MegaGlest Forum
Off topic => Off topic => Topic started by: John.d.h on 9 October 2010, 22:38:45
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I ran across this article today, and felt it needed to be shared.
http://makegames.tumblr.com/post/1136623767/finishing-a-game (http://makegames.tumblr.com/post/1136623767/finishing-a-game)
As I work towards completing my own game, I’ve been thinking a lot about finishing projects in general. I’ve noticed that there are a lot of really talented developers out there that have trouble finishing games. Truthfully, I’ve left a long trail of unfinished games in my wake… I think everyone has. Not every project is going to pan out, for whatever reason. But if you find yourself consistently backing out of game projects that have a lot of potential, it could be worth taking a step back and examining why this happens.
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An amazing article John. He does have very good points, and I fully agree with him. Thanks for posting it here.
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A good article. Thanks.
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Nice article :thumbup:
Oh wow, didn't know Derek was still working on Spelunky. Cool