MegaGlest Forum

Modding and game content creation => Maps, tilesets and scenarios => Topic started by: myles on 3 February 2008, 20:53:01

Title: Blocking Units!
Post by: myles on 3 February 2008, 20:53:01
Hey!
I have always had problems blocking units for moving through trees, or any other models that are set so the units cant walk through them. Is there something  have to do to stop units from walking through them?
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Post by: hardyvoje on 29 February 2008, 19:04:51
I'm also interested in this issue, so please if someone can help!
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Post by: wciow on 1 March 2008, 16:25:59
In the tileset you can set the parameters for each group of objects (trees,bushes,stones) to be walkable or not. If you set them all to non-walkable then units cannot move over any tile which has an object placed on it.
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Post by: myles on 14 March 2008, 21:56:42
Yes I noticed the option but doesnt actually work for me in the editor even with the same model :/
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Post by: you-just-got-owned on 24 April 2008, 19:10:26
cant you just build the defensive tower for the techs or put like 10-20 golems in the place you want to block and then some battle mages and dragons in the back to back them up?
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Post by: Duke on 26 April 2008, 21:37:12
I think you missed the topic, this is about Map editing, not gameplay.