MegaGlest Forum

Archives (read only) => Vanilla Glest => Announcements => Topic started by: martiño on 6 April 2005, 11:30:34

Title: Programming WIP
Post by: martiño on 6 April 2005, 11:30:34
I'm partially back, I have a computer but no internet at home, this will still take a few days. However I will start working on some issues:

- Fix OpenGL 2.0 detection bug.
- Make Glest compile in both VC7 and GCC for windows
- Fix portability issues
- Possibly add more objects to tilesets