MegaGlest Forum

Modding and game content creation => Maps, tilesets and scenarios => Topic started by: nig on 2 September 2013, 11:36:44

Title: *Random* faction in scenario ? how?
Post by: nig on 2 September 2013, 11:36:44
Scenarios seem to be headed by xml-tag <players>

Is there a possibility to use randomly setted factions like in custom games?
faction="random" or faction="*Random*" is not accepted.

Hints?
Thanks
Title: Re: *Random* faction in scenario ? how?
Post by: titi on 8 September 2013, 11:29:24
well ... not possible yet :-/ .
It's maybe worth a feature request.