MegaGlest Forum

Archives (read only) => Glest Advanced Engine => Feature requests => Topic started by: ChupaReaper on 24 September 2010, 00:04:24

Title: Units: Move and Attack, Merging Units
Post by: ChupaReaper on 24 September 2010, 00:04:24
Is there/could there be a way to have a unit that attacks while on the move (idea from one of my favourite Stronghold Crusader units the Horse Archers which I'd have patrolling in a circle around the enemy shooting them all down).
Maybe this can work with the symbiotic pet stuff.
Ideally I'd like to have a Werewolf unit hop onto a Worg units to make a uni which can move and slash things apart while it's still moving.

Maybe a way to have the one of the joined units dying and having the other unit 'dismounted' with half health?
Title: Re: Units: Move and Attack, Merging Units
Post by: Psychedelic_hands on 3 October 2010, 05:52:04
Yes I'd like this :)

I want to create a ramming barge for my faction. Can someone please take notice of this thread? It has very good ideas.
Title: Re: Units: Move and Attack, Merging Units
Post by: silnarm on 5 October 2010, 13:37:03
Symbiotic pets will allow the first one, but the first implementation will probably only be for stationary units.

Merging units is a good request, will add a ticket.

The third is something nice to keep in mind when revamping the pets system, will amend a ticket for that one.