MegaGlest Forum

MegaGlest => Feature requests => Topic started by: andy_5995 on 1 January 2016, 20:44:18

Title: harvest buildings for resources
Post by: andy_5995 on 1 January 2016, 20:44:18
Quote
<andy_5995> Any talk of being able to harvest buildings for extra resources?
<alket> what do you mean andy_5995 ?
<andy_5995> nm, I need to take a closer look at feature requests in the forum
<andy_5995> Oh, I mean, in some RTS games I've played, one can harvest buildings
<andy_5995> like, for example, if you don't need a defense tower anymore, a worker
<andy_5995> can harvest it for the amount of resources it took to originally build it
<alket> ah to sell back ?
<andy_5995> or if your base has moved, and you've secured a new area, you can harvest your buildings that are
<andy_5995> now very far behind the front lines
<andy_5995> umm.. I woudn't use the term "sell back"
<andy_5995> But I think you know what I mean. If you mine or harvest a defense tower, you get 100 gold and 250 wood (?)

I see there is a similar topic here: Gain resources from building you destroy (https://forum.megaglest.org/index.php?topic=9703.0)
Title: Re: harvest buildings for resources
Post by: Omega on 2 January 2016, 01:34:55
Any particular reason to harvest the building instead of just instantly deleting it, as most games would implement such?
Title: Re: harvest buildings for resources
Post by: titi on 2 January 2016, 01:40:53
You talk about this maybe ?: https://forum.megaglest.org/index.php?topic=9475.msg92069#msg92069

And I have no plans to use this in the current game data.