MegaGlest Forum
MegaGlest => Feature requests => Closed feature requests => Topic started by: titi on 19 September 2013, 22:22:33
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As I made many tilesets now I saw that the shadows of objects and units look very different in the tilesets. On dark grounds you often don't really see the shadows at all.
Thats why I am asking if it is a good idea to make the shadow intensity settable in the tilesets ?
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Sounds like a good idea (if not super urgent) to me.
Of course things will look differently on different graphics chipsets, monitors and with different gamma settings, too.
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Or maybe just in options menu? Personally I like the darker shadows better, (especially now that we can do 1024 resolution).
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Or maybe just in options menu? Personally I like the darker shadows better, (especially now that we can do 1024 resolution).
You can set shadow intensity for the whole game already.
I'm all for this is would help a lot.
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This is in svn now, Please try it and comment....
This is how it is done in the tilesets:
<shadow-intensity value="0.3"/>