MegaGlest Forum
Off topic => Off topic => Topic started by: hailstone on 30 March 2013, 09:43:20
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Planetary Annihilation development video (http://www.rockpapershotgun.com/2013/03/27/make-it-to-break-it-planetary-annihilations-creation-tech/) talks about rendering, planet generation and pathfinding for the new RTS game.
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Thanks for the link. Just finished watching. It's always nice to see such "tech"-demos. There's also some minor discussion about flow fields going on in the 0ad forum:
http://www.wildfiregames.com/forum/index.php?showtopic=17161
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I've been watching PA lately, though admittedly more for the game than the engine innovations. Its pretty exciting even given the graphics they said they would use being super simple, the models I mean. I'm not sure 0AD is really the place for flow fields. It seems more like something to put into TW.
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Thanks, that was fun to watch.
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Thank you for posting the link