MegaGlest Forum
Archives (read only) => Vanilla Glest => Linux and other ports => Topic started by: Glester on 12 May 2008, 17:16:13
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Hi,
On my Mac Glest seems to start up nicely. After selecting a scenario the screen with all the init messages comes up. After a lot of those messages Glest quits without any comment, except in the console log which says:
Restarting audio source because of buffer underrun.
Couldn't process event: OpenGL error: invalid enumerant at file: /Users/kseki/Develop/glest-source-3.1.2/Xcode/../glest_game/graphics/renderer.cpp, line 2483
Exception: OpenGL error: invalid enumerant at file: /Users/kseki/Develop/glest-source-3.1.2/Xcode/../glest_game/graphics/renderer.cpp, line 279
Running on 10.4.11, Cube G4 @ 1.2GHz, Nvidia 2mx graphics
OpenGL claims to be 1.4.7
I had posted this under a different topic before...sorry, my fault
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Just in case anyone comes across this:
The OpenGL "invalid enumerant" error is usually caused by broken or outdated graphics drivers. It also happens with the experimental VirtualBox 4.1 3D passthrough driver with Linux host + guest.
Mac users can now use MegaGlest (instead of Glest) which provides working OS X builds on a regular basis.