MegaGlest Forum
Modding and game content creation => Mods => Topic started by: -Archmage- on 28 January 2010, 01:39:03
-
I'm am the only person working on it, and my Dad may help a little, but it will be a very large mod, at least once it reaches a good and stable 1.0 stage.
At first it may not look that impressive and it will obviously have some errors, but those will be fixed later.
It will be very very small at first, focusing on good 3D art, but trust me, I will expand it and probably add more factions over-time.
I'm looking for anyone who wants to help me.
The work is already underway, and a 0.1 release should be coming in a few weeks.
This mod is kind of top secret until it's released, if you join me in production, you will be given credits(of course), and you will be told what the mod it going to be called and I will inform you of the website, I will also make you promise not to tell anybody else, if you do......................you'll just be ruining the surprise...
What I am looking for:
2D artists
3D artists
sound/musical artist(or anybody that can help in that area)
Coder(XML)
Coder(someone who I can call on to compile the source code, I will make some modifications to it.
I can do everything but compile, although help would be greatly appreciated.
-
Don't you have enough unfinished/half-assed projects going already?
-
Oh really, where?
Fantasy Romans?
-
Well I might help but I need to know what it is, I am makeing a big mod and it is secret too, till its done. I was just waiting till I have the 1st version to post about it. PM me about it plz, I wont spoil the serprize.
-
Eliminator, I'm sorry, but this mod is focusing on quality.
If you can show me some quality animations then I'll PM you and we'll talk.
-
Tell me a mod to make and an anim for it and Ill show you.
-
Make a set of animations for.......a swordsman model, except the swordsman uses and axe.
I want:
Walking
Running
Attacking
Dying
-
OK
-
Please PM the anims to me.
Also, can you give me some sort of ~date for when I'll receive the anims?
I recommend that you send me those anims soon, because I'd estimate that about half of the 3D work is already done, and I already have the mod fully playable except for one thing, and two maps already set up.
-
I can code xml easily and probably can modify source code as I understand most of the defining rules of object based programming
-
Don't worry, I can modify the source, compiling will be my main enemy. :(
You can model texture and animate, good can't you?
You've improved your animating since last I knew I hope.
-
OK I pm the axe man anims to you.
-
Bing! You've got mail! You've got mail!
-
Are you still working on this? or are you working on the historical romans....
::) :P
-
I kinda stopped right in the middle... :-\
I haven't started on Historical Romans yet.
DO you guys want to know what it was?
Maybe I could upload my work on it. :-\ In the case that someone might be interested in finishing it.
-
I see.
What did you actually do?
Is it like... 30 to 50 % finished?
:P
-
It's playable, with new models...
-
arch, were?
-
I'm right here. ;D
-
Where is the download.
-
I'm right here. ;D
lmao...
Where is the download.
yey! one with the intellect to understand what my supreme extrem good english [sarcasm to myself]
-
Well, I asked him in a PM...a long time ago, well some weeks ago, and...anyways
arch upload it I guess... :thumbup:
-
I was just looking through old topics and I found this. :P
I was making a 3D stickmen mod I believe, I will look around and see if I can find it, it was playable.
-
please set the first post to a more significant topic ( something like "stickman mod" ) .
-
It's also better not to revive old topics, but just to start a new one and link to the old one.
-
It's also better not to revive old topics, but just to start a new one and link to the old one.
It's actually less confusing to bring this one back, cause this is it. Creating a new one means two topics about the same thing. All it really does it help my topic count go up. ;)