MegaGlest Forum
Modding and game content creation => Maps, tilesets and scenarios => Topic started by: Mr War on 20 June 2011, 07:29:56
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Is there a way in the tile set XML to stop the automatic random rotation of a specific map object type in MG?
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Can we also have an option to make resource objects randomly rotate? it bugs me sometimes.
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Is there a way in the tile set XML to stop the automatic random rotation of a specific map object type in MG?
Is there a way? No. Can there be a way? Feature request.
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Can we also have an option to make resource objects randomly rotate? it bugs me sometimes.
i was just about to ask this, thank you, Hands!
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In retrospective, I should have been more specific: GAE Feature request.
After all:
As far as customization goes, GAE is all over it, but that's not really what MG is about.
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Thats a good idea! I think I will add it in the tileset , specific for every model used like the tileset particles.
So just a boolean saying rotate=false right?
Maybe you should try to decipher or think what MG is about. ;) Maybe it's just a mix of things...Not sure.
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Titi incorporated this into the latest MG svn :D