MegaGlest Forum
Modding and game content creation => Maps, tilesets and scenarios => Topic started by: esraacs on 18 January 2015, 19:24:10
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I am using megaglest with my ai engine in c++
i uses the following code :-
ScriptManager script;
script.giveResource("gold", id, amount);
it gives me this error
AL lib: ReleaseALC: 1 device not closed
any clue how to resolve this issue ?
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This is just a warning about the audio system not shutting down properly on (MegaGlest process) exit. It is unrelated to any unexpected mod behavior, if any.