MegaGlest Forum

Archives (read only) => Vanilla Glest => General discussion => Topic started by: jason_s5 on 20 September 2004, 10:14:39

Title: how glest could turn more popular......
Post by: jason_s5 on 20 September 2004, 10:14:39
about glest i think i would be alot more popular if you made it a stand-alone RPG sort of like a diablo mixed in the neverwinter nights type RPG where you do quests and go to other worlds but all round free world
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Post by: Zerand on 20 September 2004, 10:41:04
Glest is rts! Not rpg ::) If glest team would have wanted to make an rpg they would have made it an rpg but they didn't.
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Post by: Speedator on 20 September 2004, 14:55:50
I do not think to whole design is good to tdo such a rpg.  Maybe you are able to include rpg-content in the rts like in warcraft 3. but i think you should  save your own concept.

PS: What your game will make much more popular is Linux support (plz do not hit me *g*)
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Post by: skittles2009 on 21 September 2004, 23:53:54
Im a great fan of RPG's but this game should stay RTS because martino's shoulders are getting heavy with requests and I agree about the linux port (I have two comps see the source code forum for more info) but it can wait.
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Post by: martiño on 26 September 2004, 15:58:05
You can harvest and attack with right click.