MegaGlest Forum
MegaGlest => Feature requests => Topic started by: Ishmaru on 19 January 2014, 13:57:25
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The ability to modify the attack speed (and animation) via attack boost.
Can lead to some interesting unit abilities that can force a fast barrage of attacks, or intimidating enemies to attack slower, or slow down attack speed of allies to charge up their strength etc. can allow for lots of interesting modiing possibilities.
Is this something possible?
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Done! See the pull request (https://github.com/MegaGlest/megaglest-source/pull/19) for details.
Works for both attack boosts and regular upgrades. Attack animation is boosted accordingly.
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I just wanted to mention that this is still on my ToDo list to merge it.
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Sorry I never got notified that a reply was posted. Anyways thanks for implementing this Omega!
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Can someone help me test this in multiplayer ? I would really like to merge this before my vacation! We need to test multiplayer windows/linux. ( me linux :D )
to get to the right branch do:
git checkout origin/pr/19
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This is in git now. Please test it and give feedback!