MegaGlest Forum
Archives (read only) => Vanilla Glest => General discussion => Topic started by: Einherjar11 on 20 February 2012, 00:38:15
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Hello friends, I love playing Glest but there's a problem with the unit for tech.
First oh all the Tech need knights not only horsemen and the swordsman should become tougher and a little bit fast. well that's all hope you understand me.
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I have a huge collection of tech units that come from various sources, some of whom don't come on this forum anymore, I've also added a knight(retexed horseman) and am still working on my expansion series, despite no apparent progress, if you want to see the current unit collection, just post so and I'll re-upload it, I also have an addon model or two for magic but these changes really make the sides extremely unbalanced. Tech becomes uber, though more realistic, and magic receives a slight bump
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Einherjar11, I could whip up a knight unit and upload it here if you want. Then you could just coy it into you tech folder and play.
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As an addition to his comment, I wanted to ask, why does the tech horseman have less armor then the indian horseman, who is the same price AND isn't wearing any armor worth noting.
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Really? You have a knight? Can you give it to me please?
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Here is the knight download:
http://www.soft-haus.com/jacob/blog/wp-content/plugins/download-monitor/download.php?id=55
Just unzip and copy all the content into your tech folder: Replace all.
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Thank you so much! You're very kind!
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Hello friends, I love playing Glest but there's a problem with the unit for tech.
First oh all the Tech need knights not only horsemen and the swordsman should become tougher and a little bit fast. well that's all hope you understand me.
Maybe I'm way out of the loop, but can't you upgrade your sword men into knights or upgrade something else and get knights from that? (Haven't played in a while).
I distinctly remember producing and using knights. (They're called "Guards" actually, just looked it up.)