MegaGlest Forum

MegaGlest => Bug reports => Topic started by: ctz on 25 December 2013, 18:41:19

Title: 3.9.0 & f06d474.4541: game results time does not account for game speed changes
Post by: ctz on 25 December 2013, 18:41:19
If the game speed is changed using + or -, the new game timer (https://forum.megaglest.org/index.php?topic=9337.0) will speed up or slow down accordingly.  The game duration displayed at the game results screen (and also on play.mg -- test with a single-player network game) does not take into account game speed changes.

To reproduce:
Start a new game.  Press + until the game is running at 8x, and wait for some time.  Pause the game, noting the displayed game time (if on git head), then quit, and note that the time on the results is different.
Title: Re: 3.9.0 & f06d474.4541: game results time does not account for game speed changes
Post by: Omega on 25 December 2013, 19:41:57
I don't consider this a bug. The game timer shows real world time, even if game time is accelerated.
Title: Re: 3.9.0 & f06d474.4541: game results time does not account for game speed changes
Post by: titi on 25 December 2013, 20:20:59
this might not be a bug , but I think it would be more useful to have the same results. I prefer to have the counters game frame based, like the end game screen does it.