MegaGlest Forum

Modding and game content creation => Maps, tilesets and scenarios => Topic started by: deathrun on 18 March 2009, 22:13:55

Title: arena
Post by: deathrun on 18 March 2009, 22:13:55
ok, I am making an arena based scenario with 4 different chars,one for each, (you only get to play one)
there will be:
A tank (high health)
A wizard (fire ball etc)
A priest (healing)
An archer (ranged)

each will be a mini faction, unplayable due to no buildings, you will have waves of enemies of increasing difficulty and people can compete to see who can get the highest.

comming soon.....
Title: Re: arena
Post by: huntermeca V.2 on 21 March 2009, 01:22:40

excuse me but it look like to labyrinth mod.

The idea of waves of ennemy was cool. :)
Title: Re: arena
Post by: deathrun on 21 March 2009, 22:32:45
thx but its not like labryinth mod
ive allready got the map im just finishin units and scenario
Title: Re: arena
Post by: assassin on 22 March 2009, 13:19:43
Looks cool :)
Title: Re: arena
Post by: Omega on 29 March 2009, 09:43:45
It's not like my labyrinth? Isn't it just a scripted scenario too?

Or am I mistaken? If so, what exactly is it?
Title: Re: arena
Post by: deathrun on 29 March 2009, 12:27:46
it is a scenariao but its not objective based, well except for surviveing.
Title: Re: arena
Post by: Idanwin on 29 March 2009, 19:51:40
How will it be made?
(code)
Title: Re: arena
Post by: Omega on 31 March 2009, 18:47:53
So basically, you just play against another faction with no objective other than to beat a set number of enemies that will do nothing but wonder their base???

To learn lau, check out the Glest Guide!
Title: Re: arena
Post by: deathrun on 31 March 2009, 21:36:56
 i no lua but thanks  ill have a look anyway