MegaGlest Forum
Archives (read only) => Vanilla Glest => Linux and other ports => Topic started by: _simon_ on 14 October 2007, 18:32:54
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My monitor is using 1680x1050 but the game seems to be stuck at 1024x768
I tried changing it in glest.ini but it's having no impact at all.
Any ideas?
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Try changing it to 800x600. It could be that it is not possible to set it as high as you want, I'm not sure though. Maybe try it windowed at 1680x1050.
Check out http://www.glest.org/glest_board/viewtopic.php?t=1559 (http://www.glest.org/glest_board/viewtopic.php?t=1559)
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I must be doing something very wrong because windowed mode doesn't seem to worth either.
I installed the game via a deb.
I have a folder in /usr/lib/glest that contains glest and glest.ini
glest.ini currently looks like this:
; === Properties File ===
; This is an example glest.ini file modified for the linux version
AiLog=0
AiRedir=0
CameraFps=100
ChangeDisplay=1
CheckGlCaps=1
ColorBits=32
ConsoleMaxLines=10
ConsoleTimeout=1
DayTime=1000
DebugMode=0
DepthBits=16
FactoryGraphics=OpenGL
FactorySound=OpenAL
FastSpeedLoops=2
Filter=Bilinear
FilterMaxAnisotropy=1
FirstTime=0
FocusArrows=1
FogOfWar=1
FogOfWarSmoothing=1
FogOfWarSmoothingFrameSkip=3
FontConsole=-*-fixed-*-*-*-*-12-*-*-*-*-*-*-*
FontDisplay=-*-fixed-*-*-*-*-12-*-*-*-*-*-*-*
FontMenu=-*-fixed-*-*-*-*-12-*-*-*-*-*-*-*
Lang=english.lng
MaxLights=1
PathFindNodesMax=250
PathFindRefresh=10
PhotoMode=0
RefreshFrequency=75
ScreenHeight=1050
ScreenWidth=1680
ShadowAlpha=0.1
ShadowFrameSkip=2
ShadowTextureSize=256
Shadows=Projected
SoundStaticBuffers=16
SoundStreamingBuffers=4
SoundVolumeAmbient=80
SoundVolumeFx=80
SoundVolumeMusic=90
StencilBits=0
Textures3D=1
UpdateFps=40
Windowed=1
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Found the problem, it's not /usr/lib/glest/glest.ini that needs configuring, it's ~/.glest/glest.ini