MegaGlest Forum

Archives (read only) => Vanilla Glest => Bug report => Topic started by: @kukac@ on 9 February 2009, 18:03:54

Title: Crash (Windows) 3.2.0.
Post by: @kukac@ on 9 February 2009, 18:03:54
Glest crashed while I was trying to quit from a game with only saying "glest crashed, glestv3.2.0.dmp created"

And I can't get anything from this 26KB something.
Title: Re: Crash (Windows) 3.2.0.
Post by: martiño on 10 February 2009, 00:13:52
Can you please mail us the glestv3.2.0.dmp file?, this will help us fix the bug. Additionally, can you remember if you did anything special during that game? what type of game was it? was it a game with lua script in it? was it a custom game?
Title: Re: Crash (Windows) 3.2.0.
Post by: @kukac@ on 10 February 2009, 18:05:09
I didn't do anything, just wanted to test if it works. I started a custom game with a computer, then I quit. Nothing special.
Title: Re: Crash (Windows) 3.2.0.
Post by: martiño on 11 February 2009, 10:43:41
Where you using just the plan glest installer or did you have any mods too?
Title: Re: Crash (Windows) 3.2.0.
Post by: @kukac@ on 11 February 2009, 14:44:42
I only used pure Glest (as I know, GAE and others don't really support 320 now).
Title: Re: Crash (Windows) 3.2.0.
Post by: martiño on 11 February 2009, 15:30:42
OK, thanks for the info. The dmp file you send us was useful and i now know that is something to do with freeing resources in the XML parser, but I didn't manage to reproduce it on my machine. Maybe it is something to do with some other resource bugs I've found. We will release 3.2.1 and see if it is fixed.

Thanks.

Martiño.
Title: Re: Crash (Windows) 3.2.0.
Post by: @kukac@ on 13 February 2009, 17:43:10
I couldn't reproduce the error in the new version  ;)