MegaGlest Forum
Modding and game content creation => Tools => Topic started by: titi on 16 June 2010, 15:17:03
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I made a new wiki page because I read this: https://forum.megaglest.org/index.php?topic=5616.msg53485#msg53485
Creating Glest Models with other Modelling Tools:
https://docs.megaglest.org/Other_Modelling_Tools
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Looks good, but I'd like to strongly encourage everyone to use Blender if possible. It's much easier to collaborate and share your work when everyone is using the same (free) tools, and the vast majority of modeling knowledge in this community revolves around Blender, so it's much easier to get help with it than 3DS, Maya, GMax, etc. Additionally, free formats like *.blend ensure the long-term viability of our data.
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Yes, I totally agree with John, keep with blender.