MegaGlest Forum

MegaGlest => Bug reports => Topic started by: MAShmakov on 18 April 2011, 13:33:49

Title: Tile-textures are "not connected", version 3.5.0-beta2
Post by: MAShmakov on 18 April 2011, 13:33:49
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Title: Re: Tile-textures are "not connected", version 3.5.0-beta2
Post by: -Archmage- on 18 April 2011, 16:17:19
That's because of the tileset texture, and therefore not the MegaGlest problem.
Title: Re: Tile-textures are "not connected", version 3.5.0-beta2
Post by: ultifd on 18 April 2011, 19:35:28
What Arch said. This should be improved when we find an OpenGL person and etc...
Title: Re: Tile-textures are "not connected", version 3.5.0-beta2
Post by: Omega on 18 April 2011, 21:50:34
It is indeed because of the tileset, though better blending of the tiles would solve the problem, which would need as Ultifd mentioned.