MegaGlest Forum
Modding and game content creation => Maps, tilesets and scenarios => Topic started by: mictes on 14 August 2008, 16:55:57
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In my work on the 13k mod I made some maps, here ist one of them for you,
players and modders ;) :
Canyon
(by me)
Overview:
[img]http://mictes2.bplaced.net/glest/gam3/download/images/canyon_map_overwiev.PNG[/img]
Some Screenshots (and the first screens of the mod (see the 2th/3th))
[img]http://mictes2.bplaced.net/glest/gam3/download/images/canyon_map_screen2.JPG[/img]
[img]http://mictes2.bplaced.net/glest/gam3/download/images/canyon_map_screen1.JPG[/img]
You can
DOWNLOAD IT HERE
[size=29px][u][url=http://mictes2.bplaced.net/glest/gam3/download/maps/canyon.gbm]http://mictes2.bplaced.net/glest/gam3/download/maps/canyon.gbm[/url][/u][/size]
Last update: 14th August 2008
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Nice map. I noticed some things though. You should have put some dead trees or custom object 1 (larger unharvestable trees on default tileset) between player 2 (gray) and 3 (red) so they won't be able to harvest their way through. Your 13k mod might not use trees, but tech sure does.
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Yes, I'll fix it later.
edit:
FIXED
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Played a match and got some more feedback. I found that thin wall quite useful if I got through (which was easy because I was playing as tech) because I could bond the two bases together for increased teamwork. Something I also enjoyed was the big amount of gold on the map. But the disability to make a second base was something I missed.
That's all I have to say, keep making good maps :)