MegaGlest Forum

Archives (read only) => Glest Advanced Engine => Bug reports => Topic started by: John.d.h on 27 May 2011, 01:53:34

Title: Bug?: git-master, camera cycle not working
Post by: John.d.h on 27 May 2011, 01:53:34
F is not doing what it used to.
Title: Re: Bug?: git-master, camera cycle not working
Post by: silnarm on 28 May 2011, 00:30:34
F is not doing what it used to.

Yep, and you're not getting it back this time  :P

'cycle camera' makes no sense anymore, and has finally been removed... to make up for it I wired up the existing (but previously nonfunctional) 'camera zoom reset', 'camera angle reset', & 'camera zoom and angle reset', they have no defaults yet though, so you'll have to edit the keymap.

Any suggestions for defaults for these (or maybe just zomm & angle reset?) ? (don't say 'f' ...)
Title: Re: Bug?: git-master, camera cycle not working
Post by: John.d.h on 28 May 2011, 01:13:41
I would imagine we want to keep the letters free for eventual hot keys, but shift F would be consistent with the other camera controls, and right next to them.  I would think the one would be fine for default, as I don't foresee the average player having use for the individual resets.
Title: Re: Bug?: git-master, camera cycle not working
Post by: Omega on 28 May 2011, 06:43:18
Shift and F is good for me. Or any modifier key and F. I'd rather see it something and F though, as I use that key a lot really, and it's memorized. Rewriting my memory is a pain in the derriere.