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Archives (read only) => Glest Advanced Engine => General discussion => Topic started by: ChupaReaper on 16 May 2011, 16:16:51

Title: [Fixed] Overloading? GAE 0.2 -> Latest GIT
Post by: ChupaReaper on 16 May 2011, 16:16:51
I've always been having this problem where the game will load to 100% and then it will just shut down.
My latest problem is with loading both factions for my mod at the same time. They both work separately but together the game just closes when it's about to start. In the past this happened with just one of my factions and was solved by reducing the frames of my G3D animations severely. I've done this again and reduced them all to their limit (around 10 frames per animation) any more reduction and the animation will become unrecognizable.
Both factions have worked together well in the past but this was back when my second faction only had a few units complete, eventually I added a new unit and it stopped working until the unit was removed again. I could reduce the overall amount of units in my mod but I'd hate to lose ~40% of my hard work and the more units the more tactics, etc.

Anyway here are all the logs, etc (no crash report is made):
(click to show/hide)

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(click to show/hide)
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: hailstone on 16 May 2011, 22:05:35
It's hard to know the problem without having a copy of the tech tree to test with. If you can use a debugger try stepping through until it closes then post a snippet of the source file where it happens. Start at Initializing renderer.
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ChupaReaper on 17 May 2011, 00:55:32
Ok I'll try debugging at some point. My mod will be going online soon too, the faction sizes are a bit smaller but there's two of them now overall less than 1GB to download.
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ChupaReaper on 17 May 2011, 14:50:13
Ok so I've tried using 'Step Into' with a debug build but it's not even loading up crashing here:
Code: [Select]
Unhandled exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00c9f4f0..

======
And it refers me to this:

int PhysFileOps::tell(){
return PHYSFS_tell(this->f);
}

The build itself works fine if I just run the exe but with the debugger nothing, have I set something up wrong?
Title: Re: Overloading? GAE 0.2 -> Latest GIT, How to Step Through
Post by: hailstone on 17 May 2011, 22:30:42
You might not have the working directory set for debugging.
Title: Re: Overloading? GAE 0.2 -> Latest GIT, How to Step Through
Post by: ChupaReaper on 17 May 2011, 23:23:53
Where should the working directory be set to?
Title: Re: Overloading? GAE 0.2 -> Latest GIT, How to Step Through
Post by: hailstone on 17 May 2011, 23:28:09
The game folder.
Title: Re: Overloading? GAE 0.2 -> Latest GIT, How to Step Through
Post by: ChupaReaper on 17 May 2011, 23:35:30
Ah right, I just had it set to were it was by default! Will report back with debug info...
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ChupaReaper on 17 May 2011, 23:52:20
I'm not sure if this help but I ran the game and attempted to load both factions and it failed the usual way but with this in the Debug output:
Code: [Select]
'glestadv.exe': Loaded 'C:\GAE\trunk\build\source\game\Release\glestadv.exe', Symbols loaded.
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\user32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\sechost.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\rpcrt4.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\sspicli.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\cryptbase.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\opengl32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\glu32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\ddraw.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\dciman32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\dwmapi.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\dsound.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\winmm.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\powrprof.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\wsock32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\ws2_32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\nsi.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\GAE\trunk\build\source\game\Release\freetype6.dll', Binary was not built with debug information.
'glestadv.exe': Loaded 'C:\GAE\trunk\build\source\game\Release\zlib1.dll', Binary was not built with debug information.
'glestadv.exe': Loaded 'C:\GAE\trunk\build\source\game\Release\libpng12-0.dll', Binary was not built with debug information.
'glestadv.exe': Loaded 'C:\GAE\trunk\build\source\game\Release\glew32.dll', Binary was not built with debug information.
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\dbghelp.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\userenv.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\profapi.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\uxtheme.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\atiglpxx.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\atioglxx.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\version.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\atigktxx.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\aticfx32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\atiadlxy.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\wintrust.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\crypt32.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\msasn1.dll', Cannot find or open the PDB file
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff230..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff230..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bfeee0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bfeee0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bfeee0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bfeee0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bfeee0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff1e0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bfeee0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bfeee0..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bfee00..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff090..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: Shared::Lua::LuaError at memory location 0x00bff250..
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\clbcatq.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\MMDevAPI.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\propsys.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\shlwapi.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\AudioSes.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\avrt.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\mswsock.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\WSHTCPIP.DLL', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\nlaapi.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\dnsapi.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\winrnr.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\NapiNSP.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\pnrpnsp.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Program Files (x86)\Bonjour\mdnsNSP.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\IPHLPAPI.DLL', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\winnsi.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Program Files (x86)\Common Files\microsoft shared\Windows Live\WLIDNSP.DLL', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\psapi.dll', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL', Cannot find or open the PDB file
'glestadv.exe': Loaded 'C:\Windows\SysWOW64\rasadhlp.dll', Cannot find or open the PDB file
The thread 'Win32 Thread' (0x1394) has exited with code 0 (0x0).
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe98c..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe98c..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe98c..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe98c..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bfe988..
The thread 'Win32 Thread' (0x54c) has exited with code 0 (0x0).
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::runtime_error at memory location 0x00bff1cc..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x00bfea58..
First-chance exception at 0x75d3b727 in glestadv.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x00bfe300..
'glestadv.exe': Unloaded 'C:\Windows\SysWOW64\userenv.dll'
'glestadv.exe': Unloaded 'C:\Windows\SysWOW64\profapi.dll'
'glestadv.exe': Unloaded 'C:\Windows\SysWOW64\WSHTCPIP.DLL'
'glestadv.exe': Unloaded 'C:\Windows\SysWOW64\nlaapi.dll'
'glestadv.exe': Unloaded 'C:\Windows\SysWOW64\winrnr.dll'
'glestadv.exe': Unloaded 'C:\Windows\SysWOW64\NapiNSP.dll'
'glestadv.exe': Unloaded 'C:\Windows\SysWOW64\pnrpnsp.dll'
'glestadv.exe': Unloaded 'C:\Program Files (x86)\Bonjour\mdnsNSP.dll'
'glestadv.exe': Unloaded 'C:\Program Files (x86)\Common Files\microsoft shared\Windows Live\WLIDNSP.DLL'
'glestadv.exe': Unloaded 'C:\Windows\SysWOW64\psapi.dll'
'glestadv.exe': Unloaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL'
The thread 'Win32 Thread' (0xf3c) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x420) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x192c) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x18b0) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x330) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x15fc) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1a78) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1bb8) has exited with code 0 (0x0).
The program '[6724] glestadv.exe: Native' has exited with code 0 (0x0).
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: hailstone on 18 May 2011, 02:12:17
"std::bad_alloc at memory location". You might be running out of RAM.

"Cannot find or open the PDB file". Are you debugging the debug build?
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ChupaReaper on 18 May 2011, 09:04:34
I was debugging the build and wasn't getting that but with the debug edition it came up with a 2D mipmap error (I'm guessing because the debug edition uses more memory it can't load all my textures).

I've got 4GB Ram and ~8GB Page File, so is my mod just too big, I've still got three more factions planned too...? :S

Edit: I've started to monitor how much memory GAE takes up with my mod using a 10240MB maximum page file.
~269MB on the main menu.
~1167MB with the Hyperion.
~1348MB with the Necribus.
So both together should be around ~2.5GB.
Well it goes up to around ~1600MB then closes off. So something weird's going on lol!
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: Yggdrasil on 21 May 2011, 11:32:55
It's hard to know the problem without having a copy of the tech tree to test with.

Yeah, could you please provide us with a pre-release to test with. Otherwise we can't really help you.
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ChupaReaper on 21 May 2011, 23:53:51
I'll start uploading it tomorrow, will update my MRise post with it when it's up.  :thumbup:
Uploading the stuff now actually, will post them up here (https://forum.megaglest.org/index.php?topic=5394.425) (scroll down to the bottom to find the right post).
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ChupaReaper on 22 May 2011, 00:57:53
I'm unable to log in to Gamefront to upload MRise, has the password changed, etc if so can some one inbox me the new details please! :D
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ultifd on 22 May 2011, 01:14:42
Just search the Comparison Wiki Page (http://en.wikipedia.org/wiki/Comparison_of_file_hosting_services) for an alternative next time.
Let's see...http://www.1fichier.com/en/ looks good.
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: Omega on 22 May 2011, 04:11:05
I'm unable to log in to Gamefront to upload MRise, has the password changed, etc if so can some one inbox me the new details please! :D
You can always make a new account. Or use dropbox. Or what Ultifd said (the former two would be preferable, though).
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ultifd on 22 May 2011, 04:14:19
You can always make a new account. Or use dropbox. Or what Ultifd said (the former two would be preferable, though).
Right. As long as whatever you upload to Dropbox isn't personal, then it's fine.
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: John.d.h on 22 May 2011, 04:14:45
Or use dropbox.
It probably wouldn't fit without paying.  Why not keep everything up on GitHub? ;) (Aside from it being a pain to learn, that is.)
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: Omega on 22 May 2011, 04:45:55
Or use dropbox.
It probably wouldn't fit without paying.  Why not keep everything up on GitHub? ;) (Aside from it being a pain to learn, that is.)
Oops, forgot how huge the files are. Yeah, GitHub would work well.
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ChupaReaper on 22 May 2011, 11:36:18
How would I go by putting it all up there?
And the file sizes are: Core Files 91MB, Necribus 326MB, Hyperion 324MB
Also should I put the 7zips up or the uncompressed files?
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ultifd on 22 May 2011, 19:10:35
Hmm...If I were you I would just use filefront or the site I mentioned. A lot less work and time...For the next version, Github should be good.
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ChupaReaper on 23 May 2011, 11:45:49
Files are uploaded, see the MRise thread for the links.
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: silnarm on 23 May 2011, 21:24:48
I've changed the texture load/init process a bit, and it now deletes the pixmap data after it is sent through to GL.  I was able to start the game with both Necribus and Hyperion on a laptop with 2GB.

Its all still too big of course :P  This may help, but with more factions to come I can see this being a recurring problem... I'll tend to some G3dHack requests for you ('mesh reanimate'), but you should also check your texture sizes, bear in mind the zoom level the game is typically played at, and be brutal... for most units a 256x256 texture is plenty (assuming the model was unwrapped at least semi-well).
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: hailstone on 24 May 2011, 03:59:55
When skeleton based animation is implemented it should help with the size too.
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ChupaReaper on 24 May 2011, 17:21:44
Ok cool thanks for the help, I'll have to go through my textures and butcher them :P, I'll back up the Hi Res versions as well for some future purpose!
Title: Re: Overloading? GAE 0.2 -> Latest GIT
Post by: ChupaReaper on 25 May 2011, 01:18:51
Success, I've ruthlessly gone through all my textures with this new limit:
No textures above 256x256 for Diffuse Maps
No Textures above 128x128 for Specular and Normal Maps

So far I've optimized only the Necribus Faction and now they both work together in one game!
I'll be doing the Hyperion some time tomorrow and hopefully I'll be able to have a stable version of my mod out!

So the conclusion for this topic is to be careful of memory use in both mesh frames and textures. Skeletal animation will help but with the texture limit I can see having 4/5 factions being a problem again, but for now, things are working once again!