MegaGlest Forum

Modding and game content creation => Tools => Topic started by: will on 1 December 2013, 18:47:04

Title: wanted: g3d models with normals map for testing
Post by: will on 1 December 2013, 18:47:04
And, if possible, specular map.  And any other kind of texture effect that g3d nominally supports!  And any description of how they were authored and how export support is.

Thanks!
Title: Re: wanted: g3d models with normals map for testing
Post by: -Archmage- on 1 December 2013, 23:51:16
I gotchu man! 8)

I made a simple but 2K polygon model, with a 9 frame animation. The high poly count and the animation are to make performance issues and any problems with animation show up more obviously.

Inside:
-2 diffuse textures(medium and high res)
-2 specular(generated from edited height maps)
-2 normal maps(matching res of diffuse)
-the blender file
-animated g3d

Download(2MB) (https://www.dropbox.com/s/742uokzm7cwiof5/g3d_advtex_sample.7z)
Title: Re: wanted: g3d models with normals map for testing
Post by: will on 2 December 2013, 08:59:27
A thousand thanks!  Will use it for testing.
Title: Re: wanted: g3d models with normals map for testing
Post by: Ishmaru on 3 December 2013, 15:11:41
Looking forward to the results!
Title: Re: wanted: g3d models with normals map for testing
Post by: Julius on 1 July 2014, 17:46:42
any results?

Bumptidum, awefully quitet on these boards lately  :angel:
Title: Re: wanted: g3d models with normals map for testing
Post by: Coldfusionstorm on 1 July 2014, 18:13:40
Indeed, Very quit, Im also very interested how normal maps are comming along, i have a model id really like to showcase it's going to be gorgeous but it uses normal maps. :)