MegaGlest Forum
Modding and game content creation => Maps, tilesets and scenarios => Topic started by: matthekc on 27 February 2015, 23:16:14
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http://www.mediafire.com/download/47v25wt3b1b446y/Riverinthemountains.7z
http://imageshack.com/a/img673/1433/6vsWm0.jpg
http://imageshack.com/a/img538/8648/dIxOe2.jpg
I made this map a while back... I just did some updates and I thought I would share. Any thoughts?
Consider it public domain. ;D
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Did you test the map for pathfinding (both human and AI)? According to your images, looks like a worthy place for a battlefield.
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I'm not really sure how to do formal testing but I have played on that map a lot and I have not really noticed the AI getting confused ever. It seems to be able to find every nook and cranny.
I have noticed if you are in the top right corner spot you can confuse your troops if you don't pay attention and click to send them somewhere right on the outside edge of your home base. If anything needed a little reshaping it might be that. But the AI doesn't get stuck there.
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The original idea of the map was to be able to easily fortify your position on a map that didn't look too unnatural. Also I tried to keep the openings to the home bases fairly large and gently curved for the AI.