MegaGlest Forum
Modding and game content creation => Tools => Topic started by: softcoder on 23 December 2011, 02:24:44
-
In an attempt to have clarity and ease of use, we have documented how to install the G3D blender plugin here:
http://megaglest.svn.sourceforge.net/viewvc/megaglest/trunk-data-source/README.txt?revision=2998&view=markup (http://megaglest.svn.sourceforge.net/viewvc/megaglest/trunk-data-source/README.txt?revision=2998&view=markup)
This might be on a wiki (or some of it already)?
The work here is from multiple people over the years (including recent work from loveheaven and yggdarsil and myself). When you install the latest megaglest (3.6.0.2) it places this in the blender sub folder of your installation, but all this stuff is also available at:
http://megaglest.svn.sourceforge.net/viewvc/megaglest/tags/release-3.6.0.2/source/tools/glexemel/
There are scripts for blender 2.4x, 2.5x and 2.6x. If anyone has any trouble please let us know and we will attempt to improve documentation and fix issues as time permits.
Thanks
-
There we go, wiki page is complete: https://docs.megaglest.org/G3D_support
On side note, while creating the page, I found that your read me is very outdated. It seems to have been made for 2.4x.
I also updated the teamcolor (https://docs.megaglest.org/Teamcolor) and transparent teamcolor (https://docs.megaglest.org/Transparent_teamcolor) pages for the new methods.