MegaGlest Forum
Modding and game content creation => Mods => Topic started by: helpme^^ on 5 June 2013, 16:14:13
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I aim to modify the color of the status by colorizing the texures of the statues models in order to create ice or maybe even lava statues.
However, even though this works for the model on the statues socle, the socle itself remains grey.
My question is can I fix this and if I can how can I do so?
PS: I'm new here, if something is wrong with the post or the place I start it, I'm sorry.
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I aim to modify the color of the status by colorizing the texures of the statues models in order to create ice or maybe even lava statues.
However, even though this works for the model on the statues socle, the socle itself remains grey.
My question is can I fix this and if I can how can I do so?
PS: I'm new here, if something is wrong with the post or the place I start it, I'm sorry.
Welcome helpme^^ !
I would do this by using the "uv-map".
To be modified to model import using the g3d-im-/export-script in blender.
Show me where the texture of the mesh (some models have several different meshes and textures).
In the uv-editor (in blender) of the desired mesh create a uv layout (and save it!) and
as a level to edit the correct texture in a graphics program (eg Gimp) use.
Here is the uv layout of the base of the statue Battlemage. (texture_statue.png)
(http://i41.tinypic.com/315bx3t.png)
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Thx I'm good now ^^