MegaGlest Forum
MegaGlest => MegaGlest => Topic started by: titi on 27 December 2014, 00:34:14
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As we fixed many bugs and we had many changes by this, I decided to make another beta version before release.
You can download current beta2 as full data+binary package here:
- linux x86_64: http://snapshots.megaglest.org/linux/megaglest-linux-x86_64-3.11-beta2.tar.xz
- windows: http://snapshots.megaglest.org/windows/megaglest-3.11-beta2-windows32.7z ( this is 7z )
Changes since 3.9.1:
- healthbars with a lot of options
- multi shot / multi-projectiles with different timings,sounds and particle systems
- several camera shake effects
- new tileset "pine rock"
- improve switching settings when connected to a headless server
- support for team unit sharing
- team resource sharing
- tags feature
- Attack boosts fixed in many ways
- Attack boosts and upgrades now support upgrading attack speed
- timed particles and mesh bound particles really work now.
- unit height independend particle positioning ( flat-particle-positions )
- CPU players multiplier are displayed in debug view
- You can have non commandable units
- Units spawned by an attack skill can get an attack command
- Unit and Splash particles can be speeded up ( accelerated )
- Looting https://github.com/MegaGlest/megaglest-source/pull/17
- HP and EP starting values
- <target-height> <burn-height> can be given https://docs.megaglest.org/XML/Unit#target-height
- +several bugfixes
v3.10.0 This version was skipped because of version number trouble.