MegaGlest Forum
Modding and game content creation => Tools => Topic started by: -Archmage- on 17 December 2012, 01:37:27
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I have Blender 2.64a, I used the latest export script with MG 3.7.1.
When I Import I get multiple anomalies!
-Can't Select Model(s)
-Missing Pieces
-Vertices Only...
-No Shape Keys
What am I doing wrong??
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I have Blender 2.64a, I used the latest export script with MG 3.7.1.
When I Import I get multiple anomalies!
-Can't Select Model(s)
-Missing Pieces
-Vertices Only...
-No Shape Keys
What am I doing wrong??
I'm using Blender 2.64a also and I can import just fine... everything seems to work. I have noticed that it import the faces individually (even if two faces share a vertex) The only thing is that it doesn't import bones, which is obviously because of the g3d format and not the importer.
You could try downloading the latest exporter again...
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Could you upload your export script?
I can import my own models but try to import the hanged tileset model does that work for you?
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I can import my own models but try to import the hanged tileset model does that work for you?
Never mind, I get a bunch of point... that is strange. All of the other models I imported were just fine. It might be the g3d...
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I can import my own models but try to import the hanged tileset model does that work for you?
Never mind, I get a bunch of point... that is strange. All of the other models I imported were just fine. It might be the g3d...
Maybe they're g3dv3?? leftover?
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They are and it's fixed now.
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You patched the script? If so where may I download it?
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http://glestae.git.sourceforge.net/git/gitweb.cgi?p=glestae/glestae;a=blob_plain;f=source/glexemel/g3d_support.py;hb=HEAD
(Right-click 'Save As', name it g3d_support.py, in blender: File->User Preferences -> Addons -> Install Addon (bottom), pick the downloaded file, enable it)
as mentioned in the wiki:
https://docs.megaglest.org/G3D_support
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Thank you!