MegaGlest Forum

MegaGlest => Bug reports => Closed bug reports => Topic started by: titi on 15 June 2013, 00:51:56

Title: [invalid] rev 4455 OOS with linux64 only
Post by: titi on 15 June 2013, 00:51:56
We played 4 games today.

1.(OOS) the first game ( using animated tilesets) got out of sync very quickly! All clients ( all linux 64bit ) got an error about beeing out of sync   
2. was with one windows player ( pizza90, slow hardware)  he dropped out and got a crash or something ( no OOS ). All others finished fine.
3. 35 minute game, no problems beside the fact we lost :D
4. (OOS)  out of sync for tomreyn wgen game was already ended for him . ( 4 players all linux64 )

First game was the only game using birch_forest, ( not sure if its related. With former version we never had any trouble with svn and birch forest )
Title: Re: rev 4455 OOS with linux64 only
Post by: softcoder on 15 June 2013, 07:04:17
I have the feeling someone had a bad build (based on the error reported by titi's son it seems like impossible unless someone had a different build)
Title: Re: rev 4455 OOS with linux64 only
Post by: titi on 16 June 2013, 16:36:21
No I am quite sure all had proper builds.

To verify we played again today and got OOS again quite fast ( 5 minutes ? ). All were Linux64 . All clients got  OOS in the same moment
(100% sure all had a fresh full build !!)

=> this was the setup: http://titi.megaglest.org/lastCustomGameSettings.mgg
( last time this setup got OOS too very fast )

update1:
after this game we had 2 big games without OOS.
One with anomated tileset, one without, ( so we still don't know if its related to animated tilesets or not )

Something we still verify:  my sons computer who was (always?) hosting when we got OOS games has running Linux Mint 12 (Lisa). Maybe it has something to do with this coputer(hardware wise) or its compiler version or ... just bad luck and it would happen with every other computer too.
Title: Re: rev 4455 OOS with linux64 only
Post by: tomreyn on 17 June 2013, 11:01:38
Something we still verify:  my sons computer who was (always?) hosting when we got OOS games has running Linux Mint 12 (Lisa). Maybe it has something to do with this computer (hardware wise) or its compiler version or ... just bad luck and it would happen with every other computer too.

I doubt this is by any means helpful regarding this OOS, but would like to point out that Linux Mint 12 has been obsolete since April (http://www.linuxmint.com/oldreleases.php).
Title: Re: rev 4455 OOS with linux64 only
Post by: softcoder on 20 June 2013, 18:08:01
We need some world synch logs to analyse this.
Title: Re: rev 4455 OOS with linux64 only
Post by: titi on 20 June 2013, 19:56:51
Looks like it was related to a setting in glestuser.ini.  Which one is unclear, as I deleted it :-( .

I want to play some more games before I close this ticket, but currently it looks like solved.
Title: Re: rev 4455 OOS with linux64 only
Post by: titi on 23 June 2013, 23:47:40
We verified it was the DebugWorldSynch setting!  So DebugWorldSynch enabled must somehow cause OOS ( if played mixed with and without this setting )

Is this fixed now, or we leave it as it is for the alpha ?