MegaGlest Forum
Modding and game content creation => Maps, tilesets and scenarios => Topic started by: onpon4 on 22 April 2017, 21:09:52
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Here is another tactical scenario (https://onpon4.github.io/games/megaglest/). If you enjoy my tactical scenarios, please consider supporting my Patreon page (https://www.patreon.com/onpon4) so I can make them more often. :)
(https://onpon4.github.io/games/megaglest/witches_hunt.jpg)
Download here: https://onpon4.github.io/games/megaglest/witches_hunt.zip
Help a group of witches use their vast army of minions to destroy seven enemy bases. Along the way, defend the witches from enemies that roam the map.
Player faction: Magic
Enemy faction: Indian, Magic, Tech, Egypt
Tileset: Dark Forest
Difficulty: Easy
Engine: MegaGlest
License: GNU GPL
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I've made a tweak (removing player unit buffs) that makes this slightly less easy. It's supposed to be easy, but not so easy that it's practically impossible to lose. You can now realistically lose if you carelessly dive in without even thinking, but the tactics are still very simplistic as they are supposed to be.