MegaGlest Forum

Archives (read only) => Glest Advanced Engine => Feature requests => Topic started by: Omega on 22 October 2010, 20:39:35

Title: Random Faction/Tileset/Map
Post by: Omega on 22 October 2010, 20:39:35
Once upon a time, GAE was the first to have a "Random" option for factions, but that seems to have been removed... I think that it should be reimplimented, along with a Random option for Tilesets and Maps (not a randomly created map, randomly picking a map from installed maps). HOWEVER, if there's only 1 item in that options menu, the random option should not be displayed. For example, the Military tech tree has only the Military faction, and thus, it should only display Military in the faction choices (as displaying "random" is pointless, since there's only one choice).
Title: Re: Random Faction/Tileset/Map
Post by: silnarm on 22 October 2010, 22:26:43
Once upon a time, GAE was the first to have a "Random" option for factions, but that seems to have been removed...

That was another one of my famous oversights, I believe the code is all still there, I just didn't add the options in when I redid the Gui.

Will rig them back up for 0.3.2
Title: Re: Random Faction/Tileset/Map
Post by: Zoythrus on 22 October 2010, 23:49:11
Once upon a time, GAE was the first to have a "Random" option for factions, but that seems to have been removed... I think that it should be reimplimented, along with a Random option for Tilesets and Maps (not a randomly created map, randomly picking a map from installed maps). HOWEVER, if there's only 1 item in that options menu, the random option should not be displayed. For example, the Military tech tree has only the Military faction, and thus, it should only display Military in the faction choices (as displaying "random" is pointless, since there's only one choice).

agreed.