MegaGlest Forum
MegaGlest => Bug reports => Topic started by: -Archmage- on 17 July 2016, 07:52:55
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Windows 10
Latest AMD Drivers
Since I've been working with MG again, I thought the shadows looked really screwed up. However, I didn't realize how badly until I switched from shadow mapping to shadow projection.
With shadow mapping on, units are darkened as if there's a shadow on all of them. There's also extremely annoying shadow flickering everywhere. On top of this, the old "negative shadows" problem is still around.
Some screenshots with shadow mapping:
http://imgur.com/a/OD1jc (http://imgur.com/a/OD1jc)
Some screenshots with projection mapping:
http://imgur.com/a/2kWkq (http://imgur.com/a/2kWkq)
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I no longer have a ATI in my main computer, but yes these are very annoying problems.
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The issue is also present on my GTX 960m and my GTX 1080... :look: