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Modding and game content creation => Tools => Topic started by: titi on 18 September 2010, 17:44:16

Title: weight painting problems in blender
Post by: titi on 18 September 2010, 17:44:16
When I'm in weight painting mode I always have the problem that I paint things I don't wanted to paint, becasue its hard to paint hidden parts of the model. I tried to hide some vertices in edit mode, but it didn't effect the weight paint mode.

Anyone knows a trick how to hide things in weight paint mode?
Title: Re: weight painting problems in blender
Post by: John.d.h on 18 September 2010, 18:03:01
Alt-B is convenient for that.
Title: Re: weight painting problems in blender
Post by: Zoythrus on 18 September 2010, 18:05:21
what is the official "use" of atl+b? does it just hide vertices or just show the ones you selected?
Title: Re: weight painting problems in blender
Post by: John.d.h on 18 September 2010, 18:10:47
It essentially takes a "slice" of your model and shows only that.  It's not only vertices, as it will show partial faces and edges as well, even if the attached vertices are hidden.  Use B to get everything back to normal.  It's very convenient for working with things that have inside parts, like if you wanted to do the back of somebody's eyes, you could remove the back of the head to see what you're doing.
Title: Re: weight painting problems in blender
Post by: titi on 18 September 2010, 18:53:23
results from the chat:

alt-f: toggles into another mode where you can see the vertices/edges and faces. There you can use alt+h to hide vertices/faces and h to bring them back.

beside of this you can also use alt-b, some kind of box select which makes only those parts visible which are in the select. Press alt+b again to see all again.
Title: Re: weight painting problems in blender
Post by: ElimiNator on 24 September 2010, 16:15:57
I never use weight paint. I only use vertex groups.
Title: Re: weight painting problems in blender
Post by: John.d.h on 24 September 2010, 16:45:31
I never use weight paint. I only use vertex groups.
That's fine... you know, if you want to work harder for no benefit. :P
Title: Re: weight painting problems in blender
Post by: Gabbe on 24 September 2010, 17:37:53
I do what i can first in WP then i go into edit mode and makes sure only verts i want is painted.
Title: Re: weight painting problems in blender
Post by: John.d.h on 24 September 2010, 17:47:07
I do what i can first in WP then i go into edit mode and makes sure only verts i want is painted.
Tried this?:
f: toggles into another mode where you can see the vertices/edges and faces.

You don't need to go into edit mode to see if the vertices are selected.  They should be bright friggin' red.
Title: Re: weight painting problems in blender
Post by: ElimiNator on 25 September 2010, 00:19:21
When I'm in weight painting mode I always have the problem that I paint things I don't wanted to paint, becasue its hard to paint hidden parts of the model. I tried to hide some vertices in edit mode, but it didn't effect the weight paint mode.

Anyone knows a trick how to hide things in weight paint mode?
I was saying this can help you unselect specific vertices.
Title: Re: weight painting problems in blender
Post by: Gabbe on 25 September 2010, 08:16:35
did you mean un-assign elim?
Title: Re: weight painting problems in blender
Post by: ElimiNator on 25 September 2010, 15:28:24
Yup.
Title: Re: weight painting problems in blender
Post by: Gabbe on 25 September 2010, 19:38:00
 :thumbup:
Title: Re: weight painting problems in blender
Post by: John.d.h on 26 September 2010, 05:33:33
Any reason you can't do that just as easily in weight paint mode? :look:
Title: Re: weight painting problems in blender
Post by: Gabbe on 26 September 2010, 18:49:45
Maybe its a personal preference, and in edit mode you know exactely what your getting and for me, it is better to see the vertices actually belonging to the group.