MegaGlest Forum

Archives (read only) => Vanilla Glest => Linux and other ports => Topic started by: titi on 13 July 2008, 11:03:35

Title: 3.2 beta1 precompiled test binary available ( linux32 bit)
Post by: titi on 13 July 2008, 11:03:35
Here is the new binary.
http://www.titusgames.de/glestbin/glest ... ta1.tar.gz (http://www.titusgames.de/glestbin/glest.bin_3.2.beta1.tar.gz)

I think the installation is the same as discribed here:
http://www.glest.org/glest_board/viewtopic.php?t=3537 (http://www.glest.org/glest_board/viewtopic.php?t=3537)
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Post by: Detructor on 13 July 2008, 16:53:42
there is one thing that you've to do additional:
-> extract tileset/dark_forest into the tilset folder
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Post by: djezer on 13 July 2008, 18:33:24
I found that the data folder is mostly empty and kept the old one. It seems to work fine on first look. Aside from that everything looks good.
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Post by: titi on 13 July 2008, 20:54:54
If someone has a crash in linux, here is a linux binary with full debuginfo in it:
( attention big 9,5 MB packed 35 MB unpacked ! )
http://www.titusgames.de/glestbin/glest ... bug.tar.gz (http://www.titusgames.de/glestbin/glest.bin_3.2.beta1_debug.tar.gz)
( I don't have problems up to now )
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Post by: Idanwin on 15 July 2008, 21:49:30
game crashed when pressing 'f'
game crashed when pressing 'p'
game crashed when pressing 'h'

game crashed when loading scenario 'Anarchy'
did not get any units in scenario 'Duel'
game crashed when loading scenario 'One Hope'
game crashed when loading scenario 'Siege Of Despair'
game crashed when loading scenario 'Tech And Magic'
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Post by: Idanwin on 16 July 2008, 10:28:44
If you already have done an objective that has yet to come the objective isn't skipped.