MegaGlest Forum

Modding and game content creation => Maps, tilesets and scenarios => Topic started by: Idanwin on 17 July 2008, 02:05:53

Title: 4 new maps + 1 scenario
Post by: Idanwin on 17 July 2008, 02:05:53
Forest001 (4p single/multiplayer map) 64x64
Forest002 (3p civil war map) 32x32
Crater Lake (4p single/multiplayer map) 64x64
Cross (4p single/multiplayer map) 128x128

Civil War (1v1v1 scenario) 32x32

http://http://www.mediafire.com/?jmgminv9m4o

my map editor still doesn't work!!! (I had to use a virtual PC with windows and a working map editor)
note: these are my first maps
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Post by: Omega on 17 July 2008, 17:10:00
Don't make 32x32, they are too small and don't give enough space. Heres a tip for good map making: include custom resources 1-3. You only use 1 and 2, but some people will use a mod or different tech tree to add a new one, and it's annoying to fix it up (I had to mod every map in order to allow herbs for my ancient tech tree)

Also, make sure that if they have narrow passages, you can fit all units through. (Make sure large units like the golem fit)

If you want to make a trench, use custom object 4, which is generally a large stone witch blends with others. (makes great mountains)

Try those tips for better maps.  :D
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Post by: Idanwin on 17 July 2008, 21:59:07
the 32x32 is a scenario map and is not supposed to be used as common single/multiplayer map. It is supposed to be a quick-match.
About the resources, no problem, I'll put resource 3 on the next maps.

Did you play them and what were the good things? Or weren't there any :'( ?
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Post by: titi on 17 July 2008, 23:12:29
I played the scenario  "civil_war"
and the map crater_lake .

Civil_war  has an interisting small map with enough ressources, But for good glest players it's too easy  :wink: )


For the maps ( the 2 I tested ):
You can add some more decoration to your maps .Like bushes / bigtrees /waterobjects / dead trees ..... This will  them give a better look !
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Post by: Idanwin on 18 July 2008, 08:13:48
I knew that Civil War was to easy ... I already made a more difficult map (both enemies are closer to you and further from each other.

Ok, I'll try adding more decoration.

tip: cross is fun too, all battles are fought in the middle of the board (not really) because thats the only place were you can go to the other players.
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Post by: Idanwin on 24 July 2008, 20:51:44
About adding resource 3:
that is difficult to do because if there is no r3 it will change to r1.
Which makes the map unbalanced (too much gold).
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Post by: ZaggyDad on 24 July 2008, 22:41:59
Too true, Idanwin.

~Zaggy