MegaGlest Forum

Archives (read only) => Vanilla Glest => Announcements => Topic started by: martiño on 10 November 2005, 00:24:24

Title: Glest 2.0-rc1 released
Post by: martiño on 10 November 2005, 00:24:24
At last, Glest 2.0-rc1 has been released. The version is not the complete 2.0 though, some icons are missing and some animations will be improved. But it includes most of the features that will be present in the final version.

- New Magic units:

   - Tower of Souls: Air defense building, attacks air only
   - Golem: Defensive unit, needs EP to walk, can't attack air
   - Daemon giant: Heavy melee unit
   - Drake rider: Light ranged unit

- New Tech units:

   - Aerodrome: Building for producing air units
   - Air ballista: Air defense building, attacks air only
   - Horseman: Fast medium unit
   - Ornithopter: Light air unit
   - Airship: Heavy air unit, can't attack air

- New Magic upgrades
- New Tech upgrades
- New animations for existing units
- Loads of balance changes

New units really change the way factions are played. Magic faction has now a defensive unit, the golem, that makes them stronger at the early stages of the game. Tech faction has air units now, but they should be less powerfull because both factions now have anti air defenses, that make towns very difficult to attack with air units only.

To play this version download the dataand win32 binary packages from sourceforge. Linux users you can still use 1.2.1 source code with 2.0-rc1 data.

http://sourceforge.net/projects/glest (http://sourceforge.net/projects/glest)
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Post by: toph on 10 November 2005, 13:27:47
Great...I'm downloading it already!

What is with save/load?
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Post by: gattschardo on 10 November 2005, 13:28:22
great! I hope these improvements will make the game much more exciting and interesting than it already is!!

really good job!
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Post by: The Holy Moly on 10 November 2005, 14:09:15
Yes!
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Post by: Speedator on 10 November 2005, 17:51:46
Some remarks:
As toph said: Why don't you integrate the done save/load-function (http://http://www.glest.org/board/viewtopic.php?t=788)?
Will all trees be able to be harvested in final 2.0?
Do you finaly make everything translateable(like "wood", "stone", "leather", "organic")? Do you put more translation in the final 2.0 data pack?
Btw I have updated german translation for 2.0 RC1: download (http://http://speedator.sp.funpic.de/glest/german.lng)
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Post by: xamil on 10 November 2005, 22:10:04
Is there version for linux? Source or binary files?
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Post by: martiño on 10 November 2005, 22:35:45
Quote
Is there version for linux? Source or binary files?


Just use the 1.2.1 source with 2.0 data, we will release the source when it is final.
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Post by: Yackemflaber on 11 November 2005, 22:00:44
wow, the data file is 63 megabytes.... :o
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Post by: maheshjr2000 on 13 November 2005, 04:53:42
wait for the install file
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Post by: Fred187 on 26 November 2005, 19:27:23
Any idea when we will see a stable release?
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Post by: alexjustdoit on 26 November 2005, 22:27:58
Having trouble downloading... :confused:
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Post by: alexjustdoit on 3 December 2005, 20:49:49
What you mean?
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Post by: alexjustdoit on 7 December 2005, 00:35:40
Well... :confused: