MegaGlest Forum

Archives (read only) => Vanilla Glest => Bug report => Topic started by: hardyvoje on 9 January 2007, 12:35:58

Title: DirectSound crashes on Windows XP SP1 - Integrated Sound Crd
Post by: hardyvoje on 9 January 2007, 12:35:58
I'm experiencing gaem crash with message (windows dialog):
Unable to lock sound buffer

It happends always after few minutes of playing...
I'm trying to write articele / review about Glest on www.osgamer.org (http://www.osgamer.org) but I just can't see some fightings :)
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Post by: thebigcheese on 13 April 2007, 03:46:51
the same thing keeps happning to me i dont know what to do.
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Post by: HyperQuantum on 13 April 2007, 13:01:02
I had the same problem on one of our PC's. The solution was already given in another thread:

Start -> Run -> dxdiag

And then on the "sound" tab (or something like that, can't remember) decrease hardware acceleration. I set it to 'basic' and then it worked.
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Post by: thebigcheese on 13 April 2007, 16:15:43
how do u decrease the hardwere acceleration an set it to basic
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Post by: HyperQuantum on 13 April 2007, 17:14:09
It's a slider that is normally set all the way to the right. Just pull it to the left.
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Post by: thebigcheese on 13 April 2007, 17:23:53
were is the slider is it on the game?
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Post by: HyperQuantum on 13 April 2007, 20:52:51
Quote from: "thebigcheese"
were is the slider is it on the game?


No. It is in the 'dxdiag' utility as described earlier.