MegaGlest Forum

Archives (read only) => Vanilla Glest => Bug report => Topic started by: Duke on 4 February 2008, 23:10:56

Title: 3.0 Release: "Exception: Font not found."
Post by: Duke on 4 February 2008, 23:10:56
I compiled the source, copied the programm and the .ini to the data files and started the game.
with beta1 this worked, but 3.0.0 gives me this :

void Shared::Platform::Window::setStyle(Shared::Platform::WindowStyle) not implemented.
Exception: Font not found.

oh, and I made sure there were no files of previos installation left.

any suggestions?
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Post by: martiƱo on 4 February 2008, 23:15:22
you need to use the right glest.ini file, the one in the source package, not the one in the data
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Post by: Duke on 4 February 2008, 23:21:39
as I said, I coppied it.
the ini from the data files gives me this error:
Exception: Couldn't set video mode 1024x768 (32bpp 0 stencil 32 depth-buffer). SDL Error is: Couldn't find matching GLX visual.

Oh by the way I'm using Ubuntu 7.10 64bit if that helps any.
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Post by: Duke on 4 February 2008, 23:30:49
Oh found it, pretty simple realy.
The game is searching for a font called utopia, which is rather uncommon I think.
Changed it in the .ini to one I have and the game starts.
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Post by: Dr.Dixie on 7 May 2008, 17:21:11
How exactly do you change it to a different font? What do you put instead of:

Code: [Select]
...FogOfWarSmoothingFrameSkip=3
FontConsole=-*-*-*-*-*-12-*-*-*-*-*-*-*
FontDisplay=-*-*-*-*-*-12-*-*-*-*-*-*-*
FontMenu=-*-*-*-*-*-12-*-*-*-*-*-*-*
Lang=english.lng...


Oh... It wasn't the font. *bashes head on wall*


!Dr.Dixie!