MegaGlest Forum

Archives (read only) => Vanilla Glest => Bug report => Topic started by: Wolf Dreamer on 10 June 2006, 13:27:07

Title: Program closes if too many units are made in an area
Post by: Wolf Dreamer on 10 June 2006, 13:27:07
Anyone else have this problem?  If you make too many units, does it suddenly freeze up, only your castle visible all other buildings and all of the units vanishing, then a few moments later it crashes?

It just happened for the second time on me.
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Post by: Enigma on 10 June 2006, 13:38:49
never experienced something like it... how many units do you think there were?
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Post by: Wolf Dreamer on 10 June 2006, 14:06:37
I just tried to recreate it, and it didn't happen.

Perhaps if you have harvested the maximum amount of resources, but your workers keep bringing in more for a time.  That might've been a factor since both times I believe I had maxed out gold, among other things.
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Post by: HomerJ on 10 June 2006, 21:22:43
I've only seen the game slow down on me when there were too many units on the field...
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Post by: Enigma on 11 June 2006, 09:37:11
... no problems here:

(http://http://img.photobucket.com/albums/v215/darkconnection/overpowered.jpg)