MegaGlest Forum
Modding and game content creation => Maps, tilesets and scenarios => Topic started by: Loronal on 15 November 2009, 09:12:04
-
This is a quick self explained scenario you play as tech against magic in a final defense. Its quick and requires a little bit of thinking to pull out victory. Magic will first send a siege of behemoths. When you kill all the behemoths reinforcements will arrive and archmages will attack.
Download: http://www.filefront.com/14935561/last_defense.7z (http://www.filefront.com/14935561/last_defense.7z)
/ Edit
Now the scenario is fixed the battlemachine works the map is now in the forest and the tileset is winter forest (thanks to trappin who told me the scenario was not working)
-
I don't have the tileset tropics - so I changed XML to <tileset value="tropical"/>
tropical (https://docs.megaglest.org/Mods#Tilesets)
Same with <map value="in_the_forest2"/> where is this map at?
in_the_forest.gbm works fine
error: battlemachine
createUnit('battlemachine', 0, startLocation(0))
createUnit('battlemachine', 0, startLocation(0))
createUnit('battlemachine', 0, startLocation(0))
okay: battle_machine
createUnit('battle_machine', 0, startLocation(0))
createUnit('battle_machine', 0, startLocation(0))
createUnit('battle_machine', 0, startLocation(0))
last_defense_english.lng
Your castle must not be destroyed
Edit: Just finished the scenario and it was fun
-
Oh sorry I posted the uncomplete version I will soone post a correctly working version sorry trappin
-
Error again >:(
Please test it before you release it.
ERROR: Tileset named WRONG "_Winter_Forest" shouldn't have the " _ " in front (dont u like this font? :P)
-
Okay sorry must have been a typo