MegaGlest Forum

MegaGlest => Forum discussion => Topic started by: Omega on 9 March 2010, 03:53:55

Title: Glest Board Changes
Post by: Omega on 9 March 2010, 03:53:55


Update 2012-9-28: This thread is mostly in reverse. The majority of posts are now outdated, and the thread should be treated as a means of reporting issues, ideas, or comments about the Glest Board and the way it is run. Generally only the last few pages of comments here will be up to date.



All right, as Admin, I will do most major changes on a popularity system, so please vote for the things you'd like to see. You can vote multiple times, and things will be implimented based on popularity. If you DON'T want to see something happen, please post so and give a reason (and possibly an example?) why.

1. Off Topic Board: Simply stated, a board where you can post anything. Is good because sometimes people just want to post about something not related to glest while talking to their friends on the Glest Board. Also keeps the Off Topic posts off the 'real' boards. Downsides could be spam, but bots don't make a difference, as they can't recognize one board from another, not to mention I think Arch will do a pretty good job here...

2. MegaGlest Board: As its name implies, a board for MegaGlest, which is a Glest/GAE hybrid, so doesn't really fit into either topic. Doesn't have a lot of topics on yet, but that can grow, and another board may help keep things neat.

3. Contributions Board: A board for user submitted contributions that aren't a mod, map, tileset, or scenario. Example include videos and wallpaper. May help get more contributions. Downside is small number of posts about that.

4. Board Theme: Older users may remember the Glest Board's original theme (I sure do) and probably would like to see something better than the current default one. I had a really nice one I saw before, but will have to find it again to show you guys, though I can assure you it fits glest well (not like the old theme, but pretty good still). Of course, you guys are welcome to search the SMF mods site for thousands of themes, and show the ones you think would fit the glest board. I would also apply a Glest logo at the top instead of the text.

5. Reorganized Ranks: Most of the ranks end at archmage with only about 100 posts. Many old time users have well over that, so I'd like to reorganize the ranks to have say, 10 different ranks more evenly spaced out for the posters, as well as some master and grandmaster ranks for the heavy posters. Downsides include that people may lose ranks because of that.

6. Karma System: Or a token system, etc; where the users can be given positive or negative karma, which can more accurately tell of a person than the post count. Could be abused though or turn off a good person for a tiny mistake. On the other hand, modders can be more accurately rated for their work. On the other other hand, modders who unleash an unfinished testing beta could unfairly lose karma for what was meant to be an unfinished beta. This would require great thinking to decide wether to impliment.

7. Feature Wanted Board: A separate board to hold features wanted for users who want to request new GAE/MegaGlest features. Downside is that the appropriate boards for that may be a better place, abet, having two locations (wonder if its possible to mirror a topic?).

8. Blender Board: A board dedicated to blender, which could stop other boards from being flooded with questions, as well as allow tutorials, etc to be posted.



My opinions on the ideas:
1. YES - Stop other boards from flooding with off topic posts, and to add some more fun to the board.
2. YES - MegaGlest has great potential, and may grow into something as big as GAE eventually. It replaces vanilla glest anyway.
3. YES - Keeps off slightly OT posts in other boards while keeping the contributions easy to find.
4. YES - I miss the old theme...
5. YES - The board ranks are obsolete.
6. NO - I'm too unfamiliar with such a system, and it's too easy for great people to recieve uncalled for negative karma, especially if they make enemies.
7. NO - The megaGlest and GAE boards might be a better place. Perhaps it's possible to link or mirror to one topic in the other board?!?
8. YES - A great help to get more people modeling, and you know what that means (better mods!).
Title: Re: Board Changes
Post by: ElimiNator on 9 March 2010, 04:04:12
My opinions on the ideas:
1. YES - Would be good so there will be no more OT in other topics.
2. YES - MegaGlest is quite good and there is a GAE board, Only fair.
3. NO - Can be posted in the oftopic board.
4. YES - Would be cool to have a theme that maches the glest site.
5. YES - The board ranks are obsolete.
6. Yes - The ranks end too fast.
7. NO - The megaGlest and GAE boards are a better place.
8. YES - All the videos and tutors won't go the the bottom any more.
Title: Re: Board Changes
Post by: Omega on 9 March 2010, 04:32:33
In other news, two new themes are now available, though neither is glestified yet, nor defaulted. Still looking for a wide range of choices, and if enough people want a theme, we can vote on one. For now, it's possible to choose one for just you from your profile page.

In other news, ranks have been modified. Grats to those with Grandmaster rankings (1000+). I may also try my hand at making a theme from scratch.
Title: Re: Board Changes
Post by: ultifd on 9 March 2010, 04:40:47
My opinions on the ideas:
1. NO, because of the mayhem that there will probably be...and lots of other reasons...yes if can be controlled   ::)
2. YES, since we shouldn't keep posting about megaglest stuff in the Mods board.
3. YES, There needs to be a place for "media" related stuff. Videos, wallpapers, logos, screenshots, etc.
+ this could make Glest more popular.  ;D
Quote
3. NO - Can be posted in the oftopic board.
Not stuff that is related to Glest...
4. YES, ...
5. YES, ... there should probably be even more ranks than now... Grandmasters  ::) more! more!  :D
6. NO, because of hate and...
7. NO, maybe we could have a sub section of the GAE/ Megaglest board???
8. YES, this will be helpful.  :)
:)

I have a feeling that the votes will be tight though.  :-\  :P
Title: Re: Board Changes
Post by: ElimiNator on 9 March 2010, 04:42:03
I stated a grandmaster  ;D
Title: Re: Board Changes
Post by: ultifd on 9 March 2010, 04:56:56
I stated a grandmaster  ;D
lol, well I'm a Dragon, the basically most powerful original unit in Glest!  :P  :D
But there should be more ranks in the future, in my opinion...
We should have a theme making contest (for the forum).  ::)
Title: Re: Board Changes
Post by: John.d.h on 9 March 2010, 05:15:52
1. Yes, an off topic board might help keep things tidier, and the current off-topic thread isn't really adequate since it tends to gravitate around a single subject.
2. No, I don't think MegaGlest really warrants a whole board since it only has a couple threads.  If the project really takes off, then maybe a new board will be needed, but currently I don't think so.  Perhaps merge it with the GAE board, into the "GAE and Engine Development" board?
3. Either.  I could see why you might want one, but I'm not sure it's really necessary.  I don't really care either way.
4. Either.  The current theme looks better in my opinion, but the old one looked more Glest-y.
5. Either.  I've never really cared about the board rankings.  It seems you've already changed them, so this is a moot point anyway. :P
6. No, I think members build enough of a reputation without being officially ranked, and I've never been a big fan of popularity contests.
7. No, we've got more than enough feature requests already, and since the features are being implemented in GAE and MegaGlest, the requests should be grouped with the relevant engines as they are now.
8. Yes, I think a Blender board would be very helpful and it would clean up the Mods board.  It would be much easier to point someone to a relevant thread on the Blender board than to have to answer the same questions over and over.
Title: Re: Board Changes
Post by: jda on 9 March 2010, 06:35:17
1. YES, it's costumary on most any forum... And ... some people may want to discuss this and others that and if it all goes in the same thread... well, it kind of becomes either just-noise or mute. :P

2. NOT JUST YET! (though I don't even remember just now what i voted! lol). The project, having potential, also is kind of redundant (there already was an engine fork: GAE) and moreover... I don't think enough time has gone by for it to mature (NOT talking about code stability here!). I mean... what's the purpose? It started as Titi adding stuff to vanilla because he thought GAE wasn't stable enough (though half of the first release was GAE's), then softocder came in and worked on the network/multiplayer - which was then ported to GAE! There have semi-prophecies of a MegaGAE but that seems to have died (AFAICT). More recently megaglest kind of oposed/competeded-with/drifted-away-from gae due to its unique units' particle systems... So... where is MegaGlest going anyways?... A few questions that should probably be sorted out before...?
On a personal note, I do believe such a board will be useful in the future. But I'm really just playing psychic here... DON'T trust my word for it! :P

3.  YES. It is NOT offtopic as it relates to Glest! But it doesn't really fit in any of the other categories. And we have a few people on the videos and wallpapers front already so... why not? More people may come in and the artistic inspirations may flow wider and larger. ;)

4. I did not vote YES which does not mean I vote NO! I don't really care. :P

5. Yeah, why not? Then again.... why? :P Look at the goddamn number of posts to get it straight! :P

6. NO, definitely. I don't remember one forum using this that actually kept it for very long. Well... launchpad.net does... BUT launchpad attributes this on a "per-action" automated basis, so it's really more of a "post count" than a user-to-user attibuted karma. :P
And the downsides: popularity contest race, hate-biases, post focus on author's status quo rather than actual post content, ...

7. NOPE. Makes no sense. For GAE you have the GAE board and the proper place: its sourceforge.net "tickets" system. :P
Pretty sure MegaGlest will have that too, if not already, then soon.
Any discussion regarding the requests could be carried out on each engine's board (MegaGlest's on its current threads).

8. DEFINITELY YES but NOT ONLY BLENDER! Should be all tools modding-related: blender, possibly 3DS Max too, g3d related (viewer, importer, exporter), map editor, GIMP and other paint programs, XML parsers/editors such as GAM, and so on and so on and so on...
Might actually be a section with several sub-boards:
* XML's (folders and files too I guess)
* 3D Modelling and Animating (Blender, 3DS MAX, AutoCAD or others too?...)
* Texture painting: GIMP, PhotoShop, etc
* Other tools: filters, importers/exporters, scripts, installers, editors, evaluators, etc
Title: Re: Board Changes
Post by: silnarm on 9 March 2010, 07:51:06
10 star ranks... new smiley faces... holy crap, someone gave Omega the keys!

Hold on folks, we're in for some chop.

1. Off Topic Board: meh.
2. MegaGlest Board: titi is admin now too, he can make the call on this one alone I think.
3. Contributions Board: meh.
4. Board Theme: meh.
5. Reorganized Ranks: Grrrr!!!!!!  8 would have been sufficient, 9 & 10 look not so good when they are the 'big' stars  :(
6. Karma System: No, could cause divisiveness.
7. Feature Wanted Board: Probably belongs in General Discussion, I don't think it needs a board to itself.
8. Blender Board: Is the community big enough for this? Perhaps a generic 'Getting Help with ...' board, for help requests with anything... that might lighten the load in Mods a bit.

@Omega: Please remember to respect the speed limit, and for God's sake try not to crash it  :D
Title: Re: Board Changes
Post by: wciow on 9 March 2010, 09:20:29

1. Yes - we need an off topic board to stop people spamming the other boards with off topic posts.

2. No - I think we need to merge this with the GAE board into a 'development' board.

3. No - pointless really since all of the other boards are for contributions.

4. No - but I don't really care one way or the other.

5. Yes - Put things back like they were 9 STARS FFS!!

6. NO - this is not Digg/Reddit or whatever

7. Yes - This will stop people spamming all the other boards with "I want blah blah blah features" posts.

8. Maybe - I'm undecided on this one  :-\
Title: Re: Board Changes
Post by: titi on 9 March 2010, 10:45:40
In general: I don't like the idea to have too many different boards! Once created you'll never get rid of them!

Off Topic Board:
1. YES.Also this whould mean a new board, its a good Idea!

2. MegaGlest Board..
Yes, but maybe its better to merge the GAE/Megaglest board to a developer board as wciow said? I'm a bit undecided here, but the current state with only one or two topics in the Mods section is not so good. A seperate megaglest board on the other hand doesn't confuse people which are not involved in the whole development.
Lets wait 2 more weeks before we decide what we do here!

3. Contributions Board:
Maybee, a good idea, Screenshots/Videos are always good to show what glest can do!
But probabaly this can be done with renaming the "General Discussions" to "General Discussions & Media"

4. Board Theme:
yes

5. Reorganized Ranks:
Yes but 10 stars are too much! I vote for lets say 5 stars which are much harder to reach. ( please really not more than 8 stars! )

6. Karma System:
No

7. Feature Wanted Board:
Maybe ( more a NO ), but I don't think this will help a lot. All those "good idea" people will continue to post everywhere.

8. Blender Board:
Maybe ,
Well there aren't so many topics about this yet in my opinion and we are all no real blender pros, but we will see.

Title: Re: Board Changes
Post by: hailstone on 9 March 2010, 12:22:08
1. Off Topic Board: No, I don't think this will stop people from posting off topic in non-off topic places. Just like jda said "it's customary on most any forum", so if people really want to post about something that isn't Glest related I'm sure they could post on one of the other gazillion forums that have it. I can understand a little off topic but I don't think it's good to encourage it with a whole board (see CEGUI below for a "no off topic" forums).

2. MegaGlest Board: Like other people have said, combining GAE board with an Engine Development board might be better.

3. Contributions Board: probably vote no for now, can always add it later.

4. Board Theme: don't mind either way as long as it's easy to read.

5. Reorganized Ranks: don't care

6. Karma System: no

7. Feature Wanted Board: Yes, but GAE has a system (ie GAE trac (https://sourceforge.net/apps/trac/glestae/)) in place for requesting features, although, they could reference each other.

8. Blender Board: Tools related to Glest might be better. So then there could be Engine Development and Tools Development/Use boards.

Other Request:
- Bring FAQs up to date
- Beginner Help board (see CEGUI forums)

Examples of boards:
http://springrts.com/phpbb/
http://www.cegui.org.uk/phpBB2/index.php
Title: Re: Board Changes
Post by: -Archmage- on 9 March 2010, 12:56:11
I like all of them except 1 and 6. :P
Title: Re: Board Changes
Post by: Omega on 9 March 2010, 16:53:37
Alright, an offtopic board and tools board (blender, and other tools) have been created based on popular opinion. If anything else reaches 8+ votes, i'll do it to. Also, a silent change to the rankings fixed the overlapping stars. If there's anymore problems (other resolutions???) let me know.
Title: Re: Board Changes
Post by: titi on 9 March 2010, 18:41:11
Already new boards?  :o
There is really no need to hurry ! Please lets first discuss a while before creating new boards.
Title: Re: Board Changes
Post by: -Archmage- on 9 March 2010, 19:06:44
Titi, we don't need to keep on talking and talking and talking, there is a poll, and people have voted, I see no reason not to take action.
Title: Re: Board Changes
Post by: Omega on 10 March 2010, 03:30:56
Well said arch. I considered 8 votes to be enough, since I haven't seen a lot of polls get huge voters, and not everyone will post of course (mostly only people who want to word their opinion in something more than yes/no.
Title: Re: Board Changes
Post by: -Archmage- on 10 March 2010, 03:34:45
We need a MegaGlest boards, come on people don't be lazy vote vote vote! 8)
Title: Re: Board Changes
Post by: ultifd on 10 March 2010, 03:38:20
When are you going to close this poll?  ::)
Cause some people are "busy" and they haven't voted yet...
Only the people that regularly come on the forums have voted...  ::)
-----
Too bad, no contributions board  :( ... oh well, it's not really needed yet...until Glest becomes more popular. Although, in theory, this board would make Glest more popular in the first place... or not.  :-\

 :)
Title: Re: Board Changes
Post by: Omega on 10 March 2010, 03:44:23
When are you going to close this poll?  ::)
Dunno. When it's done? Heh, probably once its final what is and is not going to be done.

When are you going to close this poll?  ::)

Too bad, no contributions board  :( ... oh well, it's not really needed yet...until Glest becomes more popular.
There's not really a whole lot of contributions though.......

@Concerning MegaGlest Board - Dunno how many votes is 'enough'. I think I'll take the easy approach: Titi, megaGlest is your creation. Why don't YOU decide on wether or not to have a separate board?
Title: Re: Board Changes
Post by: ultifd on 10 March 2010, 03:50:41
When are you going to close this poll?  ::)

Too bad, no contributions board  :( ... oh well, it's not really needed yet...until Glest becomes more popular.
There's not really a whole lot of contributions though.......
Yeah I know. That's why maybe we should have a contributions board in the future...when there is more people. I don't really understand why people don't though... I mean I kinda do...but...

Quote
Dunno. When it's done? Heh, probably once its final what is and is not going to be done.
I see.

Yeah, Titi's choice.  :)
Title: Re: Board Changes
Post by: modman on 10 March 2010, 04:09:05
When are you going to close this poll?  ::)

Too bad, no contributions board  :( ... oh well, it's not really needed yet...until Glest becomes more popular.
There's not really a whole lot of contributions though.......

We could consider classifying translations as a "contribution", but I think that's pushing it a bit...

//My personal opinion on the MegaGlest board is that if it ain't a mod (finish the sentence)...
Title: Re: Board Changes
Post by: ultifd on 10 March 2010, 05:23:02
^Yeah.  ::)
If some boards aren't really needed...then we should have some child boards then...http://docs.simplemachines.org/index.php?topic=205.0
For example,
GAE > Features Wanted
General Discussion> Contributions
ETC> ETC

 :)
EDIT: There might be a problem..."we" ish would have to change the regular boards to "Parent Boards"...  :-\ http://docs.simplemachines.org/index.php?topic=193.0
Title: Re: Board Changes
Post by: -Archmage- on 10 March 2010, 05:26:13
Aaeehhh.......I hate child boards they're kinda confusing. :-X
Title: Re: Board Changes
Post by: John.d.h on 10 March 2010, 05:38:33
In my opinion, child boards add an unnecessary and inconvenient extra step.
Title: Re: Board Changes
Post by: silnarm on 10 March 2010, 08:43:13
//My personal opinion on the MegaGlest board is that if it ain't a mod (finish the sentence)...

Megaglest is a mod, the continuation of the megapack. Now with new worky bits.  I think its proper home is in Mods, but discussion of developing those new worky bits is a different story.

I'm in favour of 'eliminating' the GAE board, and 'replacing' it with an 'Engine Development' board. (Whether that be a simple rename, or a migration to a new board doesn't concern me)

With-out FPM, the GAE board has very limited scope, GAE is not about providing 'new content' for the game now, but rather new facilities for other people to make better content... and I'm perfectly happy with this state.

I think a single board for developer types is a good thing, and if there must be two forks of the engine, the least we can do is share knowledge and discuss our changes with each other, so as to encourage interoperability.
Title: Re: Board Changes
Post by: ultifd on 10 March 2010, 08:49:06
In my opinion, child boards add an unnecessary and inconvenient extra step.
Aaeehhh.......I hate child boards they're kinda confusing. :-X

I agree... Just suggesting...  ::)
I mean we could have something like that...or not.  :-\-ish.
Title: Re: Board Changes
Post by: @kukac@ on 10 March 2010, 11:23:58
1. Off Topic Board

Well, basically it was a programming only board, but the time has passed, and became a community board. YES

2. MegaGlest Board

It depends on the author, and the community. We shall see.

3. Contributions Board

We already have these invidually, mods, maps, tilesets, translations, etc. boards. NO

4. Board Theme

Not nessecary the board and the community works without it. NO.

5. Reorganized Ranks

Same as above. NO

6. Karma System

It could be used to see who makes the most useful posts/mods/doctrines/etc. :D Altough, it will only work if it is used properly. YES.

7. Feature Wanted Board

Not nessecary, you can do it in the appropriate topics. NO.

8. Blender Board

Modelling board instead :P YES

BTW, congratulations to your (plural) administration :)
Title: Re: Board Changes
Post by: -Archmage- on 10 March 2010, 16:01:01
Kucac a board theme change won't effect the community all so much but think of being a newcomer, you come to the board of Glest! ........and it's all these medical colors, it makes our board look unattractive, and that really doesn't help when we're trying to expand. Besides, it would be nice, it's not necessary, but it's nice. 8)



Oh come on the old ranks we had were crap, it meant nothing to be an Archmage. :P
New ranks might look cool to newcomers, and I for one want to board to look as good as possible so that it's easier to expand. ;D
Title: Re: Board Changes
Post by: Omega on 10 March 2010, 16:34:58
Oh come on the old ranks we had were crap, it meant nothing to be an Archmage. :P
New ranks might look cool to newcomers, and I for one want to board to look as good as possible so that it's easier to expand. ;D
Heh, most people would agree. BTW, what is the final rank after grandmaster? I drew a blank on cool names (nobody's reached it yet, you're close, but no cigar).

Posting ranks mean the person can stay for longer to try and raise his rank (not through meaningless posts though!). [I'm not so sure about it. If someone really want to do something, he will post and work, regardless of his "post rank" on the board. Otherwise, it will be problematic, if someone just posts a lot of posts for there ranks. (just look at me :D ) - @kukac@]



Concerning a theme, I would like to make one, bearing in mind that anyone can manually set a theme from their profile page. Still working on a glest theme, a little bit of work to go, while also looking for a pre-made one that would fit glest, then we can vote!  :D

@Concerning GAE/MegaGlest board:
That may not be a bad idea to simply rename the GAE board to 'engine developement' or the like. [Nah, I think it works fine as it is now - @kukac@] I'll let you guys vote on it. Titi, it's your megaGlest, what do you think?
Title: Re: Board Changes
Post by: ElimiNator on 11 March 2010, 02:57:01
I say, what is a grandmaster? Only use things from Tech & Magic.

And use them all.  :)
Title: Re: Board Changes
Post by: ultifd on 11 March 2010, 03:11:05
Quote
Quote from: Omega on March 08, 2010, 07:53:55 PM
3. Contributions Board

We already have these invidually, mods, maps, tilesets, translations, etc. boards. NO
Not really...  ::)

Quote
Otherwise, it will be problematic, if someone just posts a lot of posts for there ranks.
Off topics board  ::)

Grandmaster...  :P heh.
Title: Re: Board Changes
Post by: Omega on 11 March 2010, 04:04:27
I say, what is a grandmaster? Only use things from Tech & Magic.

And use them all.  :)
Hmm, perhaps I should. Would you guys be okay with that though? I'll make a list of rankings and the posts required then post it here and you guys can decide to like it or not.
Title: Re: Board Changes
Post by: ElimiNator on 11 March 2010, 05:12:26
Yah.
Title: Re: Board Changes
Post by: tucho on 11 March 2010, 12:20:21
I updated the Glest page header, if you need some art for the board theme, ask me, maybe I can have staff that can be useful for you

Code: [Select]
[img]http://img6.imageshack.us/img6/8540/glestheader.jpg[/img]
Title: Re: Board Changes
Post by: Omega on 11 March 2010, 15:55:20
I updated the Glest page header, if you need some art for the board theme, ask me, maybe I can have staff that can be useful for you
That'd be great. I am using that same image (I found it yesterday on the wiki). It looks fantastic. How do you make these things so good?


In other words: my proposed board rankings:

Worker         0 posts        0 stars
Initiate       3 posts        0 stars
Daemon         6 posts        0 stars
Swordman       12 posts       1 stars
Archer         20 posts       1 stars
Battlemage     30 posts       2 stars
Summoner       45 posts       2 stars
Guard          60 posts       3 stars
Ghost Armor    80 posts       3 stars
Technician     100 posts      4 stars
Horseman       150 posts      4 stars
Drake Rider    225 posts      5 stars
Ornithopter    350 posts      5 stars
Golem          500 posts      6 stars
Archmage       700 posts      6 stars
Behemoth       850 posts      7 stars
Battle Machine 1000 posts     7 stars
Airship        2000 posts     8 stars
Dragon         5000 posts     8 stars
Title: Re: Board Changes
Post by: ElimiNator on 11 March 2010, 16:48:41
Sounds good.  :)
Title: Re: Board Changes
Post by: -Archmage- on 11 March 2010, 16:55:04
How about:

Worker         0 posts        0 stars
Initiate       5 posts        0 stars
Daemon         10 posts        0 stars
Swordman       20 posts       1 stars
Archer         40 posts       1 stars
Battlemage     75 posts       2 stars
Summoner       100 posts       2 stars
Guard          140 posts       3 stars
Ghost Armor    180 posts       3 stars
Technician     250 posts      4 stars
Horseman       350 posts      4 stars
Drake Rider    475 posts      5 stars
Ornithopter    600 posts      5 stars
Golem          750 posts      6 stars
Archmage       900 posts      6 stars
Behemoth       1000 posts      7 stars
Battle Machine 1500 posts     7 stars
Airship        2200 posts     8 stars
Dragon         3500 posts     8 stars

SPECIAL RANK:
Evil Dragon     6000 posts    9 stars
(From the MegaPack!)
Title: Re: Board Changes
Post by: ElimiNator on 11 March 2010, 17:03:08
What is evel dragon?
Title: Re: Board Changes
Post by: -Archmage- on 11 March 2010, 17:04:22
Quote
Evil Dragon     6000 posts    9 stars
(From the MegaPack!)

See right below where it says evil dragon, can you read that to me please. ::)
Title: Re: Board Changes
Post by: ElimiNator on 11 March 2010, 17:08:04
Yes I know, but What tech is it in? I never saw it.
Title: Re: Board Changes
Post by: -Archmage- on 11 March 2010, 17:16:08
Magic. ;D
Title: Re: Board Changes
Post by: tucho on 11 March 2010, 19:54:02
maybe we have to do an special class for moderators like in the old forums
Title: Re: Board Changes
Post by: -Archmage- on 11 March 2010, 20:27:27
Special class?
I don't see any need, although it's quite obvious you're talking to me, I didn't do anything wrong.
If we need to discuss something it's better to do it over PM.



BTW, I removed my previous post, and added something to Eliminator's post to end the OT one post eariler......but it appears we are back in OT again..............



Something On-topic for a change:

The MegaGlest boards option has 9 votes, now all we need to do is discuss this with Titi. :D
Title: Re: Board Changes
Post by: ElimiNator on 11 March 2010, 21:13:53
Actually this is not realy OT, we are talking about the board changes, and I wanted to know what a evil dragon was if it was going to be a level.

BTW: karma is a good idea I think.  :)
Title: Re: Board Changes
Post by: titi on 11 March 2010, 22:12:32
I also made some changes now, I hope they are ok.
Changes I made:
Announcements doesn't have its own categorie any more
Mods is renamed to "Mods and Development"
Tools have been moved to section "Mods and Development"

What about a new section below everything else which holds the board offtopic?
I don't like offtopic mixed up in general discussions or mods.
Title: Re: Board Changes
Post by: -Archmage- on 11 March 2010, 23:24:36
There is an off topic board. 8)
Title: Re: Board Changes
Post by: Hectate on 11 March 2010, 23:54:43
Call the Tools board "Art and Graphics" and people can put their non-mod artwork there, as well asask for help with graphics programs and techiques.
Title: Re: Board Changes
Post by: ultifd on 12 March 2010, 00:10:12
I updated the Glest page header, if you need some art for the board theme, ask me, maybe I can have staff that can be useful for you

Very nice, was it ok that I added it to the wiki mainpage? Since before it was using the old one and...  ::)  :)

I updated the Glest page header, if you need some art for the board theme, ask me, maybe I can have staff that can be useful for you
That'd be great. I am using that same image (I found it yesterday on the wiki). It looks fantastic. How do you make these things so good?


In other words: my proposed board rankings:

Worker         0 posts        0 stars
Initiate       3 posts        0 stars
Daemon         6 posts        0 stars
Swordman       12 posts       1 stars
Archer         20 posts       1 stars
Battlemage     30 posts       2 stars
Summoner       45 posts       2 stars
Guard          60 posts       3 stars
Ghost Armor    80 posts       3 stars
Technician     100 posts      4 stars
Horseman       150 posts      4 stars
Drake Rider    225 posts      5 stars
Ornithopter    350 posts      5 stars
Golem          500 posts      6 stars
Archmage       700 posts      6 stars
Behemoth       850 posts      7 stars
Battle Machine 1000 posts     7 stars
Airship        2000 posts     8 stars
Dragon         5000 posts     8 stars

Yeah I added it.  :)
The rankings seem nice, except Dragon...I mean it fits but...  ::)

Quote
SPECIAL RANK:
Evil Dragon     6000 posts    9 stars
(From the MegaPack!)
Not really "official"...compared to the other units, so people might be confused...and that it is not in Original Glest so...
Title: Re: Board Changes
Post by: Omega on 12 March 2010, 01:55:18
All right people, I think I'll impliment my ranking system, since it seems to be most popular from posts here and PMs. I won't use an evil dragon yet, since it isn't that well known (I didn't know it existed :P).

Of course, nobody has reached the number of posts for that anyway, so that can be decided in the future.

Titi did a fantastic job with organizing the board. I've talked to him using PMs, and we've decided for the most part to let the number of boards stay for now as it is and let people adapt to them for a while before adding any new boards. The decission to rename the GAE board is reserved for Titi and the GAE team.

I will now begin implimenting the new rankings. Your current ranks will be screwed up until I finish, though its not major enough to put on maintenance mode. I'll edit my post once I am finished. Another minor change: I added Tucho back to the Glest Team. He seemed to have been booted out of that after the board change for some reason. I'm sure there's no argument there as he is one of the best members of the team, having designed most of the art.
Completed the ranking reformation. Please see my next post.
Title: Re: Board Changes
Post by: -Archmage- on 12 March 2010, 02:02:23
Oh come on.......we badly need a MegaGlest board!  :'(
Title: Re: Board Changes
Post by: Omega on 12 March 2010, 02:19:38
That is for Titi to decide. Ask him not me.  :-\

Now, the ranks have been changed, many of you probably notice that now. Note that nobody has reached the highest rank (gotta leave something to strive for!).

I also changed the news headers so that they randomly choose a few headlines, making it seem a bit 'newsier'. They also show some of the new things that have happened. When new mods are released and new versions of GAE are released, I'll try and make news headers for them too, though I have to depend primarily on hailstone's developement newsletters because I'm constantly behind the mods board, though there's a lot of incomplete mods...

Quote from: Tucho
maybe we have to do an special class for moderators like in the old forums
What do you mean? All GAE Team/Glest Team/Moderators/Administers have their own member group respectively. For example, I'm an administer, so that's sort of a 'special class' because it shows on my profile. You're on the glest team, so that shows up there, and there's special stars for those special classes. Are you refering to like how Glest Team members had dragon avatars on the old forums? That's really just the equivilant to the stars here. However, unless there's a mod for it, stars are the only thing available on SMF. I kinda grew used to them eventually anyway...

BTW, how did you make the theme on the old board? I assume you made it yourself? I know its for PHPBB, but is there any chance you or someone happens to have it? The images, etc would truly be perfect, though I'd probably need some heavy tweaking to make such work. Unfortunately, I hardly remember what it looks like. Been soooo long... (Tried the way back machine with no luck, didn't really expect it though). I will do all new testing on a dummy SMF board on localhost now using a local database and the like, just to make sure nothing messes with the Glest Board. I'm starting to take regular backups though to be safe. Once a week or so...
Title: Re: Board Changes
Post by: ElimiNator on 12 March 2010, 03:23:05
But not with useles posts (Like this one  :) )

I think the NEWS: thing is cool! was it there all along? or did some one add it?

Quote
News: MegaGlest is ripping up the boards. Check it out now!
Title: Re: Board Changes
Post by: ultifd on 12 March 2010, 04:56:12
Sory for the duble post but I think the NEWS: thing is cool! was it there all along? or did some one add it?

Quote
News: MegaGlest is ripping up the boards. Check it out now!
Yes it is cool.  8)
Double check before you double post.  :P  ::)
I also changed the news headers so that they randomly choose a few headlines, making it seem a bit 'newsier'. They also show some of the new things that have happened. When new mods are released and new versions of GAE are released, I'll try and make news headers for them too, though I have to depend primarily on hailstone's developement newsletters because I'm constantly behind the mods board, though there's a lot of incomplete mods...
Title: Re: Board Changes
Post by: ElimiNator on 12 March 2010, 05:14:42
Yes, but I still needed to say it was cool.  :P
Title: Re: Board Changes
Post by: Omega on 12 March 2010, 16:42:50
Ok, I have created a cool new glest theme and have now taken screenshots. Let me know what you think and what needs to be improved (if anything).

They are very large images so I'll just post a description and link.

Forums Board Main Page (http://glest.110mb.com/storage/pic1.html)
Sample Thread (http://glest.110mb.com/storage/pic2.html)
Private Messages Inbox (http://glest.110mb.com/storage/pic3.html)

I must admit, creating THAT dummy site was loads of fun (see the pictures to see why!).
Title: Re: Board Changes
Post by: ElimiNator on 12 March 2010, 17:05:56
Wow! I love the theme!

BTW: how can we vote?  ;D
Title: Re: Board Changes
Post by: -Archmage- on 12 March 2010, 18:26:54
The theme doesn't really fit Glest at all, the theme is just too dark, and the metal panels background is really far from Glest. :o

But I have to admit, that theme is a bijillion times better than the one we have now!!! 8)
Title: Re: Board Changes
Post by: tucho on 12 March 2010, 19:41:45
I like it, is quite cool, but the header is badly resized, be careful with this kind of things, the image is distorted vertically. Don't resize a picture over his original size, if you need a bigger one ask it to me.

Archmage, the old theme of glest forums was really dark too, and the metal panels could be stones too, I think is not bad, and of course is much better than the current one.
Title: Re: Board Changes
Post by: Omega on 12 March 2010, 19:47:30
I'm open to suggestions about the background. I had to have the image fade out to a solid color so that it could work properly on very large resolutions (or at least by theory it should... I never actually tested...

I wanted lots of browns and greys to fit glest. In the end, grey just didn't work. I've changed the poll to voting on the theme.

metal panels background is really far from Glest.
Metal panels? What metal panels? Bricks maybe? Probably not the best picture. Got a better one that fits the color scheme?

I like it, is quite cool, but the header is badly resized, be careful with this kind of things, the image is distorted vertically. Don't resize a picture over his original size, if you need a bigger one ask it to me.
Sure thing... I'll ask you now. Please?
Title: Re: Board Changes
Post by: tucho on 12 March 2010, 19:53:24
which exact pixel dimensions you need?
Title: Re: Board Changes
Post by: Omega on 12 March 2010, 19:58:44
Ah, just something about 1200 x 400 should be good. Then I can resize it smaller as needed, etc; I can't remember the exact dimensions and I'm not at home right now, and gotta leave ATM... :P
Title: Re: Board Changes
Post by: tucho on 12 March 2010, 20:11:17
I need the exact dimensions, if you reisize it in a not proportional way the image will be distorted again
Title: Re: Board Changes
Post by: @kukac@ on 12 March 2010, 20:17:56
BTW, it might be good to save the current database, because it won't be good to lose much posts again, like last time :P
Title: Re: Board Changes
Post by: ElimiNator on 12 March 2010, 22:38:23
Add a little green in and make the back ground look more like stone.  :D
Title: Re: Board Changes
Post by: ultifd on 12 March 2010, 23:46:31
Ok, I have created a cool new glest theme and have now taken screenshots. Let me know what you think and what needs to be improved (if anything).
Cool theme.  8) Maybe not the best, but it's still better then the forum default theme.
Hmm...  ::)
Title: Re: Board Changes
Post by: modman on 13 March 2010, 03:59:52
BTW, it might be good to save the current database, because it won't be good to lose much posts again, like last time :P
This is true! :o

C'mon!  One more person vote for the karma system!
Title: Re: Board Changes
Post by: -Archmage- on 13 March 2010, 04:03:17
I don't like the Karma system, it can be abused extremely easily...

How about a friends system(aaeeh....I miss the old cheesy smile...... :()?
Title: Re: Board Changes
Post by: ElimiNator on 13 March 2010, 04:33:42
(http://www.soft-haus.com/jacob/smiles/happy.png) (http://www.soft-haus.com/jacob/smiles/happy.png) I want the karma too, no one else can vote for it because the voting is locked.
Title: Re: Board Changes
Post by: Hectate on 13 March 2010, 05:03:07
I always preferred a sorta "thumbs up" system where everyone in the forum could "thumbs-up" or "thank" a post's author for their post. It has the effect of essentially  swapping "seniority by post count" for "seniority by helpfulness" instead. I don't know if it's functional for this forum type, but it's still interesting.
Title: Re: Board Changes
Post by: silnarm on 13 March 2010, 06:00:53
Nice work Omega, for myself I think the darkness is fully appropriate for Glest... and are those actually 'metal' panels on the background?? Doesn't look very metallic to me...

On the Karma thing, I agree with Hectate, a forum I joined a while back on AI has a 'thank User_X for this post', which I think works quite well, just take away the ability to 'down vote' someone and all the objections should go away :)
Title: Re: Board Changes
Post by: ultifd on 13 March 2010, 07:57:36
BTW, it might be good to save the current database, because it won't be good to lose much posts again, like last time :P
This is true! :o

C'mon!  One more person vote for the karma system!
You mean 4 more votes.  :P  ::)
Too bad, it's locked.  ::)
Title: Re: Board Changes
Post by: ElimiNator on 13 March 2010, 08:16:25
Too bad, it's locked.  ::)
Yah. (http://www.soft-haus.com/jacob/smiles/scared.gif)
Title: Re: Board Changes
Post by: -Archmage- on 13 March 2010, 13:56:22
Yah, they aren't metal panels....they don't look like anything actually........

I really don't care if the old theme was dark, Glest has very little to do with darkness, it should use the colors of the homepage. ;D
Title: Re: Board Changes
Post by: ElimiNator on 14 March 2010, 00:29:03
Yah, they aren't metal panels....they don't look like anything actually........

I really don't care if the old theme was dark, Glest has very little to do with darkness, it should use the colors of the homepage. ;D
I agree.  (http://www.soft-haus.com/jacob/smiles/cheesy.png)
Title: Re: Board Changes
Post by: ultifd on 14 March 2010, 03:07:58
Yah, they aren't metal panels....they don't look like anything actually........

I really don't care if the old theme was dark, Glest has very little to do with darkness, it should use the colors of the homepage. ;D
I suppose... it should at least be included as a theme option...  ::)
Why don't you create it yourself then?  ::)
Ok, I have created a cool new glest theme and have now taken screenshots. Let me know what you think and what needs to be improved (if anything).
Cool theme.  8) Maybe not the best, but it's still better then the forum default theme.
Hmm...  ::)
---------
Karma systems...are abused too much... ::)-
Title: Re: Board Changes
Post by: Omega on 14 March 2010, 03:20:27
BTW, it might be good to save the current database, because it won't be good to lose much posts again, like last time :P
I last saved it three days ago. I try to save weekly when possible. Using the school internet, it's almost instantly downloaded.

I need the exact dimensions, if you reisize it in a not proportional way the image will be distorted again
1000x162 (my previous estimate was pretty far off!).

I always preferred a sorta "thumbs up" system where everyone in the forum could "thumbs-up" or "thank" a post's author for their post. It has the effect of essentially  swapping "seniority by post count" for "seniority by helpfulness" instead. I don't know if it's functional for this forum type, but it's still interesting.
Yes, something similar to (sorry, EXACTLY the same as) youtube, don't you think, where you can comment just on that one post (or perhaps on that person in general). However, I checked the SMF forums and apparently that is one that has been requested but nobody has made yet (as of 2009 Nov, when that post was created, assumably still so, since I can't find one myself).

I found two 'thank you' style mods, but they both put the thank you's in the section normally used by the signature, so I don't know how well that would do, and seems a bit obtrusive...

Also, a minor change was added: a spoiler effect which is very popular on other boards was added. It can be used to hide text, shorten posts, split your post into manageable parts, allow collapsable areas of your post, oh and for spoilers.
Sample:
(click to show/hide)
Title: Re: Board Changes
Post by: ultifd on 14 March 2010, 03:26:46
Also, a minor change was added: a spoiler effect which is very popular on other boards was added. It can be used to hide text, shorten posts, split your post into manageable parts, allow collapsable areas of your post, oh and for spoilers.
Sample:
(click to show/hide)
I see.
----
Yeah, I just found that out. Cool  8)
I see you're adding smileys.  :bomb:
(click to show/hide)
Title: Re: Board Changes
Post by: Omega on 14 March 2010, 03:52:22
All right, smilies are complete! Thank you to Eliminator for that! To see all new or changed smilies, let me test one more thing with the spoiler tag... (didn't know you could add a custom label...)
(click to show/hide)
By the way, the code for  :confused: was changed from ??? to the current one which is ;confused; (with : instead of ; )
Title: Re: Board Changes
Post by: ElimiNator on 14 March 2010, 04:18:16
I think a Karma system would be cool, at least add a rate up sort of thing.  

                                                                                                

rate up (http://www.soft-haus.com/jacob/smiles/t_up.png) (http://www.soft-haus.com/jacob/html/home.html)
rate down (http://www.soft-haus.com/jacob/smiles/t_down.png) (http://www.soft-haus.com/jacob/html/home.html)
Title: Re: Board Changes
Post by: ultifd on 14 March 2010, 06:51:38
All right, smilies are complete! Thank you to Eliminator for that! To see all new or changed smilies, let me test one more thing with the spoiler tag... (didn't know you could add a custom label...)
(click to show/hide)
By the way, the code for  :confused: was changed from ??? to the current one which is ;confused; (with : instead of ; )
Yeah,
the bad thing about that is that now the signatures will have less smileys...   ::)  :bomb: 
Title: Re: Board Changes
Post by: tucho on 14 March 2010, 13:46:45
here you are omega:
Code: [Select]
[img]http://img696.imageshack.us/img696/9793/glestforumsheader.jpg[/img]
Look at the quality difference between the resized image and the original size one, try to no resize any image, please.

Code: [Select]
[img]http://img51.imageshack.us/img51/6245/glestforumsheader.gif[/img]
Title: Re: Board Changes
Post by: Omega on 14 March 2010, 18:48:33
Absolutely amazing tucho!!! The detail is phenomenal. Is it too much to ask for the model that you used to make it? (in obj)
Title: Re: Board Changes
Post by: ElimiNator on 14 March 2010, 23:33:42
What about Vbros?   :scared:

(click to show/hide)
Title: Re: Board Changes
Post by: ultifd on 15 March 2010, 00:33:15
What about Vbros?   :scared:

(click to show/hide)
What about ..."it" ?  :confused:  ::)
 :) :bomb:
Title: Re: Board Changes
Post by: ElimiNator on 15 March 2010, 01:00:55
Vbros are my favorite mods.
Title: Re: Board Changes
Post by: Omega on 15 March 2010, 01:25:51
There's a new version of vbros?
Title: Re: Board Changes
Post by: ElimiNator on 15 March 2010, 02:30:41
yes pack 5 came out yesterday.  :)
Title: Re: Board Changes
Post by: -Archmage- on 15 March 2010, 13:29:52
Woodsmen is by far the best mod for Glest, I believe that one should have a place in the announcements. :D
Title: Re: Board Changes
Post by: ElimiNator on 15 March 2010, 17:27:31
Woodsmen is by far the best mod for Glest.
To you it is.
Title: Re: Board Changes
Post by: tiger on 15 March 2010, 17:39:01
I like barbarians the best :O :O :O :P :) :)
Title: Re: Board Changes
Post by: -Archmage- on 15 March 2010, 17:48:11
Dude, it has specatular models, textures, and animations, it has it's share of problems, but it's not finished.
It's not really my opinion, I bet almost anybody would agree with me, it's very impressive.
Title: Re: Board Changes
Post by: John.d.h on 15 March 2010, 18:00:57
I think the whole point of the news is to call attention to what's currently going on.  Woodsmen is among the best mods I've played, but if it's not being updated, then that makes it "old news". :P
Title: Re: Board Changes
Post by: -Archmage- on 15 March 2010, 18:04:22
It's not old, it just hasn't been updated for quite a while :P, but I may talk with Madmanntis(spelled it right I hope) and see what the situation is with that mod...
Title: Re: Board Changes
Post by: ElimiNator on 15 March 2010, 20:44:40
A cupel weeks ago he added the owl.  :)
Title: Re: Board Changes
Post by: wciow on 15 March 2010, 20:45:39
Woodsmen is probably the closest to original Glest in terms of modeling/animation quality. The general unit designs are great as well (maruader and forest protestor are my favorites). Animations are handeld really well, like the way the forest guardian grows and the protector falls onto the floor when dead.

My only gripe is that the faction is a little too similar to the basic glest factions in layout, so it doesn't really push the boundaries in terms of new gameplay.  Also the current release is hideously ovepowered, but that is easliy fixed  ;) .

Title: Re: Board Changes
Post by: ElimiNator on 15 March 2010, 20:50:36
Also the current release is hideously ovepowered.
Yes I agree.
Title: Re: Board Changes
Post by: -Archmage- on 15 March 2010, 21:11:16
Oh come on guys it hasn't even reached the 1.0 stage. ::)
Title: Re: Board Changes
Post by: ElimiNator on 15 March 2010, 21:40:11
And your point is?
Title: Re: Board Changes
Post by: -Archmage- on 15 March 2010, 22:11:24
Duh, it's not complete. ::)
Title: Re: Board Changes
Post by: ultifd on 15 March 2010, 22:39:14
Wow, you guys are reallyon topic...  ::)  :bomb:
I guess, I should "contribute" to...  ;)
But yeah, woodsmen is cool.   8)
I have yet to try out vbros pack 5 though...  :bomb:

Title: Re: Board Changes
Post by: ElimiNator on 16 March 2010, 00:52:47
Well I say if it takes this long to get a realy good mod (Juging by dark_magic and Woodsmen) we realy need some mods that might not be that good quality but ou can play them wile you wait. (http://www.soft-haus.com/jacob/smiles/roll_n_blink.gif)


rate up (http://www.soft-haus.com/jacob/smiles/t_up.png) (http://www.soft-haus.com/jacob/html/home.html)
rate down (http://www.soft-haus.com/jacob/smiles/t_down.png) (http://www.soft-haus.com/jacob/html/home.html)
Title: Re: Board Changes
Post by: ultifd on 16 March 2010, 00:58:29
Well I say if it takes this long to get a realy good mod (Juging by dark_magic and Woodsmen) we realy need some mods that might not be that good quality but ou can play them wile you wait. (http://www.soft-haus.com/jacob/smiles/roll_n_blink.gif)
I guess (http://www.soft-haus.com/jacob/smiles/roll_n_blink.gif) like the 5th vbros pack.
Cool you made the smiley
Title: Re: Board Changes
Post by: tiger on 16 March 2010, 01:58:37
Hey our pack isn't that bad It's actually quite good :P :P :P
Title: Re: Board Changes
Post by: ElimiNator on 16 March 2010, 02:44:11
Its a good thing us Vbros are here, or Glest might me dead.  :(
Title: Re: Board Changes
Post by: ultifd on 16 March 2010, 03:01:42
Its a good thing us Vbros are here, or Glest might me dead.  :(
Maybe...  ::)  :O
----------
Cool, I'm an Archmage again...  :D  :P  :thumbup:
 :bomb:
Title: Re: Board Changes
Post by: -Archmage- on 16 March 2010, 15:39:46
Quote
Its a good thing us Vbros are here, or Glest might me dead.  Sad

Not really, but without you guys Glest would not be feeling well, and without either me or the VBros, Glest would be on the brink of death. :look:
But we're both here so yah...........awesome......... :O
Title: Re: Board Changes
Post by: ElimiNator on 16 March 2010, 16:40:21
When new guys join you are here to chat with them, And we relese mod so often that pepple don't leave glest.
Title: Re: Board Changes
Post by: tiger on 16 March 2010, 16:42:27
 ;D
Title: Re: Board Changes
Post by: Omega on 16 March 2010, 16:54:32
Concerning the 'news'. I only post really the new mods from now on. A couple of weeks after being in the news, they'll go down. Minor changes will not bump it back in, only major ones. It is called "NEWS" after all... :thumbup:
Title: Re: Board Changes
Post by: ElimiNator on 16 March 2010, 17:31:41
woodsmen and darkmagic have had less new stuff then vbros.  :look:
Title: Re: Board Changes
Post by: -Archmage- on 16 March 2010, 17:33:16
Who cares about plain 'new', we want 'new QUALITY' stuff to do.
Title: Re: Board Changes
Post by: ElimiNator on 16 March 2010, 17:54:16
There is no new VERY HIGH QUALITY stuff, but I would say that some of vbros pack 5 is QUALITY, not so much the anims but the models and texture I think are good. And we might redo some anims and re-release it.
Title: Re: Board Changes
Post by: -Archmage- on 16 March 2010, 17:59:49
YAh, the anims are pretty bad, but the models are top-notch and the textures are great too! :D
Title: Re: Board Changes
Post by: Omega on 16 March 2010, 19:16:59
New image of board changes:

http://www.mediafire.com/?nnj1zzlidwj (http://www.mediafire.com/?nnj1zzlidwj)

//Edit: I've uploaded the theme, but not made it default. Please test it. I noticed one thing: It is bad in 1024x762 because there's not enough room... Will have to get a smaller header (don't worry Tucho, I'll keep it in the same ratio).

No known bugs... :thumbup:
Title: Re: Board Changes
Post by: ElimiNator on 16 March 2010, 22:41:31
Wow, I like it. (http://www.soft-haus.com/jacob/smiles/sword_man.gif)
Title: Re: Board Changes
Post by: John.d.h on 17 March 2010, 00:50:16
I tried out the new look for a couple minutes.  It looks good, but I won't be using it.  It's a bit dark for my tastes, and I'm more familiar/comfortable with the default.
Title: Re: Board Changes
Post by: ultifd on 17 March 2010, 01:12:29
looks good but yeah, too dark.  ::)  :bomb:
Title: Re: Board Changes
Post by: modman on 17 March 2010, 01:59:45
looks good but yeah, too dark.  ::)  :bomb:
Agreed.  Also, when I post a reply, some of the buttons look weird/not right.  The spoiler one especially (is it supposed to look like that?)...

(http://img716.imageshack.us/img716/2291/newtheme.png)

A nice new feature would be warning you if you have a tag mismatch or an unclosed one.  This is rather easy: there must be the an even number of each tag, or else the tag will show up in the actual post.
Title: Re: Board Changes
Post by: modman on 17 March 2010, 02:27:57
 :look:  Double post BTW.  A double post icon would be a nice add-on... ;D

6. Karma System: Or a token system, etc; where the users can be given positive or negative karma, which can more accurately tell of a person than the post count. Could be abused though or turn off a good person for a tiny mistake. On the other hand, modders can be more accurately rated for their work. On the other other hand, modders who unleash an unfinished testing beta could unfairly lose karma for what was meant to be an unfinished beta. This would require great thinking to decide wether to impliment.

I think if the criteria for gaining tokens (or whatever) was that the post was well done / written, and that you could only gain the tokens, not lose them, these issues you present would not be a problem.

//EDIT: Another feature I really want to have is usergroups.  I show a picture of usergroups in my account on another forum:

Code: [Select]
[img]http://img143.imageshack.us/img143/8868/sidebare.png[/img]
You can also donate tokens, but not to yourself. :P
Title: Re: Board Changes
Post by: Omega on 17 March 2010, 02:39:25
Hmm, yes, I have to add some things from mods such as the spoiler button's logo as well as the youtube one (I may have already done the youtube one???).

Also, I have to fix the sizing so that it fits perfectly on 1024 width screens, which is very common resolution.  Won't be hard. Image will need to be smaller, but the rest can expand to fill the screen. Won't look quite as cool on high resolutions, but not too impared (too...).
Title: Re: Board Changes
Post by: ElimiNator on 17 March 2010, 02:59:55
Its a bit dark and none of the buttons match.
Title: Re: Board Changes
Post by: ultifd on 17 March 2010, 06:57:25
Yeah...see?  ::)
Code: [Select]
[URL=http://img684.imageshack.us/i/glest.jpg/][IMG]http://img684.imageshack.us/img684/2261/glest.th.jpg[/img][/URL]
Hmm, yes, I have to add some things from mods such as the spoiler button's logo as well as the youtube one (I may have already done the youtube one???).

Also, I have to fix the sizing so that it fits perfectly on 1024 width screens, which is very common resolution.  Won't be hard. Image will need to be smaller, but the rest can expand to fill the screen. Won't look quite as cool on high resolutions, but not too impared (too...).
Yep.  ::)
Code: [Select]
[URL=http://img641.imageshack.us/i/sssoz.jpg/][IMG]http://img641.imageshack.us/img641/1002/sssoz.th.jpg[/img][/URL]
Title: Re: Board Changes
Post by: tucho on 17 March 2010, 17:20:04
hum, I like more the previous background image
Title: Re: Board Changes
Post by: ElimiNator on 17 March 2010, 17:35:15
Its too dark and you need to add more gold and green.  :)
Title: Re: Board Changes
Post by: @kukac@ on 17 March 2010, 18:43:17
I have to repeat what my predecessors said: one more vote for the "too dark" option.
Title: Re: Board Changes
Post by: titi on 18 March 2010, 00:53:15
Me too and I really don't like the pink font color!
The old glest board had more gold and green, this one looks so brown.

Omega do you have the files of the old board layout? Of course its for another board, but maybe it helps?
Title: Re: Board Changes
Post by: Omega on 18 March 2010, 19:10:19
I want the files for the old board, but to my knowledge nobody has them... :scared:

Tucho? Would you by any chance? Or maybe know somebody with it?
Title: Re: Board Changes
Post by: titi on 19 March 2010, 00:47:48
Did you contact martino for it? (email!)
If not, you should do it.
Title: Re: Board Changes
Post by: ultifd on 19 March 2010, 03:57:01
hmm... waybackmachine is slow for glest  ::)
looks pretty cool...hmm...  :thumbup:
Code: [Select]
[URL=http://img245.imageshack.us/i/glestforumold.jpg/][IMG]http://img245.imageshack.us/img245/2424/glestforumold.jpg[/img][/URL]What do you guys mean by files?  :confused:
 :)
Title: Re: Board Changes
Post by: tucho on 19 March 2010, 12:01:31
Quote
Tucho? Would you by any chance? Or maybe know somebody with it?

The old theme was made by Jose zanni, I'll ask him for it
Title: Re: Board Changes
Post by: josepzin on 19 March 2010, 12:42:40
Hi, i have all the files, i will search now!
Title: Re: Board Changes
Post by: Omega on 19 March 2010, 16:22:57
You do Jose? Fantastic. I hope you can find them!  :thumbup:

//EDIT: In other words, backing up the board seems pretty slow. It must be done through the board itself, and because of that, PHP seems to be timing out to quickly to be able to gzip it (48 MB uncompressed!). Without access to the database itself, anyone got any ideas? Jose maybe?
Title: Re: Board Changes
Post by: josepzin on 20 March 2010, 12:29:19
The source images of old phpbb forum (subSilver template):
Code: [Select]
http://dl.dropbox.com/u/546470/glest/glestforum-phpbb-subsilver-src.7z
Each PNG is a multilayer image, with icons, buttons and images. I have used Adobe Fireworks to make it.
I think it's the only program that can read this format :S
Title: Re: Board Changes
Post by: ElimiNator on 20 March 2010, 23:44:06
Make it more gray / green like that PIXLE one.  :)
Title: Re: Board Changes
Post by: Omega on 21 March 2010, 04:39:50
Taking a look at your theme jose, thanks.

I don't think I'll have any problems with the format. Its all png, and may be multilayer, but still opens in paint.NET (ok, I only tested one image, but I'll get to it tonight).

I'll see what I can do (starting from scratch :bomb:)
Title: Re: Board Changes
Post by: ElimiNator on 22 March 2010, 05:06:52
I am awaiting the fixed theme.  :) :) :)
Title: Re: Board Changes
Post by: ultifd on 22 March 2010, 07:01:55
Me too.  ;D  :O  :thumbup:
Title: Re: Board Changes
Post by: -Archmage- on 22 March 2010, 12:39:58
I am awaiting the fixed theme.  :) :) :)

I third that...



Quote
Me too.  ;D  :O  :thumbup:

...and second that. :O
Title: Re: Board Changes
Post by: Omega on 23 March 2010, 16:42:20
Hmm... Danged. I don't suppose you or anyone has a picture of the old board? I can't remember what it should look like!

@Jose: Do you have ALL the files (not just the images) for the theme so that I can make a local host PHPBB board to see what it looks like? Would be VERY helpful.
Title: Re: Board Changes
Post by: @kukac@ on 23 March 2010, 18:05:18
Look at Ultifd's post above.
Title: Re: Board Changes
Post by: John.d.h on 23 March 2010, 18:48:31
I don't think that's what it looked like, at least not at the time I joined (around the time of the great data loss).
Title: Re: Board Changes
Post by: josepzin on 23 March 2010, 19:27:40
@Jose: Do you have ALL the files (not just the images) for the theme so that I can make a local host PHPBB board to see what it looks like? Would be VERY helpful.

I have installed (temporary) the old phpbb forum in my server:
Code: [Select]
http://josezanni.com/glest_old_forum
To download the Glest template for phpbb:
Code: [Select]
http://dl.dropbox.com/u/546470/glest/glestforum-phpbb-glest-template.7z
Title: Re: Board Changes
Post by: ElimiNator on 23 March 2010, 19:30:44
I like the glest_old_forum, why was it ever changed?
Title: Re: Board Changes
Post by: josepzin on 23 March 2010, 19:35:23
I like the glest_old_forum, why was it ever changed?
Spam... the old forum flooded with spam!!
Title: Re: Board Changes
Post by: Omega on 23 March 2010, 19:53:36
Thanks jose. Just what I needed. That's not quite the board I remember, but it's quite nice. Let's see what I can do...
Title: Re: Board Changes
Post by: josepzin on 23 March 2010, 20:09:19
Good look! I am here if you need something more
Title: Re: Board Changes
Post by: jda on 23 March 2010, 20:16:58
Titi's avatar actually looks better with the new (wip) Glest theme! ;D

(that's what you get for using transparency in your avatar :P)
Title: Re: Board Changes
Post by: ultifd on 23 March 2010, 23:52:36
I like the glest_old_forum, why was it ever changed?
I heard (or read) that there were also "limits" with the phpBB board...  :|  ::)

@Jose: Do you have ALL the files (not just the images) for the theme so that I can make a local host PHPBB board to see what it looks like? Would be VERY helpful.

I have installed (temporary) the old phpbb forum in my server:
Code: [Select]
http://josezanni.com/glest_old_forum
To download the Glest template for phpbb:
Code: [Select]
http://dl.dropbox.com/u/546470/glest/glestforum-phpbb-glest-template.7z
Cool, I'm looking at it. Brings back...oh wait.  :|
Title: Re: Board Changes
Post by: Omega on 25 March 2010, 03:04:19
Well Ultifd, it is not the original theme that was used years back, but I like it and work on making something similar is underway. Here's a quick image of developement so far. You see its only part way done and you can still see the old parts, but its coming.

http://yfrog.com/1xcapturecxup
Title: Re: Board Changes
Post by: -Archmage- on 25 March 2010, 03:15:44
Nice...... :O
Title: Re: Board Changes
Post by: ultifd on 25 March 2010, 03:31:04
Well Ultifd, it is not the original theme that was used years back, but I like it and work on making something similar is underway. Here's a quick image of developement so far. You see its only part way done and you can still see the old parts, but its coming.

http://yfrog.com/1xcapturecxup

Looks great!  ;D
But some people (maybe me, I don't know) Might argue about the brightness...or the darkness of the colors...
So we'll see.

Can't wait for the new upcoming theme.  :thumbup:
Title: Re: Board Changes
Post by: ElimiNator on 25 March 2010, 03:48:54
It looks good so far.
Title: Re: Board Changes
Post by: jda on 25 March 2010, 13:22:53
Well, I tried the Glest team for a day or so and it was ok. I wouldn't mind using it all the time.  :thumbup:
But for some reason (I don't remember what now) I switched back to the default theme.
Title: Re: Board Changes
Post by: ElimiNator on 25 March 2010, 15:32:29
Well Its not done yet, right?
Title: Re: Board Changes
Post by: Omega on 25 March 2010, 16:09:27
Well, the one I posted a picture of is very much incomplete. Only the header and PARTS of the thing below it (with the avatar, etc) are done, as well as the footer is part way done (though you cant see it in the picture). I am not cloning tucho's theme to a T, but using very similar styles (the differences between the two board types are obvious).

Because firefox doesn't like my computer's flashing windows problem, I had to use safari for my testing, and found its web inspector tool (basically an all in one debugger) to be very helpful. Kudos to apple there!

BTW, a question for one of the Glest Team:

Why was attachments disallowed in the past again? I think it was something about using too much bandwidth or something??? Opinions? :|

@jda: The theme you previewed is indeed quite dark. Wait for this next, more glesty one and try it. BTW, an interesting thing I notice is that change is hard to accept. When the board originally changed, we didn't like the look because we were used to the old one. Eventually we became used to this one, and when I first began creating themes, I noticed that I didn't really like the glest theme because I wasn't used to it. But eventually, I grew used to it (spent a lot of time debugging) and I liked it. I think that when the final theme is implimented, it will have to be used for quite a while before you guys generally accept it (ok, not quite a while, maybe a week, depending on how *stuborn* you are).

@ultifd: The brightness/darkness contrast is very varying, but that's because it is incomplete. I'll need maybe a week or so to finish, depending on how busy I am on the break (already!).
Title: Re: Board Changes
Post by: jda on 25 March 2010, 18:29:03
Because firefox doesn't like my computer's flashing windows problem, I had to use safari for my testing, and found its web inspector tool (basically an all in one debugger) to be very helpful. Kudos to apple there![/i]
I thought you were using a PC...? Or is Safari available to PC's now? (Windows, Linux, ???)

Quote
Why was attachments disallowed in the past again? I think it was something about using too much bandwidth or something??? Opinions? :|
Obviously not being a member of the Glest team myself, I can assure you MANY forums hold that position, for the reason you gave, even when they are not related to artwork (which naturally boosts up the said bandwidth usage as well as host storage space)... :P

Quote
@jda: The theme you previewed is indeed quite dark. Wait for this next, more glesty one and try it. BTW, an interesting thing I notice is that change is hard to accept. When the board originally changed, we didn't like the look because we were used to the old one. Eventually we became used to this one, and when I first began creating themes, I noticed that I didn't really like the glest theme because I wasn't used to it. But eventually, I grew used to it (spent a lot of time debugging) and I liked it. I think that when the final theme is implimented, it will have to be used for quite a while before you guys generally accept it (ok, not quite a while, maybe a week, depending on how *stuborn* you are).
"Resistance to change" is an often abused concept (I'm a sociologist BTW). It's correct usage is as a synthesizing concept to where many other concepts/factors converge (which exactly depending on the specific case). Using it as a cause-in-itself is wrong as it is (when used like that) completely seperate from the reality it is suposed to describe. ;)
That said, habits are part of the normal human behaviour. Redundancy helps quick action and also provides a feeling of comfort/security. Nonetheless, it is enthropy that makes things move forward and stuff like ambition and desire cry out for it! ;)
Title: Re: Board Changes
Post by: Omega on 25 March 2010, 18:55:26
I thought you were using a PC...? Or is Safari available to PC's now? (Windows, Linux, ???)
Safari has been on windows for as long as I can remember...

"Resistance to change" is an often abused concept (I'm a sociologist BTW). It's correct usage is as a synthesizing concept to where many other concepts/factors converge (which exactly depending on the specific case). Using it as a cause-in-itself is wrong as it is (when used like that) completely seperate from the reality it is suposed to describe. ;)
That said, habits are part of the normal human behaviour. Redundancy helps quick action and also provides a feeling of comfort/security. Nonetheless, it is enthropy that makes things move forward and stuff like ambition and desire cry out for it! ;)
Very much true. ;)
Title: Re: Board Changes
Post by: ElimiNator on 25 March 2010, 20:25:28
It has a bunch of smiles in a row and after it says [more] (http://javascript:moreSmileys();) right?

You should have it just have a button with a smile on it (Showing no smiles) and when you click on it the window pops up with all the smiles on it.
Title: Re: Board Changes
Post by: ultifd on 25 March 2010, 23:31:42
Quote
@ultifd: The brightness/darkness contrast is very varying, but that's because it is incomplete. I'll need maybe a week or so to finish, depending on how busy I am on the break (already!).
   
Yeah, good luck.  :thumbup: :thumbup: :thumbup:
Title: Re: Board Changes
Post by: ElimiNator on 26 March 2010, 00:31:45
It has a bunch of smiles in a row and after it says [more] (http://javascript:moreSmileys();) right?

You should have it just have a button with a smile on it (Showing no smiles) and when you click on it the window pops up with all the smiles on it.
Any one think its a good idea?
Title: Re: Board Changes
Post by: -Archmage- on 26 March 2010, 01:25:54
Yes, Elim, I think it's a great idea, but give people more than 4 hours to reply. ::)
Title: Re: Board Changes
Post by: ultifd on 26 March 2010, 01:32:43
Yeah...or maybe in the area to the left of the posting...box... or maybe not... ::)  :|
Title: Re: Board Changes
Post by: -Archmage- on 26 March 2010, 01:34:49
I'll go with not, just do Elim's idea and put the one smiley, where the 'smiley' 'smiley' is :cheesy:
Title: Re: Board Changes
Post by: ultifd on 26 March 2010, 01:36:37
I'll go with not, just do Elim's idea and put the one smiley, where the 'smiley' 'smiley' is :cheesy:
Well, does he mean all the smilies? In fact...we don't have too much...  :|
Title: Re: Board Changes
Post by: Omega on 26 March 2010, 01:48:19
I don't know what eliminator means, but I'll skip that and go right into the awesomeness:

I've finished the new theme, and all thats left is testing compatibility with the glest board (ie: some mods like the spoiler tag may need to be reinstalled). Pictures are below.

I've uploaded to the board, but heavy testing is needed to make sure everything works well. Let's give this about a week of testing (please do try it out! You can set your theme from your profile page).

http://www.mediafire.com/?mwjddmrzmzn
http://www.mediafire.com/?fu5dmjz4fye
http://www.mediafire.com/?l0m2ujgt2m2

The smilies should be fine, as should most things. Will need to know if youtube and spoiler tags work.
Title: Re: Board Changes
Post by: ultifd on 26 March 2010, 01:51:00
Kinda Dark, but it's cool.  :)
Testing.
No Header...
Can you rename your old theme, or delete it?  ::)
...You should have uploaded the images to imageshack...  :|
EDIT: Why is  there a ".........." below the "Home" link?
Title: Re: Board Changes
Post by: Omega on 26 March 2010, 01:52:58
Kinda Dark, but it's cool.  :)
Testing.
No Header...
Can you rename your old theme, or delete it?  ::)
...You should have uploaded the images to imageshack...  :|
Ugh, did it wrong. I screwed up the header's path, which worked on mine, but not here. Gotta fix that.
I also failed to update the xml with the information... Cease testing, I gotta fix this... Will try again tomorrow.  :(

Also, must fix sticky posts background (how'd I miss that?) as well. Any news about the spoiler and youtube tags?

Quote
EDIT: Why is  there a ".........." below the "Home" link?
That shoes the active tab. Home will have that for the normal parts of the board. Try clicking 'profile'.

EDIT// Oops, also have to fix the color of the quotes. Guess I should test all BBCode..
Title: Re: Board Changes
Post by: ultifd on 26 March 2010, 02:08:05
(click to show/hide)
Spoiler looks better, so it's cool.
Youtube bbcode is fine.
Anyways, good luck.  :thumbup:
Title: Re: Board Changes
Post by: Omega on 26 March 2010, 02:18:37
Thanks ultifd. Am working on the stable version, but won't be ready till tomorrow.
Title: Re: Board Changes
Post by: ElimiNator on 26 March 2010, 04:41:40
One the stable version is done tell me and Ill test it.  :)
Title: Re: Board Changes
Post by: ultifd on 28 March 2010, 00:19:09
So... Omega...  :|
Too busy right? Well at least post  ::) or not.  :|
 :thumbup:
Title: Re: Board Changes
Post by: Omega on 28 March 2010, 02:18:11
Sorry about that guys. Couldn't get online yesterday... :|

Anyway, it's uploaded now. Please test.

Change Log:
-Fixed the header image. Stupid case sensitivity! I put the path in lowercase (as I always do for web design), but apparently the SMF Theme's folder is titled 'Themes' with a capital T. :confused:
-Fixed colors of quotes, codes and likewise.
-Fixed footer text
-Updated data XML.
Title: Re: Board Changes
Post by: ultifd on 28 March 2010, 02:26:40
So far so good, besides the "black" color in the background.  ::)  :bomb:
and that messes with the white text.
So yeah.  ::)
I'll test more.
eDIT: Yeah, black and gray, not so good...  ::)
and with white text.
heh.
especially with the eyes.  ::)
green and header is good though.  :thumbup:
Title: Re: Board Changes
Post by: Omega on 28 March 2010, 02:32:48
=
eDIT: Yeah, black and gray, not so good...  ::)
and with white text.
heh.
especially with the eyes.  ::)
I'm not sure what you mean. Care to point out an example? ;)
Title: Re: Board Changes
Post by: ultifd on 28 March 2010, 03:04:51
Sure. BTW, the header is cool but could use the one that is on Glest site? Cause that's even cooler.  :thumbup:
(http://www.glest.org/images/membrete.jpg)

Also, something is wrong with the...  ::)
Code: [Select]
[URL=http://img44.imageshack.us/i/screenshot23i.jpg/][IMG]http://img44.imageshack.us/img44/1234/screenshot23i.jpg[/img][/URL]
anyways: "black, white, and gray"   ::)

Code: [Select]
[URL=http://img28.imageshack.us/i/screenshot20p.jpg/][IMG]http://img28.imageshack.us/img28/3802/screenshot20p.jpg[/img][/URL]

[URL=http://img208.imageshack.us/i/screenshot21d.jpg/][IMG]http://img208.imageshack.us/img208/222/screenshot21d.jpg[/img][/URL]

[URL=http://img232.imageshack.us/i/screenshot22e.jpg/][IMG]http://img232.imageshack.us/img232/6536/screenshot22e.jpg[/img][/URL]

The theme is still cool though.  :thumbup: Just...  ::)
Title: Re: Board Changes
Post by: ElimiNator on 28 March 2010, 03:31:39
COOL! I like it!  Only prob is when your posting, the white back-ground and all the feature buttons look odd.

Also the smiles look like this right?
 :) :( :D ;D :O ;) :| :o ::) :confused: :-\ :P 8) :-[ :-X :-* :angel: :'( :look: :scared: >:( :bomb: :thumbup: :thumbdown: [more]
I think it should just have a button (http://www.soft-haus.com/jacob/smiles/button.png) that opens the more window and all the smiles are there.
Title: Re: Board Changes
Post by: ultifd on 28 March 2010, 03:42:36
COOL! I like it!  Only prob is when your posting, the white back-ground and all the feature buttons look odd.

Also the smiles look like this right?
 :) :( :D ;D :O ;) :| :o ::) :confused: :-\ :P 8) :-[ :-X :-* :angel: :'( :look: :scared: >:( :bomb: :thumbup: :thumbdown: [more]
I think it should just have a button (http://www.soft-haus.com/jacob/smiles/button.png) that opens the more window and all the smiles are there.
yeah, but the smilies should still be where they are, but they should also be in the "smiley" tab too as you said.
Title: Re: Board Changes
Post by: @kukac@ on 28 March 2010, 15:04:28
(http://forum.rpg.hu/style_emoticons/default/sor2.gif)

I would like this smiley :)

Beer for everyone! (http://forum.rpg.hu/style_emoticons/default/sor2.gif)
Title: Re: Board Changes
Post by: Omega on 29 March 2010, 00:52:52
I'm still not sure what you mean by the 'clashing' off grey, black, and white. With the grey and black background, it is NECESSARY to use white text to have it show up.
Also, something is wrong with the...  ::)
Code: [Select]
[URL=http://img44.imageshack.us/i/screenshot23i.jpg/][IMG]http://img44.imageshack.us/img44/1234/screenshot23i.jpg[/img][/URL]
What is wrong with it? Are you refering to the slight bit of white around the buttons? I suppose I MIGHT be able to fix that by replacing the alpha with an actual grey, although it would mean no background changes (ie: it's grey now, it'll always be grey).

While its true the black in the background is a pretty strong contrast, I dont know any alternatives. I based it off tucho's earlier example, which also had a black background. No other color seems to look right... Why don't you take a picture, then use a paint bucket tool to recolor the background and compare the different colors? :|

@@Kukac@ - Hmmm... :thumbup: If you can confirm that you have the rights to use that image, I'll use it. Looking at its current link, it appears to be another forum board.
Title: Re: Board Changes
Post by: ultifd on 29 March 2010, 01:43:52
I'm still not sure what you mean by the 'clashing' off grey, black, and white. With the grey and black background, it is NECESSARY to use white text to have it show up.
While its true the black in the background is a pretty strong contrast, I dont know any alternatives. I based it off tucho's earlier example, which also had a black background. No other color seems to look right... Why don't you take a picture, then use a paint bucket tool to recolor the background and compare the different colors? :|
Well, I guess...
Then even though this new theme is cool, I guess I just won't switch. Color is a big thing.  ::) No offense, it's still cool.  :thumbup: Just...  :|
I thought brown or light brown was...  ::)

Quote
Also, something is wrong with the...  ::)
Code: [Select]
[URL=http://img44.imageshack.us/i/screenshot23i.jpg/][IMG]http://img44.imageshack.us/img44/1234/screenshot23i.jpg[/img][/URL]
What is wrong with it? Are you refering to the slight bit of white around the buttons? I suppose I MIGHT be able to fix that by replacing the alpha with an actual grey, although it would mean no background changes (ie: it's grey now, it'll always be grey).
Umm...let's see. yeah.
I also didn't see any youtube bbcode or spoiler.  ::)

@@Kukac@ - Hmmm... :thumbup: If you can confirm that you have the rights to use that image, I'll use it. Looking at its current link, it appears to be another forum board.
Yep.  :thumbup:
Title: Re: Board Changes
Post by: ElimiNator on 29 March 2010, 15:46:49
And for the main page the logos don't look very difrent.
Code: [Select]
[img]http://glest.org/glest_board/Themes/glest2/images/on.gif[/img] [img]http://glest.org/glest_board/Themes/glest2/images/off.gif[/img]
Title: Re: Board Changes
Post by: -Archmage- on 29 March 2010, 16:31:02
I agree with Elim.

The right one needs to be completely colorless, and the colored one needs to be more intense.

I could probably help a little there........if you wanted I could whip up some copies of those images with some changes in GIMP. :D
Title: Re: Board Changes
Post by: Omega on 29 March 2010, 16:43:44
Be my guest arch. The one on the right can be black and white, BUT the background color MUST NOT change, since it must be the same color, as I opted against transparency (didn't work well at the border).
Title: Re: Board Changes
Post by: -Archmage- on 29 March 2010, 21:14:22
Sorry I need the images with RGB channels, without them I cannot take out the color.... :look:
Title: Re: Board Changes
Post by: ElimiNator on 29 March 2010, 23:22:15
What color do you need to kake out?
Title: Re: Board Changes
Post by: Omega on 30 March 2010, 16:06:20
Ah, I can do it myself. Real men work from SCRATCH using Paint.NET (the Gimp has some problems with RGB sometimes).

Concerning the smilies, there is no easy way to do that and I don't want to hack the engine (what a mess that would be when it comes to time to update (which is only a matter of time since the RC of version 2 SMF has been out for a bit. Once it's stable, it's update time).
Title: Re: Board Changes
Post by: ultifd on 30 March 2010, 23:24:37
Probably since no one basically uses the youtube bbcode...  ::)
Anyways...from the other topic:

Omega didn't fix that yet... I think.  ::)
Whats wrong with the youtube button?
Umm... it's not there....  ::)  (for me at least  ::)
Modman probably has a different problem...I think.  :|
Code: [Select]
[URL=http://img532.imageshack.us/i/ss12h.jpg/][IMG]http://img532.imageshack.us/img532/9705/ss12h.jpg[/img][/URL]
Quote
Also, something is wrong with the...  ::)
Code: [Select]
[URL=http://img44.imageshack.us/i/screenshot23i.jpg/][IMG]http://img44.imageshack.us/img44/1234/screenshot23i.jpg[/img][/URL]
What is wrong with it? Are you refering to the slight bit of white around the buttons? I suppose I MIGHT be able to fix that by replacing the alpha with an actual grey, although it would mean no background changes (ie: it's grey now, it'll always be grey).
Umm...let's see. yeah.
I also didn't see any youtube bbcode or spoiler.  ::)

But uh.... continue this discussion in the Board Changes topic...  ::)
Title: Re: Board Changes
Post by: modman on 31 March 2010, 01:49:39
Yea, the YouTube button just doesn't show up.
Title: Re: Board Changes
Post by: ultifd on 31 March 2010, 01:55:04
Yeah.  ::)
Also, the header is fine, but I thought you were going to use the new...  ::)
(http://www.glest.org/images/membrete.jpg)
Resizing issues?  :|  :confused:
Title: Re: Board Changes
Post by: Omega on 31 March 2010, 03:14:42
Ok, I'm going to fix the youtube thing (pretty sure I know what's wrong). I'll edit my post if I'm successful. Looks like I gotta use the spoiler tag too.
Title: Re: Board Changes
Post by: josepzin on 1 April 2010, 16:07:28
Im am moving the theme folders and testing, to detect the crashing one
Title: Re: Board Changes
Post by: josepzin on 1 April 2010, 16:23:51
Wow!!!! the new Glest theme :O :O
Title: Re: Board Changes
Post by: jda on 1 April 2010, 20:01:08
Im am moving the theme folders and testing, to detect the crashing one
So is that what brought the forum down?
Is it fixed now?

Can we safely use the Glest theme on the board?  :-\
Title: Re: Board Changes
Post by: josepzin on 1 April 2010, 20:08:05
Omega (and the "makers" of the theme): i dont know... but maybe the problem with the forum was something in the themes folder.

I had to reinstall the forum and copy the folders one to one (Smiles, Avatars, Themes)

The new Glest theme is ¡amazing!
Title: Re: Board Changes
Post by: jda on 1 April 2010, 20:17:09
Thank you very much for bringing the forum back up then, josepzin!  8)

And yes, I'm using the new theme now and I'm loving it!  :thumbup:

BTW, omega, you say on the theme's description it's based on media by tucho... Didn't you mean by josepzin?  :-\
Title: Re: Board Changes
Post by: ultifd on 1 April 2010, 22:59:11
Ok, I'm going to fix the youtube thing (pretty sure I know what's wrong). I'll edit my post if I'm successful. Looks like I gotta use the spoiler tag too.
Cool, after that, it is basically perfect. Besides some other stuff...like the header  :|  ::)

Omega (and the "makers" of the theme): i dont know... but maybe the problem with the forum was something in the themes folder.

I had to reinstall the forum and copy the folders one to one (Smiles, Avatars, Themes)

The new Glest theme is ¡amazing!
Thank you.  :thumbup:  :O
Title: Re: Board Changes
Post by: Omega on 2 April 2010, 03:10:59
Hey guys, I've uploaded the new fixed theme and deleted the old one... :P
So sorry, you'll have to reset it to that in your profile page... :look:

I'm thinking of setting it as a default. What do you guys think? If I get enough people to agree, I'll make it the default and set everyone to it. Of course, if you want to use the SMF default (the 'Core' theme), you can select it from your settings.

Anyway, change log:
-Fixed Youtube tag, should be working now.
-Ditto for spoiler tag.
-Changed the style sheet to format the spoilers better.

TESTS:
(click to show/hide)

http://www.youtube.com/watch?v=_QyYaPWasos

EDIT// Ugh, had to reinstall the youtube and spoiler tags mods because they were lost when the glest team reinstalled the forum, however, as you can see, it's working now. Watch the video for thrills though! (WARNING: Explicit Language) Hey jozepin, since you have access to the server, could you delete the contents of the uploads folder, which is a temporary folder storing things uploaded, primarily the zips and stuff for the mods I've installed (such as Youtube BBC). Had some trouble reinstalling the mods because the files already existed and had to rename. Plus, the folder is taking up a lot of junk. Can't be sure, but you may want to check what you delete of course, everything deletable is an archive of some sort (mostly tar.gz and .zip).

BTW, omega, you say on the theme's description it's based on media by tucho... Didn't you mean by josepzin?  :-\
OH NO!!! Sooooo sorry josepzin, this is very unbecoming of me. I'll fix it immediately for the next release, as you definately deserve the credit! But before I go through another painful upload, is there anything else that needs to be fixed/changed at the same time?

Title: Re: Board Changes
Post by: ultifd on 2 April 2010, 03:22:03
So you're not using this as the header, right?  ::)
(http://www.glest.org/images/membrete.jpg)
Omega: Oh, forgot about that! Can I get a vote?

Also, so sorry for modifying your post, ment to modify mine, but wasn't paying very much attention at all. My apologies.
Title: Re: Board Changes
Post by: ElimiNator on 2 April 2010, 15:57:10
Omega (and the "makers" of the theme): i dont know... but maybe the problem with the forum was something in the themes folder.

I had to reinstall the forum and copy the folders one to one (Smiles, Avatars, Themes)

The new Glest theme is ¡amazing!
You fixed the board?
Title: Re: Board Changes
Post by: John.d.h on 2 April 2010, 16:48:00
I don't know if this is a board glitch or not, but recently when I click the "new" link on a thread, it doesn't always take me to the new post, but usually to some other post on the same thread.  This isn't a big deal, and maybe it's just because the database got messed up and doesn't remember what post I read last, so I'll let you know if it persists.
Title: Re: Board Changes
Post by: -Archmage- on 2 April 2010, 17:08:29
John, you know where it says "Hello -Archmage-", or in your case, "Hello John.d.h", below that to the right of your avatar, click on "Show unread posts since last visit", then it will show you the unread posts since you last visit, which is very useful.
Then you can click the "New" link, or the little goto last post icon to the right of the new button.

Hope this helps. :D :D :D
Title: Re: Board Changes
Post by: jda on 2 April 2010, 17:23:36
Hey guys, I've uploaded the new fixed theme and deleted the old one... :P
So sorry, you'll have to reset it to that in your profile page... :look:

I'm thinking of setting it as a default. What do you guys think? If I get enough people to agree, I'll make it the default and set everyone to it. Of course, if you want to use the SMF default (the 'Core' theme), you can select it from your settings.
I agree with setting your new theme as default. It's not just stethically appealing, it's perfectly functional too (in terms of visibilty and features, may be some glitch like John.d.h suggested). ;)
So yeah, I agree it would make a nicer default theme. It sure is "default" to me now! ;) (and I wasn't even into themeing the board when you asked the question! ;D ).
Title: Re: Board Changes
Post by: John.d.h on 2 April 2010, 19:11:28
Hmm... nope, that's not it.  When I click on the "new" button, it just takes me to some random post in that thread, somewhere toward the end but not to the unread post.  It's not really that important, just a little anomaly I had noticed.
Title: Re: Board Changes
Post by: jda on 2 April 2010, 19:57:45
I noticed that with the default SMF's theme too, John. :P
Title: Re: Board Changes
Post by: John.d.h on 2 April 2010, 20:37:51
That's the one I'm using.  I probably should have mentioned that earlier. :look:
Title: Re: Board Changes
Post by: ultifd on 2 April 2010, 22:57:16
Hmm... nope, that's not it.  When I click on the "new" button, it just takes me to some random post in that thread, somewhere toward the end but not to the unread post.  It's not really that important, just a little anomaly I had noticed.
Same thing for me.  ::)
Only for this thread though, it goes to the 8th "page" of this topic...  :|
Title: Re: Board Changes
Post by: John.d.h on 2 April 2010, 23:04:38
I'm also noticing it on the university computer I'm on right now, so it's not just my home box.  They're both Vista running Firefox, in case that matters.
Title: Re: Board Changes
Post by: ultifd on 2 April 2010, 23:21:15
Hmm, yeah, well, I'm also using Firefox too.

A thing about the color, it's kinda hard to tell the difference between a link and just regular text... (not hard, but there is no color difference, remember the "default blue" color? I think...)

Quote
Omega: Oh, forgot about that! Can I get a vote?

Also, so sorry for modifying your post, ment to modify mine, but wasn't paying very much attention at all. My apologies
No problem, besides that they made me almost miss what you said...  ::)
Create a new poll, since the old one is Locked/"finished"...  ::)
Title: Re: Board Changes
Post by: Omega on 3 April 2010, 02:43:58
I'll create a new poll. Now, to test the links... Firstly, let me tell you that I did indeed notice that links where a bit hard to see here. However, there was no easy way to change this. I spent quite a while seeing what I could do with no success. In the stylesheet, these links are really no different from the links in the topic pages. Or the link at the top of the page that says 'Show unread posts since last visit'. I tried a different color, such as an orange (which is the a:hover style), but it didn't really work well or look good.

Of course, I COULD change the BBC editor, so that all manually inserted links (ie: with [url]http://glest.110mb.com/[/url]), BUT since that is done in the main code, NOT the theme, that would end up undone when updating the board, or if it must be reinstalled as it was before. Plus, I'm not too comfortable with hacking the source and too lazy/inexperienced to make a SMF mod...

Link Test (http://glest.110mb.com/)

BTW - Something I've been meaning to tell you guys for a while is handy piece of knowledge is that there is a 'hidden' tag called [nobbc] that causes things inside of it to be rendered without bbcode, as I used for my [url] example above. Some of you might know that already, but if not, it's pretty handy knowledge for if someone asks how you should post something, or about format, etc.
Title: Re: Board Changes
Post by: ElimiNator on 3 April 2010, 04:04:12
Icons that tell if there are new posts still need to change, also the stars that tell your rank look bad.
And when you post the icons and bckground need to be fixed still.
Title: Re: Board Changes
Post by: ultifd on 3 April 2010, 04:14:38
Quote
also the stars that tell your rank look bad.
I think the regular stars look good/ok, but the "special" stars don't look so good...  ::)

I see, Omega. Hmm...

Also, maybe you should create another thread for the new Glest theme. Or not. Or else how else will you get feedback about the alternative header?  ::)
(http://www.glest.org/images/membrete.jpg)
Oh well.
Title: Re: Board Changes
Post by: josepzin on 3 April 2010, 07:51:56
jozepin, since you have access to the server, could you delete the contents of the uploads folder, which is a temporary folder storing things uploaded, primarily the zips and stuff for the mods I've installed (such as Youtube BBC). Had some trouble reinstalling the mods because the files already existed and had to rename. Plus, the folder is taking up a lot of junk. Can't be sure, but you may want to check what you delete of course, everything deletable is an archive of some sort (mostly tar.gz and .zip).
which is the temporary folder? is in the forum folder?

(I'm sorry if anything was lost when I had to reinstall the forum)
Title: Re: Board Changes
Post by: ultifd on 3 April 2010, 22:37:45
EDIT2: This  topic (https://forum.megaglest.org/index.php?topic=587.0) reminded me that there is a forum "bug" that makes it hide the image that you put on your post... happens on old threads and new threads...like  here (https://forum.megaglest.org/index.php?topic=5115.msg40512#msg40512).
EDIT: Did you change the time? Now there are seconds...  ::)
I'll create a new poll. Now, to test the links... Firstly, let me tell you that I did indeed notice that links where a bit hard to see here. However, there was no easy way to change this. I spent quite a while seeing what I could do with no success. In the stylesheet, these links are really no different from the links in the topic pages. Or the link at the top of the page that says 'Show unread posts since last visit'. I tried a different color, such as an orange (which is the a:hover style), but it didn't really work well or look good.
Link Test (http://glest.110mb.com/)
Yeah...
it's just that the link color is the same as the text color, so unless you manually change the color, it is hard to see/people will "miss" the link... (that happened to me, when I tried to find the GAE RC...  ::) ) Oh wait, I think already said that...  :look:  ::)  :-[
so the link color is white, and the text color is white, so unless you make it like really noticeable...

A little OT, BTW you're site seems to be down...  ::) (maybe it is just me  :| )

The hovering color is ok I guess (orange) since the background color is black/grayish...  ::)

Quote
Of course, I COULD change the BBC editor, so that all manually inserted links (ie: with [url]http://glest.110mb.com/[/url]), BUT since that is done in the main code, NOT the theme, that would end up undone when updating the board, or if it must be reinstalled as it was before. Plus, I'm not too comfortable with hacking the source and too lazy/inexperienced to make a SMF mod...
I agree...so...  ::)

Quote
BTW - Something I've been meaning to tell you guys for a while is handy piece of knowledge is that there is a 'hidden' tag called [nobbc] that causes things inside of it to be rendered without bbcode, as I used for my [url] example above. Some of you might know that already, but if not, it's pretty handy knowledge for if someone asks how you should post something, or about format, etc.
Yeah, I knew that.  :) But there was a "button" that could do that before...  :| oh well
Title: Re: Board Changes
Post by: titi on 4 April 2010, 22:39:23
I also use the glest theme now, and its very good!  :-*
Here are some things that should be changed ( just from my view of course   :D ):
- The used white is a bit too bright, it hurts in the eyes. Especially the textfields where you edit something are much too bright.

- The white font color/background contrast is a bit too strong compared to the old board maybe it should be a bit more grey.
http://josezanni.com/glest_old_forum/viewtopic.php?t=3657&sid=27140f63dd2c6f2876cce3c2960f0bf6

updates:
- the sticky posts should be highlighted a bit more. You hardly see the differences from normal posts. I have no idea what to change exactly, but they should be a bit more highlighted. ( textcolor/fonttype ... whatever )

- The "new" icon( which indicates that the topic is new ) doesn't really fit to the theme

Here is a new icon you can use to indicate things that are already read. The current glest G looks so pale when it has nothing new.
I hope you are a gimp user:
http://www.titusgames.de/tmp/on3.xcf
Play a bit with the layers, I don't know which one is the best to indicate something new.
normal:(http://www.titusgames.de/tmp/normal.gif)star:(http://www.titusgames.de/tmp/star.gif)glow:(http://www.titusgames.de/tmp/glow.gif)
Title: Re: Board Changes
Post by: modman on 6 April 2010, 21:40:40
Sometimes it's really hard to see when text is a link or not.  For example, look at the small difference in writing here (http://www.youtube.com/user/qualiasoup?blend=1&ob=4#p/u/3/vss1VKN2rf8) versus just writing here.

Maybe this can be modified in each user's browser, but I would like it better for it to automatically be different, for example brown or gold...
Title: Re: Board Changes
Post by: ElimiNator on 6 April 2010, 22:24:03
The icons you made look good Titi.  :)
Title: Re: Board Changes
Post by: ultifd on 6 April 2010, 22:32:32
Sometimes it's really hard to see when text is a link or not.  For example, look at the small difference in writing here (http://www.youtube.com/user/qualiasoup?blend=1&ob=4#p/u/3/vss1VKN2rf8) versus just writing here.

Maybe this can be modified in each user's browser, but I would like it better for it to automatically be different, for example brown or gold...
Yep, that's what we said...  ::)
C'mon Omega...  ::)  :thumbup:
Title: Re: Board Changes
Post by: -Archmage- on 6 April 2010, 22:33:52
Come on Omega!!!
Title: Re: Board Changes
Post by: ElimiNator on 7 April 2010, 00:59:22
Just wait. He will post once he comes on.  ::)
Title: Re: Board Changes
Post by: ultifd on 7 April 2010, 02:30:39
yeah...  :|
hey, omega, did you edit the stars pic limit to 8? cause it doesn't really make sense if we have ranks, but our "stars" are the same.  ::)
Title: Re: Board Changes
Post by: Omega on 7 April 2010, 03:04:54
Sorry for being off for a bit... (You guys ARE impatient though!). :-X

Anyway, down to business:

@Font Color: I guess I'll change the main color from white to rgb(221,221,221), which is the same as the example Titi showed.
- The "new" icon( which indicates that the topic is new ) doesn't really fit to the theme

Here is a new icon you can use to indicate things that are already read. The current glest G looks so pale when it has nothing new.
I hope you are a gimp user:
http://www.titusgames.de/tmp/on3.xcf
Play a bit with the layers, I don't know which one is the best to indicate something new.
normal:(http://www.titusgames.de/tmp/normal.gif)star:(http://www.titusgames.de/tmp/star.gif)glow:(http://www.titusgames.de/tmp/glow.gif)

I'm REALLY not sure what you mean. The 'normal' picture looks the same as my current one. The star might be better though (although I'm not sure about glow... A bit too fuzzy for me). I'm not a GIMP user, but I'll just use the preview you posted. :D

EDIT: Did you change the time? Now there are seconds...  ::)
Heh heh. Glad SOMEONE noticed. Yes, that was a very nice change of mine, yet I'm surprised you did not notice the TICKING clock too! That's right, I inserted a bit of JS to have a live action clock that adjusts to the user's timezone, rather than a clock showing the time when the page was loaded only for the server (UTC?) time.

@Link Color: I think I'll experiment at that, but no guarentees...
Title: Re: Board Changes
Post by: ultifd on 7 April 2010, 03:10:53
Sorry for being off for a bit... (You guys ARE impatient though!). :-X

Anyway, down to business:

@Font Color: I guess I'll change the main color from white to rgb(221,221,221), which is the same as the example Titi showed.
Cool.  :thumbup:

Quote
EDIT: Did you change the time? Now there are seconds...  ::)
Heh heh. Glad SOMEONE noticed. Yes, that was a very nice change of mine, yet I'm surprised you did not notice the TICKING clock too! That's right, I inserted a bit of JS to have a live action clock that adjusts to the user's timezone, rather than a clock showing the time when the page was loaded only for the server (UTC?) time.

@Link Color: I think I'll experiment at that, but no guarentees...
Yeah, I see.
No, I don't notice it...but that's usually because I have music playing on my computer.  ::)
I never noticed the clock, since I changed my "time"...  ::)

Well...you didn't...  ::) oh well.

Good Luck.  :O  :)  :thumbup:
Title: Re: Board Changes
Post by: titi on 7 April 2010, 07:32:16
@Omega, right the first one is the same you have,but it should replace this one:
(http://glest.org/glest_board/Themes/glest2/images/off.gif)

And one of the images with the stars are meant to replace this one:
(http://glest.org/glest_board/Themes/glest2/images/on.gif)

Thats all :)
Title: Re: Board Changes
Post by: -Archmage- on 7 April 2010, 10:51:45
Quote
@Omega, right the first one is the same you have,but it should replace this one:

And one of the images with the stars are meant to replace this one:

Thats all Smile

How about, we leave this one alone:
(http://glest.org/glest_board/Themes/glest2/images/off.gif)

-------

And replace this one:
(http://glest.org/glest_board/Themes/glest2/images/on.gif)

With this one:
(http://www.titusgames.de/tmp/glow.gif)

 :thumbup: :thumbup: :thumbup:


Quote
(although I'm not sure about glow... A bit too fuzzy for me)

Fuzzy?
It's perfect! :thumbup:
Title: Re: Board Changes
Post by: ElimiNator on 7 April 2010, 15:25:58
Yes, I agree arch.  :)
Title: Re: Board Changes
Post by: @kukac@ on 7 April 2010, 17:37:54
Omega, some list went wrong here: https://forum.megaglest.org/index.php?topic=5156.msg45099#msg45099
Title: Re: Board Changes
Post by: ElimiNator on 7 April 2010, 21:40:49
What is wrong whit the list?
Title: Re: Board Changes
Post by: ultifd on 7 April 2010, 22:40:32
Omega, some list went wrong here: https://forum.megaglest.org/index.php?topic=5156.msg45099#msg45099
Yes, I found that yesterday, when I was looking at the FAQ...  ::)
https://forum.megaglest.org/index.php?topic=3081.0
i PMed Arch...so I guess...  ::)

What is wrong whit the list?
The list isn't even a list anymore.  ::)
Title: Re: Board Changes
Post by: ElimiNator on 8 April 2010, 00:14:42
It looked like a list to me, but i am on the default fourm theme.
Title: Re: Board Changes
Post by: -Archmage- on 8 April 2010, 00:31:08
I fixed the Forums Rules and FAQ, check it out.
Title: Re: Board Changes
Post by: ultifd on 8 April 2010, 00:44:29
I fixed the Forums Rules and FAQ, check it out.
Yeah I did, cool.   :)  :thumbup:
Title: Re: Board Changes
Post by: Gabbe on 8 April 2010, 13:39:12
i think the newest layout is too dark.. and i found it hard to navigate at first :confused:
Title: Re: Board Changes
Post by: -Archmage- on 8 April 2010, 13:44:33
Well for one it's a big change.
Two, it's fine here, and my monitor is on Standard mode, and it can get a lot brighter, I suggest you turn your brightness up. :|
Title: Re: Board Changes
Post by: Gabbe on 8 April 2010, 14:29:18
turned it up works nice, still dark though  :(
Title: Re: Board Changes
Post by: ElimiNator on 8 April 2010, 16:21:00
I don`t mind and cool pro pic Gabbe
Title: Re: Board Changes
Post by: Omega on 11 April 2010, 03:51:22
Ok, I haven't been very active during the break, sorry....

Anyway, I should have the 'fixed' theme released monday or tuesday (back to school... :()

Now, I just have to comment, @Kukac@...

... Brilliant avatar! :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :D

[Actually, I found it among the base forum avatars :D - @kukac@]
Title: Re: Board Changes
Post by: ultifd on 11 April 2010, 18:28:06
Hmm... you can't update it during your break, but you can when you get back to school...  ::) heh  :O
No problem, can't wait...  :|
And yeah, nice avatar Kukac.  :|
Title: Re: Board Changes
Post by: -Archmage- on 11 April 2010, 18:51:54
Why is his avatar bigger than everyone elses? :P
Title: Re: Board Changes
Post by: ultifd on 11 April 2010, 18:55:34
Do we really need to go OT?  ::)
Probably related to why he...  :| eh whatever.  ::)
--------------------------------------------
So in the upcoming newer version of the theme, you are going to slightly change the color of the font right, Omega?
Title: Re: Board Changes
Post by: -Archmage- on 11 April 2010, 19:08:44
It's not OT, it has to do with a board change.
Title: Re: Board Changes
Post by: ultifd on 11 April 2010, 19:13:01
Not really...  :|
But uh, anyways, let's just say that it is related to him being banned too...  ::)
Title: Re: Board Changes
Post by: -Archmage- on 11 April 2010, 19:41:56
Yah, Omega made a change to the board when he added that image to the library that you can select from.
Title: Re: Board Changes
Post by: ultifd on 11 April 2010, 19:43:19
Yah, Omega made a change to the board when he added that image to the library that you can select from.
I see.
One more thing, when you update the theme Omega, will you make it the default one?  ::)
Also, will it be the final... since you're so busy...  :|

Thanks.  :)  :thumbup:
Title: Re: Board Changes
Post by: ElimiNator on 12 April 2010, 00:13:14
Yes, his is a bit biger. Can .gifs go biger or what?
Title: Re: Board Changes
Post by: Omega on 12 April 2010, 00:22:23
Alright, the newest version is up and set to default. If you don't like the theme, anyone can change it from Profile > Themes and Settings.

Release notes:
-Colors toned down to rgb(192,192,192)
-Links are #eee
-Josepzin is credited! :thumbup:
Title: Re: Board Changes
Post by: Fluffy203 on 12 April 2010, 00:44:29
I like this board alot better  :thumbup:  :thumbup:  :thumbup:
Title: Re: Board Changes
Post by: Omega on 12 April 2010, 00:48:17
I like this board alot better  :thumbup:  :thumbup:  :thumbup:
:D :D :D

Also, will it be the final...
Omega: Final release is determined by how satisfied people are. I understand I cannot possibly quench the thirst of all you blood hungry people though, who things won't always be perfect for, but I'll try...
Yoda: Do or do not, there is no try.
Omega: Shut up.
Title: Re: Board Changes
Post by: ultifd on 12 April 2010, 01:06:39
Awesome...  :thumbup: :thumbup: :thumbup:
One thing though...
the...
Code: [Select]
[URL=http://img25.imageshack.us/i/ss63w.jpg/][IMG]http://img25.imageshack.us/img25/8346/ss63w.jpg[/img][/URL]

[URL=http://img18.imageshack.us/i/ss64.jpg/][IMG]http://img18.imageshack.us/img18/5096/ss64.jpg[/img][/URL]
See the difference? Could you change it back?  :|

BTW, just to be fair, could you make it possible for people to use the old "original" SMF theme? Just if people want to... (I don't want to) But just to compare...  ::)

Links' color are great.
The "new" G. icon is great...

Quote
-Josepzin is credited
:thumbup: :thumbup: :thumbup:

I like this board alot better  :thumbup:  :thumbup:  :thumbup:
:thumbup: :thumbup: :thumbup:

Also, will it be the final...
Omega: Final release is determined by how satisfied people are. I understand I cannot possibly quench the thirst of all you blood hungry people though, who things won't always be perfect for, but I'll try...
Yoda: Do or do not, there is no try.
Omega: Shut up.
[/quote]
What I thought.  :O  ::)

Thanks Omega (Is it the all-mighty Omega or...)  :O  :thumbup: :thumbup: :thumbup:
Title: Re: Board Changes
Post by: Omega on 12 April 2010, 02:19:43
Awesome...  :thumbup: :thumbup: :thumbup:
One thing though...
the...
Code: [Select]
[URL=http://img25.imageshack.us/i/ss63w.jpg/][IMG]http://img25.imageshack.us/img25/8346/ss63w.jpg[/img][/URL]

[URL=http://img18.imageshack.us/i/ss64.jpg/][IMG]http://img18.imageshack.us/img18/5096/ss64.jpg[/img][/URL]
See the difference? Could you change it back?  :|
Hmm? I dont get it... The grey one is the current. The redish/brown one is a very very very very old one from the land before time.

BTW, just to be fair, could you make it possible for people to use the old "original" SMF theme? Just if people want to... (I don't want to) But just to compare...  ::)
Might I quote that I said before it can be changed from the profile page.
Title: Re: Board Changes
Post by: ultifd on 12 April 2010, 03:20:28
Quote
Hmm? I dont get it... The grey one is the current. The redish/brown one is a very very very very old one from the land before time.
The 2nd one is more modern looking... the old one looks like the old win 2000 type of...  ::)

Quote
Might I quote that I said before it can be changed from the profile page.
Can't find it.
Code: [Select]
[URL=http://img338.imageshack.us/i/ss66.jpg/][IMG]http://img338.imageshack.us/img338/6923/ss66.jpg[/img][/URL]If it is the babylon theme, it doesn't look like it for some reason...  ::)

Thanks.  :)  :thumbup:
Title: Re: Board Changes
Post by: Hectate on 12 April 2010, 04:28:36
Yea, neither of the two SMF themes are what was default before. For instance, I didn't see a "see unread posts since last visit" button. Also, I hadn't read this thread because I thought the only changes were for the forums headers available. So I didn't get to vote on this - I like the old blue theme myself and want it back. At least as an option!
Title: Re: Board Changes
Post by: Omega on 12 April 2010, 16:44:07
Oh, the buttons!

Well, that's because I toned down the color of the textarea and input areas. If you'd like, I can change it. DO note that it depends a bit on the browser how it looks. I suppose I can fine point the css so that it only affects the text area, the options menu, and the text inputs.
Title: Re: Board Changes
Post by: John.d.h on 12 April 2010, 18:58:11
I like the new theme.  My only complaint is that I can't tell which topics are sticky and which aren't, since they both have (as far as I can tell) the same color.

Edit: Now I see the little push-pin icon on the sticky topics, but still it would be easier to tell at a glance if they were a slightly different color like on the old blue theme.

Edit again:
Title: Re: Board Changes
Post by: ElimiNator on 12 April 2010, 19:26:21
Yea, neither of the two SMF themes are what was default before. For instance, I didn't see a "see unread posts since last visit" button. Also, I hadn't read this thread because I thought the only changes were for the forums headers available. So I didn't get to vote on this - I like the old blue theme myself and want it back. At least as an option!
Yes a option for the old theme would be good.
Title: Re: Board Changes
Post by: Omega on 12 April 2010, 19:51:49
To do:
fix bullet lists
fix buttons color/style
allow default theme (are you sure you arent allowed it???)

//EDIT: You CAN use the old theme. I think you guys weren't listening to me before. Just go to Profile > Looks and layout and at the very top it lists the current theme. Click change and choose the theme you want!

Jeesh... :(
Title: Re: Board Changes
Post by: -Archmage- on 12 April 2010, 20:13:39
Why are links still the same color as text? :(
Title: Re: Board Changes
Post by: ElimiNator on 12 April 2010, 20:20:28
Sory, I didn't look. I saw what Hectate said and I assumed.
Title: Re: Board Changes
Post by: ultifd on 12 April 2010, 20:22:03
Alright, sorry about me not being descriptive, yes the buttons...  ::)

Quote
//EDIT: You CAN use the old theme. I think you guys weren't listening to me before. Just go to Profile > Looks and layout and at the very top it lists the current theme. Click change and choose the theme you want!
OK, which one is it?
Code: [Select]
[URL=http://img338.imageshack.us/i/ss67.jpg/][IMG]http://img338.imageshack.us/img338/4015/ss67.jpg[/img][/URL]
If you think it is the Classic YaBB SE Theme, it isn't. Neither is the Babylon theme...

Code: [Select]
[URL=http://img189.imageshack.us/i/classicyabbsetheme.jpg/][IMG]http://img189.imageshack.us/img189/1834/classicyabbsetheme.th.jpg[/img][/URL] [URL=http://img31.imageshack.us/i/babylontheme.jpg/][IMG]http://img31.imageshack.us/img31/2236/babylontheme.th.jpg[/img][/URL]
Why are links still the same color as text? :(
They aren't, links are slightly lighter  ::) , but it is good enough for me...  ::)
OH, wait, there is a difference...  ::) See?
Code: [Select]
[URL=http://img28.imageshack.us/i/ss68.jpg/][IMG]http://img28.imageshack.us/img28/4123/ss68.jpg[/img][/URL]
Title: Re: Board Changes
Post by: ElimiNator on 12 April 2010, 20:24:29
It used to be the fourm default...
Title: Re: Board Changes
Post by: ultifd on 12 April 2010, 20:25:10
It used to be the fourm default...
Yeah, well, I think we all know that...  ::)  :O
EDIT: What's wierd, is that I have a lot of unread topics, but it shows up that I read them all already...  ::)
not good...  :|
Title: Re: Board Changes
Post by: -Archmage- on 12 April 2010, 20:37:35
The links aren't very noticeable, you could easily miss a link, why can't we just have blue links that turn orange when you put your mouse over them or something?!

None of this stupid feminine color scheme crap, I like the nice colors, but I'd rather have the old theme if it works better.
Title: Re: Board Changes
Post by: ultifd on 12 April 2010, 20:43:09
The links aren't very noticeable, you could easily miss a link, why can't we just have blue links that turn orange when you put your mouse over them or something?!

None of this stupid feminine color scheme crap, I like the nice colors, but I'd rather have the old theme if it works better.
Well, Omega said he tried that, but then he said it did not look too good...
"feminine"...what?  :| Don't be...  :|
Anyways, yeah, too bad I can't even find the old theme...  ::)
Title: Re: Board Changes
Post by: -Archmage- on 12 April 2010, 20:47:37
What a baby.
Who cares!?
He can fiddle around with it and make it look good after it doesn't cause a problem! >:(

Do I sound feminine to you? :swordman:
Title: Re: Board Changes
Post by: ultifd on 12 April 2010, 20:52:10
What a baby.
Who cares!?
He can fiddle around with it and make it look good after it doesn't cause a problem! >:(
Eh, whatever, it is good enough for me...unless you really need it, then...
Maybe, if he is so Omega or whatever, he will create a separate theme, just for you, eh?  :O  ::)

EDIT: Oh yeah, he also didn't change it, because this theme was supposed to really look like the old old original theme...
  ::)
But right now, whats more important is the ability to change back the original/ "Vanilla...?" theme...  :|

Quote
Do I sound feminine to you? :swordman:
No you don't...I'm just saying...don't be...  :|
You don't act...but you do act like...  ::)
Anyways, lets not go OT, oh great mod....erator...  ::)  :O
Title: Re: Board Changes
Post by: John.d.h on 12 April 2010, 21:07:24
What feminine color scheme? :confused:
Title: Re: Board Changes
Post by: ultifd on 12 April 2010, 21:11:20
What feminine color scheme? :confused:
He is just being...  ::)  :O
Anyways...back to... uh... the board?  :|
Title: Re: Board Changes
Post by: -Archmage- on 12 April 2010, 21:30:14
Nvm, and no Ultifd, you completely misunderstood. :|

Let's not go OT.
Title: Re: Board Changes
Post by: ultifd on 12 April 2010, 21:33:10
Don't start then.  ::)  :O Whatever.  :)
Anyways, Titi or Omega, you need to update some of the news. Some of them are out-dated...  ::)

 :thumbup:
Title: Re: Board Changes
Post by: Hectate on 12 April 2010, 23:04:49
I don't know what all the OT was about, but back to what I was saying. As others have noted, there is not a theme available for the version (I'll call it Glest/SMF Blue) prior to the current default (Glest Green).

As stated, the new default isn't ideal for everyone and some of us would like the Glest/SMF Blue back - as an option at least. Both the other two non-Glest options available under themes are not the Glest/SMF Blue theme. They are both radically different in the "physical" layout of the forum, as well as visually different.

I for one would greatly prefer the Glest/SMF Blue as an option.
Title: Re: Board Changes
Post by: ElimiNator on 12 April 2010, 23:06:31
I ment that was the option that made it this theme.

And yes Glest/SMF Blue as an option would be good.
Title: Re: Board Changes
Post by: ultifd on 13 April 2010, 18:53:16
I'll just quote my other post, just so Omega won't say...  :|
Alright, sorry about me not being descriptive, yes the buttons...  ::)

Quote
//EDIT: You CAN use the old theme. I think you guys weren't listening to me before. Just go to Profile > Looks and layout and at the very top it lists the current theme. Click change and choose the theme you want!
OK, which one is it?
Code: [Select]
[URL=http://img338.imageshack.us/i/ss67.jpg/][IMG]http://img338.imageshack.us/img338/4015/ss67.jpg[/img][/URL]
If you think it is the Classic YaBB SE Theme, it isn't. Neither is the Babylon theme...

Code: [Select]
[URL=http://img189.imageshack.us/i/classicyabbsetheme.jpg/][IMG]http://img189.imageshack.us/img189/1834/classicyabbsetheme.th.jpg[/img][/URL] [URL=http://img31.imageshack.us/i/babylontheme.jpg/][IMG]http://img31.imageshack.us/img31/2236/babylontheme.th.jpg[/img][/URL]

I'll also quote Hectate's post, just in case if Omega, is too lazy to...  ::)
I don't know what all the OT was about, but back to what I was saying. As others have noted, there is not a theme available for the version (I'll call it Glest/SMF Blue) prior to the current default (Glest Green).

As stated, the new default isn't ideal for everyone and some of us would like the Glest/SMF Blue back - as an option at least. Both the other two non-Glest options available under themes are not the Glest/SMF Blue theme. They are both radically different in the "physical" layout of the forum, as well as visually different.

I for one would greatly prefer the Glest/SMF Blue as an option.

Anyways, thanks.  :)  :thumbup:
Title: Re: Board Changes
Post by: titi on 15 April 2010, 14:43:44
Its looking really good now! Thank you very much for your work Omega!
Someone said that the sticky posts are not obvious enough. Maybe you can change something like making the font color more golden/yellow?

Not very important, but I want to mention it:
The links are better now, because the normal fontcolor is a bit darker, but maybe its possible to make them more obvious too? For example with underline, other font color or font ?
Title: Re: Board Changes
Post by: -Archmage- on 15 April 2010, 17:25:02
Make the links a nice solid blue or something, that would be great. :thumbup:
Title: Re: Board Changes
Post by: ultifd on 15 April 2010, 18:02:37
Yeah and there is still that bug, where you click a topic, for example, this topic, and then you are supposed to get the the "newest" post right? you don't, for example, it went to the 11th page of this topic...
Hmm... nope, that's not it.  When I click on the "new" button, it just takes me to some random post in that thread, somewhere toward the end but not to the unread post.  It's not really that important, just a little anomaly I had noticed.
Title: Re: Board Changes
Post by: tucho on 15 April 2010, 19:09:16
Great work with the forum theme, congrats Omega :)
Title: Re: Board Changes
Post by: John.d.h on 15 April 2010, 19:18:03
Yeah and there is still that bug, where you click a topic, for example, this topic, and then you are supposed to get the the "newest" post right? you don't, for example, it went to the 11th page of this topic...
Yup, it's sent me to the 11th page the last half-dozen or so times.
Title: Re: Board Changes
Post by: ultifd on 15 April 2010, 19:25:45
Yeah and there is still that bug, where you click a topic, for example, this topic, and then you are supposed to get the the "newest" post right? you don't, for example, it went to the 11th page of this topic...
Yup, it's sent me to the 11th page the last half-dozen or so times.
It just sent me to this post...: https://forum.megaglest.org/index.php?topic=5149.msg45784#msg45784  ::)

Great work with the forum theme, congrats Omega :)
I agree, still, we need the SMF Original Blue Theme...though.  :|
Title: Re: Board Changes
Post by: titi on 16 April 2010, 11:59:54
Is this fixed now? Newer posts work for me, just the one ultifd made doesn't work !
Title: Re: Board Changes
Post by: Omega on 16 April 2010, 16:44:45
I think the old theme is broken. Its an option, but not working atm. I'll reupload, though not sure whats the big deal ::).

Yeah and there is still that bug, where you click a topic, for example, this topic, and then you are supposed to get the the "newest" post right? you don't, for example, it went to the 11th page of this topic...
This is not - I repeat, NOT - caused by the theme. This is a database problem and may or may not be fixed by now (Titi states it as so, but Ultifd's link will ALWAYS point to the same post, not a new topic because it is a link to a post, not a new topic).

Make the links a nice solid blue or something, that would be great. :thumbup:
You are a pain in my [Censored because you're underage]. Take a good look at the difference between 'Not a Link' and 'A Link' (http://glest.110mb.com/main.php). If you can't obviously notice the color change, either:
1. Get glasses. Contact your nearest eye doctor today!
2. A monitor brightness of 25% doesn't help much. Turn it back up to 100%.
Title: Re: Board Changes
Post by: @kukac@ on 16 April 2010, 17:30:09
That's not the right way, to help the users of the board :'(

[But you can't blame me for it, can you?] - Omega
Title: Re: Board Changes
Post by: ultifd on 16 April 2010, 17:43:52
Eh, I knew you would say that, but eh, next time, check before you post. I didn't see you talking about the link problem though, since someone was...  ::)

Quote
This is not - I repeat, NOT - caused by the theme. This is a database problem and may or may not be fixed by now (Titi states it as so, but Ultifd's link will ALWAYS point to the same post, not a new topic because it is a link to a post, not a new topic).
We'll see...  :|

Quote
You are a pain in my [Censored because you're underage]. Take a good look at the difference between 'Not a Link' and 'A Link'. If you can't obviously notice the color change, either:
1. Get glasses. Contact your nearest eye doctor today!
2. A monitor brightness of 25% doesn't help much. Turn it back up to 100%.
Put it as spoiler...  :|
But uh...  ::)

That's not the right way, to help the users of the board :'(
::)
Title: Re: Board Changes
Post by: -Archmage- on 16 April 2010, 19:35:23
My monitor is nice and bright, but I want it to be unmistakable.
Title: Re: Board Changes
Post by: John.d.h on 16 April 2010, 20:13:38
I've kinda gotta agree with Arch on this.  The higher the contrast (without getting ugly), the better.

How about a nice light blue like #88f?  It doesn't clash with the rest of the style, and it makes it a bit more clear that it's a link.
Title: Re: Board Changes
Post by: -Archmage- on 16 April 2010, 21:22:58
How about #2554C7?
Title: Re: Board Changes
Post by: ultifd on 16 April 2010, 21:32:05
I like #88f better, I think it fits the theme...uh...better.  :|
But uh...I don't think Omega is going to change it anyways.  ::)
Title: Re: Board Changes
Post by: John.d.h on 16 April 2010, 21:48:14
I think the darker color kinda hurts the eyeballs a bit.  It just doesn't contrast enough from the background IMO.
Title: Re: Board Changes
Post by: -Archmage- on 16 April 2010, 23:07:13
Then how about #2B65EC?

Or maybe #306EFF?
Title: Re: Board Changes
Post by: ElimiNator on 16 April 2010, 23:14:44
I like #88f better, I think it fits the theme...uh...better.  :|
But uh...I don't think Omega is going to change it anyways.  ::)
This one I think but a little more blue.
Title: Re: Board Changes
Post by: -Archmage- on 16 April 2010, 23:43:57
Did you see the ones I just posted?
Title: Re: Board Changes
Post by: Omega on 18 April 2010, 19:37:20
#67E

#88D

#27F

Opinions? DO bear in mind that almost every link is changed, not just in posts, including stuff like the [more] button for smilies, the insert quote link when posting, etc; Please think about what you are asking then reply wether or not you want blue links.
But uh...I don't think Omega is going to change it anyways.  ::)
I'll change it once you consider it and enough people vote on it. Then I'll post a picture and show just what you asked for (tried something similar once and it scared me) before I consider uploading it.


In other news, I uploaded the old 'default' and named it SMFBlue. You can use it from your profile. I tested it and it works fine. Of course, it is totally inferior to my awesome glest theme, but...  :O

Title: Re: Board Changes
Post by: ultifd on 18 April 2010, 19:42:46
#67E

#88D

#27F

Opinions? DO bear in mind that almost every link is changed, not just in posts, including stuff like the [more] button for smilies, the insert quote link when posting, etc; Please think about what you are asking then reply wether or not you want blue links.
:| Don't know. I think blue does not really fit...with...this theme anyways.  ::)

Quote
In other news, I uploaded the old 'default' and named it SMFBlue. You can use it from your profile. I tested it and it works fine. Of course, it is totally inferior to my awesome glest theme, but...  :O
:thumbup: Cool, tested, and now it is actually there.  ::) I know at least a few people will change.  ::) Not me though.  :|

Quote
But uh...I don't think Omega is going to change it anyways.  ::)
I'll change it once you consider it and enough people vote on it. Then I'll post a picture and show just what you asked for (tried something similar once and it scared me) before I consider uploading it.
K, although I am already fine with the color of the links now...  ::)

Thanks.  :thumbup:
Title: Re: Board Changes
Post by: -Archmage- on 18 April 2010, 21:23:08
I'm for #27.
It's a nice blue that stands out good.
Title: Re: Board Changes
Post by: John.d.h on 18 April 2010, 21:50:02
The only one that looks good on my monitor at all brightness levels is #88D.  #27F is uncomfortable on the eyes at lower brightnesses (dark font on dark background), and #67E is a little grayish for my tastes, but I could live with it.
Title: Re: Board Changes
Post by: ElimiNator on 18 April 2010, 23:55:58
I like #88D best
Title: Re: Board Changes
Post by: titi on 19 April 2010, 11:13:51
why blue? It doesn't really fit to the layout in my opinion. Why not gold/yellow ?

Link color:
this is the link color #a91

Mouse over link color
this is the link color #db2

Title: Re: Board Changes
Post by: Omega on 19 April 2010, 16:18:20
:thumbup: Cool, tested, and now it is actually there.  ::) I know at least a few people will change.  ::) Not me though.  :|
Yay! ;D

K, although I am already fine with the color of the links now...  ::)
That more what I wanted to hear. :thumbup: :thumbup: :thumbup:

Titi does have a point though. If the link colors were to be changed, gold is superior to blue, since there's lots of gold in the glest logo, but NO blue ANYWHERE on this entire page.
Title: Re: Board Changes
Post by: John.d.h on 19 April 2010, 16:53:19
I guess I'm so used to seeing blue links that gold didn't even occur to me, but that probably would be a better choice.
Title: Re: Board Changes
Post by: ultifd on 19 April 2010, 22:34:47
I agree, gold/yellow is cool and better...and yeah I thought blue because links are  originally/usually blue.  ::)
Title: Re: Board Changes
Post by: Omega on 20 April 2010, 16:19:23
Links are 'normally' blue because it is the default color when it is not defined in the stylesheets. Other defaults are the red when active and the purple when visited, and normally no change when hovering. I almost always change it, since blue is generally not a good color for darker themes like this. I'll experiment with gold and show you a picture. Other colors that tend to work well are orange, which is my most used hover color (along with underlining).

I'll try and make tonight and show a picture of different pages to see how it looks.
Title: Re: Board Changes
Post by: @kukac@ on 20 April 2010, 17:47:03
I think it will look like what Titi posted above :P
Title: Re: Board Changes
Post by: ultifd on 20 April 2010, 22:37:55
I think it will look like what Titi posted above :P
Yeah...Please do  :)
Also, don't forgot about the buttons too...  ::) thanks.  :thumbup:  :)
What is wrong with your sig kukac...?  :|
Title: Re: Board Changes
Post by: ElimiNator on 21 April 2010, 04:33:41
Yes I think gold looks best too.  :)
Title: Re: Board Changes
Post by: @kukac@ on 21 April 2010, 14:12:45
Quote
What is wrong with your sig kukac...?  

What do you mean? I can't see any problems with it.
Title: Re: Board Changes
Post by: Omega on 21 April 2010, 15:12:38
I think it will look like what Titi posted above :P
:O Of course, you must take into aspect that it affects a lot of links, not just the ones in the posts.

Oh, and yeah, I forgot last night  :-[, but I'll try again tonight.

Buttons and link color, rght?
Title: Re: Board Changes
Post by: ElimiNator on 21 April 2010, 16:34:00
Yup I think so  :thumbup:
Title: Re: Board Changes
Post by: John.d.h on 21 April 2010, 19:18:25
Title: Re: Board Changes
Post by: Gabbe on 21 April 2010, 19:23:52
Quote
@kukac@
Golem
******
Posts: 710

Banned

View Profile Personal Message (Offline)
   
   
Re: Board Changes
« Reply #308 on: Today at 03:12:45 PM »
   Reply with quoteQuote
Quote
What is wrong with your sig kukac...? 

What do you mean? I can't see any problems with it.
   Report to moderator   Logged
Yours sincerely,

@kukac@

Legeslegmegszentségtelenebbíthetetleneiteket elkelkáposztástalaníthatatlanságomért visszalemeztöredezettségmentesíthetetlentelenítettem.

You see?
Title: Re: Board Changes
Post by: ultifd on 22 April 2010, 00:29:40
Quote
What is wrong with your sig kukac...? 

What do you mean? I can't see any problems with it.
Code: [Select]
[URL=http://img638.imageshack.us/i/ss91.jpg/][IMG]http://img638.imageshack.us/img638/3704/ss91.jpg[/img][/URL]Or is it supposed to be like this?  ::)  :O

I think it will look like what Titi posted above :P
:O Of course, you must take into aspect that it affects a lot of links, not just the ones in the posts.

Oh, and yeah, I forgot last night  :-[, but I'll try again tonight.

Buttons and link color, rght?
Please do.  :)  :thumbup:
Yes, basically... I think.  :|
Title: Re: Board Changes
Post by: ElimiNator on 22 April 2010, 06:23:18
I never found you why it sates Baned...
Title: Re: Board Changes
Post by: ultifd on 22 April 2010, 08:22:46
OT...  ::)  :O
So...Previews? When...  :|
Title: Re: Board Changes
Post by: @kukac@ on 22 April 2010, 12:39:54
OT: Yes, it supposed to be like that. There are other languages, as English, you know :) but if there will be ever a "Stupid Hungarians' language" topic, I would explain it there :D
Title: Re: Board Changes
Post by: Omega on 23 April 2010, 02:59:37
There! I found a much better way to do it! Now links that appear ONLY in the posts are gold while the normal ones are the same as before.
http://glest.110mb.com/main.php

I also fixed the lists:

Buttons are also fixed.

Noticed an error now:
-The color of the links are only affected in the posts, not in the preview window. Also, perhaps I should make it so that the links for quotes are not affected by this. I think that would look better.
Title: Re: Board Changes
Post by: ultifd on 23 April 2010, 03:14:42
 ;D What is wrong with the smiley?  ::)
Cool, buttons are "fixed".  :thumbup:
There! I found a much better way to do it! Now links that appear ONLY in the posts are gold while the normal ones are the same as before.
http://glest.110mb.com/main.php
Noticed an error now:
-The color of the links are only affected in the posts, not in the preview window. Also, perhaps I should make it so that the links for quotes are not affected by this. I think that would look better.
Looks good now. At least is stands out much more...  ::) I am not sure if you should, but I am ok with or without it...  ::) And yeah that is true...why though.  :|

Oh yeah, some the smilies are all now mixed up. smile is bomb now,  etc, etc...
or did you intentionally do this?  ::)  :confused:

Thanks. Er...  :bomb:  :thumbup:
Title: Re: Board Changes
Post by: Omega on 23 April 2010, 03:20:12
What's wrong with the smilies???  :)

They're working fine to me (BTW: smilies are NOT associated with the theme (thus why you can use the default theme with them)).

Also, I fixed the quoted links ie: the part that says 'Quote from: Omega on Today at 03:59:37 PM' so that it is the standard link. Kind of a messy hack, but it'll do:

Code: [Select]
div[class='quoteheader'] a:link{
   color: #eee !important;
}

div[class='quoteheader'] a:link{
   color: #eee !important;
}

div[class='quoteheader'] a:visited{
   color: #eee !important;
}

div[class='quoteheader'] a:active{
   color: orange !important;
   text-decoration: underline;
}
Title: Re: Board Changes
Post by: ultifd on 23 April 2010, 03:26:45
EDIT2: Oh yeah, in the signatures the links are also not...  ::) oh well.

EDIT: I just noticed this...seriously? what the... so links are now...  ::)
Code: [Select]
[URL=http://img145.imageshack.us/i/ss103q.jpg/][IMG]http://img145.imageshack.us/img145/3007/ss103q.jpg[/img][/URL]
Cool, good job,  :thumbup: ,  you just fixed another quoting problem...(it underlined the name of the quote when previewing)  ::)
Regarding smilies...
Did you change the order?
Code: [Select]
[URL=http://img94.imageshack.us/i/ss97.jpg/][IMG]http://img94.imageshack.us/img94/9200/ss97.jpg[/img][/URL]-------------------------------------------------------------------------------
Code: [Select]
[quote]Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL][/quote]oh come on...now they include this...  :| :( OT.
---------------------------------------------------------------------------------
Also, some of the smilies still are mixed up. But when you just updated the forum, you fixed some of it...  ::)
Well...at least...the bomb...is not a bomb. It is a smile...or...  ::)
Code: [Select]
[URL=http://img96.imageshack.us/i/ss99.jpg/][IMG]http://img96.imageshack.us/img96/6530/ss99.jpg[/img][/URL]
Title: Re: Board Changes
Post by: titi on 23 April 2010, 13:35:17
Maybe not such a super bright yellow for the links?

current:
https://forum.megaglest.org/index.php?topic=5149.msg46645#msg46645

suggested:
Link color A:
this is the link color #fc0 ( not very different, but this is exacly the color used in the frame of the buttons below )

link color B:
this is the link color #ba2

( hint: you don't see the colored links in the preview at the moment )
Title: Re: Board Changes
Post by: Gabbe on 23 April 2010, 13:39:38
I still thinks the current theme is too dark, dark sides often remind me of virus sites...and... :silence:

Like the colour were there is no image, there is pure dark, and that is what i think makes the site so dark...
Title: Re: Board Changes
Post by: titi on 23 April 2010, 13:55:09
there is also some trouble with the black frames around the topics at the moment...

look here for example, some topics are not separated from each other:
https://forum.megaglest.org/index.php?board=12.0
Title: Re: Board Changes
Post by: Omega on 23 April 2010, 16:17:06
there is also some trouble with the black frames around the topics at the moment...

look here for example, some topics are not separated from each other:
https://forum.megaglest.org/index.php?board=12.0
I'm not sure what you mean. The black borders are fine to me, unless somethings wrong with my browser (safari)?

Maybe not such a super bright yellow for the links?

current:
https://forum.megaglest.org/index.php?topic=5149.msg46645#msg46645

suggested:
Link color A:
this is the link color #fc0 ( not very different, but this is exacly the color used in the frame of the buttons below )

link color B:
this is the link color #ba2

( hint: you don't see the colored links in the preview at the moment )

Good point, I'll change now. I didn't use a hex code, but rather just the word 'gold'...

Going back to the bomb, maybe you should clear your cache, because it looks fine to me... :bomb: Yep, all perfect. And no, I haven't edited the smilies for a while (not since adding the mad scientist smilie). Looking at your other picture, there's definately something wrong with your page. As I said before, clear the cache, or whatever. Try a diff browser (depending on what you're using). It works fine for me on ALL browsers tested though (FF, Safari, Chrome, and IE).

I still thinks the current theme is too dark, dark sides often remind me of virus sites...and... :silence:

Like the colour were there is no image, there is pure dark, and that is what i think makes the site so dark...
You visit VIRUS SITES? :scared:
I wouldn't even know what a virus site looks like, though I know a large number of forums, etc that are much darker than this.

//EDIT: Link colors fixed!
Title: Re: Board Changes
Post by: Gabbe on 23 April 2010, 16:41:10
Quote
You visit VIRUS SITES? Scared
I wouldn't even know what a virus site looks like, though I know a large number of forums, etc that are much darker than this.

Yes, i visit sometimes virus sites, norton protecting me though...
This forum doesn`t look like a virus site to me but its so dark that others my think so, others who have not yet played glest, if you changed the black to green?
Title: Re: Board Changes
Post by: Omega on 23 April 2010, 16:58:34
I'm looking at glest.org right now. It has a black background. I alos must disagree...
Title: Re: Board Changes
Post by: ultifd on 23 April 2010, 22:40:27
Yeah it is fine now.  ::) Weird...
Title: Re: Board Changes
Post by: -Archmage- on 24 April 2010, 03:49:01
As far as I know, virus sites are bright, with lots of colors and shiny stuff, to attract someone to the site. :|

I think it's fine now...
Title: Re: Board Changes
Post by: Gabbe on 24 April 2010, 14:09:42
NOT VIRUS SITE: Norton.com (http://Norton.com)
NOT VIRUS SITE: http://www.youtube.com/ (http://www.youtube.com/)
NOT VIRUS SITE: http://www.google.no/ (http://www.google.no/)

I would prefer not a black but iron-colour like...
Title: Re: Board Changes
Post by: ElimiNator on 24 April 2010, 17:16:26
Or stone.

BTW: cool link (http://digitalpaint.org/) color. But is doesn't show in the post preview...
Title: Re: Board Changes
Post by: ultifd on 24 April 2010, 18:50:53
Umm...in a way Norton is a...  ::)  :O
BTW: cool link (http://digitalpaint.org/) color. But is doesn't show in the post preview...
Yeah, but I think he said he could not...  ::)
Title: Re: Board Changes
Post by: ElimiNator on 24 April 2010, 19:21:24
I hate Norton, I don't want it and it keeps poping up asking me to enable it... AVG is better to me.
Title: Re: Board Changes
Post by: ultifd on 24 April 2010, 19:49:39
I hate Norton, I don't want it and it keeps poping up asking me to enable it... AVG is better to me.
Yeah...me too...
I like Avast!.
But I think we are starting to get off topic/  ::)
Title: Re: Board Changes
Post by: ElimiNator on 24 April 2010, 21:57:25
What if omega it thinking of adding Norton to the Glest forum?
Title: Re: Board Changes
Post by: titi on 25 April 2010, 01:19:14
Come on, that's nonsens with the Norton stuff .

Link colors look really good now! One last wish, the sticky topics, how can they be highlighted a bit more. You hardly see the differences to the normal topics at the moment. Maybe some colors too? What about the same gold like the links?

( For the dark colors, I like them! )
Title: Re: Board Changes
Post by: ElimiNator on 25 April 2010, 04:36:02
Yah, the stickys should be more highlighted.
Title: Re: Board Changes
Post by: titi on 26 April 2010, 11:25:39
One little note, in previews the links are still white.
Title: Re: Board Changes
Post by: -Archmage- on 26 April 2010, 11:40:05
Another thing to note:

Links such as usernames and individual posts(I hope you get what I mean), are still white.
Title: Re: Board Changes
Post by: jda on 26 April 2010, 12:10:08
On a different subject / request:

Could you have an option to NOT see topics you posted to before in the "Show new replies to your posts" just like you can turn off E-mail notifications on the thread?

Rather make optional and separate from the e-mail notifications though, I think. If it's at all possible.  :|
Title: Re: Board Changes
Post by: Omega on 26 April 2010, 16:58:35
individual posts(I hope you get what I mean), are still white.
Usernames are purposely white, only the post area (and soon to be the signature and preview parts as well) are affected. I don't get what you mean by 'individual posts'.

Still to do:
-Attempt (again, tried once and it flopped, I didn't forget!) to make stickies more noticeable.
-Allow sig and preview to be affected by link colors.

Anything I missed?
Title: Re: Board Changes
Post by: ElimiNator on 26 April 2010, 17:37:06
Yup and the buttons.
Title: Re: Board Changes
Post by: ultifd on 26 April 2010, 22:38:12
individual posts(I hope you get what I mean), are still white.
Usernames are purposely white, only the post area (and soon to be the signature and preview parts as well) are affected. I don't get what you mean by 'individual posts'.

Still to do:
-Attempt (again, tried once and it flopped, I didn't forget!) to make stickies more noticeable.
-Allow sig and preview to be affected by link colors.

Anything I missed?
Yeah...nothing I think.  ::)
Yup and the buttons.
I think they are already "fixed"...unless you are talking about something else  :|
Title: Re: Board Changes
Post by: John.d.h on 27 April 2010, 01:33:32

Sweet :thumbup:
Title: Re: Board Changes
Post by: ElimiNator on 27 April 2010, 05:51:33
I mean the buttons you see when you post, there white and look bad next to this theme.
Title: Re: Board Changes
Post by: ultifd on 27 April 2010, 05:59:29
I mean the buttons you see when you post, there white and look bad next to this theme.
I think like fine, maybe even good or nice  ::)  :O
Title: Re: Board Changes
Post by: John.d.h on 27 April 2010, 06:16:48
It actually took me to the last post of the thread this time, instead of the previous page! :o
Title: Re: Board Changes
Post by: titi on 27 April 2010, 09:14:48
?? what are you talking about John?

For the buttons elimnator mentioned, for me they are ok as they are now.
Title: Re: Board Changes
Post by: John.d.h on 27 April 2010, 12:15:05
I mean the bug where it doesn't take people to the new post, but rather somewhere else in the thread.  I thought it was fixed that time because it didn't happen.  I've since found out it's still there.  It seems to only happen on this thread, though.
Title: Re: Board Changes
Post by: Omega on 27 April 2010, 16:12:12
The buttons need to be a light color to work well with the overlaying image.

In other news, I've fixed everything I mentioned in my last post and will upload tonight.
Title: Re: Board Changes
Post by: ElimiNator on 27 April 2010, 20:21:38
sounds good to me.  :)
Title: Re: Board Changes
Post by: Gabbe on 27 April 2010, 20:58:48
Quote
   Nothing, or nothing you can see...

This was the "action" of one of the guersts...what is it?
Title: Re: Board Changes
Post by: ultifd on 27 April 2010, 23:14:32
Quote
   Nothing, or nothing you can see...

This was the "action" of one of the guersts...what is it?
um...google it  ::) I did when I first saw it...and...  ::)

The buttons need to be a light color to work well with the overlaying image.

In other news, I've fixed everything I mentioned in my last post and will upload tonight.
I see.
Good.  :thumbup:

I mean the bug where it doesn't take people to the new post, but rather somewhere else in the thread.  I thought it was fixed that time because it didn't happen.  I've since found out it's still there.  It seems to only happen on this thread, though.
Yeah, it just happened to me too  ::)
Title: Re: Board Changes
Post by: Omega on 28 April 2010, 00:22:03
There! Complete success! Links in preview (http://glest.org/) now work, as well as links in sigs!

You're welcome. :P
Title: Re: Board Changes
Post by: ultifd on 28 April 2010, 01:12:56
Yeah, just noticed that, thanks!  :thumbup:
looks great.
EDIT: Some of the news are out dated (I think) such as
about GAE...  ::)

(http://img59.imageshack.us/img59/6573/ss117u.jpg)
Title: Re: Board Changes
Post by: modman on 28 April 2010, 05:56:25
EDIT: Some of the news are out dated (I think) such as
about GAE...  ::)

Code: [Select]
[img]http://img59.imageshack.us/img59/6573/ss117u.jpg[/img]

If there was some sort of submission system where Omega didn't have to do it manually, it might work better.

Even still, it's better than the 'ol "SMF, just installed" which became less and less true over time...
Title: Re: Board Changes
Post by: jda on 28 April 2010, 21:40:53
There! Complete success! Links in preview (http://glest.org/) now work, as well as links in sigs!

You're welcome. :P
Now the looks are fixed could I get a reply on this:
On a different subject / request:

Could you have an option to NOT see topics you posted to before in the "Show new replies to your posts" just like you can turn off E-mail notifications on the thread?

Rather make optional and separate from the e-mail notifications though, I think. If it's at all possible.  :|

BTW thanks for the link colors!  :thumbup:
Title: Re: Board Changes
Post by: ultifd on 28 April 2010, 22:39:14
EDIT: Some of the news are out dated (I think) such as
about GAE...  ::)

Code: [Select]
[img]http://img59.imageshack.us/img59/6573/ss117u.jpg[/img]

If there was some sort of submission system where Omega didn't have to do it manually, it might work better.

Even still, it's better than the 'ol "SMF, just installed" which became less and less true over time...
That's true...yeah, maybe there is a mod for that...useful.  :thumbup:
Title: Re: Board Changes
Post by: titi on 29 April 2010, 00:22:51
yes, the links work now in previews, even better than in real view :)

things like these:
Quote from: Omega on April 27, 2010, 07:22:03 PM

which are usually links are marked as those in previews, but not in the real view look at jda's post two before mine. The links are white :

Quote from: Omega on April 27, 2010, 07:22:03 PM
and
Quote from: jda on April 26, 2010, 07:10:08 AM

But in a preview they are golden.
Title: Re: Board Changes
Post by: Omega on 29 April 2010, 02:08:41
Do you mean how the quote header is yellow in preview?

Just noticed that. :o

Guess I'm not done yet.  ::)
Title: Re: Board Changes
Post by: ultifd on 30 April 2010, 08:36:39
Maybe it is better if it is like that...  ::)
Yeah...news keep getting uh..."ugly"...  :|
Maybe this mod will help?
http://custom.simplemachines.org/mods/index.php?mod=2450
hmm...not really  :|
But uh, some of the news' Grammar could be better...  :|
Title: Re: Board Changes
Post by: Omega on 30 April 2010, 16:13:09
Maybe it is better if it is like that...  ::)
Yeah...news keep getting uh..."ugly"...  :|
Maybe this mod will help?
http://custom.simplemachines.org/mods/index.php?mod=2450
hmm...not really  :|
But uh, some of the news' Grammar could be better...  :|
Checked it out, that's not what we're looking for. That just makes it easier to see all the different news headers. And it's not even for our SMF version, but for the RC2. I won't update till version 2 becomes official.
Title: Re: Board Changes
Post by: ultifd on 30 April 2010, 22:31:19
Yeah I know...that's why I said not really...  ::)
Version 2 looks...I think I like the current version better...  ::)
EDIT: Good you fixed the quote color...  :thumbup:
Title: Re: Board Changes
Post by: Omega on 1 May 2010, 01:31:15
EDIT: Good you fixed the quote color...  :thumbup:
Not in the previews though. It's because of conflicting CSS statements and I'll fix it soon. Low priority though...

But I'll get it done. ;)
Title: Re: Board Changes
Post by: modman on 1 May 2010, 02:03:03
Maybe when you start a topic there would be an option to have a certain length of text (sort of like what appears under an avatar) which can have links in it.  Then you could submit it to a moderator to be added to the master database of "news'".  The moderator would approve it and change it for grammar, and only mods (engine releases like new versions of Megaglest included) would be allowed.  You could also edit it in the same way you edit a poll; by editing the first post of the topic.
Title: Re: Board Changes
Post by: Omega on 1 May 2010, 02:14:13
Sounds impressive, but there's no such mod unless you want to create it yourself... :(
Title: Re: Board Changes
Post by: ultifd on 1 May 2010, 07:28:27
So the quote color "works" when previewing, but not when on the actual topic...  ::) hmm...
I mean it is like that for me...
Preview:
Code: [Select]
[URL=http://img188.imageshack.us/i/ss5j.jpg/][IMG]http://img188.imageshack.us/img188/5351/ss5j.jpg[/img][/URL]
On the actual topic:
Code: [Select]
[URL=http://img690.imageshack.us/i/ss6n.jpg/][IMG]http://img690.imageshack.us/img690/6866/ss6n.jpg[/img][/URL]
 ::)

Maybe when you start a topic there would be an option to have a certain length of text (sort of like what appears under an avatar) which can have links in it.  Then you could submit it to a moderator to be added to the master database of "news'".  The moderator would approve it and change it for grammar, and only mods (engine releases like new versions of Megaglest included) would be allowed.  You could also edit it in the same way you edit a poll; by editing the first post of the topic.
Good idea, too bad there isn't a mod that exists that does that...  :|
Title: Re: Board Changes
Post by: Omega on 1 May 2010, 15:43:01
Ultifd, the links for the quote headers are supposed to be WHITE. However, the previews are wrong because of a screw up in the priority of the link colors in the previews, it is wrong there.
Title: Re: Board Changes
Post by: ultifd on 1 May 2010, 16:30:59
It is supposed to be white...why?  :|
Oh well...  ::)
Title: Re: Board Changes
Post by: jda on 13 May 2010, 18:41:13
Did a little mini edit before going to bed, rather than sinking the buttons I remembered that I can do better transparency now so the buttons have a very different effect to them. Here is the options menu, the camera rotates left a lot from the main menu possition revealing a desert in the distance:
(click to show/hide)
I can't see that new pic, nothing shows up when I click the "Spoiler" button. And actually, the pic I could see before, on your other spoiler/pic, doesn't show up anymore.
I thought this might be a problem with the forum's theme that omega was tweaking a while ago (I don't know if he's done with it now though) but I tried the old SMF default theme and I still can't see the pics...
So... I copied the link from your post and put it in my browser's addressbar and it worked.
So ok... this thread is on Anouncements, not General discussion but... that doesn't matter. :P

Anyone in the know why there is this problem? Is it just me? Can others see those pics on the thread?

EDIT: Now this is WEIRD! Clicking on the Spoiler button in this thread works just fine!!! Hum... I'll try clearing up my browser cache and look at the original one again... :look:
EDIT #2: Erm... nevermind... Clearing up cache, cookies etc did fix this...  ::) :-[ ;D
Title: Re: Board Changes
Post by: Omega on 13 May 2010, 21:00:55
Gratz on getting it working, enjoy the theme!
Title: Re: Board Changes
Post by: ultifd on 13 May 2010, 22:34:04
Well it isn't working again, like on and off...
but I have noticed these problems before, so I don't think it is associated with the actual theme...  ::)
Then when I quote the "bugged" post, it shows the pics...  ::)
I'll try to clear up my cache  ::)
Title: Re: Board Changes
Post by: Omega on 14 May 2010, 02:09:28
Browser, OS, and computer stats please! Also, if firefox or chrome, please list the addons/extensions installed. Also, when's the last time you restarted the computer?
Title: Re: Board Changes
Post by: ultifd on 16 May 2010, 18:11:36
Well, on 3 multiple computers, I can not see it...but if I copy and paste the link...it works...
oh well, it only seems to be on this image anyways...  ::)
Title: Re: Board Changes
Post by: Omega on 17 May 2010, 19:04:21
Ok, which specific image are we refering to?
Title: Re: Board Changes
Post by: ultifd on 17 May 2010, 22:41:00
Ok, which specific image are we refering to?
This one...  :|
https://forum.megaglest.org/index.php?topic=5394.msg48494#msg48494
Did a little mini edit before going to bed, rather than sinking the buttons I remembered that I can do better transparency now so the buttons have a very different effect to them. Here is the options menu, the camera rotates left a lot from the main menu possition revealing a desert in the distance:
(click to show/hide)
Title: Re: Board Changes
Post by: Omega on 18 May 2010, 21:44:07
Must be a bad image, I can't see it either. I changed his post so its a link, though he should retake and reupload.
Title: Re: Board Changes
Post by: ultifd on 18 May 2010, 22:46:16
Must be a bad image, I can't see it either. I changed his post so its a link, though he should retake and reupload.
Yeah, good.
weird... one one of mu comps, I can't even load anything on his website, and on another, I can...  :|
Title: Re: Board Changes
Post by: titi on 19 May 2010, 13:48:53
Any news about the sticky posts? Maybe its possible to show them a bit separated from the others if the font ideas cause too much trouble?
Or change the background color or something else.
Title: Re: Board Changes
Post by: Omega on 19 May 2010, 20:43:56
Well, I'll have to look for an alternative method I guess. Thanks for reminding me, forgot about those... :-[
Title: Re: Board Changes
Post by: ultifd on 23 May 2010, 18:48:00
Maybe you could post in this topic for help...  :|
http://www.simplemachines.org/community/index.php?topic=17230.0
Maybe this trick will help? Kinda old, so not sure...  :|
No MOD, for this, as it would be kinda of a simple editing... I guess  ::)
well actually there is..but not sure...
http://www.simplemachines.org/community/index.php?topic=299404.0
Title: Re: Board Changes
Post by: Omega on 23 May 2010, 20:22:56
Excelent, I'm taking a look at the first link's method. Wish me luck. Now, how to fit this into my timetable...?
Title: Re: Board Changes
Post by: Gabbe on 23 May 2010, 22:16:23
I wanna the option to set the number of votes each person can vote on a poll.
Title: Re: Board Changes
Post by: ultifd on 24 May 2010, 02:48:30
Wanna...huh?  ::)
Quote from: SMF Site
Maximum votes per user - Under the Option fields, you'll notice the Poll Option field, with the "Maximum votes per user" by line. If you would like voters to be able to vote more than once in a poll, add the desired number of maximum votes per voter.
So supposedly, you could...
maybe it is just not set to that...  :|

Excelent, I'm taking a look at the first link's method. Wish me luck. Now, how to fit this into my timetable...?
Good Luck.  ::)
Like in the morning, on break, just before you sleep, when you're bored, or 70 year later?  ::)
---------------
hmm...are random people being assigned moderator positions...  :|
oh well...  :)
Title: Re: Board Changes
Post by: @kukac@ on 24 May 2010, 08:02:30
hmm...are random people being assigned moderator positions...  :|
oh well...  :)

Exuse me ::) 8)
Title: Re: Board Changes
Post by: Gabbe on 24 May 2010, 16:08:42
yep completelty random, and the mods arent doing very well, in fact, they're doing so bad, they even used up all the time so they didn`t update the forum theme, and then they messed with the poll settings, and they made arch a mod !!!! [/sarcasm]
Title: Re: Board Changes
Post by: ElimiNator on 24 May 2010, 16:09:38
Yah, and a while back I saw that Tom123 was one...
Title: Re: Board Changes
Post by: Gabbe on 24 May 2010, 16:10:54
*cough cough cough*hes MG guy*cough cough*
Title: Re: Board Changes
Post by: ElimiNator on 24 May 2010, 16:23:10
*cough* is right!
Title: Re: Board Changes
Post by: Gabbe on 24 May 2010, 16:35:31
*cough*yep*cough*
Title: Re: Board Changes
Post by: ultifd on 24 May 2010, 23:29:56
Mods don't update the theme, Gabbe, only Omega does...and he has like a life, which is more important than Glest...for him this is like a hobby IMO.
---
but basically true I guess...
---
Arch is ok...
---
things will get better in time... ::)
---
Not really random I mean, but some people are being assigned moderator positions without the whole community's knowledge, something that could be in the "news" or the announcements section...  ::)
---
Well, for one reason, if people are acting in-mature, are really OT, they won't get a moderator position...  ::)
no offense to anyone...just sayin'
*Cough*... ::) then again, a large number of people in the glest community is young...which in the end is good  :thumbup:  :)
---
kukac? what?  :O nevermind...
---
I lot of things have been improved already, bear in mind that people have their lives, and that glest is mostly a hobby and such, and that they are not being payed///  ::)
Title: Re: Board Changes
Post by: @kukac@ on 25 May 2010, 09:09:13
Quote
Mods don't update the theme, Gabbe, only Omega does...and he has like a life, which is more important than Glest...for him this is like a hobby IMO.

Ahh, I see, so Gabbe basically mixed up the moderator and administrator positions :P

Quote
things will get better in time...

I'm not sure if problems will solve themselves

Quote
Not really random I mean, but some people are being assigned moderator positions without the whole community's knowledge, something that could be in the "news" or the announcements section... 

Yeah, if I remember well, every mods were announced: Last time Omega's, Titi's and Arch's new positions. Do you require a whole list about the mods? I don't see the reason, why you need a list, when you can read the "Moderator" word under people's name (exception: RainCT and me).

Quote
kukac? what?   nevermind...

Nah, I'm caught up with the "random people for mods" attack. I don't know whether it included me, or not :P

Quote
I lot of things have been improved already, bear in mind that people have their lives, and that glest is mostly a hobby and such, and that they are not being payed/// 

Being moderator is an amazing hobby :D As someone stated on one of the anti-mods topic: being a moderator is not a privilege, but a work!

However, I still claim that it's quite hard to read all posts and topics, while we are still having lives.
Title: Re: Board Changes
Post by: ElimiNator on 25 May 2010, 15:51:06
Lots of people do, but tomorow they might not, arch use to but now... Gabble seems to now... (I do now...)
Title: Re: Board Changes
Post by: Gabbe on 25 May 2010, 17:25:10
someone forgot to read the SARCASM part  ::) ::) ::) ::) ::) ::) ::) ::)
Title: Re: Board Changes
Post by: ultifd on 25 May 2010, 23:23:12
someone forgot to read the SARCASM part  ::)
Nope, read it, was just sayin'  ::)

Quote
I'm not sure if problems will solve themselves
Well some people will address them... (we hope?)

Quote
Yeah, if I remember well, every mods were announced: Last time Omega's, Titi's and Arch's new positions. Do you require a whole list about the mods? I don't see the reason, why you need a list, when you can read the "Moderator" word under people's name (exception: RainCT and me).
Yes, but I'm talking about more recent ones, old ones are/was OK...  ::)
Like Tom123 and John...  ::) (tom isn't anymore but was one)  ::)

Quote
Nah, I'm caught up with the "random people for mods" attack. I don't know whether it included me, or not
I see, well, you're ok.  :)

Quote
Being moderator is an amazing hobby Cheesy As someone stated on one of the anti-mods topic: being a moderator is not a privilege, but a work!
However, I still claim that it's quite hard to read all posts and topics, while we are still having lives.
I agree..  :thumbup:
Title: Re: Board Changes
Post by: Omega on 26 May 2010, 01:53:05
Mods don't update the theme, Gabbe, only Omega does...and he has like a life, which is more important than Glest...for him this is like a hobby IMO.
Thank you for the compliment. If only I had one of those...  :-[

Quote
Yeah, if I remember well, every mods were announced: Last time Omega's, Titi's and Arch's new positions. Do you require a whole list about the mods? I don't see the reason, why you need a list, when you can read the "Moderator" word under people's name (exception: RainCT and me).
Yes, but I'm talking about more recent ones, old ones are/was OK...  ::)
Like Tom123 and John...  ::) (tom isn't anymore but was one)  ::)
I can't keep track either... :confused: Is this RainCT still active though? To my knowledge, he is not...



Now, this is getting offtopic, so I officially end the off topic here. I'll try and fit in getting the stickies done soon, but you must bear in mind I have been very busy with military recently (at the moment, I've finished the models for the Heli, Grenadier, Humvee, Howitzer, and am working on the Missile Silo. The nuke's attack has been drastically modified, and a number of smaller fixes have been done, all buildings HP was drastically increased to fit in with the strength of some of the units, and the stealth bomber/helis have been balanced out to have different strengths and weaknesses, just to name the big changes!).

I do not know when to expect to get this done. Hopefully soon, but as I stated, I am very busy (plus school is wrapping up, its my birthday this weekend, and I have work). In the meantime, there's an icon on sticky posts (a thumbtack) that symbolizes the stickness.

Sorry for the delay, and thank you for your patience (or impatience?). :swordman:
Title: Re: Board Changes
Post by: ultifd on 26 May 2010, 03:11:09
Quote
Thank you for the compliment. If only I had one of those...   :-[
:)
I'm pretty sure you do... high school right?  ::)  :thumbup:

Quote
I can't keep track either...  :confused:
Yeah...well...only you and titi and the old admins can appoint moderator positions right... ::)
So...who is then we are saying, and at least tell the community...(doesn't have to be Omega  ::) )

Quote
Now, this is getting offtopic, so I officially end the off topic here.
too bad, I am still going OT. I must stop...  :|
Anyways...
Military: Good Luck, and thanks for the hard work and upcoming improvement  :thumbup:

Quote
I do not know when to expect to get this done. Hopefully soon, but as I stated, I am very busy (plus school is wrapping up, its my birthday this weekend, and I have work). In the meantime, there's an icon on sticky posts (a thumbtack) that symbolizes the stickness
I see...well...happy early birthday if you aren't going to be on...  :O 16 huh? Cool.  :)
Quote
Sorry for the delay, and thank you for your patience (or impatience?).  :swordman:
Yeah, it's both. No Problem...  ::) For me at least...

Thanks.  :)  :thumbup:
Well this forum has improved a lot already...so that's really good  :O  ::)
Title: Re: Board Changes
Post by: @kukac@ on 26 May 2010, 15:48:16
Quote
Is this RainCT still active though? To my knowledge, he is not...

If you check his profile, he was here in May, but he hasn't posted anything since January. It seems he is not completely inactive.
Title: Re: Board Changes
Post by: ultifd on 28 May 2010, 07:49:06
Yes, that is true.
Well, probably like a lot of people, he is not really active in glest, but still active...in other stuff...  ::)
Oh well, when titi sends the "all to" PM message, some people will come back and check...  :| I guess.
Title: Re: Board Changes
Post by: -Archmage- on 28 May 2010, 09:50:31
I talked to him via PM sometime recently, he's contactable, but I recall he's working on another game right now.
Title: Re: Board Changes
Post by: ElimiNator on 3 June 2010, 06:33:13
I talked to him via PM sometime recently, he's contactable, but I recall he's working on another game right now.
What one?
Title: Re: Board Changes
Post by: ultifd on 3 June 2010, 07:59:27
Hmm...I just checked, and at least (aprox.) 3130 "members" of this forum are bots...are at least "people" who have not posted a single post...0. Maybe some of them are real people, who just created an account...but probably most of them are not...people.
Well, let's see...I'll round it up. 3000 out of 4600 members.
That's around 65%...so...at least above 50...
Maybe sometime, someone can "clean up" this forum...  ::)
Wow...z.  :|
Title: Re: Board Changes
Post by: -Archmage- on 3 June 2010, 14:18:57
Idk, but we're getting a little OT here.
Title: Re: Board Changes
Post by: ElimiNator on 3 June 2010, 16:29:12
I saw that the last person (Or should I say bot) that registered posted nothing...   Ever!...    Yet...
Title: Re: Board Changes
Post by: @kukac@ on 3 June 2010, 17:23:14
OT: There were a lot of bots, who posted, but their posts were removed. (Gabbe had a quite good conversation with a bot xD )
Title: Re: Board Changes
Post by: ultifd on 3 June 2010, 22:40:04
It might be OT, but when we were talking about RainCT...that would count too.
Since this is the topic most related to this forum, that's why I posted.
I saw that the last person (Or should I say bot) that registered posted nothing...   Ever!...    Yet...
Yes, a lot of them are like that.
OT: There were a lot of bots, who posted, but their posts were removed. (Gabbe had a quite good conversation with a bot xD )
Yes, I wonder why...maybe because they are somewhat alike...Joking.  ::)

End Semi OT/
Title: Re: Board Changes
Post by: Gabbe on 4 June 2010, 23:06:23
Can we have flash apps running on the forum? like flash games? cause i would love to play "hungarian card" with you in the OT section :P

(http://www.simplemachines.org/community/Themes/default/images/bbc/flash.gif) http://somesite/somefile.swf
Title: Re: Board Changes
Post by: ultifd on 5 June 2010, 01:07:51
Um...let's see.
http://custom.simplemachines.org/mods/index.php?mod=742 maybe this?  :|
OR
http://www.simplemachines.org/community/index.php?topic=279480.0 (So, use the embed...function I guess. then put a HTML tag?  :| )
---
http://www.simplemachines.org/community/index.php?topic=80838.0
OR as in this topic, they say that you can already embed it...but it is disabled...for spambots I guess.
Quote
You need to enable flash in the admin panel.  It is not recomended to let users post flash.
To enable it go to Admin > Posts and Topics > Enable "Embed flash into posts".
Then again, that was more than 4 years ago, who knows...  ::)
Although backed up from here,
Quote
[flash]http://url_to_movie.swf[/flash] - displays a URL to the flash movie or embeds the movie depending on forum settings (by default, the option to embed flash is disabled)
http://mbnx.net/info/en/smf_bbcode/
...
We'll see.
Title: Re: Board Changes
Post by: Omega on 6 June 2010, 02:01:46
Can we have flash apps running on the forum? like flash games? cause i would love to play "hungarian card" with you in the OT section :P

(http://www.simplemachines.org/community/Themes/default/images/bbc/flash.gif) http://somesite/somefile.swf
Yes I can indeed, but I am strictly not doing that. It opens too many security risks.



Anyway, now that I finished Kips site, I'll try and do the sticky topic thingy. :angel:
Title: Re: Board Changes
Post by: Gabbe on 6 June 2010, 10:14:35
I couldn`t see any changes on kips site...



Are you going to clean up all the sticky statuses? :o
Title: Re: Board Changes
Post by: ultifd on 10 June 2010, 02:38:19
Well, I voted Yes.
I'm pretty sure it would be good to have one.  ::)
Title: Re: Board Changes
Post by: John.d.h on 10 June 2010, 03:29:41
There's already a "post your ideas for Glest improvement here" thread.  Why not just sticky that and call it a day?  Plus, I know GAE has a bug tracker and I'd imagine that MG probably does too, so it's all a bit redundant.
Title: Re: Board Changes
Post by: ultifd on 10 June 2010, 03:39:23
There's already a "post your ideas for Glest improvement here" thread.  Why not just sticky that and call it a day?  Plus, I know GAE has a bug tracker and I'd imagine that MG probably does too, so it's all a bit redundant.
Because, for one reason, Modman doesn't really have the time to update his first post...so...besides, most people just create new threads...
Now it seems subforums will be the best idea, but there aren't a lot...alot...of ideas...for now...  ::)
hmm....
Title: Re: Board Changes
Post by: ElimiNator on 10 June 2010, 16:17:00
There's already a "post your ideas for Glest improvement here" thread.  Why not just sticky that and call it a day?  Plus, I know GAE has a bug tracker and I'd imagine that MG probably does too, so it's all a bit redundant.
Yes, I quite agree.
Title: Re: Board Changes
Post by: John.d.h on 10 June 2010, 22:01:49
(moved from another topic)
MAYBE glest should have a chat box just like the other forums
chat section? YES WE NEED IT NOW!
It would probably cut down on the pages and pages of one-line responses.
Title: Re: Board Changes
Post by: ultifd on 11 June 2010, 01:02:42
Hmm...well, if you really, want it, provide a "solution"...mod or site I guess in this case...  :|
Yeah, maybe, but still, it really only depends on what type of the user it is...person, I guess...  ::)
Well, maybe later, after Omega finishes with the sticky thing.  ::)
---
EDIT: Since I think Omega is "editing", the theme (glest) forum theme is not loading
Quote
Unable to load the main_above' template.'
oh well, I used the trick
?theme=1
...until later.  ::)
Quote
Use ?theme=1 at the end of the URL to your forum (in the address bar), to get the default theme.
http://www.simplemachines.org/community/index.php?topic=356988.0
EDIT: Yeah must be.
EDIT: OK again
Title: Re: Board Changes
Post by: Omega on 11 June 2010, 01:14:58
Sorry about taht. Even i had to use that hack to get back in to fix the error. I tried to upload the latest version, but it failed. I tested the theme perfectly, but must be something wrong with my archive structure or something because it was the installation that failed. After temporarily reverting back to the default, I reinstalled the last stable version of the theme. Everything should be working now.

Sorry, I'll go test the installers next time. Anyway, a screen of what the sticky thing looks like (couldn't decide on a color, suggestions?):

(http://img824.imageshack.us/img824/4983/boardcurrent.jpg)
Title: Re: Board Changes
Post by: Little Helper on 11 June 2010, 01:15:19
OT: LOL!!! same here.. :O
Title: Re: Board Changes
Post by: ultifd on 11 June 2010, 01:17:25
Not OT  ::): Yeah, I see.
Hmm, not sure, others...? suggestions? can't think of any good colors...right now.  :|
Title: Re: Board Changes
Post by: Omega on 11 June 2010, 01:22:17
Not OT  ::): Yeah, I see.
Hmm, not sure, others...? suggestions? can't think of any good colors...right now.  :|
Hmm, I just stuck with a greenish grey. I tried darker and lighter greys, as well as gold, and neither caught my eye as good. I like this one. Once I fix it, I'll upload.

BTW, did you notice the awesome topic names? I spent a few minutes making those for the thrill of the screenshot!
Title: Re: Board Changes
Post by: ultifd on 11 June 2010, 01:31:26
I see. I guess we'll see too.  ::)  :O
Quote
BTW, did you notice the awesome topic names? I spent a few minutes making those for the thrill of the screenshot!
Yeah, I just didn't really want to go OT...  ::)
But...  :O
Title: Re: Board Changes
Post by: hailstone on 11 June 2010, 02:59:31
chat section? YES WE NEED IT NOW!
It would probably cut down on the pages and pages of one-line responses.
Aren't the one liners often in response to someone else's on topic post though? I think making them take up less space by only having the poster's name, title and message on the same line should make it bearable. The only smf mod i could find that comes close to this is http://custom.simplemachines.org/mods/index.php?mod=1890 but it's a voting system and hides the post or greys it out, and doesn't make it smaller.

Or perhaps have a comments system where people comment on the post rather than being on topic and can easily be hidden (maybe automatically after a time), reduced in size, moved to its own thread or maybe deleted in a cleaning process. That might be a substitute for mods writing in other people's posts too.

@Omega: I like the colour, it reminds me of the Steam client. :D  lol on the topic names.

http://custom.simplemachines.org/mods/index.php?mod=7 might be worth a look at.
Title: Re: Board Changes
Post by: ultifd on 11 June 2010, 19:19:56
EDIT: I see, you applied the "update"...good  :thumbup: ...looks ok.
But the header isn't loading for me...  ::)

Quote
Aren't the one liners often in response to someone else's on topic post though? I think making them take up less space by only having the poster's name, title and message on the same line should make it bearable. The only smf mod i could find that comes close to this is http://custom.simplemachines.org/mods/index.php?mod=1890  but it's a voting system and hides the post or greys it out, and doesn't make it smaller.
Well, I think that would be good...besides that that has the same problem with the idea of having a karma system...  ::) I think we all know why...  :| But maybe...Omega's choice.  ::) (Oh, and maybe partially ours too,  :|  :O )

Quote
Or perhaps have a comments system where people comment on the post rather than being on topic and can easily be hidden (maybe automatically after a time), reduced in size, moved to its own thread or maybe deleted in a cleaning process. That might be a substitute for mods writing in other people's posts too
Yes, possibly, there is probably a Mod for that...  ::) hmm...

Quote
http://custom.simplemachines.org/mods/index.php?mod=7 might be worth a look at.
hmm, I think a recent SMF forum was using that Mod, or something alike.
Oh, it was the SMF actual forum itself...  ::)

Oh, on second thought, I like that color too..., it's fine for me, but possibly maybe something else would be better...  :|
________________________________________________________________________________________
Quote
To discuss quickly, I'm thinking of purging the entire database of every user that is older than 2 weeks (28 days) and has not posted at all (zero posts). I see no problems with that. I'll give a few days to object for some reason then perform it (after a backup, of course  :)). This will reduce the database size, making backups easier, give a more accurate count of the current number of forum accounts, and stop the bots from hogging all the server space!
I did, a count and approximately 3245 out of 4723 Members have 0 Posts.  :-X
*un-sealed...* :look:
Hmm....
Title: Re: Board Changes
Post by: Omega on 11 June 2010, 19:34:21
Implimented! Enjoy the sticky backgrounds! I also had to change the logo path so its now hosted on another site. Not preferable, but the server is having trouble for some reason retrieving it... Oh well, not much worse this way... Just a style inconvieniance.
Title: Re: Board Changes
Post by: Gabbe on 11 June 2010, 20:06:50
yey
Title: Re: Board Changes
Post by: ultifd on 11 June 2010, 22:28:40
Implimented! Enjoy the sticky backgrounds! I also had to change the logo path so its now hosted on another site. Not preferable, but the server is having trouble for some reason retrieving it... Oh well, not much worse this way... Just a style inconvieniance.
Yeah, I saw...see...after.  ::)
Looks good.  :thumbup:
Good Job.
Title: Re: Board Changes
Post by: ElimiNator on 12 June 2010, 06:55:20
Cool, I like it.  :)
Title: Re: Board Changes
Post by: Gabbe on 12 June 2010, 07:03:31
mhm, i feel it is a little to bright, the text kind of slips away
Title: Re: Board Changes
Post by: ultifd on 12 June 2010, 07:50:16
Yeah, the color could be better...but it's OK for at least...now?  ::)
------------------------------------------------------------------
So no separation? Wasn't that what titi asked for too?  :|
http://www.simplemachines.org/community/index.php?topic=17230.0
Excelent, I'm taking a look at the first link's method. Wish me luck. Now, how to fit this into my timetable...?
...  ::)
Title: Re: Board Changes
Post by: Omega on 13 June 2010, 03:05:43
So no separation? Wasn't that what titi asked for too?  :|
Nah, the link was outdated. I have no clue what you mean by "separated topics" though I assume its the different background colors. The links in that post are all broken, so... :-X

What I did was add a bit of PHP to add a class to the stickied topics, then applied the color styles to that class. Work for 30 minutes... :P

Yeah, the color could be better...but it's OK for at least...now?  ::)
Suggest a color here!
Title: Re: Board Changes
Post by: ultifd on 13 June 2010, 03:27:38
Code: [Select]
     if (isset($previousTopicClass) && strpos($previousTopicClass, 'sticky') !== false && !$topic['is_sticky'])
         echo '
                  <tr>
                     <td>&nbsp;</td>
                     <td colspan="5">' . $txt[70] . '</td>
                  </tr>';
      $previousTopicClass = $topic['class'];
Did you try this? I mean separating the stickied topics from the normal ones like titi said...  ::)
And the link isn't broken...  ::)
Quote
Suggest a color here!
I don't know, show us examples...  ::)
Title: Re: Board Changes
Post by: Omega on 15 June 2010, 18:45:53
I don't need to show examples. I'm happy with the color. If you don't like it, YOU can show some examples. :)

I still have no clue what u mean by separating them, and does raise a question: is it needed?

New topic:
The poll is very close. Could I please have some reasons on why you would want/not want/subforum want a suggestion board?
Title: Re: Board Changes
Post by: Gabbe on 15 June 2010, 18:55:16
Here is what ulftifd ment

Stickied
Stickied
Stickied



Regular Topic
Regular Topic
Regular Topic
Title: Re: Board Changes
Post by: Omega on 15 June 2010, 19:50:51
Oh. *headbang*

Is it so necessary though?
Title: Re: Board Changes
Post by: John.d.h on 15 June 2010, 19:57:12
I think the new look is plenty of distinction. :thumbup:
Title: Re: Board Changes
Post by: Gabbe on 15 June 2010, 21:06:51
Little darker on the green tho..
Title: Re: Board Changes
Post by: ultifd on 15 June 2010, 23:42:36
OK, well, Omega, I thought if you did both of  what titi said, then it would be better...  ::)
Any news about the sticky posts? Maybe its possible to show them a bit separated from the others if the font ideas cause too much trouble?
Or change the background color or something else.
Title: Re: Board Changes
Post by: -Archmage- on 16 June 2010, 01:00:56
I think it's fine the way it is. :|
Title: Re: Board Changes
Post by: ultifd on 16 June 2010, 02:16:10
I think it's fine the way it is. :|
Me too, for now, but that was what I thought...before... (what I said in my last post)...
Title: Re: Board Changes
Post by: Omega on 16 June 2010, 02:20:41
I think it's fine the way it is. :|
I'm good for it for now really.

Mods should remember that sticky posts shoudl be carefully handled, and not to get too many. Also, outdated sticky posts can be unstickied, and stick posts that don't require a reply can be locked when to keep the inexperienced from posting in very old topics. Of course, we also need a hard limit on the number of stickies, I say about 6 tops.
Title: Re: Board Changes
Post by: ultifd on 16 June 2010, 02:29:37
Mods should remember that sticky posts should be carefully handled, and not to get too many. Also, outdated sticky posts can be unstickied, and stickie posts that don't require a reply can be locked when to keep the inexperienced from posting in very old topics. Of course, we also need a hard limit on the number of stickies, I say about 6 tops.
True...I agree.
6 tops? I agree.
But...hmm...let's see. General Discussion: 6.
Mods: more than 6, but that is because it is...well...the mod section...and other reasons too I guess.
Announcements: 5. Cool. Should not be a problem though...
GAE: 5 Cool.
OT: 4.  :thumbup:
Trans...fat? no...lations: 1.  :thumbup:
Tools: 2 for now.
Maps, Tilesets, and Scenarios: 6, probably cause 3 different things are in that board, and that...well yeah.

So, yeah I agree...
Title: Re: Board Changes
Post by: Gabbe on 16 June 2010, 07:42:33
Ultfd, yeah, but the mods section is probably the most over-posted, and when there is qwuality mods, i think they deserve sticky status, and what should sticky time limit be?
Title: Re: Board Changes
Post by: ultifd on 16 June 2010, 07:47:08
Ultfd, yeah, but the mods section is probably the most over-posted, and when there is qwuality mods, i think they deserve sticky status, and what should sticky time limit be?
I know, but the limit is not really a limit, more of a recommendation at least for now, I think...
Yeah, that is one of the reasons..one problem may be that there are a lot of good quality mods, and such...
as long as the sticky posts don't get too long...(for now in the mods section is good, if one more added (Dark Magic) (well re added) I would be fine for it...
Title: Re: Board Changes
Post by: Omega on 16 June 2010, 16:20:32
Ultfd, yeah, but the mods section is probably the most over-posted, and when there is qwuality mods, i think they deserve sticky status, and what should sticky time limit be?
That's completely true (and you changed your image AGAIN). Sooo many incomplete mods or beta mods, or square people mods exist that aren't really worth playing for more than a one-time thrill (just because square people make you laugh). However, it might be better to have one main topic that has links to the high quality mods threads, and have it locked (if you want to reply to an individual mod, just do that on that mods thread. No reason to reply to a list).

Yay or nay?
Title: Re: Board Changes
Post by: Gabbe on 16 June 2010, 16:27:27
nyay
Title: Re: Board Changes
Post by: John.d.h on 16 June 2010, 16:43:36
Well, we've got that new Factions Download Center topic... so as long as we keep it current, I guess we're good to go?
Title: Re: Board Changes
Post by: Omega on 16 June 2010, 16:56:09
Ironically, I saw that just after posting. Stickied it.

 :) d
Title: Re: Board Changes
Post by: ultifd on 19 June 2010, 18:54:54
Hmm...Omega, you made another great guide! but you do know that only Administrators or Moderators have that "feature" right?  ::)
http://img88.imageshack.us/img88/7945/82617268.png
Title: Re: Board Changes
Post by: Gabbe on 19 June 2010, 19:00:25
AGAIN PEOPLE WE NEED THIS FEATURE ON THE BOARDS RIGHT AWAY!

seriously, what good does it make that only admins and mods can do this?
Title: Re: Board Changes
Post by: ultifd on 19 June 2010, 19:01:43
AGAIN PEOPLE WE NEED THIS FEATURE ON THE BOARDS RIGHT AWAY!
seriously, what good does it make that only admins and mods can do this?
Well, they didn't know that...or they forgot.
Remember, CAPS doesn't help?  ::) ... It is like if you were screaming at them...  :|
We'll wait for Omega on this.
Title: Re: Board Changes
Post by: ElimiNator on 19 June 2010, 19:38:34
AGAIN PEOPLE WE NEED THIS FEATURE ON THE BOARDS RIGHT AWAY!

seriously, what good does it make that only admins and mods can do this?
Well it dose need to be screamed..
Title: Re: Board Changes
Post by: ultifd on 19 June 2010, 19:42:35
AGAIN PEOPLE WE NEED THIS FEATURE ON THE BOARDS RIGHT AWAY!
seriously, what good does it make that only admins and mods can do this?
Well it dose need to be screamed..
Not really, and actually people ask you not to...
Just wait for Omega, he has a life too, like...most of us?  :|
Title: Re: Board Changes
Post by: Gabbe on 19 June 2010, 19:52:47
i have a life, yet im on 25/8
Title: Re: Board Changes
Post by: ultifd on 19 June 2010, 19:56:26
You are a bot...though. So I wouldn't be talking...  :|
Title: Re: Board Changes
Post by: -Archmage- on 19 June 2010, 20:04:14
Ok, no more bull****.
Gabbe, no screaming, and no spamming, I will not edit, I will simply delete, because I don't have the time to waste.

Omega will see this when he does, until then just wait, no need to SPAM to pass the time.
Title: Re: Board Changes
Post by: Gabbe on 19 June 2010, 20:26:31
mhm i think i crossd the line...
what is weird with the theme is that there is too muc rpetation....
Title: Re: Board Changes
Post by: ultifd on 19 June 2010, 20:28:07
Fine with me, it fits...for now at least.
Also, it fits how the Glest site looks like too.
But, I could see why...
Title: Re: Board Changes
Post by: Omega on 20 June 2010, 21:42:57
Oi! It is?
*creates dummy acount and commences testing*

EDIT// After double checking permissions, I see no reason why you can't modify your OWN polls. If you made the poll, you should have the ability to edit it. If not, I'm clueless (pots a picture).
Title: Re: Board Changes
Post by: Gabbe on 20 June 2010, 21:51:35
why am Me and Elim stolen our rights?  :(
Title: Re: Board Changes
Post by: ElimiNator on 20 June 2010, 21:57:05
This is what it looks like for me:
(http://i784.photobucket.com/albums/yy127/Elimiator/poll.jpg?t=1276909832)
Title: Re: Board Changes
Post by: Omega on 20 June 2010, 22:02:12
Wait, you meant you can't set the number of votes per person?
*face keyboard*
And here along i was checking to see if you could edit the poll!
 :-[

//EDIT:
Quote from: http://docs.simplemachines.org/index.php?topic=130.0
Edit polls - Decides whether or not people in this membergroup can edit their polls, any polls, or no polls at all. This permission allows a user to edit the polls options, reset the poll, edit the maximum number of votes, and edit the expiration time of the poll. In order to edit the maximum number of votes and the expiration time a user needs to have the 'Moderate board' permission.
WTF?
Title: Re: Board Changes
Post by: Gabbe on 20 June 2010, 22:05:55
lol...what a epic fail..
Title: Re: Board Changes
Post by: ultifd on 20 June 2010, 23:15:31
Well...Omega you do know that we were just stating that (we think) that only Administrators and Moderators have that option to "remove votes" ...  ::)
Did the OT get to you? Or am I just being confused...  :|
Oh well.
Title: Re: Board Changes
Post by: ElimiNator on 21 June 2010, 01:09:44
Can you add the option Omega? Wen we start a topic we get it just not when editing it.
Title: Re: Board Changes
Post by: Gabbe on 21 June 2010, 13:07:26
Add option for regular members: Let voter be able to reset his/her votes
Title: Re: Board Changes
Post by: Omega on 21 June 2010, 16:28:19
How? I can't find such a mod (for our version) and it has nothing to do with our theme. :bomb:
Title: Re: Board Changes
Post by: ultifd on 21 June 2010, 17:33:54
How? I can't find such a mod (for our version) and it has nothing to do with our theme. :bomb:
Alright, Omega...
 maybe here?  (http://www.fluther.com/51644/how-to-create-a-poll-in-a-smf-forum-where-mulitple/)
Hmm...so maybe this?  :|
Quote
Disclaimer: Implementing my “fix” permanently breaks the functionality of polls where the users can change their vote.

Step 1: For the poll in question, in the Admin panel of SMF allow the users to change their vote.
Step 2: In the Sources folder, in the Poll.php file around line 130 you will see this block of code:

// Update the poll totals.
db_query(”
UPDATE {$db_prefix}poll_choices
SET votes = votes – 1

change “SET votes = votes – 1” to “SET votes = votes”
Hmm...maybe not... I don't know.  :| If not, set a reminder so people will remember to select that option...maybe?  :|
Title: Re: Board Changes
Post by: kukac2 on 21 June 2010, 18:03:49
Reset poll: give us a scream :)
Edit poll: give us a scream :)
Adjust max votes per account: give us a scream :)
Title: Re: Board Changes
Post by: Omega on 21 June 2010, 18:49:15
Reset poll: give us a scream :)
Edit poll: give us a scream :)
Adjust max votes per account: give us a scream :)
Scream? :O

Not sure if that will work for us... Bearing in mind, of course, I do not have access to the source files, though I suppose it's always possible to find a way to edit it with a mod? Maybe/Maybe not?

But that's just to change their votes, it still doesn't let them choose multiple options... :(
Title: Re: Board Changes
Post by: ultifd on 21 June 2010, 18:52:20
Ice cream.  :|  :O
Yeah, I figured that out.  :(
I can't find a mod either, I guess one of us has to make a post about it over @ SMF Forums Support...  :|
Probably Omega...
Title: Re: Board Changes
Post by: Omega on 22 June 2010, 22:50:05
Well, when looking through the permissions, I fixed a "bug" which stopped you guys from choosing an image from the profile image packs that I uploaded. Previously, only mods could do it (that's how Kukac got his cloud image, as well as how he wasn't restrained by the image resolution limitations. Anyway, I changed the permissions so anyone can use them.

I see Gabbe already found them (that was fast).
Title: Re: Board Changes
Post by: Gabbe on 22 June 2010, 22:51:20
yea, it was cool.  :O :O
Title: Re: Board Changes
Post by: ultifd on 22 June 2010, 22:59:40
I see, so that's why.  :thumbup:
Title: Re: Board Changes
Post by: Gabbe on 22 June 2010, 23:01:27
Can we not have bigger self made profile pictures? :(
Title: Re: Board Changes
Post by: ultifd on 22 June 2010, 23:02:33
I think  how it is better, I mean, it kinda looks bad when it is so big as an avatar... I mean look at yours...  ::)
Title: Re: Board Changes
Post by: Gabbe on 22 June 2010, 23:06:17
It was the biggest i found, and it owns totally...
Title: Re: Board Changes
Post by: ultifd on 22 June 2010, 23:07:25
Well, obviously it is the biggest...  ::)
It just seems unbalanced, compared to the forum and its theme...
Title: Re: Board Changes
Post by: Omega on 22 June 2010, 23:07:57
Bigger!?

Noooooooooooo.
Title: Re: Board Changes
Post by: Gabbe on 22 June 2010, 23:08:27
I don`t want bigger...I want to be able to make my own image as big as my current one.
Title: Re: Board Changes
Post by: ultifd on 22 June 2010, 23:13:45
Well...for other images, that size, it is kinda hard to "fit"...for most images, that the glest community has for their avatars...
Title: Re: Board Changes
Post by: Omega on 22 June 2010, 23:16:04
...
Maybe. Based on a consensus of course. Some might consider your image too big. I personally think it may be a bit on the large side, though its fine, as its part of the pack I uploaded... :angel:

Of course, there would still need to remain the current filesize limit though, so that might make some problems with people trying to upload larger images and them being too large (file-size) to use. Larger images with lower filesize = bad quality, while I don't want to increase filesize limit, lest we slow down the board.
Title: Re: Board Changes
Post by: ultifd on 22 June 2010, 23:55:21
Yeah, true...
Anyways, my "skull" would be weird that size...  ::)

How about the poll, Omega? So...sub boards? or... what?  :|
Title: Re: Board Changes
Post by: Omega on 23 June 2010, 00:26:37
The poll is too close. I will change it to decide whether it should be sub forums or a new board. A one vote lead isn't enough IMO. When there is at least a 75% lead and a minimum of 5 votes, then I'll consider it a "majority".

An overview of the two:
Sub Forums
Pros: Possibly neater, since it organizes the threads into a board inside another board
Cons: More confusing to others, and may not end up used by the people who want to post suggestions. Not visible from the main page except by tiny text in the GAE/MG topics.

Separate Board
Pros: Simple and visible from the main page
Cons: One board for both MG and GAE. May be messier?
Title: Re: Board Changes
Post by: John.d.h on 23 June 2010, 03:07:16
I still think we just need to better publicize the multiple feature request methods we already have.  If people aren't using those, then why expect them to use a new method?
Title: Re: Board Changes
Post by: -Archmage- on 23 June 2010, 03:59:51
I'm sure people would be a lot more likely to post things in one place where all the other Glest stuff is. Instead, people get to the forums, and then they find out that you're supposed to submit things in Trac, not just post them on the forums. Say whuuuuuut?! Having it on the forums would be a lot more convenient in my opinion, because you wouldn't have to monitor another separate thing.

I voted for the subforums idea, I do think it could be confusing, but I think it would be better than jamming more boards in. Besides why have another board for MegaGlest Feature Requests, when we already have a MegaGlest board. Kinda breaks the purpose of having boards and structure. That's like having the data folders/content for the game outside the game folder mixed in with all the other game folders in your Program Files folder, instead of inside the game folder with the executable. That simply shows off back organization. ::)
Title: Re: Board Changes
Post by: John.d.h on 23 June 2010, 04:15:26
Having it on the forums would be a lot more convenient in my opinion, because you wouldn't have to monitor another separate thing.
We do have it on the forums. (https://forum.megaglest.org/index.php?topic=4480.0)
Title: Re: Board Changes
Post by: ultifd on 23 June 2010, 04:25:51
Those threads people don't really like, I think...as there are so many ideas in your thread, your own idea will a less chance of getting known... I guess. so...
Quote
Subforums in GAE and MegaGlest Forums
:thumbup: Confusing? Can't be too bad...  :|
Well, we will see...  :|
Title: Re: Board Changes
Post by: ElimiNator on 23 June 2010, 05:29:45
I say just have a stickyed topic on the forms for it.
Title: Re: Board Changes
Post by: ultifd on 23 June 2010, 05:33:49
I say just have a stickyed topic on the forms for it.
People would ignore that...  ::)
Sub-boards FTW! I guess.  :|
Title: Re: Board Changes
Post by: ElimiNator on 23 June 2010, 05:41:31
No they wouldn't...?
Title: Re: Board Changes
Post by: -Archmage- on 23 June 2010, 06:06:18
Quote
Quote from: -Archmage- on Today at 01:04:39
Having it on the forums would be a lot more convenient in my opinion, because you wouldn't have to monitor another separate thing.
We do have it on the forums.

That's generic, we need a specific place where people can post individual feature requests for either MegaGlest or GAE(or both...), and discuss them.
One topic will not be enough.
Title: Re: Board Changes
Post by: John.d.h on 23 June 2010, 08:25:57
People would ignore that...  ::)
Sub-boards FTW! I guess.  :|
Why wouldn't they ignore the sub-boards?
That's generic, we need a specific place where people can post individual feature requests for either MegaGlest or GAE(or both...), and discuss them.
Why should a good idea be restricted to one engine?  Additionally, if somebody wants a gift, it's not really their choice who the giver is.
Those threads people don't really like, I think...as there are so many ideas in your thread, your own idea will a less chance of getting known... I guess. so...
Of course nobody wants to stand in line, but splitting the line into 50 doesn't make a difference if there's still only one ticket booth at the end.

Here's a (maybe revolutionary) thought: Has anybody actually asked the GAE/MG people what they'd prefer? ::) They're the ones taking the requests, after all.
Title: Re: Board Changes
Post by: ElimiNator on 23 June 2010, 16:12:02
Make 1 now forum called feature requests.
Title: Re: Board Changes
Post by: ultifd on 23 June 2010, 18:15:01
Why wouldn't they ignore the sub-boards?
Some people would, but there should be a better chance they they would ignore stickied threads rather then sub-boards...

Quote
Here's a (maybe revolutionary) thought: Has anybody actually asked the GAE/MG people what they'd prefer? ::) They're the ones taking the requests, after all.
Sure, if they have the time...

Quote
Of course nobody wants to stand in line, but splitting the line into 50 doesn't make a difference if there's still only one ticket booth at the end.
Well...then.

Make 1 now forum called feature requests.
Quote
Cons: One board for both MG and GAE. May be messier?
This stands out, for me.
Title: Re: Board Changes
Post by: -Archmage- on 23 June 2010, 22:36:15
Here are my updated thoughts on the matters:

One generic topic for all feature requests: 1/10
That would be extremely messy, and people are very likely to ignore it, and instead post there own topics, which would either have to be ignored, tolerated, deleted, locked, or carefully merged into the single topic. Merging topics all the time would be a huge pain in the butt for us moderators. :-X Besides, where would we put this topic?

A whole new board: 5/10
This would be quite messy, and it definitely would require some enforced board-specific topic-naming rules. And as I said:
Quote from: Myself
That's like having the data folders/content for the game outside the game folder mixed in with all the other game folders in your Program Files folder, instead of inside the game folder with the executable. That simply shows off back organization. Roll Eyes

Subforums in each development board: 7/10
Sure people might ignore this, but it's certainly a lot easier for us moderators to move a topic than to keep merging different topics into one topic. Of course we could have a stickied rules topic to tell people where to post the new ideas, but they might ignore that too. The only problem I can think of is if people are requesting a feature for both engines, where do they put it?

I may revise my opinion again, later, changing or adding information. I just want to let you guys know my current stance on this matter. :)
Title: Re: Board Changes
Post by: ultifd on 23 June 2010, 22:57:57
I basically agree with Arch, on ratings at least.
I give more of a 8 though out of 10 on sub boards...

Quote
The only problem I can think of is if people are requesting a feature for both engines, where do they put it?
General Discussion, unfortunately or not, as always?  :|
Title: Re: Board Changes
Post by: ElimiNator on 24 June 2010, 06:10:43
Quote
The only problem I can think of is if people are requesting a feature for both engines, where do they put it?
Post it in both...   ::)
Title: Re: Board Changes
Post by: ultifd on 24 June 2010, 07:24:22
That would be like a "bad practice"...
Title: Re: Board Changes
Post by: ElimiNator on 24 June 2010, 16:46:54
That would be like a "bad practice"...
Maybe but it solves the problem..
Title: Re: Board Changes
Post by: ultifd on 24 June 2010, 18:29:54
That would be like a "bad practice"...
Maybe but it solves the problem..
If there is a better solution then that, well...wouldn't it be...better?  :|  :P
Title: Re: Board Changes
Post by: ElimiNator on 24 June 2010, 21:32:57
But there isn't, yet...
Title: Re: Board Changes
Post by: ultifd on 24 June 2010, 22:33:39
But there isn't, yet...
I mean the other solutions...  ::)
that we have...not yet...but after.

Vote: Subforums
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 26 June 2010, 01:20:58
Actually, posting in both would be a much better idea because each engine needs a separate discussion on that feature. IE: If I post a feature request about improving the AI, and silnarm say's he'll do it, then that's for GAE. But if it's just for one board, it causes confusion. Is GAE doing it, or MG, or both?!

Either way, it would be a good thing to have them separate. Thus, I vote for subforums.
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 29 June 2010, 02:39:58
What do you think guys? I don't expect much votes here, since it *is* a discussion mostly for the long-time board users...  Should a 4-1 vote be enough?
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 29 June 2010, 02:43:12
Hmm, most importantly I guess, or not, is the MG team and the GAE team, so did the active part of the GAE team vote yet? Softcoder? titi?
Well, if not, maybe we should ask them...but they are usually busy...
Maybe send a PM...after all, only 5 people have voted so far...should be 5 more people? 10? out of 20 *active* people who visit this board...or so.  :|
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 29 June 2010, 03:00:20
Good point. I agree. I'll announce this topic to EVERYONE now... (Admin's have a pretty little privillege there!)
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 29 June 2010, 03:08:16
Yeah, maybe put it out in the "news"...or a PM...or something else? I wouldn't know...  :O
We'll see, maybe one more week? Or a half...etc.
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 29 June 2010, 03:20:42
Yeah, maybe put it out in the "news"...or a PM...or something else? I wouldn't know...  :O
We'll see, maybe one more week? Or a half...etc.
I announced it... Everyone should have a PM stating to take a look at this topic or something like that. And I mean everyone... Took 5 minutes to send to everyone!

And news... nah, the pm is enough I think.
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 29 June 2010, 03:25:58
Everyone? Everyone as in every single member of this forum, including the bots, or every person that is active in this forum...who you think didn't vote...
I guess since I voted already, and I think you know that, I guess I don't get a PM. That's fine...was just wondering, since titi once told me he could send a "all out" PM to every single member...
EDIT:Thanks for your time, I guess.

Anyways, I guess we will see the results! or no change?  :|
Title: Re: Board Changes -Updated Poll-
Post by: hailstone on 29 June 2010, 03:46:26
Actually, posting in both would be a much better idea because each engine needs a separate discussion on that feature. IE: If I post a feature request about improving the AI, and silnarm say's he'll do it, then that's for GAE. But if it's just for one board, it causes confusion. Is GAE doing it, or MG, or both?!

Either way, it would be a good thing to have them separate. Thus, I vote for subforums.
I mentioned somewhere why I think having a single forum for features is a good idea but I can't find it. Anyway, the idea is to have a forum that has non-implementation specific ideas to be discussed. When MG, GAE, or another unknown branch decide to implement it they announce in that topic and start a new topic in their own board to discuss the specific implementation and announce progress.

I agree it could create confusion if it isn't stated clearly but the initial request needs to be put somewhere. If it is only posted in one board then the other group might not see it. If it's posted in both then people are double posting and might not be worked on by either. If it's posted in mods, general, or another forum it could get lost.

The other situation is if one has the feature but the other doesn't, but I don't see that posting in a single forum would be a problem.

Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 30 June 2010, 01:39:02
Hmm, but wouldn't the sub-boards fix the "issues" that a single board would have? As you said...
As sub-boards are also confusing, or create confusion...but that would be the only CON of it...that I could think of...
Also, another board would mean that the the section of Mods and Development would have 7 boards...that kinda stretches the forum even more then now... Maybe or not that would be a bad thing for me...
But most importantly is the confusion, and people may double post... mayhem in the future?
For me all the cons weigh out the idea of a single board for me...

Anyways if we only had a single board for it, I would be fine with it...as long as the moderators and/or Admins, future and current, can deal with it...  :thumbup:
Hmm...maybe we never know until we try...  :|

John is a moderator now, cool, although it is better if you tell us IMO...
 :thumbup: (well before he was one just for the tools section, but still, same thing, nobody told us...  :P )
Title: Re: Board Changes -Updated Poll-
Post by: John.d.h on 30 June 2010, 02:26:32
Thanks, Titi and Omega!  I'm honored. ;D
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 30 June 2010, 02:42:57
Yeah, gratz. Another good, or so, choice.  :thumbup:  :O

Well, 4999 members, great...too bad a large # of those members are bots...most likely at least. 0 posts members...
(usually)...
So, basically CAPTCHA is easily...well it doesn't work, obviously.
I guess one good thing, or not, is that they don't post...they just spam all their user settings and signature.
So maybe some mods will help?  :| Trying to find a good one...EDIT: Somewhat done///
So, maybe these mods? Or more? Or different? Cause we want to prevent them too...
Avatar Verification (http://custom.simplemachines.org/mods/index.php?mod=2182)
reCAPTCHA for SMF (http://custom.simplemachines.org/mods/index.php?mod=1044)
Stop Spammer (http://custom.simplemachines.org/mods/index.php?mod=1547)
there was a clock one too, but the clock was blurry...so...
Or you could start by deleting them, later...  :P
EDIT: People aren't voting for the poll! Vote!  :|
Title: Re: Board Changes -Updated Poll-
Post by: kukac2 on 30 June 2010, 07:10:48
Captcha would be good, but often gives a picture where even humans can't register xD Anyway, if I remember well, the board is already using an anti-bot system (or that was the previous board???), but the spammers, who want to spam, will register, and run their bots later.

Anyway, I would like to see some more protection. (less work)
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 30 June 2010, 07:17:34
Captcha would be good, but often gives a picture where even humans can't register xD Anyway, if I remember well, the board is already using an anti-bot system (or that was the previous board???), but the spammers, who want to spam, will register, and run their bots later.
Yah, true. Depends though, for the phpBB, wowza was so hard for me, could not register on a particular forum to answer a question about glest, then softcoder helped me do it...  :thumbup:
Yeah, well...look at now, the anti bot system, if "on"...isn't working.  :|

Quote
Anyway, I would like to see some more protection. (less work)
:thumbup:

Quote
(less work)
Well uh, from what I know, you just got John to help...so  :thumbup: but true, when in the future those new bots...hopefully not.  :|
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 1 July 2010, 00:15:41
I double checked the registration settings, and it's set for high security captchas, as it was before. However, it is true that it isn't perfect, and there are a such thing as human controlled trolls who can spam.

It's true though, that sometimes even humans can get captcha's wrong. I know I've seen one or two that were unreadable and had to request another... :P
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 1 July 2010, 00:19:03
Well it does not even really work...always get bypassed...  :| :|
Yay 5000 members! Mostly bots though...  :|
Quote
It's true though, that sometimes even humans can get captcha's wrong. I know I've seen one or two that were unreadable and had to request another...
Yeah I know, SMF's captcha is fine, readable at least...  :thumbup:
Bots can read it too? Maybe not, but still...
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 8 July 2010, 02:47:52
I'm going to give recaptcha a try...
Title: Re: Board Changes -Updated Poll-
Post by: Omega2 on 8 July 2010, 03:00:28
Success!

(http://img228.imageshack.us/img228/862/capturecbf.th.jpg) (http://img228.imageshack.us/i/capturecbf.jpg/)
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 8 July 2010, 03:37:05
Alright, lets see if that will help...If not we need others. Now how about the bots in our community, the members? More then 3.5k are bots, I am pretty sure. Keep them? No reason to, besides that we will only have like 1.5k members for now...not that bad.
Anyways, thanks! Omega is Awesome.  :O Eh, OK at least.  :|

I remember there was something else I wanted to talk about...forgot...oh well.
EDIT: Re Captcha Fails?  :(
https://forum.megaglest.org/index.php?action=profile;u=9824
Well...time for avatar matching?  :|
...
Avatar Verification (http://custom.simplemachines.org/mods/index.php?mod=2182)
reCAPTCHA for SMF (http://custom.simplemachines.org/mods/index.php?mod=1044)
Stop Spammer (http://custom.simplemachines.org/mods/index.php?mod=1547)
there was a clock one too, but the clock was blurry...so...
Title: Re: Board Changes -Updated Poll-
Post by: ElimiNator on 8 July 2010, 16:18:54
Success!

(http://img228.imageshack.us/img228/862/capturecbf.th.jpg) (http://img228.imageshack.us/i/capturecbf.jpg/)

Great! now less bots?
Title: Re: Board Changes -Updated Poll-
Post by: -Archmage- on 8 July 2010, 17:03:04
Success!

(http://img228.imageshack.us/img228/862/capturecbf.th.jpg) (http://img228.imageshack.us/i/capturecbf.jpg/)

Great! now less bots?

Hopefully! :)

UPDATE: Another bot, methinks. https://forum.megaglest.org/index.php?action=profile;u=9841 (https://forum.megaglest.org/index.php?action=profile;u=9841)
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 8 July 2010, 18:04:10
I don't think any of these methods will be perfect... Even captcha, which prevents pretty much any machine, cannot help against a human. There *are* bots who use humans for the sign up process, so there will never be a 'bot-less' stage. Even the biggest sites in the world still have bots. You can never be perfect... :( For now, I do think we may have less bots, especially since I removed the standard old image recognization, which should throw most bots off track.

I do want the site to always be accessable, so I don't think the avatar one will be a good alternative to Recaptcha. Not to mention unorthidox...
Title: Re: Board Changes -Updated Poll-
Post by: John.d.h on 8 July 2010, 18:55:02
There *are* bots who use humans for the sign up process
I thought the humans were the ones using the bots...  Oh noes!  We're in the Matrix! :o

Anyway, nice to have some barriers. :thumbup:
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 8 July 2010, 19:00:52
Nah, mainly the bots...are powerful against Captcha, any type...stupid OCR. (Just that we have like 50 bots, if not now, at least, who join everyday. Seriously... We are lucky they don't post.  :look:
Oh well, I guess we will deal with this later (again)  :| Thanks anyways, yeah, probably less bots...some at least.  :thumbup:

I remember! ed.  Now how about that new board, or sub boards?  :| Features!
Title: Re: Board Changes -Updated Poll-
Post by: John.d.h on 9 July 2010, 17:50:43
Regarding the discussion on whether or not to move Little Helper's model thread to the Tools board, I think I agree that it should probably go there, along with the other "model dump" threads.  I think Mods does better as a place where mods are released and discussed, where Tools is all about the technical side of development, and that would include resources like models.  Am I right?
Title: Re: Board Changes -Updated Poll-
Post by: -Archmage- on 9 July 2010, 18:02:15
Regarding the discussion on whether or not to move Little Helper's model thread to the Tools board, I think I agree that it should probably go there, along with the other "model dump" threads.  I think Mods does better as a place where mods are released and discussed, where Tools is all about the technical side of development, and that would include resources like models.  Am I right?

I agree.
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 9 July 2010, 18:23:38
Agreed. So many of those threads though... oh well.
Title: Re: Board Changes -Updated Poll-
Post by: Gabbe on 11 July 2010, 11:47:11
let the ones that are locked down, they are only there for our special models, that are good and finished completely :) you only have to move the big one.

EDIT: maybe tools board should be renamed...development?
Title: Re: Board Changes -Updated Poll-
Post by: -Archmage- on 11 July 2010, 15:36:10
let the ones that are locked down, they are only there for our special models, that are good and finished completely :) you only have to move the big one.

We move all or none. :P



EDIT: maybe tools board should be renamed...development?

Well, the tools board contains tools and resources for development........so, I'm neutral on this, I really don't care. But I'd like to throw this point out there: The name Modding Development, or Modding Tools would probably attract more people to it... :|
Title: Re: Board Changes -Updated Poll-
Post by: Gabbe on 11 July 2010, 19:10:33
Development would fit more, but you mods and admins might have a hard time moving all the "mods under development"...
Title: Re: Board Changes -Updated Poll-
Post by: John.d.h on 11 July 2010, 21:39:12
"Tools and Resources"?
Title: Re: Board Changes -Updated Poll-
Post by: Gabbe on 12 July 2010, 09:42:14
It fits better, but i would still say development, because that covers more, and the thing is too have as little uhm.."boards" on the front page as possible right?
Title: Re: Board Changes -Updated Poll-
Post by: -Archmage- on 12 July 2010, 16:08:46
"Tools and Resources"?

Perfect.



It fits better, but i would still say development, because that covers more, and the thing is too have as little uhm.."boards" on the front page as possible right?

That name isn't going to change the number of boards on the front page..........and the number of boards on the front page isn't even a problem............ :|
Title: Re: Board Changes -Updated Poll-
Post by: Gabbe on 12 July 2010, 23:40:05
but it still covers more?
Title: Re: Board Changes -Updated Poll-
Post by: -Archmage- on 13 July 2010, 11:37:01
but it still covers more?

Doesn't matter, it doesn't need to cover any more than Tools and Resources. ::)
Title: Re: Board Changes -Updated Poll-
Post by: Gabbe on 13 July 2010, 18:01:26
ok. "tools and resources"...
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 6 August 2010, 22:29:31
Hmm Omega can you tell me why "Quote links" are yellow when previewed, but in actual posts they are white.  :|
Forgot... Hmm...

Oh, and the poll...

Why didn't you use tucho's header?
here you are omega:
Code: [Select]
http://img696.imageshack.us/img696/9793/glestforumsheader.jpg
Look at the quality difference between the resized image and the original size one, try to no resize any image, please.

Code: [Select]
http://img51.imageshack.us/img51/6245/glestforumsheader.gif
I think this would be better... :P
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 9 August 2010, 22:33:21
I'm baaaaaack (notice I was gone?). Anyway, to answer your questions:

The quote links thing is an overlook. I'll have to fix it. Thanks for noticing. They should be white in the preview too. When I set it so links in the preview were gold, it must've broke the quote links.

As for the header, I simply didn't. No reason. Should it be that header? I'll leave it to you all to decide. I losely based it upon the theme that Tucho had on a backup site.
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 10 August 2010, 00:12:41
Hmm, OK. I thought it wouldn't hurt though... (the header)
Quote
The quote links thing is an overlook. I'll have to fix it. Thanks for noticing. They should be white in the preview too. When I set it so links in the preview were gold, it must've broke the quote links.
I see, well you are welcome :) .

Anyway, to answer your questions:
Hmm, thanks, now how about the poll. ... I remember now, softcoder was getting really annoyed at people about asking for new features...ones that especially would be hard to add.
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 10 August 2010, 00:58:09
Its not quite the large majority I was looking for, but I think I will put in subforums in the GAE and MG boards. Expect them in about an hour or so, I gotta do something first.

I also have to fix a slight overlook that I noticed when I passed the page into the WC3's verifier. I forgot the type and language attributes of a javascript tag, which are optional, but required to make it completely 100% XHTML safe, so I can display that button at the bottom of the page.
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 10 August 2010, 01:26:09
Its not quite the large majority I was looking for, but I think I will put in subforums in the GAE and MG boards. Expect them in about an hour or so, I gotta do something first.
Yeah, I agree...and know :-/ ...
Well, I guess we'll see how it goes later/how it will be...
EDIT: I see...well... hmm...we need a FAQ I guess. (I bet softcoder would want to say something about feature requests)

Quote
I also have to fix a slight overlook that I noticed when I passed the page into the WC3's verifier. I forgot the type and language attributes of a javascript tag, which are optional, but required to make it completely 100% XHTML safe, so I can display that button at the bottom of the page.
I see, hmm...
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 10 August 2010, 01:30:07
Done!

Of course, we gotta move all those feature requests. I'll start, but for the most part, its best off left for the respective moderators.
Title: Re: Board Changes
Post by: ultifd on 10 August 2010, 03:40:41
Hmm, seems nice for now.
 Maybe make it sub-boards  (http://docs.simplemachines.org/index.php?topic=205.msg3894#msg389)? [or here(mod) (http://custom.simplemachines.org/mods/index.php?mod=1501)  or this one(this one is for renaming it to anything...) (http://custom.simplemachines.org/mods/index.php?mod=1867) if you want to be safer/100% works] I think people are more confused of the term "child boards" then sub boards...or maybe sub boards just sound better to me...

Anyways I can't think of anything else regarding child boards/no more mods that are beneficial regarding... them.
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 10 August 2010, 03:47:55
They are sub boards, though "child boards" is just the name SMF gave it. Maybe I will try one of those mods.
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 10 August 2010, 03:50:44
They are sub boards, though "child boards" is just the name SMF gave it.
I know...
Quote
Maybe I will try one of those mods.
OK.

EDIT: The poll? Hmm, now to be removed right?
Title: Re: Board Changes -Updated Poll-
Post by: Trappin on 13 August 2010, 02:40:38
This page should be cleaned and updated.

Code: [Select]
http://www.glest.org/files/contrib/maps/
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 13 August 2010, 02:42:40
This page should be cleaned and updated.

Code: [Select]
http://www.glest.org/files/contrib/maps/
I thought only Martino or Josepin... (or just the glest team in general) had access to the "glest files"...
Hmm...
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 13 August 2010, 03:37:02
Indeed they do. My administer powers are limited to the board (and the Wiki, but that's not actually linked to the board at all).
Title: Re: Board Changes -Updated Poll-
Post by: ultifd on 13 August 2010, 22:03:31
Hmm, thought so.

Code: [Select]
[img]http://img340.imageshack.us/img340/707/ss70.jpg[/img]Did you change it? or...
I mean, the top hasn't changed...(not sure) but the "headers"...
EDIT: Back to normal, weird.
Title: Re: Board Changes -Updated Poll-
Post by: Omega on 14 August 2010, 01:35:21
I haven't changed it recently. I think your browser just failed to load the images. It definately happens to me far too often on my lousy internet...
Title: Re: Glest Board Changes
Post by: ultifd on 14 August 2010, 21:27:30
I haven't changed it recently. I think your browser just failed to load the images. It definately happens to me far too often on my lousy internet...
I see, well, it was the first time for me so I thought it was changed...

Are you going to remove the poll?

--Apparently polls can't be removed, but I locked it and changed the thread name -Omega
OK, I googled for a remove poll mod but then found out you can.
Its at the bottom of the page usually I think. Just telling  you so in the future...
Unless somehow it is different?  :|
Code: [Select]
[img]http://img686.imageshack.us/img686/2742/ss84.jpg[/img]--Ah, I didn't notice that. Though I can't seem to remove it at the moment. Session verification failed... Great... -Omega
Title: Re: Glest Board Changes
Post by: modman on 15 August 2010, 14:43:38
It would be nice if the "Jump to:" menu at the bottom was tall enough that it didn't need a scroll bar.  It's a bit annoying.

I mean, if I want to switch boards, I don't want to see the page I'm on anyways, so don't worry about taking up space.
Title: Re: Glest Board Changes
Post by: Omega on 15 August 2010, 20:07:16
It would be nice if the "Jump to:" menu at the bottom was tall enough that it didn't need a scroll bar.  It's a bit annoying.

I mean, if I want to switch boards, I don't want to see the page I'm on anyways, so don't worry about taking up space.
Hmm, that should be part of the theme, so it should be changable...

So, the next version of the theme requires:
-Fix Javascript tag so its XHTML compliant :D
-Fix link color of quote headers in previews
-Remove limit from goto options box height.

Anything else I forgot about?
Title: Re: Glest Board Changes
Post by: Gabbe on 17 August 2010, 12:39:25
Just something i wish to tell, I didn`t think the child boards were confusing, good job Omega  :thumbup: ;)
Title: Re: Glest Board Changes
Post by: Gabbe on 19 August 2010, 16:45:31
CHAT BOARD, the OT is getting wuite a overflow...
Title: Re: Glest Board Changes
Post by: ultifd on 19 August 2010, 18:32:10
Only by you...
Anyways if we really need one, not sure, we should just have a Glest chat room...IM, IRC, etc.

lol @ poll...

So, the next version of the theme requires:
-Fix Javascript tag so its XHTML compliant :D
-Fix link color of quote headers in previews
-Remove limit from goto options box height.

Anything else I forgot about?
That should be it. Unless we forgot something?

Quote
--Ah, I didn't notice that. Though I can't seem to remove it at the moment. Session verification failed... Great... -Omega
I see. Well in the future we would probably need to edit the poll for something else, so then problem solved...I guess.
Title: Re: Glest Board Changes
Post by: Gabbe on 19 August 2010, 19:44:00
yes my topics, but people still post on them...anyways a chatroom for glest would be good...mhm I would probably move to another forum if the OT were gone...its so fun...
Title: Re: Glest Board Changes
Post by: John.d.h on 19 August 2010, 20:03:42
yes my topics, but people still post on them...anyways a chatroom for glest would be good...mhm I would probably move to another forum if the OT were gone...its so fun...
IRC, or create one yourself on meebo or something. ::)
Title: Re: Glest Board Changes
Post by: Gabbe on 19 August 2010, 20:17:17
nah im happy the OT section is there, when was it created? we should hav a "happy OT day!!" lol...but seriously and back to original question, will there be a chatroom? (part only to Omega i think...)
Title: Re: Glest Board Changes
Post by: Omega on 20 August 2010, 01:41:59
We already have an IRC... Use it if you need a chatroom. I must admit, I've never seen a chat room on a forum, baring a few forums that had links to IRCs (there's a link on the Glest Homepage), and the IRC's were unpopular because its too hard to communicate with IRCs to lots of people. Forum boards work well with around the world and shifting schedules of its members.
Title: Re: Glest Board Changes
Post by: ultifd on 20 August 2010, 18:27:32
Hmm, use Meebo or IRC, if IRC Just create a channel on freenode (might as well...) called
Code: [Select]
#glest-chat or something.

and the IRC's were unpopular because its too hard to communicate with IRCs to lots of people. Forum boards work well with around the world and shifting schedules of its members.
Hmm, there still isn't a lot of people in the Glest Community. (Maybe before we had more I guess, not sure.)
Anyways, too bad no one from the forum community comes. Sometimes there is some fun...

EDIT: Another 1000 0 posts members... hmm...
Title: Re: Glest Board Changes
Post by: Gabbe on 5 September 2010, 23:20:58
Request:

Mod section:

                    Ability to have markers saying:

                                                             Â¤ harsh and down right criticism
                                                             Â¤ Honest criticism
                                                             Â¤ Positive feedback
                                                             Â¤ easy and nice feedback

           Child board for finished quality mods, maybe not because there already is a topic but i`ve seen other games forums haveit, and they          are very, overviewable for new members to look through instead of finding topics.
                                                                     
                                                                     
                                                                     

Title: Re: Glest Board Changes
Post by: ultifd on 6 September 2010, 19:11:31
Basically Karma? Not real Karma but...
So Karma only for the mod section...? Ok...though we voted already about this, but did you at least try to find a mod for that?
Title: Re: Glest Board Changes
Post by: Gabbe on 6 September 2010, 20:09:09
no, not karma, like if i want harsh criticism on my mod ;)
Title: Re: Glest Board Changes
Post by: ultifd on 6 September 2010, 20:32:08
no, not karma, like if i want harsh criticism on my mod ;)
Karma would be the closest thing in terms of mods...SMF mods, so that is what I mean.
But, did you find a mod for your idea? That is my main point for this idea to even be...discussed.
Title: Re: Glest Board Changes
Post by: Gabbe on 6 September 2010, 20:52:26
The V-bro packs/factions
Megapack/factions(?)/megaglest(?)

Title: Re: Glest Board Changes
Post by: Gabbe on 10 September 2010, 22:49:38
Quote
* Subject Title

remember that topic title should be complementary and to describe the thread content. Avoid the subject titles, making it unclear what the thread is about.

Poll

    * Show Add poll

    * Title of voting (optional)

    * Public poll? (Everyone gets to see what everyone else votes to. This can not be undone once a vote is cast!)

    * Voting no discussion? Disables the ability to post in this topic

    * Question

          * + Add a new option
          * - Remove questions

Maybe a vote system like this could be usefull for like, questions?
Title: Re: Glest Board Changes
Post by: Psychedelic_hands on 12 September 2010, 03:21:31
Quote
Child board for finished quality mods, maybe not because there already is a topic but i`ve seen other games forums haveit, and they          are very, overviewable for new members to look through instead of finding topics.

As being a new member myself (Sorta) I say this would be awesome   :D
Title: Re: Glest Board Changes
Post by: ultifd on 20 September 2010, 23:31:57
Quote from:  "Forum News"
GAE 3.0 is out, with support for more players, new UI, and much, much more!
GAE 0.3 not...
Title: Re: Glest Board Changes
Post by: Omega on 21 September 2010, 00:45:45
Quote from:  "Forum News"
GAE 3.0 is out, with support for more players, new UI, and much, much more!
GAE 0.3 not...
Oops! Thanks for catching that.
Title: Re: Glest Board Changes
Post by: Dritominous on 24 September 2010, 04:30:02
LOL, you almost gave a lot of people a heart attack of joy.   :O
Title: Re: Glest Board Changes
Post by: ultifd on 30 September 2010, 21:52:31
Looking at the wiki forum page, it says we have more than 7000 members. It's true, but only cause of the bots...are we really going to keep them?
Anyways, without them we would have around 2000 actual members...probably.
Title: Re: Glest Board Changes
Post by: Omega on 1 October 2010, 18:43:32
Looking at the wiki forum page, it says we have more than 7000 members. It's true, but only cause of the bots...are we really going to keep them?
Anyways, without them we would have around 2000 actual members...probably.
Yes, it's mostly because of bots. We don't have over 7000 *members*, we have more than 7000 registered accounts. That page also mentions that there are a large number of bot accounts and attempts to delete it will have to wait till SMF 2 is no longer an RC. Basically, there's no way to get an accurate number of human people...
Title: Re: Glest Board Changes
Post by: ultifd on 1 October 2010, 21:50:50
Oh, sorry. This is what happens when I skim...
For removing the bots, I think there was an addon that would help...I'll see.
Title: Re: Glest Board Changes
Post by: Omega on 2 October 2010, 02:44:55
Oh, sorry. This is what happens when I skim...
For removing the bots, I think there was an addon that would help...I'll see.
All the addons I could find for the for SMF 2RC. No plans to upgrade to the RC yet. It can't be much further from being "stable" now... Still, the biggest problem is compatability, and a lot of work will have to be done to check the themes and various mods to make sure they're compatable with SMF2. Will have to look into things some more really.
Title: Re: Glest Board Changes
Post by: ultifd on 2 October 2010, 07:12:30
Yeah, all of the approved mods are listed here (http://custom.simplemachines.org/mods/index.php?action=search;type=19).

Hmm...how about this one, "Stop Spammer" (http://custom.simplemachines.org/mods/index.php?action=search;type=19)?

Besides that one and these two, Akismet Spam Protection (http://custom.simplemachines.org/mods/index.php?mod=544) and Project Honey Pot MOD (http://custom.simplemachines.org/mods/index.php?mod=1849), all the other ones are for the RC. But have you tried these yet?
Title: Re: Glest Board Changes
Post by: hailstone on 2 October 2010, 12:34:00
Perhaps have a rule that you need at least 1 post after 6 months or your account gets deleted. I don't think there is any reason to have an account if you aren't going to post.

A php script on a cronjob could do it. I'm not sure how much access you have to the databases.

I sorted the forum members by number of posts and the 0 posts start at page 31 and there are 50 members per page so 30 * 50 = 1500 members are estimated to be real.
Title: Re: Glest Board Changes
Post by: ultifd on 2 October 2010, 19:33:35
Perhaps have a rule that you need at least 1 post after 6 months or your account gets deleted. I don't think there is any reason to have an account if you aren't going to post.
Well, if we could do that, I'm pretty sure a month would be better...

Quote
I sorted the forum members by number of posts and the 0 posts start at page 31 and there are 50 members per page so 30 * 50 = 1500 members are estimated to be real.
Yeah that's what I did before.
Let's see... *checks members list* We have 1505 members who have at least made one post, and maybe a few of them could be spam or bots...so yes, around 1500.
1505/7115=0.21... = approximately 21%. Well, at least 1/5 of our forum accounts are "real".
Title: Re: Glest Board Changes
Post by: Omega on 3 October 2010, 02:13:40
Now added, a few more mods.

I really wanted to install a "Delete inactive users" and this spam detection mod, but both are incompatable (one is outdated (1.1.4) and the other is incompatable because the database is only v1.1.6 while smf is 1.1.11 (can't fix, don't have database password)).

There, finally perfected the colors of the bar. On firefox and webkit browsers, it also has smooth edges, thanks to the awesomeness of HTML5.
Title: Re: Glest Board Changes
Post by: John.d.h on 3 October 2010, 02:58:32
  • Activity Bar: Shows activity in people's user profiles. (gotta change the color in the stylesheet of the bar)
Do what? :confused:
Title: Re: Glest Board Changes
Post by: Gabbe on 3 October 2010, 11:11:59
look; 100% activity on me..what a suprize XD

It all seems good and better and best to me, but I felt that the activity bar is kind of not the same style as the rest of the forum, idk, just my opinion.
Title: Re: Glest Board Changes
Post by: Psychedelic_hands on 3 October 2010, 11:57:23
I think the activity bar is great, just needs to be a bit smaller and put underneath the user icon.  :P

Also I noticed a little mistake; on the user profiles where it says Post per day, there is a comma not a decimal.
Title: Re: Glest Board Changes
Post by: hailstone on 3 October 2010, 12:23:21
I disagree with "Delete inactive users" since a person with a 1000 posts 2 years ago probably wouldn't want their account deleted (and disassociated with all their posts) even though they aren't posting or visiting regularly anymore.
Title: Re: Glest Board Changes
Post by: Zoythrus on 3 October 2010, 15:48:23
i agree with deleting inactive users, but then, if we do, our registered user count will be cut in half!
Title: Re: Glest Board Changes
Post by: Gabbe on 3 October 2010, 16:43:56
how much server does it take to keep them? in % please.
Title: Re: Glest Board Changes
Post by: Omega on 3 October 2010, 17:53:52
I disagree with "Delete inactive users" since a person with a 1000 posts 2 years ago probably wouldn't want their account deleted (and disassociated with all their posts) even though they aren't posting or visiting regularly anymore.
Oh, it wouldn't delete inactive, meaning old accounts, it would only delete accounts with ZERO posts, which are usually bots or spammers that are at least x days old. For example, I would set it to delete all users 60 days old or older with no posts. Disadvantages? Zero. Pros? Tons.

I don't have an exact percentage of server space, though the majority of the space is from the actual posts themselves. However, it will still take up a lot of data, and of the amount of data for all users, bot and empty accounts make up far too much. Plus, we'd have more accurate statistics. of course, since the mod doesn't work with our version, this isn't happening any time soon... :(

@activity bar: Yes, it's not the same style, but I tried a grey activity bar and it really didn't look so pretty.

How it Works:
The activity bar requires a certain number of posts in the last *30* days in order to be 100% full. New accounts won't have much activity, because of that, and people gone for more than a month are considered "inactive". When they post again, their activity will increase.
Title: Re: Glest Board Changes
Post by: Gabbe on 3 October 2010, 20:53:45
That doesnt mean i`ll have Zero activity in the start of each month right?
kk, it is fine anyways :) maybe push it a little bit up?

Sure for me, go ahead and delete them, and also those older than 3 months with 1 posts?
Title: Re: Glest Board Changes
Post by: ultifd on 4 October 2010, 03:08:11
Hmm...I'm not so sure about the activity bar...Since, well, it's kinda no fun when you're always at 100%... oh well. Anyways, but why is there extra space...
Code: [Select]
[img]http://img801.imageshack.us/img801/5812/ss34.png[/img]---
Code: [Select]
[img]http://img97.imageshack.us/img97/5084/ss35j.png[/img]edit: I guess somehow the spaces, commas, and periods are mixed up... Cause I don't post 10,000 posts a day... :-/
---
Code: [Select]
[img]http://img201.imageshack.us/img201/3116/ss36.png[/img]Oh and yes, probably under the user's avatar would be better...
Title: Re: Glest Board Changes
Post by: Gabbe on 4 October 2010, 13:17:26
What about making the activity bar decrease at a faster rate?
Title: Re: Glest Board Changes
Post by: Omega on 4 October 2010, 21:59:42
I could, but that would require to be done either (1) less time, which has a major con that when you go on vacation for a week, you return with zippo activity, or (2) more post reqs, which has the major con that new users would have low activity, even if they aren't explicitly inactive. The spaces as the thousands separator? Well, we can't use commas because some countries use those as decimals. I can manually remove the spaces if needed though.

As for the extra line breaks, I notice a few <br />'s added in by the activity bar, but not sure how to effectively remove them...
Title: Re: Glest Board Changes
Post by: ultifd on 4 October 2010, 22:05:20
The spaces as the thousands separator? Well, we can't use commas because some countries use those as decimals. I can manually remove the spaces if needed though.
Not sure...I just remember either commas were used before, or no spaces. Not sure...
Title: Re: Glest Board Changes
Post by: Omega on 5 October 2010, 00:52:35
Fixed. Now there's just nothing at all. Commas, as much as I'd prefer them, won't do, since, as I mentioned, some countries use them as a decimal. The difference between 1,000 and 1000 is 999 for them (1.000 and 1000).
Title: Re: Glest Board Changes
Post by: Gabbe on 5 October 2010, 22:19:14
I wouldnt understand commas.. I would understand "." though
Title: Re: Glest Board Changes
Post by: ultifd on 9 October 2010, 01:44:27
Anyways...maybe try to remove the poll again? It should work this time.

[Tried again and fail. The operation I need to do that to clean the board's outdated files would require direct server access, something I do not have. -Omega]

OK, someone update the "forum news" and make an announcement for the new megaglest 3.3.7 release...when whoever has the time.
Title: Re: Glest Board Changes
Post by: Omega on 9 October 2010, 18:27:03
MegaGlest related news is Titi's thing. He has the power to change it, and I'm never uptodate with megaglest, so, all yours Titi! :)
Title: Re: Glest Board Changes
Post by: titi on 11 October 2010, 00:15:34
Yes, I did it  :D .
Title: Re: Glest Board Changes
Post by: ultifd on 11 October 2010, 03:47:25
Good :)
Too bad GAE can't really make an announcement...
Title: Re: Glest Board Changes
Post by: Omega on 11 October 2010, 04:09:24
I'm gonna see if I can fix it so that the GAE Team has full access to this board.
Title: Re: Glest Board Changes
Post by: Gabbe on 14 October 2010, 02:22:09
Can the text editor be expanded so that it shows more text? It is currently so small and having to scroll a lot while making complicated effects on your First post for a faction (for example) is annoying and i think, unecesarry (damn how do i spell it again..)
Title: Re: Glest Board Changes
Post by: ultifd on 14 October 2010, 02:23:51
I'm gonna see if I can fix it so that the GAE Team has full access to this board.
OK, that's good. How would you though...
Title: Re: Glest Board Changes
Post by: Omega on 14 October 2010, 03:41:53
Done. The GAE team members can now post on the announcements board as well.

Relatedly, as you know, there will be no further updates to this version of the board. I am experimenting for a conversion to 2.0, which has a resizable text field, which is exactly what your looking for (personally, the feature I really like is the quick post, which lets you post without going to a separate posting page, at the bottom of the actual topic! :))
Title: Re: Glest Board Changes
Post by: Gabbe on 14 October 2010, 04:32:06
Yes that too Omega.
Title: Re: Glest Board Changes
Post by: Gabbe on 19 October 2010, 21:47:05
Code: [Select]
[img]http://glest.org/glest_board/Themes/glest2/images/post/smiley.gif[/img]
This smiley is so old, and should be replaced by  ;) aswell as the other "topic" smileys
Title: Re: Glest Board Changes
Post by: ElimiNator on 19 October 2010, 21:48:09
Code: [Select]
[img]http://glest.org/glest_board/Themes/glest2/images/post/smiley.gif[/img]
This smiley is so old, and should be replaced by  ;) aswell as the other "topic" smileys
Yes, I agree,  :)
Title: Re: Glest Board Changes
Post by: Omega on 19 October 2010, 21:49:46
Tried to replace the topic smilies before, but ran into a database error, and I can't fix that without direct root access to the database... However, once I convert to SMF 2, it should be fixed. Of course, I'll need someone with root access to the database to install SMF 2, so that's the only roadblock. I'll ask the Glest Team later about this...
Title: Re: Glest Board Changes
Post by: ultifd on 6 November 2010, 19:18:36
 SMF 2.0 Candidate 4 and SMF 1.1.12 have been released (http://www.simplemachines.org/community/index.php?topic=407256.msg2835886#msg2835886)
 smf_1-1-11_to_1-1-12_patch.mod (http://www.simplemachines.org/community/index.php?action=dlattach;topic=407256.0;attach=160408)
Should we update to 1.1.12?
Title: Re: Glest Board Changes
Post by: Omega on 7 November 2010, 02:13:31
Done. You won't notice much difference though. Mostly just security enhancements and minor bug fixes. SMF 2.0 RC4 is still where all the new shiny stuff is ;) (coincidentally, it looks great).

Mixed on whether we should upgrade to 2.0 soon, especially since RC4 is brand-spanking new, and even SMF recommends not to use the 2.0 series for boards because it may be unstable. I've found no problems, but then again, the Glest Board is far larger than my puny test board... Plus, because of wierd database table names, I couldn't (yet) impliment a board backup into a testing copy...

The board may take a moment longer to load initially due to all pages being re-cached.
Title: Re: Glest Board Changes
Post by: ultifd on 7 November 2010, 02:17:44
Quote
Done. You won't notice much difference though. Mostly just security enhancements and minor bug fixes. SMF 2.0 RC4 is still where all the new shiny stuff is Wink (coincidentally, it looks great).
Yep, I know. I checked the changelog...so I thought we still might as well upgrade.
As for the RC, I guess we can wait...currently I guess it is ok, besides the bots here and the smf mod problem, but those aren't really critical problems.
Anyways, cool.  :thumbup:
Title: Re: Glest Board Changes
Post by: titi on 8 November 2010, 13:16:34
Currently the glest board is very very slow. Is it maybe related to these updates or is it something different.

Update:
SOmething is different now, and the forum is fast again. Before it was offline for some minutes just showing an error message that smc cannot get a database connections. But now it works again.
Title: Re: Glest Board Changes
Post by: Omega on 8 November 2010, 18:07:08
Hmm, that wouldn't be related to the upgrade. Prob the server. Though the server caching would slow it down slightly after I updated it.
Title: Re:Glest.org Renewal! :)
Post by: ultifd on 9 November 2010, 00:44:17
Code: [Select]
Last Updated On:05-Nov-2010 11:56:19 UTC
Expiration Date:08-Dec-2012 14:56:14 UTC
Sweet, josepzin and/or martino listened!!! Thank you...now no worries.  :thumbup:  :)
(http://img151.imageshack.us/img151/2594/ss103.png)
Title: Re:Glest.org Renewal! :)
Post by: Omega on 9 November 2010, 18:34:44
Code: [Select]
Last Updated On:05-Nov-2010 11:56:19 UTC
Expiration Date:08-Dec-2012 14:56:14 UTC
Sweet, josepzin and/or martino listened!!! Thank you...now no worries.  :thumbup:  :)
(http://img151.imageshack.us/img151/2594/ss103.png)
Excellent. Verified. Nice work Glest Team. Would hate to lose the beloved board, especially since advertisers jump at the chance to snag domains when they expire.
Title: Re: Glest Board Changes
Post by: John.d.h on 10 November 2010, 21:00:16
It turns out that the GAE moderators don't have controls over the request sub-board.  I would suspect the same is true for MG moderators other than Titi.

Can the topic be changed to add [Implemented v0.3.2]? I'd do it but I don't have moderator access to the subboard.
Hadn't noticed 'til now, but neither do I  :-\
Title: Re: Glest Board Changes
Post by: Omega on 10 November 2010, 21:39:00
Fixed. Thanks for pointing that out. I would have assumed that permissions on boards would have been inherited too, but apparently I was wrong. Manually gave them moderator status on their child boards as well. Sorry about that... :P
Title: Re: Glest Board Changes
Post by: hailstone on 11 November 2010, 11:00:31
Thanks John and Omega.  :thumbup:
Title: Re: Time
Post by: ultifd on 11 November 2010, 20:37:37
Looks like the board still hasn't accustomed to DST...researched and looks like it is a SMF problem...since DST occurs at different times all over the world.
Maybe this (http://custom.simplemachines.org/mods/index.php?mod=1504) mod will help...too bad I think it isn't compatible with 1.1.12 :/
Title: Re: Time
Post by: Omega on 12 November 2010, 00:38:16
Looks like the board still hasn't accustomed to DST...researched and looks like it is a SMF problem...since DST occurs at different times all over the world.
Maybe this (http://custom.simplemachines.org/mods/index.php?mod=1504) mod will help...too bad I think it isn't compatible with 1.1.12 :/
First of all, a quick test of post times...

Hmm, yes, it does seem to be slightly behind... A temporary fix is to change your timezone to make place for that extra hour (do so in your profile settings).

But, wait.... *tests* Aha! I managed to get that mod to work. There should now be a lot more choices for timezones on your profile, which should also correctly have DST. Hmm... not appearing at the moment... May take a while to appear on the site, depending on the speed of the server caching...

EDIT:
<-- Has now succeeded in totally confusing himself.
Title: Re: Time
Post by: ultifd on 12 November 2010, 03:34:40
Alright! But I still don't see the timezones thing on my profile... maybe it takes a really long time.'
For some reason, the auto-detect for the time offset is broken now...everytime I click it it goes -3.
Title: Re: Glest Board Changes
Post by: Omega on 12 November 2010, 05:22:04
I see why too... It makes a change to the theme to display in the profile... 0.2 RC has methods to apply those fixes to other themes, but 1.12 can only apply to the default theme. I'll try to manually do this...

Oh...Em....Gee... That caused far more problems than it fixed... Something got corrupted, and the profiles page was destroyed, causing the entire theme to eventually collapse (I'm sure some of you noticed). We're on the default at the moment, and I can't seem to get a working glest theme... On it at the moment.
Title: Re: Glest Board Changes
Post by: ultifd on 12 November 2010, 06:36:14
Yeah, I figured that out. Good luck on (reuploading???)/fixing the Glest theme. Thank you for your time for all of this...but the time on the board is... somewhat important.
But at least the good part is that the timezones are up...and the board itself.
heh, every time I see the original theme of SMF, it seems so bright now...
Edit: haha the activity bar actually looks better now than in the Glest theme... :/
Title: Theme Crash - Attempting Reconstruction
Post by: Omega on 12 November 2010, 06:46:52
Yeah, I figured that out. Good luck on (reuploading???)/fixing the Glest theme. Thank you for your time for all of this...but the time on the board is...important.
But at least the good part is that the timezones are up...and the board itself.
heh, every time I see the original theme of SMF, it seems so bright now...
Edit: haha the activity bar actually looks better now than in the Glest theme... :/

I don't understand... All my files are uploading fine, and full filesize, but when the board extracts them, all the files are empty (caused a lot of trouble before I realized the empty files, which crashed the entire board). I'll have to try and get it to work a bit better...

As a note though, I'm not sure if I'll be able to get the time zone's working properly here... They seem to be going totally wonky on the glest theme, and that will take a while to fix. They will probably have to be disabled, at least temporarily (sorry).

You prefer how the activity bar looks here? Is that how you'd prefer it to look on the Glest theme (that's easily possible, thanks to HTML5 gradients).
Title: Re: Glest Board Changes
Post by: ultifd on 12 November 2010, 06:52:30
Quote
As a note though, I'm not sure if I'll be able to get the time zone's working properly here... They seem to be going totally wonky on the glest theme, and that will take a while to fix. They will probably have to be disabled, at least temporarily (sorry).
That's fine. I hope sooner or later that it'll work with the Glest theme though. I mean it's not a big thing, but that mod would be useful, as it would be easier to choose the correct time/timezone.

Quote
You prefer how the activity bar looks here? Is that how you'd prefer it to look on the Glest theme (that's easily possible, thanks to HTML5 gradients).
Well, I'm not sure.on the Glest theme, the activity bar's red and green color  kinda seems to be too dark to me. I mean it isn't that dark, but dark enough so it kinda doesn't fit. I like how it is on the normal theme, but I'm not sure how it would look like on the Glest theme. I guess we could try it later.
Title: Re: Glest Board Changes
Post by: Omega on 12 November 2010, 07:11:35
Yay! Success. Everything seems to be working fine now. Because I had to use a *slightly* older version, and it may be missing some modifications brought in by mods, please report anything that isn't working right. I'll begin offline tests to try and see if I can get the proper time zones working in v2.6, as well as improve on the colors of the activity bar (I also want to change the spacing of the bar. I'll play around with relative positioning for that). I'm also veeeery curious on why there seems to be a blank slot in the theme selection page (from your profile page). Seems to be a bug, but I can't find any associated folders for it. But then again, I can't check the folders directly, so no clue. But it's not harming anyone, so it's low priority.

I decided against removing the time zone thing, since it seems to be harmless enough for now, and should work if you switch to the default theme, change your time zone, then switch back (tested, and seems to be working for me, though I can't confirm any other timezones. Anyone?).

Changes required for v2.6:
*Modify theme to allow the activity bar to appear on profile summary page.
*Modify theme to allow the advanced time zone selection to appear on profile look and appearance page.
*Fix the javascript in the clock to include proper language tag.
+Fix the image linking for the logo (unknown error makes me use weird relative paths that I have to update with each new release).
+Change the activity bar to be gradient colors that more closely relate to the theme.
-Sleep... :zzz:
Title: Re: Glest Board Changes
Post by: ultifd on 12 November 2010, 07:22:20
OK. Hopefully somehow it will work later, and that the developer will update it. Since, it is a good and useful mod for SMF.
Quote
I decided against removing the time zone thing, since it seems to be harmless enough for now, and should work if you switch to the default theme, change your time zone, then switch back (tested, and seems to be working for me, though I can't confirm any other timezones. Anyone?).
:thumbup: Works for me. Then again, I think we both "use" the same timezone. :/

Quote
Changes required for v2.6:
Hmm...it still says v2.5. (At least, right now)

Again, thanks.
Title: Re: Glest Board Changes
Post by: Omega on 12 November 2010, 07:40:23
OK. Hopefully somehow it will work later, and that the developer will update it. Since, it is a good and useful mod for SMF.
Quote
I decided against removing the time zone thing, since it seems to be harmless enough for now, and should work if you switch to the default theme, change your time zone, then switch back (tested, and seems to be working for me, though I can't confirm any other timezones. Anyone?).
:thumbup: Works for me. Then again, I think we both "use" the same timezone. :/
Well, it's not the mod itself. It's compatible with this version of SMF, but it's conflicting with something in the theme (man, I can't wait to be able to use version 3 for the RC... All the themes for the 1.1.x versions of SMF were based on another theme, and thus, is extremely messy... The new version of the Glest theme is much cleaner, better looking, stabler, and more fun [note to self: experiment with partial transparency in drop down menus]).

Hmm...it still says v2.5. (At least, right now)
Oh, the version of the theme I uploaded is 2.5 (up from 2.4, the previous version, because I had to make some minor fixes to make it work again, and because the board gets fussy when I throw in new versions with the same version number). 2.6 will be the next one, which will bring out those features.
Title: Re: Glest Board Changes
Post by: ultifd on 12 November 2010, 07:49:14
Quote
Oh, the version of the theme I uploaded is 2.5 (up from 2.4, the previous version, because I had to make some minor fixes to make it work again, and because the board gets fussy when I throw in new versions with the same version number). 2.6 will be the next one, which will bring out those features.
Heh...I'm kinda confused now. I remember now that the features that you're talking about, they already are on the forum if you use the SMF default mod, at least the activity bar on the profile page. (This was why I thought that the version # was wrong.)
Title: Re: Glest Board Changes
Post by: Omega on 12 November 2010, 20:15:45
Quote
Oh, the version of the theme I uploaded is 2.5 (up from 2.4, the previous version, because I had to make some minor fixes to make it work again, and because the board gets fussy when I throw in new versions with the same version number). 2.6 will be the next one, which will bring out those features.
Heh...I'm kinda confused now. I remember now that the features that you're talking about, they already are on the forum if you use the SMF default mod, at least the activity bar on the profile page. (This was why I thought that the version # was wrong.)
Well, some mods use modifications to the theme in order to be displayed. When I first installed the activity bars, they were improperly formated because the theme didn't contain the necessary changes. I quickly modified it to show the green and red bars that it does today, but forgot about it on the profile page, etc. The default theme should always have them because it's the only one that mods can apply to in 1.1.x.
Title: Re: Glest Board Changes
Post by: Gabbe on 15 November 2010, 19:00:22
(http://glest.org/glest_board/Themes/glestthemev25/images/on2.gif) huh this isnt usual  :o

what is it for?
Title: Re: Glest Board Changes
Post by: Omega on 15 November 2010, 21:37:22
(http://glest.org/glest_board/Themes/glestthemev25/images/on2.gif) huh this isnt usual  :o

what is it for?
It was an image that was missing before... Never noticed it was missing till recently, and remembered to throw it in when I fixed the themes. Not totally sure what it means... Something like new post while you were active or something??? Your guess is as good as mine. (You may have noticed sometimes that one of the images didn't load on the board index. That was because this one was missing).
Title: Re: Glest Board Changes
Post by: Gabbe on 15 November 2010, 22:40:46
ah okay, ye i`ve noticed ;)
Title: Re: Glest Board Changes
Post by: silnarm on 16 November 2010, 04:49:09
Post times seem to be shown as server time (??) now... not sure exactly when this happened as I haven't been overly active of recent, but noticed just now...

(http://i687.photobucket.com/albums/vv231/silnarm/glest/board_time_problem.jpg)
Title: Re: Glest Board Changes
Post by: Omega on 16 November 2010, 21:31:33
Test Post.

EDIT// Works fine for me... You did make sure you set your timezone/time offset in the profile page, right? (at the moment, time zones can only be changed in the default theme, but once set, work on any theme. Not sure if the time offset (the old system where you merely specified hour offsets, with DST used as the server uses it) still works).

Your picture looks... odd though... Why does it show the timezone there??? Might be because I used the local date string javascript function, which formats the time and date the way it does for the region your computer is set for... Does anyone else see that? Mine displays simply this:
Code: [Select]
November-16-10 3:35:39 PM
Title: Re: Glest Board Changes
Post by: ultifd on 16 November 2010, 22:57:15
Hmm...it's fine for me. Maybe Silnarm should try to switch to the original theme, reset the timezone, and then try it again? Or maybe the mod has a problem with that timezone?
Hmm, is Silnarm still using the basic forum time, or the timezone. I remember before it also posted as server time on the "basic" one...
Title: Re: Glest Board Changes
Post by: Omega on 16 November 2010, 23:12:50
Hmm...it's fine for me. Maybe Silnarm should try to switch to the original theme, reset the timezone, and then try it again? Or maybe the mod has a problem with that timezone?
Hmm, is Silnarm still using the basic forum time, or the timezone. I remember before it also posted as server time on the "basic" one...
My best guess is that the old server offset is being overriden by the new timezones. Plus, the default "timezone" is to use the server timezone... I really need to get that theme patch in soon, I suppose.
Title: Re: Tables
Post by: ultifd on 21 November 2010, 03:12:59
Quote from:  News
News: Megaglest 3.3.7 - Beta 2 is released!
I'm pretty sure this is wrong.

After trying out the table, I see that it isn't really that good...kinda fails.
Do you think you could try to implement this mod? Maybe somehow and hopefully it'll work with no issues...
Table Plus BBCodes (http://custom.simplemachines.org/mods/index.php?mod=1690)
Or maybe you can create something like this yourself...  :D But then it probably wouldn't be approved because it would be similar to the other mod...  :-\
Title: Re: Glest Board Changes
Post by: the warlord of the reich on 21 November 2010, 06:09:47
increase the ranks or change them!

cheers. great topic ;)
Title: Re: Tables
Post by: Omega on 21 November 2010, 06:13:43
Quote from:  News
News: Megaglest 3.3.7 - Beta 2 is released!
I'm pretty sure this is wrong.
  • the link is wrong.
  • Isn't it supposed to be 3.3.7.2
Ugh, MG is Titi's job... Handling that specific news item I prefer to reserve for him, since I have no clue what's happening with MG, and am always a few versions behind it... I recommend you PM him, to attract his attention to the outdated news line... :-[

@Tables: hmm... I can do what that mod did with a little theme modification, I think... I'll play around and see if I can't improve how user generated tables look in the next version of the Glest Theme.

@Warlord: What?
Title: Re: Glest Board Changes
Post by: silnarm on 22 November 2010, 13:50:49
You did make sure you set your timezone/time offset in the profile page, right? (at the moment, time zones can only be changed in the default theme, but once set, work on any theme. Not sure if the time offset (the old system where you merely specified hour offsets, with DST used as the server uses it) still works).

Changing back to the default theme and resetting did the trick, it was previously working though. We recently went to DST here, so I'm guessing that's when it broke.
Title: Re: Glest Board Changes
Post by: Omega on 22 November 2010, 18:42:51
You did make sure you set your timezone/time offset in the profile page, right? (at the moment, time zones can only be changed in the default theme, but once set, work on any theme. Not sure if the time offset (the old system where you merely specified hour offsets, with DST used as the server uses it) still works).

Changing back to the default theme and resetting did the trick, it was previously working though. We recently went to DST here, so I'm guessing that's when it broke.
Yeah, as Ultifd pointed out before, there's a bug related to DST, and the mod should fix it. But... You can't access the mod on any theme other than the default at the moment... :(
Title: Re: Glest Board Changes
Post by: Omega on 2 December 2010, 07:05:35
News Flash!
A picture is worth a thousand words:
(http://img689.imageshack.us/img689/558/capturecp.png)

Congratulations Ultifd on your new moderator status. Based on the high quality of your posts, involvement in the community, and mature, well mannered attitude, you are the Glest Board's newest moderator.
Title: Re: Glest Board Changes
Post by: ultifd on 2 December 2010, 09:53:37
Wow, thanks! I'll try my best to help out the community. :)
BTW, I deleted the old poll.  :O Somehow, it worked. Finally...
Title: Re: Glest Board Changes
Post by: -Archmage- on 2 December 2010, 12:35:35
News Flash!
A picture is worth a thousand words:
(http://img689.imageshack.us/img689/558/capturecp.png)

Congratulations Ultifd on your new moderator status. Based on the high quality of your posts, involvement in the community, and mature, well mannered attitude, you are the Glest Board's newest moderator.

Oorah Oorah!!! :D
Title: Re: Glest Board Changes
Post by: josepzin on 2 December 2010, 13:22:17
Congratulations ultifd!  :)

Glest blog author > invitation send
Title: Re: Glest Board Changes
Post by: Gabbe on 2 December 2010, 14:47:14
Grats ultifd, totally deserved ;)
Title: Re: Glest Board Changes
Post by: the warlord of the reich on 3 December 2010, 02:27:17
most deserved indeed!

congrats
Title: Re: Glest Board Changes
Post by: ultifd on 3 December 2010, 03:27:50
Thanks @jose, Gabbe, warlord, and Archmage  :D

Glest blog author > invitation send
Thank you, I can't wait to make some posts or edit other stuff.  :thumbup:
Title: Re: Glest Board Changes
Post by: josepzin on 3 December 2010, 07:13:20
Quote from: Ultifd
Glest blog author > invitation send
Thank you, I can't wait to make some posts or edit other stuff.  :thumbup:

You are welcome!

[Fixed little quote mistake ;) - Arch]
Title: Re: Glest Board Changes
Post by: ultifd on 31 December 2010, 02:41:34
Wow...this month we have (almost) 2000 new "members"...3000 next month?  :o
Title: Re: Glest Board Changes
Post by: Gabbe on 31 December 2010, 03:40:14
Huge increase!  :o

   
Monthly Summary   New Topics   New Posts   New Members   Most Online
December 2010         127        1377          1931           60
November 2010         105        1643          997            84
October 2010          129        1592          1041           64
September 2010        141        1365          772            67
August 2010           79         1264          619            131
July 2010             84         2061          641            162
June 2010             140        3916          631            106
May 2010              157        3989          529            115
April 2010            120        3281          393            142
March 2010            121        3654          408            110
February 2010         151        2496          425            91
January 2010          56         1304          239            68
December 2009         51         1209          281            69
November 2009         93         1947          135            82
October 2009          104        2254          99             70
September 2009        98         2103          102            84
August 2009           68         1439          97             68
July 2009             60         857           114            73
June 2009             53         1175          115            64
May 2009              59         841           123            258
April 2009            67         835           98             52
March 2009            64         1157          97             106
February 2009         79         859           109            44
January 2009          46         652           50           


Edit By Omega: Formatted columns to be readable.

"Thx omega" - Gabbe


Title: Re: Glest Board Changes
Post by: Zoythrus on 31 December 2010, 22:54:37
Wow...this month we have (almost) 2000 new "members"...3000 next month?  :o

and only 4 actually stay on the forums....
Title: Re: Glest Board Changes
Post by: ultifd on 1 January 2011, 19:39:26
Yeah, everyone knows that.

Omega, please try to strengthen the anti spam resources again...If it's mainly that database problem, perhaps let's just try to ask whoever...Jose?

Because we don't want 3,000, 4,000, or 5,000+ fake members a month or Porn Spam...(Jeez first thing I had to do for the New Year...) Note: People, you don't need to post in them...us moderators and admins have eyes.
Title: Re: Glest Board Changes
Post by: the warlord of the reich on 1 January 2011, 20:55:07
Yeah, everyone knows that.

Omega, please try to strengthen the anti spam resources again...If it's mainly that database problem, perhaps let's just try to ask whoever...Jose?

Because we don't want 3,000, 4,000, or 5,000+ fake members a month or Porn Spam...(Jeez first thing I had to do for the New Year...) Note: People, you don't need to post in them...us moderators and admins have eyes.

100% agreed,


wow, i have been actually waiting to see such an event! although some of them just sign p for bug trouble or assistance, i hope there will be followers and warlords and new warriorss who have seen the true path of glest and will follow it trail. :)
Title: Re: Glest Board Changes
Post by: Gabbe on 1 January 2011, 23:11:43
Yeah, everyone knows that.

Omega, please try to strengthen the anti spam resources again...If it's mainly that database problem, perhaps let's just try to ask whoever...Jose?

Because we don't want 3,000, 4,000, or 5,000+ fake members a month or Porn Spam...(Jeez first thing I had to do for the New Year...) Note: People, you don't need to post in them...us moderators and admins have eyes.

Haha i laughed my ass of of that spam XD and some thought that it was a real person o.O HAHA
Title: Re: Glest Board Changes
Post by: Omega on 2 January 2011, 01:46:00
I've been experimenting, but am still wary of converting to the RC yet, because, as stable as I found it, it's still an RC and is officially warned not to use on sites besides for testing. However, SMF 2.0 does contain a LOT of security upgrades, and just playing around with some of them leads me to think they will end up very effective. However, for our current version, there isn't really much of anything left that I haven't already tried.

I have a feeling that updating to 1.1.12 may have broken some of the addons (tabs in posting, for example), but the security ones seem fine, but I'll try and run some tests when I get the time, make sure they are working and all.

Of course, it *is* true that eventually, when we do upgrade to SMF 2.0, we will need access to the server. Either I'll need an FTP account or the Glest Team will have to do it when they have the time. But it's been an RC for a while, and still will be for a bit longer, so that's not for a bit.

Of course, you can never remove all bots. Everything has them, from online games to forums to chat rooms, they cannot really be completely eradicated, which, of course, is what you have moderator privileges for: to remove said posts. And of course, should they ever get really disruptive, they can get banned. ;)
Title: Re: Glest Board Changes
Post by: ultifd on 3 January 2011, 03:15:12
Well, I help you'll have access to the server soon... SMF RC seems pretty stable.

Hmm...have you tried this mod?
Anti-Bot Registration Puzzles (http://custom.simplemachines.org/mods/index.php?mod=1078)
Title: Re: Glest Board Changes
Post by: Omega on 3 January 2011, 06:30:58
That could work... Though I am somewhat reluctant to use non-standardized methods, but it could be worth a test. Opinions?
Title: Re: Glest Board Changes
Post by: ultifd on 3 January 2011, 06:43:24
Well, why not? How would it..."hurt"?
Title: Re: Glest Board Changes
Post by: Omega on 3 January 2011, 07:03:41
Well, why not? How would it..."hurt"?
... Irrefutable logic. Done. :D

I think...no time to test if it works without a theme modification... I'll worry about that tomorrow. Sleep comes first.
Title: Re: Glest Board Changes
Post by: ultifd on 6 January 2011, 01:42:54
Well, it seemed to help.  :thumbup: Now back to 80ish a day.
Title: Re: Glest Board Changes
Post by: Gabbe on 6 January 2011, 16:34:17
program tv program tv program tv

Full of program tv bots.
Title: Re: Glest Board Changes
Post by: John.d.h on 15 January 2011, 00:45:32
Should we do something about the Bug Report board?  I mean, any time something gets reported, the answer is something like "try MG/GAE, because Vanilla won't ever be fixed or improved", so is that board even relevant anymore?
Title: Re: Glest Board Changes
Post by: Gabbe on 15 January 2011, 01:42:19
If there isnt any, people will flood the other boards. If they use vanilla, because there isn`t any section dedicated to it. Thinking about it, then it bottles down to that we need to propose GAE/MG on the main page.
Title: Re: Glest Board Changes
Post by: ultifd on 15 January 2011, 02:33:19
We did...I guess we have to ask again.
Title: Re: Glest Board Changes
Post by: Omega on 15 January 2011, 06:11:14
I think it should stay, simply because new people expect a place to report what's wrong, even when the majority of the errors are caused by their graphics card, drivers, sound card, etc etc.

If there isnt any, people will flood the other boards.
And this ^.
Title: Re: Glest Board Changes
Post by: ultifd on 15 January 2011, 21:18:16
I think it should stay, simply because new people expect a place to report what's wrong, even when the majority of the errors are caused by their graphics card, drivers, sound card, etc etc.
Yep.
Title: Re: Glest Board Changes
Post by: Omega on 16 January 2011, 02:13:49
Since arch is getting ever closer to the mythical 5000 posts rank, I simply had to add another rank after that, simply because nobody can be allowed to be the "highest possible". ;) And no, I'm not releasing what it is. Pre-congratulations on -Archmage- for toppling the 5k mark.
Title: Re: Glest Board Changes
Post by: ultifd on 16 January 2011, 02:15:45
Pre-congratz, but to me it's not the post count that really matters, but the person/poster? him/herself...  :thumbup:
Title: Re: Glest Board Changes
Post by: John.d.h on 16 January 2011, 04:29:36
I think it should stay, simply because new people expect a place to report what's wrong, even when the majority of the errors are caused by their graphics card, drivers, sound card, etc etc.
I didn't mean necessarily deleting it, but somehow making it easier for newcomers to get the information they need.
Title: Re: Glest Board Changes
Post by: Omega on 16 January 2011, 20:45:02
Yeah, we DO have a FAQ, I believe, and seeing the most common answer to questions is to update your drivers or try GAE/MG, that should mention that. Abet, there's still the critical flaw that people don't read the "FAQ"s and "Read Me First"s!
Title: Re: Glest Board Changes
Post by: John.d.h on 17 January 2011, 01:23:09
there's still the critical flaw that people don't read the "FAQ"s and "Read Me First"s!
There's not a way to force them to, is there?  I'm not too dignified for a little strong-arming. :look:
Title: Re: Glest Board Changes
Post by: Omega on 17 January 2011, 23:31:22
It might be possible to make it appear in the registration process, but that won't do any good because, like the ToS, people just click continue/accept/whatever, and even the trickier solutions that need you to type a word mentioned in the last sentence tend to fail because the person just reads the first and last few lines... It'd be hard suited to get people to read that... Perhaps making a separate sticky "Solutions to Common Problems" would work well for the error reporting board.
Title: Re: Glest Board Changes
Post by: the warlord of the reich on 17 January 2011, 23:50:08
jeez... is it really so hard?

well. to end this up. people usually come here to mod or download mods or for help. the game isnt downloaded from ere so in registeration put up some questions like (whats the research required to get horsemen) or whats the techtrees avilable?)

why do you take it so long?
Title: Re: Glest Board Changes
Post by: Gabbe on 18 January 2011, 14:04:22
jeez... is it really so hard?
well. to end this up. people usually come here to mod or download mods or for help. the game isnt downloaded from ere so in registeration put up some questions like (whats the research required to get horsemen) or whats the techtrees avilable?)
why do you take it so long?
Not the administration of this forum that owns the site.

IPv6 support? any concerns for glest.org? Merged Posts-Ultifd
Title: Re: Glest Board Changes
Post by: Omega on 20 January 2011, 21:19:24
I have no worries about moving into IPv6 for a long time... As well, the host should handle that.

In other news, the Jose has been taking a look at SMF 2 and likes what he sees, though we may be waiting until it is considered stable (that is, not an RC anymore) before it's implemented. The choice ultimately will lie with the Glest Team. Glest Theme v3 will need a few more touches anyway, including turning on the drop down menus and a few CSS fixes for them.
Title: Re: Glest Board Changes
Post by: ultifd on 2 February 2011, 07:23:07
So that mod was worth it...we could have thousands of extra spam bots.
I wish we could upgrade now. :angel: Edit: Right after I post this, a bot spams. Please ban "it" before it spams again. https://forum.megaglest.org/index.php?action=profile;u=17915
Title: Re: SMF 1.1.13
Post by: ultifd on 13 February 2011, 08:14:28
Sorry for the double post...but...
Apparently the only real changes that needs to be made for 2.0 is SMF's license...hopefully that will happen soon!
 SMF 2.0 Candidate 5 and SMF 1.1.13 have been released (http://www.simplemachines.org/community/index.php?topic=421547.msg2948711#msg2948711)
http://download.simplemachines.org
Lets update!
Title: Re: SMF 1.1.13
Post by: Omega on 14 February 2011, 02:38:29
Sorry for the double post...but...
Apparently the only real changes that needs to be made for 2.0 is SMF's license...hopefully that will happen soon!
 SMF 2.0 Candidate 5 and SMF 1.1.13 have been released (http://www.simplemachines.org/community/index.php?topic=421547.msg2948711#msg2948711)
http://download.simplemachines.org
Lets update!

Done (hey! They remembered to update the copyright year!). By the way, SMF LLC's (Limited Liability Corporation) conversion to an NPO (Non-profit Organization) doesn't really effect us. They will likely use a different license, but it will still be freely available and I don't think we'll have to change a thing for that decision. Didn't bother download RC5 yet... I'm waiting for the final, then I can wrap up the Glest Theme, update the forum (found an alternative way that doesn't require FTP access), and get everything awesome. :) However, to ensure everyone is happy, we'll just wait for the final. Besides, the RC's break the theme every release... :P
Title: Re: Glest Board Changes
Post by: ultifd on 23 February 2011, 02:29:37
http://www.simplemachines.org/community/index.php?topic=415691.0
Perhaps you could use this method to delete spam accounts? Be careful though, if you do.
Title: Re: Glest Board Changes
Post by: Omega on 23 February 2011, 02:48:36
http://www.simplemachines.org/community/index.php?topic=415691.0
Perhaps you could use this method to delete spam accounts? Be careful though, if you do.
Hmm...that has the potential to be very nasty though, particularly if there's any inconsistencies between the structure of the database in 1.1.x and 2.0. There are a few mods for 2.0 though that can do this, so I'd be more assured waiting for a stable 2.0 before we try this. ;)
Title: Re: Glest Board Changes
Post by: ultifd on 26 February 2011, 19:43:54
Yeah but that seems like it's going to be a long time till then...maybe even longer than Glest 4  :angel:
I've done some math...I believe 1600 of the forum accounts are real, others are all bots...
Title: Re: Glest Board Changes
Post by: Omega on 15 April 2011, 22:29:09
Just an announcement that an addon was installed which will verify all email addresses, and hopefully stop spammers who may be using fake email addresses.
Title: Re: Glest Board Changes
Post by: ultifd on 17 April 2011, 18:46:04
Doesn't look like it...I just removed 2 spam threads. Spam every week, yeah!
Title: Re: Glest Board Changes
Post by: Omega on 18 April 2011, 03:12:58
Doesn't look like it...I just removed 2 spam threads. Spam every week, yeah!
Spammers with real email addresses? Well, at least it may stop the fakes... if there is any... :P



Radical new suggestion: Do what XKCD's forums do, the first reply posted by a new account requires an administer or moderator to approve the post before it is visible. After the first post is approved, all others become visible (if any more were created inbetween the first post and the approval) and no subsequent posts require this verification. This will mean a lot more work for our moderators, but seeing how crisp and clean the XKCD forums are, I'd say it most certainly works! I'm game with it, but since it affects the moderators a lot, I'll let you guys decide whether or not you want this.
Title: Re: Glest Board Changes
Post by: ultifd on 18 April 2011, 19:55:37
Radical new suggestion: Do what XKCD's forums do, the first reply posted by a new account requires an administer or moderator to approve the post before it is visible. After the first post is approved, all others become visible (if any more were created inbetween the first post and the approval) and no subsequent posts require this verification. This will mean a lot more work for our moderators, but seeing how crisp and clean the XKCD forums are, I'd say it most certainly works! I'm game with it, but since it affects the moderators a lot, I'll let you guys decide whether or not you want this.
No thanks. I'm saying no  NOT because it would be a bit more of work for moderators, but rather because I don't feel first posts should be "approved" and mostly newcomers are here to post problems with the two engines. I would only want this if there were 10 spam threads each day. Something like that.
Title: Re: Glest Board Changes
Post by: John.d.h on 18 April 2011, 20:18:38
No thanks. I'm saying no because it would be a bit more of work for moderators, but rather because I don't feel first posts should be "approved" and mostly newcomers are here to post problems with the two engines. I would only want this if there were 10 spam threads each day. Something like that.
:thumbup:
Title: Re: Glest Board Changes
Post by: ultifd on 18 April 2011, 20:21:13
I forgot "not" but, yeah.
Title: Re: Glest Board Changes
Post by: Omega on 18 April 2011, 21:41:51
Radical new suggestion: Do what XKCD's forums do, the first reply posted by a new account requires an administer or moderator to approve the post before it is visible. After the first post is approved, all others become visible (if any more were created inbetween the first post and the approval) and no subsequent posts require this verification. This will mean a lot more work for our moderators, but seeing how crisp and clean the XKCD forums are, I'd say it most certainly works! I'm game with it, but since it affects the moderators a lot, I'll let you guys decide whether or not you want this.
No thanks. I'm saying no  NOT because it would be a bit more of work for moderators, but rather because I don't feel first posts should be "approved" and mostly newcomers are here to post problems with the two engines. I would only want this if there were 10 spam threads each day. Something like that.
*Shrugs* Works for XKCD's forums, and they are massive compared to us.
Title: Re: Glest Board Changes
Post by: ultifd on 18 April 2011, 21:45:13
Glest is not a funny comic. This isn't about size.  ;)
Title: Re: Glest Board Changes
Post by: Omega on 18 April 2011, 22:04:32
Fair enough. I'll put it on the side panel for now, in case we decide to use it in the future. I would want unanimous support before implementing such a change.
Title: Re: Glest Board Changes
Post by: -Archmage- on 18 April 2011, 22:19:37
I'm all for it!
Title: Re: Glest Board Changes
Post by: Gabbe on 19 April 2011, 09:58:20
Im against it, troublesome for new people and really, the mods just have to do the same thing only hidden.
Title: Re: Glest Board Changes
Post by: -Archmage- on 19 April 2011, 14:11:15
Us moderators are on quite a bit. How's it troublesome for the few new real users we get?
Title: Re: Glest Board Changes
Post by: Gabbe on 19 April 2011, 14:43:59
waiting and waiting and waiting. Thats why, if i were new here, i would just say "screw this over moderated forum"
Title: Re: Glest Board Changes
Post by: -Archmage- on 19 April 2011, 14:48:08
With all the moderator activity, how would you be waiting, and waiting, and waiting?
Title: Re: Glest Board Changes
Post by: will on 19 April 2011, 15:14:04
Spam is a hassle but it seems to get zapped soon enough

The off-topic wandered far too subjectively the other month, and in hindsight we might learn to ban sooner next time?

But the constant moving and locking and classifying everywhere else seems over zealous in my opinion.  We should be thankful of all community we have and cherish it.
Title: Re: Glest Board Changes
Post by: Psychedelic_hands on 1 May 2011, 03:21:45
What about the forum getting a glest 4 board?
Seeings how all feature requests posted now are totally worthless where they are. I think we really use it. Plus with GAE 0.4 so close to full release, devolpment on Glest 4 will be soon on the way.
And well, it's better to be early than late.
Title: Re: Glest Board Changes
Post by: ultifd on 1 May 2011, 04:57:42
We'll get it once everything that has to be done is done. We also'll first need to know what it'll be called first. Besides, most of the work and stuff will probably be done on the mailing lists and IRC, anyways. For feature requests, we can just move them later...
Title: Re: Glest Board Changes
Post by: Psychedelic_hands on 1 May 2011, 05:14:53
Oh okay, well. I just thought is would hep to get the ball rolling, and start conversation which would get the most from this opportunity.

And, I think everyones agrees Glest 4 is the best name... Maybe we should have a poll?
Title: Re: Glest Board Changes
Post by: ultifd on 1 May 2011, 06:54:44
I don't think we should have a poll since most people would probably agree and it's really the developers' decision after all. The main problem with naming it just Glest would just be the Glest Team and etc...the website, we'd have to solve all those problems first.

Maybe after all that, and when the forks are ready we could have a poll, maybe. Now just doesn't seem like the time...
Title: Re: Glest Board Changes
Post by: Omega on 2 May 2011, 02:49:50
I think a poll is unnecessary based on current feedback, but we should still contact the Glest Team about that. It would also be nice if we could obtain their download.com account so that Glest could be properly updated there (which claims some 113k downloads) without a nasty duplicate. And of course, to clarify, the name wouldn't be "Glest 4", by the way, but just "Glest", with 4 being the version number.

Perhaps we should have, for now, a "Feature requests" board (that is, a primary board, not a child board)? After all, it would be needed eventually for Glest 4 (as that would obsolete the MG and GAE boards, and would not be some branch, but a full continuation of the original game). I added a poll to decide this.
Title: Re: Glest Board Changes
Post by: ultifd on 2 May 2011, 02:54:15
"Not Yet". I believe that we should have a primary board and a child board (which should be the feature requests)...
Title: Re: Glest Board Changes
Post by: John.d.h on 2 May 2011, 03:21:47
I say "not yet".  When the times comes, sure, but let's not put the wagon before the horse.
Title: Re: Glest Board Changes
Post by: ElimiNator on 2 May 2011, 03:27:10
Yah, Not Yet, Wait till it comes out (If its even called glest 4...)
Title: Re: Glest Board Changes
Post by: ultifd on 2 May 2011, 05:03:33
I'm glad I added that option.  :D
But really, it's a bit early to do it now. Honestly, the requests can wait. It's not like they will be done anytime soon anyways...sometimes I think they might even annoy some people. We should also get the developers' opinions too...
Title: Re: Glest Board Changes
Post by: Gabbe on 18 May 2011, 15:39:56
I have been getting this "error" with the page frequently for some time. It shows this:

Code: [Select]
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Title: Re: Glest Board Changes
Post by: ultifd on 18 May 2011, 21:52:41
Is it fine now? The forum is fine for me.
Title: Re: Glest Board Changes
Post by: Omega on 18 May 2011, 22:16:05
I have been getting this "error" with the page frequently for some time. It shows this:

Code: [Select]
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<<< < /> <<< <<< < Mr War <<< <<< < 11 <<< <<< < 418 <<< << <<< < /> <<< <<< << by -Archages- <<< <<< < <<< < /> <<< << <<< < /> <<< <<NEW mont_er/ltien Fction=" <<< < /> <<< « 1 » <<< < tignr <<< <<< < 57 <<< <<< < 1649 <<< << <<< < /> <<< <<< << by tignr <<< <<< < <<< < /> <<< << <<< < /> <<< <<Gest_ Total War <<< < « 1 5 » <<< < njam2 <<< <<< < 115 <<< <<< < 6375 <<< << <<< < /> <<< <<< << by ultifd <<< <<< < <1] 2 5 ... 39 Mark Read  |   |  New Topic  |  Poie new poll/ltign"rmidde" //> Topic you have-roieed in <<< </ltign"rmidde" //> Normal Topic <<< </ltign"rmidde" //> Hot Topic (More thans20 replies) <<< </ltign"rmidde" //> Very Hot Topic (More thans50 replies) << </ltign"rmidde" //> Locked Topic <<< </ltign"rmidde" //> Sticky Topic <<< </ltign"rmidde" //> Poll << <Jump ho: <<< 0 && ehis.opion="[this.selectedIdex.].vltue) wndeow.loction/.ref= = smf_scripturl + ehis.opion="[this.selectedIdex.].vltue.substr(smf_scripturl.ndex.Of('?') == -1 || ehis.opion="[this.selectedIdex.].vltue.substr(0, 1) != '?' ? 0 : 1);" <<< << >P=ease select a dst_intion/: disablmd="disablmd">-----------------------------General disablmd="disablmd">----------------------------- => Annnuncemetes => General discusson= => Multiplaynr => Linux and ohemr-rores => Bug repore disablmd="disablmd">-----------------------------Mods and Developmete disablmd="disablmd">----------------------------- => Mods => MegaGest_ ===> MegaGest_ Fea/ure Requstts => Gest_ Advanced Eneine ===> Gest_ Advanced Eneine Fea/ure Requstts => Maps, Tit"sets and Scenarios => Tools => Translaion=" disablmd="disablmd">-----------------------------Off Topic disablmd="disablmd">----------------------------- => Off Topic  <<< < <<< < << <  /> '); } ' + subject + ''); } // ]]>/> <<< /> <<< Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC << Gest_ hemev by Omega. Based n= Diablos3 hemev by Vau= usng =media by Josepzin. <<< /> <<< </> <<< codeFix[i].olieteWidth || codeFix[i].olieteWidth == 0)) <<< <Loadng ...
That's the exact wording? No weird formatting from posting here? It doesn't make sense... Looks like a corrupt download. Clear your cache.
Title: Re: Glest Board Changes
Post by: Gabbe on 18 May 2011, 23:08:54
@ultifd it keeps doing that from time to time, quite annoying too, I belive it is only me or else someone would`ve complained already

@Omega Will try and do.
Title: Re: Glest Board Changes
Post by: Omega on 2 July 2011, 01:25:01
Now available: Glest avatar pack, a new option in your profile settings!
Title: Re: Glest Board Changes
Post by: John.d.h on 3 July 2011, 00:15:24
Giant avatars.

(http://img196.imageshack.us/img196/9030/screenshot1fb.th.png) (http://img196.imageshack.us/i/screenshot1fb.png/)
(http://img833.imageshack.us/img833/2812/screenshoton.th.png) (http://img833.imageshack.us/i/screenshoton.png/)
Title: Re: Glest Board Changes
Post by: Omega on 3 July 2011, 00:30:11
The avatars are now fixed, but it was actually for the better that they were identified, as this is a new problem. The best settings for avatars is to refuse anything bigger than our size limit, but the old setting was to make HTML resize it, which forces all viewers to have to download unnecessarily large images. I temporarily reverted to the legacy setting on that, but we will be returning to the proper setting soon, so those of you with avatars larger than 75 x 75 pixels, please resize them, or they will be forcibly removed once we return to those settings.

Version 3.2 of the forum theme has also been uploaded (version 3 was our initial version, but had a pathing error, version 3.1 fixed the pathing error, and version 3.2 fixed a few other bugs in colors and the topic summary.

Also, I am aware that Martino's name is coming up odd, and it's related to the character encoding, but not sure how to fix it yet.

Ok, looking into it a bit more. It's not a UTF-8 thing, and I was able to successfully change Martino's display name back to what it was before. The only problem is that the actual name, which is used to log on, is not changed, I'll have to look into a way to do that without access to the database. For some reason, when Jose upgraded the board, the encoding was somehow jumbled... I hope not too many people have odd characters in their name. If they do, please post here or email me.

Finally, the member list has been purged. Our accurate number of real users is a bit over 2000. Note that any bots created in the last 2 weeks still appear on the list, but everything older than 2 weeks is gone gone gone. Also, you'll find an extra security question involving some basic math that I hope will stump bots on the registration page. In fact, there's a lot of changes, but I don't have time to list them all now.

EDIT: I managed to fix Martino's user name, and can do the same for anyone else's who may suffer the same problem. Doing so will reset the password and send an email to you to choose a new password.
Title: Re: Glest Board Changes
Post by: Ishmaru on 3 July 2011, 03:51:50
LOL I like how there is a tag for LMGTFY now. :O

[lmgtfy]LMGTFY[/lmgtfy]
Title: Re: Glest Board Changes
Post by: ultifd on 3 July 2011, 04:54:52
I think our actual # is a little bit less than 1,800 users.
Anyways, good job Omega! Thanks for updating it. If possible, later perhaps you could add icons for each section, so there wouldn't be so many open spaces. Like I think you'll have to recreate the Glest Forum theme from the SMF 2.0 theme this time...  :-X If you preview it you can see it's a lot better, besides colorwise.
Nevermind...I still don't know why it seems so different though.
Title: Re: Glest Board Changes
Post by: Gabbe on 3 July 2011, 06:18:43
I like it, it is new forum? :D

Improvements:

The line between signature and post should be a little less brighter, I found it disturbing. I think it is missing golden lines at the end of the "reply" button aswell as the "logout" button. These images ((http://glest.org/glest_board/Themes/glest_theme_3/images/bbc/bold.gif),(http://glest.org/glest_board/Themes/glest_theme_3/images/bbc/italicize.gif)) do still have some white artifacts on the corners. Else everything looks great!
Title: Re: Glest Board Changes
Post by: Omega on 3 July 2011, 07:25:23
I think it is missing golden lines at the end of the "reply" button aswell as the "logout" button
The "caps" for the menu ends? I tried, but the way that the menus are done just doesn't really give a way to do that well.
Title: Re: Glest Board Changes
Post by: Gabbe on 3 July 2011, 07:51:40
Oh, okay i like the sharper look of the forums right now :)
Title: Re: Glest Board Changes
Post by: ultifd on 3 July 2011, 08:58:50
Hmm...Spiders?  :|
Title: Re: Glest Board Changes
Post by: josepzin on 3 July 2011, 09:30:33
Good work Omega!!
Title: Re: Glest Board Changes
Post by: Omega on 3 July 2011, 10:41:23
Hmm...Spiders?  :|
Yes, spiders. Spiders are the bots that search engines use to crawl through pages for indexing purposes. It was hidden before, but is shown now for no reason at all than besides a curiosity.

And glad you all like it. I'll try and dim the line to the same color as the line under the post title.
Title: Re: Glest Board Changes
Post by: ultifd on 3 July 2011, 17:32:36
Oh, yeah I knew that. It was late and I thought hidden users were now called Spiders...nevermind.
Hmm...we need still need to work on spam protection though.
Title: Re: Glest Board Changes
Post by: -Archmage- on 3 July 2011, 17:56:39
I love the new look Omega! :thumbup:
Title: Re: Glest Board Changes
Post by: Omega on 3 July 2011, 18:07:42
Hmm...we need still need to work on spam protection though.
Allrighty, let me summarize what we got. When registering, users must pass a captcha and one simple word math problem (eg: "Two plus 3 minus 1 equals what? (Type a number)"). There's a few different questions chosen at random, and unless bot makers wish to tailor themselves to our site, that should be rather effective. As well, there is now a warning system for moderators (the orange exclamation mark on each post) which allows them to dock warning points to users. If they get warned too often, they'll be automatically muted. The report post button also works a bit better, since the moderate menu has a specific option to see all reported posts.

Let's see how this goes for now, then we can consider a cross referencing mod to prevent spammer's from registering.
Title: Re: Glest Board Changes
Post by: John.d.h on 3 July 2011, 19:02:37
Well I've already deleted at least one spam topic since the move. :P
Title: Re: Glest Board Changes
Post by: Omega on 3 July 2011, 19:32:56
Well I've already deleted at least one spam topic since the move. :P
Well, down the drain goes my fantasy. Let's pick an anti-spam mod. Not bad behavior though, that nastily crashed my testing server. :-\
Title: Re: Glest Board Changes
Post by: ultifd on 3 July 2011, 20:23:23
Time to go over the list again. :D
Title: Re: Glest Board Changes
Post by: Ishmaru on 4 July 2011, 02:54:33
I no longer get any email notifications of topic replies, does this work for anyone else?
Title: Re: Glest Board Changes
Post by: Omega on 4 July 2011, 06:17:32
Time to go over the list again. :D
Jeeze, there's a lot of them. Know of any that other boards use?

I no longer get any email notifications of topic replies, does this work for anyone else?
Are you just not receiving the email for topics you subscribed to before the conversion (that probably would not be retained) or ones that you subscribed to after the conversion? If not sure, can you subscribe to a topic now and see if they work if the subscription begins on 2.0? It may just be a conversion thing, not SMF 2.0 itself.

EDIT:
Version 3.4 of the Glest theme has been uploaded. Changes include smoother edges on some images such as the buttons when posting or the warn button (for moderators), the hover color when hovering over links like quote on messages has been changed to a light grey, and an issue that caused borders of the cells on child forums to be white was fixed.

EDIT2:
Oh, yeah, as always, you will have to clear or bypass the cache to see these changes, otherwise a cached stylesheet and images will likely be used, depending on browser configuration. In firefox, you can bypass the cache by holding shift when you hit reload. Note that bypassing the cache would only force the update of things on that page, not every element used by the board. For that, you'd have to clear the cache, such as with ctrl + shift + delete in firefox. If you sight any problems, be sure to bypass the cache first to ensure that you are always seeing the most recent version of the page.
Title: Re: Glest Board Changes
Post by: Ishmaru on 4 July 2011, 12:28:19
I no longer get any email notifications of topic replies, does this work for anyone else?
Are you just not receiving the email for topics you subscribed to before the conversion (that probably would not be retained) or ones that you subscribed to after the conversion? If not sure, can you subscribe to a topic now and see if they work if the subscription begins on 2.0? It may just be a conversion thing, not SMF 2.0 itself.

It seems to be working now, so I just needed to re subscribe for some of them. Thanks
Title: Re: Glest Board Changes
Post by: Omega on 5 July 2011, 02:27:25
Latest fix: Quick reply wasn't appearing, now it will. This post was posted with Quick Reply.

Note that you'll have to bypass the cache in order for it to render properly, due to a necessary stylesheet fix.
Title: Re: Glest Board Changes
Post by: Gabbe on 5 July 2011, 09:05:06
Testing what symbols the forums can handle in spoiler:

(click to show/hide)
Title: Re: Glest Board Changes
Post by: ultifd on 6 July 2011, 05:37:47
...

http://custom.simplemachines.org/mods/index.php?mod=2839
How about this? "KeyCAPTCHA" I've tried it before on different forums, and it's nice and not like other CAPTCHAS...
(BTW: Full List: http://custom.simplemachines.org/mods/index.php?action=search;type=19)
Or Project Honey Mod (http://custom.simplemachines.org/mods/index.php?mod=1849)
Something like that.
Title: Re: Glest Board Changes
Post by: Omega on 6 July 2011, 06:38:25
And another theme update to version 3.5, this time fixing a bug where the preview window had the incorrect margin's set, ensuring that [tt] tags came up as courier new, a few optimizations, and some general fixes. Again, the cache must be bypassed before you'll see the changes.

Notice:
As I previously mentioned, the avatar settings are incorrect, for legacy support. The correct way, we should be rejecting avatars above the max size limit (now 100x100px). As it is, we force all users to download the images, no matter how large they are, and let their browser resize it. This means they must download the entire image, even if it's a 1MB 1000x1000 image, and then the user's browser must resize it, which is actually a very intensive task amongst the things that browsers must do. In all honesty, I never realized that avatars were resized until this the board was upgraded, defaulting with more secure settings (reject everything over the size limit, but nothing could be done about existing images).

This makes it a security risk and an inconvenience. Personally, I consider HTML resizing evil and never use it, things like the wiki resize images and store them, but the Glest team has already stated they do not want to store avatars and attachments on their server and have had size issues with that in the past (it was enabled for a short period of time, if anyone remembers).

Thus, the bottom line is that we will be, as previously stated, reverting to the proper method of rejecting too large images and those with such images will have them forcibly removed and I will personally pick a random image from our available avatars. Thank you to those who already changed them, the James Bond image suits you anyway, Coldfusionstorm.

EDIT: Another bug I noticed with the resizing is that if a picture is smaller, it will enlarge the image unnecessarily, using up system resources and causing a blurred image. The revert to proper settings occurs tomorrow.

In other news, I am pondering if we should change how the [tt] tag works here. Instead of just making it monotype, we'll apply some further styles like the wiki has, which was inspired by how Stack Overflow has their one line code formatted (that is, all text between the ` symbols). An example on the wiki can be seen here (https://docs.megaglest.org/GAE/Enhancements#Analysis). Basically, we add some margins (spacing) to the sides and give it a slightly lighter grey so that the start and end of code can be seen. The only usage of the [tt] tag on the board is pretty much for one line code, or things like file paths. This change is already in place on the wiki, and unless there is opposition (the reason I posted here), I will add it in here as well. The major benefit is how much easier it makes code to read, since it ensure it will be impossible to mistake nearby text as part of the code. It certainly works well on stack overflow.

Finally, Ultifd, I'm taking a look at the keyCAPTCHA and will try to get it implemented here. I can't say it's perfect though, as parts don't have any snap-to-grid method, and when I first used it, I wasn't sure about whether or not I did the puzzle right, especially since it didn't confirm until I submitted the form. Suppose it beats nothing, though. Rather than go overboard on multiple mods, we'll see how well keyCAPTCHA does before we move to Project Honey.
Title: Re: Glest Board Changes
Post by: this-is-a-test-account on 6 July 2011, 06:54:11
Allrighty, it seems to be working. keyCAPTCHA is live! You must perform the captcha on registration, on your first post, and on any PMs if under 5 post count. As well, the PM new users function seems to be working, all new users will recieve a private message pointing them towards the forum rules and telling them how they can get help.'

Also, the little kitten puzzle I just put together is adorable.
Title: Re: Glest Board Changes
Post by: Omega on 7 July 2011, 01:39:16
Notice:
As I previously mentioned, the avatar settings are incorrect, for legacy support. The correct way, we should be rejecting avatars above the max size limit (now 100x100px). As it is, we force all users to download the images, no matter how large they are, and let their browser resize it. This means they must download the entire image, even if it's a 1MB 1000x1000 image, and then the user's browser must resize it, which is actually a very intensive task amongst the things that browsers must do. In all honesty, I never realized that avatars were resized until this the board was upgraded, defaulting with more secure settings (reject everything over the size limit, but nothing could be done about existing images).

This makes it a security risk and an inconvenience. Personally, I consider HTML resizing evil and never use it, things like the wiki resize images and store them, but the Glest team has already stated they do not want to store avatars and attachments on their server and have had size issues with that in the past (it was enabled for a short period of time, if anyone remembers).

Thus, the bottom line is that we will be, as previously stated, reverting to the proper method of rejecting too large images and those with such images will have them forcibly removed and I will personally pick a random image from our available avatars. Thank you to those who already changed them, the James Bond image suits you anyway, Coldfusionstorm.

EDIT: Another bug I noticed with the resizing is that if a picture is smaller, it will enlarge the image unnecessarily, using up system resources and causing a blurred image. The revert to proper settings occurs tomorrow.
Done. Some of you have new avatars.
Title: Re: Glest Board Changes
Post by: ElimiNator on 7 July 2011, 15:30:49
Something is wrong with the pics.
(http://i784.photobucket.com/albums/yy127/Elimiator/badlogo.png)
Title: Re: Glest Board Changes
Post by: Omega on 7 July 2011, 23:24:12
Yes, as I mentioned, the limit is now 100x100, and larger than that will now be rejected instead of HTML resized. However, I have to manually remove the violating ones. Thank you for bringing that to my attention. Non-complying images will be replaced with a default of my choosing, which includes yours, being 129x130 and tigers, being 720x500 (especially nasty though, since it's an animated GIF too with a total of 1,062.83 KB in filesize. That means you just downloaded 1MB of data for a flipping avatar. This is the reason you now have rad new 64x64 avatars.
Title: Re: Glest Board Changes
Post by: Zoythrus on 8 July 2011, 16:14:17
well, so much for my TF2 Sentry gif.....

i guess that AT-AT's are cool too....

(Omega, if you dont mind me asking, why'd you choose an AT-AT for me? not that it's a bad thing, im a Star Wars fan)
Title: Re: Glest Board Changes
Post by: Omega on 9 July 2011, 06:13:34
well, so much for my TF2 Sentry gif.....

i guess that AT-AT's are cool too....

(Omega, if you dont mind me asking, why'd you choose an AT-AT for me? not that it's a bad thing, im a Star Wars fan)
Sorry Zoy, you can change to whatever you wish by the way, my defaults are just to remove the too-large images. As for the AT-AT, I initially had in mind to choose a female Final Fantasy character as I did for most of the others, but I ran out of images that met my quality standards and realized there was no Tifa images. :P
Title: Re: Glest Board Changes
Post by: ElimiNator on 9 July 2011, 21:22:15
GameBoys (https://forum.megaglest.org/index.php?action=profile;u=5112) pic it still huge...
Title: Re: Glest Board Changes
Post by: Omega on 9 July 2011, 23:44:01
Allright, the code formatting change has taken place. One line code snippets can be surrounded with [tt] to clearly distinguish them from the rest of the text in the post.

Example:
<anim-progress-bound value="true" />

In a paragraph, it looks like this: <anim-progress-bound value="true" />. Noting the padding on the side to space it a bit further from text. It's really meant for use in line like this. If it's a new line, it's generally best to use [code] tags.

Note that you should not use it for spanning multiple lines, use the previously mentioned [code] tag for that. If it shouldn't be formatted as code but you need it to be a monospaced font, you can replicate the old look with [font=courier new].

And of course, you'll have to bypass the cache to see the change.
Title: Re: Glest Board Changes
Post by: Gabbe on 10 July 2011, 09:28:20
Durr Omega, its still spam poopin the boards..
Title: Re: Glest Board Changes
Post by: Omega on 10 July 2011, 09:35:20
I noticed. Too late at night now though, I'll take a look at Project Honey tomorrow.
Title: Re: Glest Board Changes
Post by: ultifd on 10 July 2011, 16:52:52
Yep. It seems the only way to ensure that they don't get through is from an IP based way...
Title: Re: Glest Board Changes
Post by: Omega on 10 July 2011, 19:54:42
Alrighty, the link for that Project Honeypot doesn't stop spammers, it only registers them in the Honeypot database. The HttpBL mod uses the Honeypot database to stop spammers, but I sadly cannot get it to work because half way through, I realized that even though I could upload the honeypot file to the board's server, there was the same problems as before with permissions, where it simply wouldn't let me run it.

However, I found an alternative, StopForumSpam which also uses a database of emails and usernames. It's installed and armed, we'll see how it goes. If this fails, I again would like to propose what I proposed a few months back: requiring the first post of new users to be verified by a moderator. This is a very crucial feature of SMF 2.0 and loads of improvements were made to it. This is also one of the few ways to stop spam completely (no spammer is going to make a useful and helpful post first, if they do, mission accomplished, as per xkcd).

(click to show/hide)
Title: Re: Glest Board Changes
Post by: ultifd on 10 July 2011, 20:03:27
You call that mild?

Anyways, if that fails I think we should only use that solution after we go thorugh/try all 3 pages of those addons.  :thumbup:
Title: Re: Glest Board Changes
Post by: ElimiNator on 10 July 2011, 21:47:13
Pizza (https://forum.megaglest.org/index.php?action=profile;u=14386) still has big pic.
Darth_Sidion (https://forum.megaglest.org/index.php?action=profile;u=22974)  still has huge pic.
Title: Re: Glest Board Changes
Post by: Zoythrus on 10 July 2011, 22:02:45
do you think that we will eventually get to the point where no one can join the forums due to extremely restrictive measures? we cant become the TSA of forums. so, Omega, where is the line? we may have to accept that spam will always be in our future....
Title: Re: Glest Board Changes
Post by: Omega on 10 July 2011, 23:47:08
do you think that we will eventually get to the point where no one can join the forums due to extremely restrictive measures? we cant become the TSA of forums. so, Omega, where is the line? we may have to accept that spam will always be in our future....
It's not excessive. Many forums bigger than ours use such a thing and are more successful and spam free. Perhaps at least a trial period?
Title: Re: Glest Board Changes
Post by: John.d.h on 11 July 2011, 00:36:09
I think having to verify the first post is reasonable, so long as the moderators and admins don't all drop dead... in which case I think we have bigger problems to worry about. ;)
Title: Re: Glest Board Changes
Post by: ElimiNator on 11 July 2011, 01:23:57
Pizza (https://forum.megaglest.org/index.php?action=profile;u=14386) still has big pic.
Darth_Sidion (https://forum.megaglest.org/index.php?action=profile;u=22974)  still has huge pic.
I thought you made a max size...
Title: Re: Glest Board Changes
Post by: Omega on 11 July 2011, 06:57:38
Pizza (https://forum.megaglest.org/index.php?action=profile;u=14386) still has big pic.
Darth_Sidion (https://forum.megaglest.org/index.php?action=profile;u=22974)  still has huge pic.
I thought you made a max size...
The max size only goes into aspect when you choose the image. Images that were chosen before the max size was properly enforced were not affected, and must be manually removed. This is a limitation (not a bug) of the SMF software.

I think having to verify the first post is reasonable, so long as the moderators and admins don't all drop dead... in which case I think we have bigger problems to worry about. ;)
According to the Statistics Center (https://forum.megaglest.org/index.php?action=stats), there's an average of 6.29 registrations per day, and that's for all time, which I suspect is actually smaller now that there's an improved anti-spam puzzle and the StopForumSpam database mod. If I had to take a guess, you'll end up managing an average of 4-5 registrations per day, and based on other statistics available only to administrators, the majority of these users won't even post once (about 90% of "spam" accounts created never post at all). So all in all, maybe a few posts per day, of which about 75% are going to be spam. With 3 active global moderators and 2 active administrators, I'm sure that we won't collapse from the weight. Of course, since it is more work for the moderators, the change will need unanimous agreement to take place.
Title: Re: Glest Board Changes
Post by: Zoythrus on 11 July 2011, 07:04:34
well, if you need some help with all of that, i'd gladly give my time and services.
Title: Re: Glest Board Changes
Post by: ultifd on 11 July 2011, 07:49:40
Quote
I realized that even though I could upload the honeypot file to the board's server, there was the same problems as before with permissions, where it simply wouldn't let me run it.
Well, could we just try to deal with that? PM Martino or something? Jose? If we could do that, I think there would be no problems...Almost every spam link I've seen here is at honeypot already.
Title: Re: Glest Board Changes
Post by: Omega on 11 July 2011, 09:16:37
Quote
I realized that even though I could upload the honeypot file to the board's server, there was the same problems as before with permissions, where it simply wouldn't let me run it.
Well, could we just try to deal with that? PM Martino or something? Jose? If we could do that, I think there would be no problems...Almost every spam link I've seen here is at honeypot already.
Well, we can email Jose if we need to, but shall we take a look at how well StopForumSpam will go, I suppose? The main issue is not wanting to be too dependent on the Glest Team, since they have moved on to other projects.
Title: Re: Glest Board Changes
Post by: ElimiNator on 11 July 2011, 15:45:47
Before some guy made an account and just PM me, he didn't post any thing.
Title: Re: Glest Board Changes
Post by: Zoythrus on 11 July 2011, 19:16:48
Before some guy made an account and just PM me, he didn't post any thing.
those bots are getting smarter......
Title: Re: Glest Board Changes
Post by: ElimiNator on 11 July 2011, 20:10:17
No, I wasn't a bot, he needed help with a Vbros pack.

So I am saying if someone registers and doesn't post, it doesn't mean its a bot.
Title: Re: Glest Board Changes
Post by: Omega on 11 July 2011, 20:31:40
No, I wasn't a bot, he needed help with a Vbros pack.

So I am saying if someone registers and doesn't post, it doesn't mean its a bot.
True, but that is very very rare. If they aren't going to post, odds are, they won't need an account that hasn't been on for more than 2 weeks. The majority of such accounts are failed spammers who couldn't complete their post.

My anchor!

Code: [Select]
[anchor=omega]My anchor[/anchor]
Title: Re: Glest Board Changes
Post by: Gabbe on 23 July 2011, 02:07:26
WHat is spiders?
Title: Re: Glest Board Changes
Post by: Omega on 23 July 2011, 07:23:25
WHat is spiders?
Search engine bots, like google. They browse the web and index pages, using special ways to identify themselves. They are not counted in view counts, and the count here serves only to show how many of these bots are indexing the board at any given moment.
Title: Re: Glest Board Changes
Post by: ElimiNator on 4 August 2011, 17:55:42
Another big pic,
https://forum.megaglest.org/index.php?action=profile;u=5772
Title: Re: Glest Board Changes
Post by: ultifd on 4 August 2011, 20:35:03
https://forum.megaglest.org/index.php?action=profile;u=5678
Title: Re: Glest Board Changes
Post by: Omega on 4 August 2011, 21:34:07
Thanks both of you.
Title: Re: Glest Board Changes
Post by: Omega on 6 September 2011, 05:29:35
A new version of the theme has been uploaded (version 3.8) containing a fix for a major bug that's plagued me recently but hadn't been able to find the source. The issue was that both the quick reply and quick edit functions both have an access key of "s" to submit (meaning you can hold alt + s to submit the post easily). Since I used that function alot, the bug I noticed was that trying to submit a quick edit in Google's Chrome browser always chose the *LAST* instance of the accesskey, while Firefox chose the first. As a result, chrome users would be end up losing anything they typed in the quick edit box when they used alt + s to submit the edit. In firefox, the inverse occured, with quick edit being submitted, if it was open (rather unlikely to have opened quick edit if you're quick replying, though).

The fix was to remove the accesskey on the quick reply. It can optionally be changed to merely a different accesskey if anyone wishes. As well, a few CSS problems Tomreyn pointed out in a separate thread in General Discussion have been fixed.
Title: Re: Glest Board Changes
Post by: Omega on 11 November 2011, 21:34:39
I thought it was high-time that we show just how effective our anti-spam measures are. We still get small amounts of spam, of course, since nothing is perfect, but usually only a message or two every few days, a small portion of what we could get.

Behold exhibit A:
(http://img401.imageshack.us/img401/1130/demoux.png) (http://imageshack.us/photo/my-images/401/demoux.png/)
This is a screenshot from the members waiting for approval list. It shows members who have not activated their account (or are unable to). In ours, the white paper and magnifying glass icon shows that they are not in a spammer database (on a side note, ours does not check usernames, as it is easy for a legitimate user to share the same username as a spammer), and the red icons show known and proven spammers (there are also yellow icons showing possible spammers, though they do not appear in our example image).

In this example, all 19 of the accounts, representing roughly a 2 day period, were flagged as certified spammers and denied access. To prevent mistakes, they are given a special form to allow contact in case of their account being flagged as a known spammer incorrectly (it should be noted that because the "red flags" are given to proven spammers, the only potential for mistakes are those with compromised computers).

Of course, spam occasionally gets through, mostly generic spam (http://www.pingable.org/generic-comment-spam/); spammers who take a few keywords from a topic and then post a very generic message (ie, "Wow, this mod looks great, thanks", with the spam links usually placed in the signature (which also brings to question why a legitimate human would go through the hassle of creating an account, passing two captchas, and verifying their email for a single line message and already having a signature for just a single post)). These generic messages can often only be found by the links they post, and many may be missed by moderators anyway (which is why they are used in the first place: a spam post that looks like spam gets deleted and caught easily, while a post that doesn't can slip "under the radar").

What does this mean for regular users? Absolutely nothing, just an interior look at how some of our anti-spam works, and what kinds of spammers are slipping through.



And using this system, I was able to hack out over 1,000 known and tagged spammers that have registered more than 14 days ago and never posted. Of course, there are still many more spammers who are not in our database of known spammers, yet have zero posts (if I were to take a guess, I'd say they got stumped by a captcha: spambots can't know what types of captchas we have until after they make the account and try to post. Ours are pretty unique, and spammers can't waste time tailoring their spambots to work around every kind of site).



Moderators are often hard at work improving the board, cleaning messages, moving threads, and deleting spam. For example, Tomreyn has a total of 555 logged moderation edits (defined as any type of edit a regular user cannot perform, such as editing another post or moving a thread), I have 285 (though most types of admin jobs such as changing the theme are not logged), Titi has a mere 28, and John has 72.
Title: Re: Glest Board Changes
Post by: John.d.h on 11 November 2011, 23:29:47
Thank you for the wise advice.  ;)

oklahoma city chiropractors  (http://oklahoma city chiropractors)
Title: Re: Glest Board Changes
Post by: Omega on 25 November 2011, 03:31:48
Oh, god, I just had to post this here, since it concerns my last post.

These were the last two posts on the "favorite movie of all time" thread (naturally gone now). The second to last one was dated 8 August (more than three months ago). Notice how amazingly on topic they are? Of course, they're likely created to target "favorite movie" threads in general...

(http://img854.imageshack.us/img854/3580/capturegab.png)
Title: Re: Glest Board Changes
Post by: John.d.h on 25 November 2011, 04:43:51
That's the thing that baffles me about that bruce guy. All his posts are on topic but he clearly has a spammer's signature. I almost don't want to delete any of his posts since they don't really break any rules.  :O
Title: Re: Glest Board Changes
Post by: Omega on 25 November 2011, 05:58:45
That's the thing that baffles me about that bruce guy. All his posts are on topic but he clearly has a spammer's signature. I almost don't want to delete any of his posts since they don't really break any rules.  :O
Carylo81 looks kinda on topic there too. Or as close as can be on the off topic board.
Title: Re: Glest Board Changes
Post by: will on 25 November 2011, 06:35:06
How about sanatising their signatures but leaving the posts?

I presume we have a robots.txt that stops search engines ever applying any weight to links in the forum posts, right?

I ask because I can't find that.  In general, nofollow should be in the forum template at least, and its shocking me that it isn't.

Title: Re: Glest Board Changes
Post by: Ishmaru on 26 November 2011, 04:35:05
(http://img854.imageshack.us/img854/3580/capturegab.png)

"Prees it up!" (look under avatar) Or "Press it up!" like I assume its supposed to say, Is he actually telling us to click his sig?  :o LOL
Title: Re: Glest Board Changes
Post by: Psychedelic_hands on 26 November 2011, 10:08:26
Hahaha, when we have bots this smart.... Why do we even need us?  :P
Title: Re: Glest Board Changes
Post by: Omega on 26 November 2011, 15:02:36
Hahaha, when we have bots this smart.... Why do we even need us?  :P
Robots don't eat. The world's pizza supplies would fade away without us.
Title: Re: Glest Board Changes
Post by: Omega on 31 December 2011, 04:30:04
Ah, good news, the ability to add floating content (that is, content that is on either the left or right, with other content wrapping around it, like the images on most Wikipedia pages) has been implemented, using this mod (http://custom.simplemachines.org/mods/index.php?mod=2305) (with some slight modifications so it would work on SMF 2.0.1). I've been bothered by the lack of this ability for quite some time, using very rudimentary tables to try and simulate the effects of float (though that doesn't resize well with the window, float does).

To float text, simply use the BBCode [float=left] and [float=right]. See below for examples. And for those of you who don't like actually typing the BBCode by hand, there's buttons next to the font option box.

[big]Simple left float[/big]
Code: [Select]
[float=left][img]http://upload.wikimedia.org/wikipedia/commons/thumb/1/18/Times_Square_1-2.JPG/320px-Times_Square_1-2.JPG[/img][/float]
(http://upload.wikimedia.org/wikipedia/commons/thumb/1/18/Times_Square_1-2.JPG/320px-Times_Square_1-2.JPG)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed consequat mauris vitae dolor ultrices aliquet. Mauris sed augue eget purus consectetur convallis eu nec est. Nullam a nulla ligula, eget suscipit massa. Etiam facilisis rutrum tellus vel tristique. Donec rhoncus dui in mauris aliquam eget luctus ipsum feugiat. Donec justo felis, suscipit in mollis nec, aliquet vel augue. Mauris consectetur hendrerit augue a ullamcorper. Vivamus a ligula velit. Vivamus eget libero et tellus fermentum ultrices.

In et mi massa, non tincidunt elit. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Praesent luctus purus eu justo laoreet eu dapibus justo faucibus. Integer faucibus enim at quam tempus quis convallis velit molestie. Fusce volutpat, leo id mattis porta, lectus erat vestibulum ante, in dignissim quam ipsum eu justo. Vestibulum lobortis, nibh vel gravida dictum, eros velit viverra diam, eu pharetra augue nibh sed ante. Mauris nec quam quis ante consequat lobortis.

Donec vel dictum justo. Aliquam erat volutpat. Quisque ipsum nisi, luctus consequat volutpat quis, elementum sed lacus. Quisque cursus fringilla condimentum. Ut consectetur semper lectus, eu lacinia mauris tempor at. Proin sed nibh nec odio dignissim sodales. Integer consequat mi ac purus lacinia a posuere odio mattis. Vivamus lacinia eleifend libero, id hendrerit dui elementum nec. Donec eget nibh quam. Maecenas massa massa, blandit at ultricies ut, vestibulum scelerisque lacus. Quisque malesuada tellus ut tortor consequat pellentesque ac vitae erat. Maecenas at augue purus. Vivamus tincidunt, sapien a blandit egestas, arcu nunc euismod lacus, et vehicula felis ante vel nisl.

Etiam justo lorem, adipiscing non lobortis nec, luctus semper nisl. Suspendisse convallis metus non leo tincidunt eu molestie lectus gravida. Quisque rhoncus, augue a scelerisque sodales, leo nisl mattis dolor, eu facilisis velit nisl porta lorem. Suspendisse aliquam, magna eu venenatis porta, massa est congue massa, in facilisis nunc mi sit amet nisi. Nunc iaculis bibendum mauris, dignissim euismod justo pretium at. Suspendisse tempor quam eget tellus volutpat tristique. Vivamus velit nibh, pellentesque id rutrum eu, luctus at libero. Donec tortor quam, tincidunt eu sodales ut, interdum consectetur felis.

Sed sodales, nisl sit amet tristique condimentum, felis turpis lobortis lorem, eget hendrerit felis sem vel dolor. Morbi metus massa, elementum at tempor at, elementum vel nibh. Quisque hendrerit mattis ligula a dignissim. Nulla malesuada tristique arcu ac aliquet. Ut in eros nibh, in vestibulum nunc. Cras massa magna, venenatis sed mattis eu, ultrices vel neque. Vivamus tempus hendrerit vehicula. Pellentesque scelerisque fermentum tempus.

[big]Right float with caption[/big]
Code: [Select]
[float=right][img]http://upload.wikimedia.org/wikipedia/commons/thumb/1/18/Times_Square_1-2.JPG/320px-Times_Square_1-2.JPG[/img]
[b]Figure 1[/b][/float]
(http://upload.wikimedia.org/wikipedia/commons/thumb/1/18/Times_Square_1-2.JPG/320px-Times_Square_1-2.JPG)
Figure 1
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed consequat mauris vitae dolor ultrices aliquet. Mauris sed augue eget purus consectetur convallis eu nec est. Nullam a nulla ligula, eget suscipit massa. Etiam facilisis rutrum tellus vel tristique. Donec rhoncus dui in mauris aliquam eget luctus ipsum feugiat. Donec justo felis, suscipit in mollis nec, aliquet vel augue. Mauris consectetur hendrerit augue a ullamcorper. Vivamus a ligula velit. Vivamus eget libero et tellus fermentum ultrices.

In et mi massa, non tincidunt elit. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Praesent luctus purus eu justo laoreet eu dapibus justo faucibus. Integer faucibus enim at quam tempus quis convallis velit molestie. Fusce volutpat, leo id mattis porta, lectus erat vestibulum ante, in dignissim quam ipsum eu justo. Vestibulum lobortis, nibh vel gravida dictum, eros velit viverra diam, eu pharetra augue nibh sed ante. Mauris nec quam quis ante consequat lobortis.

Donec vel dictum justo. Aliquam erat volutpat. Quisque ipsum nisi, luctus consequat volutpat quis, elementum sed lacus. Quisque cursus fringilla condimentum. Ut consectetur semper lectus, eu lacinia mauris tempor at. Proin sed nibh nec odio dignissim sodales. Integer consequat mi ac purus lacinia a posuere odio mattis. Vivamus lacinia eleifend libero, id hendrerit dui elementum nec. Donec eget nibh quam. Maecenas massa massa, blandit at ultricies ut, vestibulum scelerisque lacus. Quisque malesuada tellus ut tortor consequat pellentesque ac vitae erat. Maecenas at augue purus. Vivamus tincidunt, sapien a blandit egestas, arcu nunc euismod lacus, et vehicula felis ante vel nisl.

Etiam justo lorem, adipiscing non lobortis nec, luctus semper nisl. Suspendisse convallis metus non leo tincidunt eu molestie lectus gravida. Quisque rhoncus, augue a scelerisque sodales, leo nisl mattis dolor, eu facilisis velit nisl porta lorem. Suspendisse aliquam, magna eu venenatis porta, massa est congue massa, in facilisis nunc mi sit amet nisi. Nunc iaculis bibendum mauris, dignissim euismod justo pretium at. Suspendisse tempor quam eget tellus volutpat tristique. Vivamus velit nibh, pellentesque id rutrum eu, luctus at libero. Donec tortor quam, tincidunt eu sodales ut, interdum consectetur felis.

Sed sodales, nisl sit amet tristique condimentum, felis turpis lobortis lorem, eget hendrerit felis sem vel dolor. Morbi metus massa, elementum at tempor at, elementum vel nibh. Quisque hendrerit mattis ligula a dignissim. Nulla malesuada tristique arcu ac aliquet. Ut in eros nibh, in vestibulum nunc. Cras massa magna, venenatis sed mattis eu, ultrices vel neque. Vivamus tempus hendrerit vehicula. Pellentesque scelerisque fermentum tempus.

[big]Limitations[/big]
Actually, they seem to be very limited at the moment. For example, the center tag broke my initial attempt at the above example (which was to center the caption). Likewise, I was unable to float a table (which is weird, since the float tag simply create a div HTML element with the float:left|right property). I'll be working on trying to fix that. In the meantime, I hope to (manually) add some more advanced tags as well, such as an anchor (which you could use to give a link to a certain location on a page, eg, [anchor=faq]blah blah blah[/anchor] would allow you to go to that part of the page by appending #faq to the link (which could be useful for long posts), as well as header tags and expanding the table tags to allow an optional style attribute (or possibly a separate tag). As it stands, [table] just creates a table without borders, which is really not very good for readability. It should look something more like Wikipedia's tables. Of course, such BBCode tags would be largely for "advanced users".

This is what float with a table should have looked like:
NameHealth
Evil Chicken of DOOM9001
FurretRandom number... uh, 4
However, this example is only possible with the [html] tag, which is, of course, disabled for regular posters (it's quite a massive security risk -- disabling tags doesn't seem to affect admins). This is most likely a problem with the way BBCode tags are read in general, and may require some deeper digging. There was another BBCode error with code tags in spoiler tags being compressed, but I'm unable to replicate it at the moment.

PS: There's no justify tag either.
Title: Re: Glest Board Changes
Post by: Omega on 31 December 2011, 23:05:57
Maybe you've all noticed the extra buttons on the edit window by now. Whether you have or not, there's now several new BBCodes available. [justify], [h1], [h2], [h3], [h4], and [ftable] (with the corresponding [ftr], [ftd], and [fth]). Please note that you most likely will have to clear your browsers cache for some of the changes to work correctly (generally ctrl + F5).

As well, I fixed the float tags described in the previous post so they work with tables (and most other things). Let's take a look at examples of usage for each of these new tags:

Headers


Headers are, well, headers. They are used for titles, such as at the top of a page or the top of a section. For example, Wikipedia uses headers very heavily. Each new section of the page starts with a header, and the table of contents is generated from headers, using their levels. Website readers for disabilities, as well as ones which are capable of splitting pages easily often use headers, such as to automatically generate a table of contents (which is why there is multiple levels of headers).

But the coolest thing about my implementation of headers is that you can define the style of them, for those familiar with CSS (Cascading Style Sheets). That's how I did the header for this section here. The code was:
Code: [Select]
[h1=background-color: #555; border: solid 1px black; border-radius: 5px; padding: 6px;]Headers[/h1]
As another example, if I wanted a level 2 header that was in a light red box, I could use:
Code: [Select]
[h2=background-color: #C47777; color: crimson; border: solid 1px red; padding: 6px; display: inline;]This is my header[/h2]I'd get:

This is my header



Formatted tables


As mentioned in the last post, tables are pretty restricted. Adding a style property to tables is impractical, since to create a table like Wikipedia has, you'd have to have lengthy style tags on every cell, as well as a style tag on the actual table cell to tell the borders to collapse. Instead, I opted for a single, easily readable formatted table design using a new tag (or four new tags, actually): [ftable], [ftr], [ftd], and [fth]. The only real new tag is [fth], which is a table header (a cell which is shaded and bolded, generally on the top row or first column). The rest are the exact same tags with an "f" prefix, and used the exact same way as the existing table BBCode.

So for example:
Code: [Select]
[ftable]
[ftr]
[fth]Name[/fth]
[fth]Province[/fth]
[fth]Population[/fth]
[/ftr]
[ftr]
[ftd]Toronto[/ftd]
[ftd]Ontario[/ftd]
[ftd]5,113,149[/ftd]
[/ftr]
[ftr]
[ftd]Montreal[/ftd]
[ftd]Quebec[/ftd]
[ftd]3,635,571[/ftd]
[/ftr]
[ftr]
[ftd]Vancouver[/ftd]
[ftd]British Columbia[/ftd]
[ftd]2,316,581[/ftd]
[/ftr]
[ftr]
[ftd]Ottawa–Gatineau[/ftd]
[ftd]Ontario–Quebec[/ftd]
[ftd]1,130,761[/ftd]
[/ftr]
[ftr]
[ftd]Calgary[/ftd]
[ftd]Alberta[/ftd]
[ftd]1,079,310[/ftd]
[/ftr]
[ftr]
[ftd]Edmonton[/ftd]
[ftd]Alberta[/ftd]
[ftd]1,034,945[/ftd]
[/ftr]
[ftr]
[ftd]Quebec[/ftd]
[ftd]Quebec[/ftd]
[ftd]715,515[/ftd]
[/ftr]
[/ftable]
Would output:
NameProvincePopulation
TorontoOntario5,113,149
MontrealQuebec3,635,571
VancouverBritish Columbia2,316,581
Ottawa–GatineauOntario–Quebec1,130,761
CalgaryAlberta1,079,310
EdmontonAlberta1,034,945
QuebecQuebec715,515

Whitespace and linebreaks outside of the [fth] and [ftd] tags will be ignored, and is optional, purely for editing ease. If you haven't used table tags before, the example sums it up fairly well. We have one [ftable] tag which surrounds the entire table, and each row in the table is defined by the contents of [ftr] tags (which stands for formatted table row). The [ftd] and [fth] tags stand for formatted table data and formatted table header tags respectively. They really do the same thing, making up a single cell in the table, but the difference is that [fth] tags have a shaded background and bold text.

Justify


Actually, I think this one should be pretty easy. In case you don't know, justified text modifies the width of spaces so that lines of text are always the same length. You'd see this often in newspapers. Simply surround the text with [justify].

Example:
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam porttitor leo nec ante molestie facilisis. Donec scelerisque scelerisque arcu, vel viverra erat scelerisque ac. Suspendisse potenti. Integer urna dolor, iaculis et laoreet eu, malesuada eu dui. Aenean a urna vel dui ultrices consectetur. Nunc lobortis feugiat lobortis. Proin eu laoreet augue. Sed id dignissim nunc. Ut fringilla massa vel quam ullamcorper non fringilla felis ultrices. Praesent eget mauris sem, eget egestas nibh. Aliquam erat volutpat. Maecenas tincidunt tempus erat imperdiet mollis. Aliquam mi urna, imperdiet vel molestie non, vestibulum eget est. Maecenas et sapien ut nulla placerat malesuada. Praesent molestie, dui nec vestibulum congue, urna dui viverra erat, nec dapibus nisl mauris nec dui. Donec a lectus ac metus mollis feugiat. Donec volutpat feugiat tellus nec viverra. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nullam pulvinar condimentum nunc sit amet tincidunt. Integer gravida pharetra sodales. Aenean nisi lectus, cursus id laoreet et, lacinia eu mi. Proin enim lectus, facilisis posuere mattis eget, tincidunt nec metus. Morbi vel sapien vel dolor suscipit gravida ac et dui. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus.


Looking back at float


NameProvincePopulation
TorontoOntario5,113,149
MontrealQuebec3,635,571
VancouverBritish Columbia2,316,581
Ottawa–GatineauOntario–Quebec1,130,761
CalgaryAlberta1,079,310
EdmontonAlberta1,034,945
QuebecQuebec715,515

I removed the addon that allowed float which I installed yesterday, replacing it with my custom changes. In order to get tables to work properly with float, they were recoded with the block attribute. The syntax is still the same ([float=left] and [float=right]), and should work with all tags, though I only tested images and tables. So the above table surrounded by [float=right] tags should look as on the right.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam porttitor leo nec ante molestie facilisis. Donec scelerisque scelerisque arcu, vel viverra erat scelerisque ac. Suspendisse potenti. Integer urna dolor, iaculis et laoreet eu, malesuada eu dui. Aenean a urna vel dui ultrices consectetur. Nunc lobortis feugiat lobortis. Proin eu laoreet augue. Sed id dignissim nunc. Ut fringilla massa vel quam ullamcorper non fringilla felis ultrices. Praesent eget mauris sem, eget egestas nibh. Aliquam erat volutpat. Maecenas tincidunt tempus erat imperdiet mollis. Aliquam mi urna, imperdiet vel molestie non, vestibulum eget est. Maecenas et sapien ut nulla placerat malesuada. Praesent molestie, dui nec vestibulum congue, urna dui viverra erat, nec dapibus nisl mauris nec dui. Donec a lectus ac metus mollis feugiat. Maecenas et sapien ut nulla placerat malesuada. Praesent molestie, dui nec vestibulum congue, urna dui viverra erat, nec dapibus nisl mauris nec dui. Donec a lectus ac metus mollis feugiat. Donec volutpat feugiat tellus nec viverra. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nullam pulvinar condimentum nunc sit amet tincidunt. Integer gravida pharetra sodales. Aenean nisi lectus, cursus id laoreet et, lacinia eu mi. Proin enim lectus, facilisis posuere mattis eget, tincidunt nec metus. Morbi vel sapien vel dolor suscipit gravida ac et dui. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus.


Anchors


I mentioned I was planning anchors as well, yesterday, but it appears they already are built into SMF, just without a button. To use an anchor, surround your content with [anchor=name]. The way the default implementation works is that you can append "#$" (where "$" is whatever attribute you gave the anchor) to a link to take the reader straight to that anchor. So with [anchor=name], you could append "#name" to scroll to that location. Note you can't have more than one anchor, so remove any existing ones. For an example of how it works, I edited the fourth post on this page (mine) to include an anchor. Clicking this link here will take you to it: #omega (#post_omega)

Ah, screw it, anchors aren't working. That's next, I suppose.
Oh cool, fixed 'em. On a side note, technically, anchors are supposed to use the [iurl] tag (which is the same as [url], but for anchors), though if you use the URL tag with just an anchor (eg, [url=#omega]text[/url]), they will be automatically converted to [iurl] tags (that is, [iurl=#omega]text[/iurl]).
Title: Re: Glest Board Changes
Post by: Psychedelic_hands on 14 January 2012, 02:30:47
Whats with the ironic stop cencorship, cencor on the glest logo? Is there another bill that is threating the mighty internets? gosh, they just keep coming. Silly Americian Politicians.
Title: Re: Glest Board Changes
Post by: Omega on 14 January 2012, 03:17:11
Whats with the ironic stop cencorship, cencor on the glest logo? Is there another bill that is threating the mighty internets? gosh, they just keep coming. Silly Americian Politicians.
Apparently they are. And any site that seems to so much as hint of piracy could be blocked if their bill passes. With that being said, admittedly, nobody would care much about a small site like this, but I'm sure most of our members support the concept behind the freedom of speech, etc (take a look at the infographic on the site the censor links to). Not to mention all of us probably use Wikipedia and Youtube, some of the most vulnerable sites from SOPA (let's be honest here, it's no secret there's loads of music and movies on Youtube of...questionable legal stance, not to mention full-front video guides showing how to pirate, it'd be the first target).
Title: Re: Glest Board Changes
Post by: tomreyn on 14 January 2012, 13:17:36
By the way, there's a "critical" security patch out for SMF for some days now. Unfortunately they don't exactly tell you what is wrong, and there is no public source code repository, both quite lame.
Title: Re: Glest Board Changes
Post by: Omega on 14 January 2012, 19:07:46
By the way, there's a "critical" security patch out for SMF for some days now. Unfortunately they don't exactly tell you what is wrong, and there is no public source code repository, both quite lame.
Oh, thanks for reminding me about that. I actually did notice it before, but was (and still is) giving me 406 errors when trying to use the direct install (406 means unacceptable headers, and not sure why its occurring either). At any rate, I manually installed it. As for what the fixes were, they were just a few potential security risks that a skilled hacker could exploit.
Title: Re: Glest Board Changes
Post by: John.d.h on 5 February 2012, 02:05:09
I'm just a bit curious what the two different colors mean:
(http://www.use.com/images/s_3/195ebd558b5a99077636.jpg)
[Embedded image - Ultifd]
Title: Re: Glest Board Changes
Post by: ElimiNator on 5 February 2012, 03:38:05
The bright yellow means there are unread messages in the main board, the orange-ish means unread messages in the sub-boards.
Title: Re: Glest Board Changes
Post by: tomreyn on 6 February 2012, 18:16:29
With Firefox 10 I get to see a bunch of broken images for the toolbar icons on the WYSIWYG editor since about two days.

For example, one of those icons tries to load from here (which currently returns a 404):
http://glest.org/glest_board/Themes/glest_theme_3_9_1/images/bbc/ftable.gif
Title: Re: Glest Board Changes
Post by: MuwuM on 6 February 2012, 18:20:05
With Firefox 10 I get to see a bunch of broken images for the toolbar icons on the WYSIWYG editor since about two days.

For example, one of those icons tries to load from here (which currently returns a 404):
http://glest.org/glest_board/Themes/glest_theme_3_9_1/images/bbc/ftable.gif

Same Error with Firefox 11.0 on Windows.
Title: Re: Glest Board Changes
Post by: Omega on 6 February 2012, 22:34:21
It was a theme error, with files added by mods exclusively not being bundled into the new theme's directory. It seems fixed now, thanks for bringing it up.
Title: Re: Glest Board Changes
Post by: Omega on 9 February 2012, 20:42:22
The boards were down for a period of roughly ten hours earlier today, due to an unknown database error. Presumably Jose fixed them, so thank you for that, Jose. It is unknown how this may affect the boards in the future.
Title: Re: Glest Board Changes
Post by: josepzin on 9 February 2012, 20:46:02
Yes, it is fixed :)

Sorry by the delay, ten hours is too much time!  :'(
Title: Re: Glest Board Changes
Post by: Omega on 19 September 2012, 21:38:53
We've been seeing unexplained, random downtimes on the board recently. Seeing what can be done about them.
Title: Re: Glest Board Changes
Post by: josepzin on 20 September 2012, 06:05:09
The server has hardware problems or something... the tecnicians are working on!  :'(  :look: ::)

Backups are ok :)
Title: Re: Glest Board Changes
Post by: tomreyn on 20 September 2012, 17:38:12
Thank you for looking into the issue and for taking those backups, Josep!
Do you copy those backups to a remote server, too? And how often do you create full backups?
We're a little worried because we've seen whole forum archives with several years of community building vanish forever due to data losses and hardware failures before, and would really like to prevent this from repeating here. I tend to be a slacker sysadmin and know many others who are, so I'm just worried you may be just like me when it comes to hobby / non-commercial projects like Glest. ;-)
Title: Re: Glest Board Changes
Post by: Omega on 20 September 2012, 22:45:31
Thank you for looking into the issue and for taking those backups, Josep!
Do you copy those backups to a remote server, too? And how often do you create full backups?
We're a little worried because we've seen whole forum archives with several years of community building vanish forever due to data losses and hardware failures before, and would really like to prevent this from repeating here. I tend to be a slacker sysadmin and know many others who are, so I'm just worried you may be just like me when it comes to hobby / non-commercial projects like Glest. ;-)
No idea what Jose does, but I take weekly backups myself. Note, however, that my backups are limited to the SQL data. In other words, it saves the structure and content of the boards, but media, such as the theme, smilies, etc can't be saved via the forum backups (as a side note, though, I do have a separate theme backup). A full backup for the site can only be taken by Jose (or one of the Glest team members with server access). But as it stands, the important stuff should be more or less safe. Titi and the other members of the Glest Team are also able to create backups, as well.
Title: Re: Glest Board Changes
Post by: tomreyn on 20 September 2012, 22:58:35
Titi tried yesterday, but it resulted in a 0 byte file. Apparently PHP's processing time limit hits before the SMF script to create DB backups is able to send the file to the user, resulting in an empty download.
Title: Re: Glest Board Changes
Post by: MoLAoS on 20 September 2012, 23:01:55
I dunno what server you are using but the default Apache time limit is like 30 seconds. Perhaps someone with server access could modify the time cap to a minute or two?

When I was running my browser based text space mmo I changed the time cap sometimes for this reason.
Title: Re: Glest Board Changes
Post by: Omega on 21 September 2012, 00:08:43
Titi tried yesterday, but it resulted in a 0 byte file. Apparently PHP's processing time limit hits before the SMF script to create DB backups is able to send the file to the user, resulting in an empty download.
He has to untick the "compress with gzip" box. It seems to take too long. Uncompressed, it's a 78MB file.  I can compress it myself in about 10 seconds (as a gzip), but then again, this is a 2700K overclocked and with minimal background processes. The shared servers are likely far more sluggish.
Title: Re: Glest Board Changes
Post by: tomreyn on 21 September 2012, 17:40:18
He tried both options but neither worked for him. This could be due to a lesser downstream bandwidth than yours. http://www.adminer.org/ (http://www.adminer.org/) is a nice single file alternative to phpmyadmin, i find.
Title: Re: Glest Board Changes
Post by: Omega on 21 September 2012, 18:50:07
He tried both options but neither worked for him. This could be due to a lesser downstream bandwidth than yours. http://www.adminer.org/ (http://www.adminer.org/) is a nice single file alternative to phpmyadmin, i find.
What's wrong with PHPMyAdmin? I've used it before and it works well (although it should be noted that the timeout limit is set in PHP's ini, which should be password protected). However, only the Glest team is able to modify this setting.
Title: Re: Glest Board Changes
Post by: tomreyn on 22 September 2012, 12:36:58
What's wrong with PHPMyAdmin? I've used it before and it works well (although it should be noted that the timeout limit is set in PHP's ini, which should be password protected).

The Adminer website lists some deficiencies of PHPMyAdmin, but Adminer also has some, of course.

But I did not even mean to discuss differences between those two. To my knowledge, Adminer consists of a single file (or can do), and thus installation is simple. Which can be convenient if you are in a situation where you are not able to upload files, but can ask someone else to do so for you. Or when you can upload files but your uploads will need to be reviewed.

However, if there already is a PHPMyadmin installation in place other than the CPanel one (which requires authenticating as a CPanel user to access it), then this will be irrelevant.
Title: Re: Glest Board Changes
Post by: josepzin on 22 September 2012, 16:04:50
Adminer  (or phpminadmin.php) is a good tool for mysql admin, i have use it for the backup!