MegaGlest Forum

Modding and game content creation => Mods => Topic started by: Elvas on 16 May 2020, 09:12:05

Title: [question] Custom mod does not work in network game
Post by: Elvas on 16 May 2020, 09:12:05
Hello!

I have made a custom tech and a pack for it. It works just as intended, everything is all right, except me and my friend cant play it in network game. I have sent it to her, she downloaded, placed it in the mods folder just like i did, and in singleplayer everything works just fine. but when i go to an internet game, chose the tech pack, and when she joins on the server (one of the public ones) for some reason, it switches back to something default like the megapack, or sometimes a previusly chosed mod of mine which she doesnt even own. Why it does that ? how can i fix this issue ?
(we tried to put it near the core techs, near the mods, rename it, etc. each time it worked in singleplayer, but does this weird swap back in network game)
pls help, thanks.

Elvas
Title: Re: [question] Custom mod does not work in network game
Post by: andy_5995 on 17 May 2020, 18:32:02
Hi Elvas...

If a mod is not on the public server, it can't be played multi-player. You would have to host your own server.
Title: Re: [question] Custom mod does not work in network game
Post by: Elvas on 17 May 2020, 19:04:57
Oh, so if i host my own, its possible to play any kind of mod i made ? (if they are the same for all players of course)
Title: Re: [question] Custom mod does not work in network game
Post by: andy_5995 on 6 June 2020, 22:47:05
Yeah, that's right