MegaGlest Forum
Archives (read only) => Vanilla Glest => Linux and other ports => Topic started by: deathguppie on 1 December 2007, 04:03:21
-
Hey,
I just downloaded the svn, and although everything seems to build with no errors (except the map editor of course) the game won't run. I get to the menu screen and then cannot start a game.
console error is:Couldn't process event: Node "camera" doesn't have 1 children named "join-game-position"
For scenarios and network I get the same error about "doesn't have 1 children named "foo-bar"
????
-
I had the same problem, all you need is the files from the patch. Remember to use the linux version of glest.ini .
For steps on how I got it working go to http://hailstone3.truefreehost.com (http://hailstone3.truefreehost.com)
-
Thanks, that worked like a champ. I was using my mod, and hadn't upgraded all the files necessary to run it. Thanks a gain! :)
-
Hey if you all manage to compile and run glest 3.0 can you provide the binaries you have build or better a complete .tar.gz including a working glest3.0. This would be fine and can be uploaded to moddb (ask myles to do it)
So I can focus on the northman instead of patching and compiling glest 3.0 and I think some kiddies will love you too ;) and we get more beta(alpha?) testers for glest 3.0.
I hope this is the usual thing x86 32-bit linux build ( if you have, use an old glibc please! ))? If you have a compiled version of the editor include it too!