MegaGlest Forum

Modding and game content creation => Maps, tilesets and scenarios => Topic started by: Trappin on 11 November 2010, 15:09:59

Title: Glest Tileset: Karningul
Post by: Trappin on 11 November 2010, 15:09:59
Glest maps and tilesets wiki (http://glestmaps.wikia.com/wiki/Glest_Map_Compendium_Wiki)

Tileset: Karningul
Original: GameBoy - Mod Omega/Trappin
Download:http://www.mediafire.com/?ljfvb1ys3agv719
Companion Map: Westron Forest

Karningul
(http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/Glest%20Other/Glest%20Tileset/karnigul.jpg)

License:(http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/Glest%20Other/th_by-sa.png)
Title: Re: Tileset Karningul
Post by: Gabbe on 11 November 2010, 15:27:07
nice! colourfull, i like it; my new favourite ;) :thumbup:
Title: Re: Tileset Karningul
Post by: ultifd on 11 November 2010, 23:22:57
Colorful :) Sometimes it also seems fairytaleish...(But in a good way) Nice tileset. Could be a little bit bright for some people, but it's ok for me.
Code: [Select]
[URL=http://img152.imageshack.us/i/ss116.png/][IMG]http://img152.imageshack.us/img152/5209/ss116.th.png[/img][/URL]  [URL=http://img230.imageshack.us/i/ss115.png/][IMG]http://img230.imageshack.us/img230/3594/ss115.th.png[/img][/URL] [URL=http://img600.imageshack.us/i/ss114.png/][IMG]http://img600.imageshack.us/img600/7252/ss114.th.png[/img][/URL]
Title: Re: Tileset Karningul
Post by: Omega on 12 November 2010, 01:34:56
Colorful :) Sometimes it also seems fairytaleish...(But in a good way) Nice tileset. Could be a little bit bright for some people, but it's ok for me.
Code: [Select]
[URL=http://img152.imageshack.us/i/ss116.png/][IMG]http://img152.imageshack.us/img152/5209/ss116.th.png[/img][/URL]  [URL=http://img230.imageshack.us/i/ss115.png/][IMG]http://img230.imageshack.us/img230/3594/ss115.th.png[/img][/URL] [URL=http://img600.imageshack.us/i/ss114.png/][IMG]http://img600.imageshack.us/img600/7252/ss114.th.png[/img][/URL]
It's supposed to be fairytale-ish. It's based on fantasy elves really, and elves usually had magical forests of great beauty. I forgot to comment on how it looks great Trappin! I loved the water too (though a tad more transparent might have been nice).
Title: Re: Tileset Karningul
Post by: ultifd on 12 November 2010, 01:41:06
Yeah, I remembered that after I made my post, I guess forgot why it was fairytaleish.  ::)
Anyways, yep, a great tileset. But it could be too bright for some people. I remember one part of my game, it was really really bright.
Title: Re: Tileset Karningul
Post by: Trappin on 12 November 2010, 04:20:02
Code: [Select]
http://www.glyphweb.com/ARDA/
Quote
The hidden refuge of Elrond Halfelven, founded by Elrond in the Second Age against the assaults of Sauron in Eriador. It lay in a deep valley in the western foothills of the Misty Mountains, and endured, under the protection of Elrond's Ring Vilya, until the War of the Ring and beyond. After the War, the Ring's power ended and Elrond passed over the Sea, but Rivendell itself remained, at least for a time, in the keeping of Elrond's sons Elladan and Elrohir.

Rivendell is a direct translation or calque of the Sindarin name Imladris and Karningul is the Westron name for Rivendell - meaning "deep valley of the cleft".

Gameboy: Imladris is a tileset to go with my current elven faction. It's going to have a lot of different trees and objects, no repeated objects from the original forest tileset.

 
Imladris has always been a favorite of mine and I hope it finds a new life with this mod.

Title: Re: Tileset Karningul
Post by: gameboy on 12 November 2010, 07:21:39
nice work man! though now i think the leaves texture should be improved to match the awesome looking grass :D i would love to do it :)
btw where can i find the G3D viewer?
Title: Re: Tileset Karningul
Post by: John.d.h on 12 November 2010, 07:59:45
nice work man! though now i think the leaves texture should be improved to match the awesome looking grass :D i would love to do it :)
btw where can i find the G3D viewer?
Current versions of GAE and Megaglest both come with updated versions of the viewer.
Title: Re: Tileset Karningul
Post by: ultifd on 12 November 2010, 08:12:19
Yep. They seem to be the same, besides that the MG version can load particles and that the GAE has more options on colors...
OK I've uploaded both of them.
Code: [Select]
[url=http://www.filefront.com/17505525/MG g3d viewer.7z]http://www.filefront.com/17505525/MG g3d viewer.7z[/url]
http://www.filefront.com/17505527/GAEg3dviewer.7z
Title: Re: Tileset Karningul
Post by: Trappin on 12 November 2010, 14:49:28
though now i think the leaves texture should be improved to match the awesome looking grass :D i would love to do it :)

I left the beta up for weeks and weeks and not one comment other than the omega download fiasco. I figured everything was cool and set the download to FINAL BUILD status.

Okay, fix the leaves.  /shakes fist

http://www.youtube.com/watch?v=z7X2_V60YK8

heh
Title: Re: Tileset Karningul
Post by: Omega on 12 November 2010, 20:27:39
though now i think the leaves texture should be improved to match the awesome looking grass :D i would love to do it :)

I left the beta up for weeks and weeks and not one comment other than the omega download fiasco. I figured everything was cool and set the download to FINAL BUILD status.

Okay, fix the leaves.  /shakes fist

http://www.youtube.com/watch?v=z7X2_V60YK8

heh
Meh, took me so long to download I forgot to comment until you had the new thread. :P
Title: Re: Tileset Karningul
Post by: gameboy on 13 November 2010, 06:11:28
lol, sorry. there weren't any screenies, and i don't have the game so i didn't see the point in downloading it :P sorry!
Title: Re: Tileset Karningul
Post by: gameboy on 13 November 2010, 06:46:56
its not working...i guess i need GAE to run it...
Title: Re: Tileset Karningul
Post by: Psychedelic_hands on 13 November 2010, 09:44:04
I wish I could use it with the Elves faction.... but it doesn't work for me.  :'(

But it is really nice! I love the colours.
Title: Re: Tileset Karningul
Post by: Trappin on 13 November 2010, 14:05:48
wait, what exactly isn't working?

XML and associated files are all lower case = Linux is fine.
Works on WinXP SP3
Works on MegaGlest 3.3.7.2
Works on Glest 3.2.2
Works on GAE V.0.2.12

You folks are welcome to modify anything in this tileset and then post the modded file for inclusion within the next build, my work is always CC0 <zero> public domain. Doesn't mean I wont be grouchy about it, but there ain't no such thing as a free lunch, no?

Quote
I wish I could use it with the Elves faction

This is Karningul with the elf faction loaded in MegaGlest 3.3.7.2
Code: [Select]
[IMG]http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/Glest%20Other/megaglest_elves.jpg[/img]
Title: Re: Tileset Karningul
Post by: Omega on 13 November 2010, 18:04:31
its not working...i guess i need GAE to run it...
Not working? If I recall, I had an error about a bad file or something (though I may be thinking of a different tileset). Not sure which it is though. Just remove the reference to it from the XML.

Not sure how to do that? Give me the exact error (and no, it doesn't need GAE. All tilesets except fernland work on all engines [stares disapprovingly at fernland]).
Title: Re: Tileset Karningul
Post by: John.d.h on 13 November 2010, 18:55:55
Maybe he put it in the wrong folder?
Title: Re: Tileset Karningul
Post by: ultifd on 13 November 2010, 20:56:55
Heh, whenever gAMeboy updates Elves, he should include this tileset.
That reminds me, I should create an Elves page on the wiki...not sure if I should, since the Glest Guide has that really good guide anyways.
Title: Re: Tileset Karningul
Post by: Omega on 14 November 2010, 06:47:23
function beginOffTopic(randomness){
Heh, whenever gAMeboy updates Elves, he should include this tileset.
That reminds me, I should create an Elves page on the wiki...not sure if I should, since the Glest Guide has that really good guide anyways.
Are you slackin'? ;D (In all honesty just because I have a section on the glest guide doesn't justify for not having a wiki article on it. (for the record: my dream, a wiki with all the popular factions and every single unit and upgrade in them!) Besides, that elves webpage I made was totally amateurish and I'd rather forget it (it remains largely for posterity). Though, I did like the concept of drop down menus, though next time I will code said feature myself.)

return 0;
}
endOffTopic();
Title: Re: Tileset Karningul
Post by: gameboy on 15 November 2010, 06:32:40
Actually i was talking abt the g3D viewer...
Title: Re: Tileset Karningul
Post by: Trappin on 16 November 2010, 14:43:33
Is G3D working now? Looking forward to your new leaf textures!
Title: Re: Tileset Karningul
Post by: the warlord of the reich on 16 November 2010, 14:57:03
cool map. amazing! liked it. but i dont play the elves faction. i like the map looks pretty cool. green and strange but cool looking trees. and water! and the way the map is made. it is AWESOME llooks like and X of some sort
Title: Re: Tileset Karningul
Post by: Omega on 16 November 2010, 22:27:09
cool map. amazing! liked it. but i dont play the elves faction. i like the map looks pretty cool. green and strange but cool looking trees. and water! and the way the map is made. it is AWESOME llooks like and X of some sort
So download the elves faction. It is an excellent mod, and goes hand in hand with this tileset. The tileset was originally made to accompany said faction.
Title: Re: Glest Tileset: Karningul
Post by: gameboy on 2 December 2010, 08:20:32
okay, i'm done with the new texture. but for some reason, PS doesn't save the TGA with a transparency, so here's the .psd file which will open easily in The Gimp, from there u can save it as a .tga and ur good to go :)
http://www.mediafire.com/?9dgshiwn71ekoc2
 
Title: Re: Glest Tileset: Karningul
Post by: Trappin on 2 December 2010, 16:41:08
Thanks for the update gAMeboy. I've got the same problem, Paint.net doesn't support this file type.
Title: Re: Glest Tileset: Karningul
Post by: John.d.h on 2 December 2010, 19:11:31
How about this?

http://dl.dropbox.com/u/16016162/tree_tex.zip (http://dl.dropbox.com/u/16016162/tree_tex.zip)
Title: Re: Glest Tileset: Karningul
Post by: gameboy on 3 December 2010, 11:31:06
its my psd...can u save it as .tga?
Title: Re: Glest Tileset: Karningul
Post by: John.d.h on 3 December 2010, 21:25:35
I saved it as a targa, but forgot to put it in the zip.  I wonder about myself sometimes. :look:

Anyway, it's fixed now, so try the link again.
Title: Re: Glest Tileset: Karningul
Post by: gameboy on 4 December 2010, 09:15:16
lol, don't worry we all go through that sometimes ;)

Got it, thanks! it works and looks good :)

@Trappin: John's version is named "tree_texture" as u may have noticed the texture for the tree is actually "tree_texure" so u might want to re-name John's one, since it'll be easier than re-exporting.
Title: Re: Glest Tileset: Karningul
Post by: Trappin on 16 December 2010, 10:36:17
Thanks John/Gameboy.

Updated V1.0 final build.
Title: Re: Glest Tileset: Karningul
Post by: titi on 21 January 2011, 01:18:26
Thanks a lot Trappin! This tileset is now included in megaglest!