MegaGlest Forum

Archives (read only) => Vanilla Glest => Announcements => Topic started by: enveloop on 13 April 2005, 01:52:53

Title: Expansion WIP
Post by: enveloop on 13 April 2005, 01:52:53
As you may know we are working again on Glest, and we added a new member to the team, Felix, who is already reworking the units´animations and will work as modeller in a near future. Right now our plan is to release an expansion with new tilesets, units and maps sometime soon (mostly depending on how much time I get to finish the sounds). Then, Martin-o is himself working to improve several aspects regarding the linux port and possibly will implement some changes to the tileset system. When we have all this done, we´ll merge the expansion into and release a new version of the game.

Some images of the expansion units:

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[img]http://www.glest.org/files/images/daemongiant.jpg[/img]

[img]http://www.glest.org/files/images/daemongiant2.jpg[/img]

[img]http://www.glest.org/files/images/daemongiant3.jpg[/img]

[img]http://www.glest.org/files/images/daemongiant4.jpg[/img]

[img]http://www.glest.org/files/images/wickerdaemon.jpg[/img]

[img]http://www.glest.org/files/images/daemongiant5.jpg[/img]

[img]http://www.glest.org/files/images/daemongiant6.jpg[/img]

[img]http://www.glest.org/files/images/horseman.jpg[/img]

[img]http://www.glest.org/files/images/flyingmachine.jpg[/img]

[img]http://www.glest.org/files/images/towerofsouls.jpg[/img]

[img]http://www.glest.org/files/images/tileset_objects.jpg[/img]

[img]http://www.glest.org/files/images/dragonrider.jpg[/img]

[img]http://www.glest.org/files/images/dragonrider2.jpg[/img]

[img]http://www.glest.org/files/images/dragonrider3.jpg[/img]
Title:
Post by: martiño on 15 July 2005, 22:28:17
What on hell are you talking about? the current version has the same units as the previous one...
Title: topic
Post by: @kukac@ on 16 July 2005, 07:26:43
i think he wants to say, he want to see, what is the difference between 1.1.0 and maybe 5.0 or 6.0 or 7.0
Title:
Post by: josepzin on 16 July 2005, 07:30:54
Bran Damaged, you say that we know as "Glest Classic" ;)
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Post by: Yackemflaber on 16 July 2005, 14:59:48
I see that you can see all of the map in the screenshot. Does that mean there will be an option to turn the fog of war off? Cause I think that would be awsome!
The fog of war is a good idea, and adds to the suspense of not knowing what's going on beyond your town and such, but sometimes you just wish you could watch the little dots attack each other and then zoom the camera over there and watch the battle. So I ask you one thing: Can you put in an option to turn the fog of war on and off?

Oh yeah and Brain Damaged: I looked up Glest on dictionary.com, and found nothing. I dont think its spanish either. Probably just a made up word.
Title:
Post by: josepzin on 16 July 2005, 15:15:11
The word "Glest" is a secret. :P
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Post by: Yackemflaber on 16 July 2005, 16:07:57
Ohhhh! Its one of those acronym-type thingys. I figured it out...after you told me :D
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Post by: Yackemflaber on 16 July 2005, 20:25:12
OOOH! I have another suggestion: Its really cool when you get archers lined up to fire their barrage of arrows, but do you think you could make it possable to build small fences for the arches to shoot behind from? Or just put fences around the towns, that would be cool.

Oh yeah, and I think you need to balance the Mages and Techs. It seems (to me at least) that its much harder to win when your a mage vs. tech than it is to win when you are Tech and fighting mages.
Title:
Post by: geg220 on 29 July 2005, 07:52:18
How many units will you add in the expansion? Is it secret?
Title: topic
Post by: @kukac@ on 29 July 2005, 10:35:18
i hope not
Title: -
Post by: Speedator on 2 August 2005, 19:01:26
Are
Code: [Select]
[url=http://glest.jackie3d.org/files/images/tileset_objects.jpg]those[/url] object able to interact with when the expansion is done?
I hope I can fell the trees then :D
Title: topic
Post by: @kukac@ on 2 August 2005, 19:37:13
the battle machines could chop the trees too, they would be faster, and can hold more wood!
Title:
Post by: tucho on 7 August 2005, 20:18:01
Quote
I like the idea of tree chopping machines but perhaps this could be a specialisation of the battle machines: e.g. replace the fighting attachments with building / chopping / mining attachments?


yes, I have the same idea, but the four cells units can't harvest, chop and build  :(
Title: -
Post by: tucho on 7 August 2005, 20:22:55
While we are working on the expansion, you can see some screen shots whit the new enviroment objects and new units  :) :

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[img]http://img170.imageshack.us/img170/1402/screen13qz.jpg[/img]

[img]http://img170.imageshack.us/img170/9571/screen25cf.jpg[/img]

[img]http://img274.imageshack.us/img274/2901/screen38ox.jpg[/img]

[img]http://img274.imageshack.us/img274/364/screen45bv.jpg[/img]

[img]http://img274.imageshack.us/img274/489/screen51yn.jpg[/img]

[img]http://img274.imageshack.us/img274/5839/screen63zt.jpg[/img]

[img]http://img274.imageshack.us/img274/4756/screen79bp.jpg[/img]

[img]http://img274.imageshack.us/img274/226/screen87cd.jpg[/img]

[img]http://img274.imageshack.us/img274/7634/screen90bk.jpg[/img]

[img]http://img274.imageshack.us/img274/1465/screen107ab.jpg[/img]
Title: topic
Post by: @kukac@ on 8 August 2005, 07:46:46
not bad...
Title:
Post by: Gunthahaha on 8 August 2005, 17:26:35
Now, we will make really epic battles in Glest :)
Title: topic
Post by: @kukac@ on 8 August 2005, 18:01:43
Faster, stronger, better.
Title:
Post by: toph on 9 August 2005, 13:46:24
Well, what do you made at the moment? the screenshots look very stable, so why is the version not ready yet?
Title:
Post by: tucho on 9 August 2005, 15:00:27
Quote
Well, what do you made at the moment? the screenshots look very stable, so why is the version not ready yet?


because I am working on some units more, esentials for a good balance of both factions
Title:
Post by: EineTasseKaffee on 9 August 2005, 15:49:01
Hey, that looks very very good, u will be better than Warcraft if it continue like this.
The new trees really improved the game look!
I cant wait to test all theses new units.
Title: topic
Post by: @kukac@ on 9 August 2005, 19:04:07
Quote from: "Anonymous"
Consider adding a Tech summoning unit... Or a mobile factory, or something of that sort. Also make a tech unit that only cost gold.


dont you think the tech will too strong that way?
Title:
Post by: gattschardo on 10 August 2005, 15:16:35
will there only be new units, or will there be new buildings, too. e.g. a defense tower for magic, because I thinks it's kind of unfair, that only the techs have a denfense building.
Title:
Post by: tucho on 11 August 2005, 14:34:47
Quote
From what you say, I'm guessing that the "people" are "1 cell" and the big weapons are "4 cell", right? And the game engine won't let 4 cell units carry resources, do harvesting, etc?

yes

Quote
The screenies look *amazing*  Can't wait to play it. All the units look great but the tech faction seems to have a lot more units than the magical one - any plans for expansion here?


yes the magic faction will have a second air unit

gattschardo and guest: in fact the tower of souls (in the screen shot) is the anti-air unit for magic faction (the tech faction will have a similar unit too). the equivalent unit of the defense tower in the magic faction will be the stone golem.
Title:
Post by: Speedator on 29 August 2005, 17:24:06
They will come in some days with 1.2.1, i.e. they were in  version 1.2, which is rolled back.
Title: -
Post by: tucho on 6 October 2005, 11:10:12
thanks for your comments, the expansion must be relesed before the end of this month, but meanwhile you can download this
Code: [Select]
[url=http://www.josezanni.com/glest/descargas/demoglest_v1.2.mpg]video[/url] , where you can see some of the new units in action.
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Post by: toph on 6 October 2005, 16:25:12
thanks tucho
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Post by: martiño on 22 October 2005, 19:29:32
soon
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Post by: martiño on 23 October 2005, 11:09:27
the expansion is not going to be finished this month, thats fore sure
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Post by: Speedator on 27 October 2005, 15:02:24
Look at http://www.glest.org/board/viewtopic.php?t=931 (http://www.glest.org/board/viewtopic.php?t=931)
Title:
Post by: martiño on 27 October 2005, 22:26:35
1.2.1 is already there...
Title: topic
Post by: @kukac@ on 29 October 2005, 06:28:10
the 121 was late 3 months! how do you think the exp will come out before 2010?
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Post by: Speedator on 29 October 2005, 09:48:56
Why so abusive?
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Post by: josepzin on 30 October 2005, 10:30:12
The Expansion is on the final lap, i think :)
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Post by: gattschardo on 30 October 2005, 17:23:03
it's been on the final lap for quite some time now (half a year, i believe)...

but i don't care when it comes out, mai9n thing is, that it DOES come out one day!
Title:
Post by: enveloop on 31 October 2005, 16:08:57
It is on the final lap.
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Post by: maheshjr2000 on 31 October 2005, 18:30:36
Ok I think you guys are being a bit to demanding I mean how many people have beaten cpu ultra on one on one!!!!
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Post by: Fiz3d on 31 October 2005, 18:47:00
I beat a faction ultra in one on one tech vs magic and magic vs tech  8)
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Post by: maheshjr2000 on 31 October 2005, 19:00:47
Um I was trying to take your side and I meant people who did not help develop glest.
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Post by: enveloop on 6 December 2005, 11:55:58
the expansion is already merged with the main download :)
Title:
Post by: thefinalstrike on 9 December 2005, 10:46:06
Well, you must first upgrade it before you can use it...
... but it's worth it! I killed 5 armored swordmen+6 swordsmen+ 3 archers with one of them! Unbeleavable!
Title: Re: cool previews, hard reliable download
Post by: thefinalstrike on 10 December 2005, 06:45:56
Quote from: "New to Glest"
oh yeah, the downloads I was talking about was the 2 unstable ones. Can't get it to work:(


That is weird. It runs fine on my old Win2000 Computer, better than 1.2.1!
Title: Re: cool previews, hard reliable download
Post by: thefinalstrike on 12 December 2005, 11:20:58
Quote from: "New to Glest"
oh yeah, the downloads I was talking about was the 2 unstable ones. Can't get it to work:(


Have you decompressed binaries and data in the same folder???
Title:
Post by: tomat on 2 April 2006, 11:55:53
my first post :P ) that really disturbed me.
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Post by: martiño on 2 April 2006, 16:58:00
you can zoom in, press 'm' for free camera mode and then use 'w' and 's'
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Post by: tomat on 2 April 2006, 17:06:24
thanks man. now all i need is the expanison to be happy :P
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Post by: ElGranPepe on 27 November 2006, 21:40:34
As you may know we are working again on Glest, and we added a new member to the team, Felix, who is already reworking the units´animations and will work as modeller in a near future. Right now our plan is to release an expansion with new tilesets, units and maps sometime soon (mostly depending on how much time I get to finish the sounds). Then, Martin-o is himself working to improve several aspects regarding the linux port and possibly will implement some changes to the tileset system.  :D  :D  :D
Title:
Post by: xiro.xiro on 6 January 2007, 13:44:28
Quote from: "josepzin"
The word "Glest" is a secret. :P


Oh, I think I still need more advice!  ;) The pics are DAMN cool!
Title: New race
Post by: Geckabor on 10 January 2007, 18:49:58
A new race would be the best i think =D. I mean not only magic and tech...maybe nature?