MegaGlest Forum

Archives (read only) => Vanilla Glest => Bug report => Topic started by: pompei on 28 September 2008, 13:22:54

Title: errors on linux svn code.
Post by: pompei on 28 September 2008, 13:22:54
Hi, first let me tell you it was a pain in my a** to register to this forum :( (always invalid nickname "Pompei2"), but ok.

Now, what I want to tell you is that on the svn source, you forgot to remove the "std::string" argument to PlatformExceptionHandler::handle in the file "shared_lib/include/platform/sdl/platform_util.h", so it is impossible to compile it on linux. Removing it lets the game compile without any problems, nice.

Also, the game won't start because of the faulty default entry in glest.ini: "Lang=english.lng" that should be "Lang=english". Changing this starts the game.

Hope you fix it soon, as these are only little problems.
Title: Re: errors on linux svn code.
Post by: asmodeus on 28 September 2008, 21:59:56
At least you didn't have to re-register :)