A friend of mine was trying MG for the first time today, using the playdeb packages on Debian Sid. And ran into a segmentation fault by the time he clicked on "Exit game":
micah@algae:~$ megaglest
v3.5.2-GNUC: 40403 [64bit]-Jul 11 2011 17:03:40, SVN: [$Rev: 2287 $], [STREFLOP]
AL lib: pulseaudio.c:612: Context did not connect: Connection refused
In [/build/build-megaglest_3.5.2.4-1~getdeb1~lucid-amd64-JuC9lq/megaglest-3.5.2.4/source/glest_game/main/main.cpp::handleSIGSEGV Line: 582] Error detected: signal 11:
[2011-08-12 14:17:17] *ERROR* In [/build/build-megaglest_3.5.2.4-1~getdeb1~lucid-amd64-JuC9lq/megaglest-3.5.2.4/source/glest_game/main/main.cpp::handleRuntimeError Line: 358] [In [/build/build-megaglest_3.5.2.4-1~getdeb1~lucid-amd64-JuC9lq/megaglest-3.5.2.4/source/glest_game/main/main.cpp::handleSIGSEGV Line: 582] Error detected: signal 11:
] gameInitialized = 1, program = 0x29c1a70
[2011-08-12 14:17:18] *ERROR* In [/build/build-megaglest_3.5.2.4-1~getdeb1~lucid-amd64-JuC9lq/megaglest-3.5.2.4/source/glest_game/main/main.cpp::handleRuntimeError Line: 449] [In [/build/build-megaglest_3.5.2.4-1~getdeb1~lucid-amd64-JuC9lq/megaglest-3.5.2.4/source/glest_game/main/main.cpp::handleSIGSEGV Line: 582] Error detected: signal 11:
Stack Trace:
megaglest.real:Glest::Game::handleSIGSEGV(int) address [0x556922] line: 0
/lib/x86_64-linux-gnu/libc.so.6:() address [0x7fb0e0fb7480] line: 0
/lib/x86_64-linux-gnu/libc.so.6:() address [0x7fb0e100ec34] line: 0
/usr/lib/libminiupnpc.so.5:parseURL() address [0x7fb0e1cb691a] line: 0
/usr/lib/libminiupnpc.so.5:() address [0x7fb0e1cb7743] line: 0
/usr/lib/libminiupnpc.so.5:UPNP_DeletePortMapping() address [0x7fb0e1cb9553] line: 0
megaglest.real:Shared::Platform::UPNP_Tools::upnp_rem_redirect(int) address [0x7dad05] line: 0
megaglest.real:Shared::PlatformCommon::FTPServerThread::~FTPServerThread() address [0x7ed0e4] line: 0
megaglest.real:Glest::Game::ServerInterface::~ServerInterface() address [0x6a8a15] line: 0
megaglest.real:Glest::Game::NetworkManager::end() address [0x67db57] line: 0
megaglest.real:Glest::Game::Game::quitGame() address [0x4e5416] line: 0
megaglest.real:Glest::Game::Game::quitAndToggleState() address [0x4e5599] line: 0
megaglest.real:Glest::Game::Program::loopWorker() address [0x56eade] line: 0
megaglest.real:Glest::Game::glestMain(int, char**) address [0x56905e] line: 0
]
Segmentation fault