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MegaGlest => MegaGlest => Topic started by: edaq on 9 October 2017, 01:18:17

Title: Basic MegaGlest Strategy Guide for New Players
Post by: edaq on 9 October 2017, 01:18:17
Introduction
This strategy guide is based on Napoleonic and West Point military strategy. To be covered will be the basic tips for new RTS(Real Time Strategy) game players and general principles of military strategy. MegaGlest factions will also be covered.

Basic Tips for New RTS Players


Four General Principles of Military Strategy


A few other points from the Art of War:


Factions

Magic is a great faction for early game mage and daemon rushes on small maps. Magic has a great ranged mage and arch mage unit. On larger maps and on team games the magic faction can fight very well with arch mages and evil dragons. Magic seems to struggle on middle sized maps, and during middle game.

Indians have a great ranged units, and somewhat useful melee units. I use them on small maps often. Fire archers are the most handy ranged unit of this faction but is fragile.

Egyptian: this faction seems like a slower version of Magic with a sphinx instead of a tower. Their spear men and spear throwers are decent early game units. The Egyptian snake unit is very effective for killing land and air units with great splash damage, however the snakes are very slow and fragile. This faction seems to do better on larger maps.

Persians are great for controlling larger maps with their cheap early game units and later game genies with their decent damage. Genies and Princesses will likely be the core of your army with melee to slow enemies and act as damage shields.

The Roman foot soldiers are some of the best in the game, if combined with magic or Indian ranged units in team play this faction is quite powerful. Roman soldiers can take and deal large amounts of damage.

Norse cudgel ladies and archers are good early game units, this faction is almost like a faster and cheaper version of the Tech faction with Thor units instead of Tech units. This faction early game is formidable and in later game its ballista units mixed with their swordsmen and Valkyries can be difficult to stop. In the right hands this faction is lethal, in the wrong hands it can be awkward and harder to play.

Tech is hard to use, builds up too slow imo(let me know in the comments if I am wrong and I will change this line )

Summary

Controlling the map, building worker units early, moving from raids to main battle armies, and defeating your enemy bit by bit are all important strategies to consider when waging your war. Mastery of strategy can help, even if having a high number of actions per minute is difficult. Master the strategy and with practice a new player can become quite competitive quickly.
Title: Re: Basic MegaGlest Strategy Guide for New Players
Post by: david123 on 16 October 2017, 19:16:57
VERY WELL .